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Rated M For Manly is about works, not specific characters


* RatedMForManly: Compared to the rest of the skills in the game, Lai's seem to be this. "Bro Attack" and "Macho Incarnate," anyone?
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Blade On A Stick has been disambiguated


* BladeOnAStick
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Per TRS.


* BadassBaritone: GMS gives him a raspy, deep voice.

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* MagikarpPower: Fairy Spiral, while a weak 2nd job skill meant more for positioning, is extremely fast and has a decent attack range. A Wind Archer who puts in the extreme amount of work to make it do decent damage will find it can become a mobbing skill far more efficient than their actual 4th job mobbing skill. The ''Ignition'' update even acknowledged how popular this is by making Fairy Spiral the Wind Archer's new main 4th job mobbing skill, swaping jobs with Spiraling Vortex.

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* MagikarpPower: Fairy Spiral, while a weak 2nd job skill meant more for positioning, is extremely fast and has a decent attack range. A Wind Archer who puts in the extreme amount of work to make it do decent damage will find it can become a mobbing skill far more efficient than their actual 4th job mobbing skill. The ''Ignition'' update even acknowledged how popular this is by making Fairy Spiral the Wind Archer's new main 4th job mobbing skill, swaping jobs swapping places with Spiraling Vortex.



* ScarfOfAsskicking: Fairy Spiral, a post-revamp second job skill, slams enemies away with a powerful gust of wind shaped like a massive scarf.

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* ScarfOfAsskicking: Fairy Spiral, a post-revamp second job skill, slams enemies away with a powerful gust of wind shaped like a massive scarf.scarf, although the ''Ignition'' update changed the animation to a strike with the bow.



* WindIsGreen: Their original incarnation used a very pale almost white blue to represent their wind powers. And while that is still used in Spiraling Vortex, all their other post revamp skills use green wind, with purple showing up for stronger skills.

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* WindIsGreen: Their original incarnation used a very pale almost white blue to represent their wind powers. And while that is was still used in Spiraling Vortex, all their other post revamp skills use green wind, with purple showing up for stronger skills.skills, ''Ignition'' removing the last of the pale blue outliers.



* MagikarpPower: Although they may seem severely disadvantaged at mobbing at first glance, their bats have great attacking range and ricochet into multiple mobs in a manner similar to ChainLightning. Once a Night Walker gets some additional tools in 5th job and grows enough power that the bats can one shot, they'll have no problem clearing maps at ease, even opting to use their single target throwing skills instead of their mobbing attack simply because the former will generate bats faster.

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* MagikarpPower: Although they may seem severely disadvantaged at mobbing at first glance, their bats have great attacking range and ricochet into multiple mobs in a manner similar to ChainLightning. Once a Night Walker gets some additional tools in 5th job and grows enough power that the bats can one shot, they'll have no problem clearing maps at with ease, even opting to use their single target throwing skills instead of their mobbing attack simply because the former will generate bats faster.


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* StanceSystem: ''Ignition'' gives them two modes to their bat summons, the original where bats fly off and attack multiple foes for mobbing, and a new bat that attacks one target once for heavy damage for bossing.

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* EmergentGameplay: Because of how their Shadow Servant works, throwing stars while jumping at the same time causes stars to be thrown twice as fast as usual. This jump casting mechanic was eventually determined to be worth keeping as it gives them a unique bossing pattern, and patches simply balanced them around it instead of removing it.

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* EmergentGameplay: Because of how their Shadow Servant works, throwing stars while jumping at the same time causes stars to be thrown twice as fast as usual. This jump casting mechanic was eventually determined to be worth keeping as it gives them a unique bossing pattern, and patches simply balanced them around it instead of removing it. The ''Ignition'' update canonized this technique even further with a passive buff that simply gives throwing the speed the exploit provided with a much easier activation condition of simply staying mobile in general.


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* MagikarpPower: Although they may seem severely disadvantaged at mobbing at first glance, their bats have great attacking range and ricochet into multiple mobs in a manner similar to ChainLightning. Once a Night Walker gets some additional tools in 5th job and grows enough power that the bats can one shot, they'll have no problem clearing maps at ease, even opting to use their single target throwing skills instead of their mobbing attack simply because the former will generate bats faster.


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* MythologyGag: Having almost entirely single target throwing skills with only a single FuumaShuriken for mobbing is a lot like how the original Night Lords were.
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Not unlike its counterpart Zen, the class will be phased out, with creation disabled as of April 27, 2023 and all Jetts to be deleted sometime in early 2024.
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* DreamTeam: Despite having little in common, they form a team in the 2016 [=MapleStory=] Detectives event.
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* SuddenlyVoiced: The ''Ignition'' update gave all Cygnus Knight classes voice lines when using their skills, similar to most modern classes and much like how the Explorers got voices in ''Destiny''.
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The Chick is now a disambiguation, not a trope.


Note: Please only place tropes here that apply to the Chief Knights as a whole. Tropes specific to certain jobs can go under that job's section.
----
!!Tropes associated with all the Chief Knights:
* FiveManBand: Possibly. They seems to fit one.
** Mihile: TheHero
** Eckheart: TheLancer
** Irena: TheSmartGuy
** Hawkeye: TheBigGuy
** Oz: TheChick

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* SpellMyNameWithAnS: Mihile and Mikhail. The names are possibly based on the [[Literature/TheBible Archangel Michael]].

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* SpellMyNameWithAnS: Mihile and Mikhail. The names are possibly based on the [[Literature/TheBible Archangel Michael]].ArchangelMichael.
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!!!Voiced by: Lee Sae-ah (Korean, female), Jung Ju-won (Korean, male), Creator/NatsumiTakamori (Japanese, female), Ayato Morinaga (Japanese, male)

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!!!Voiced by: Lee Sae-ah (Korean, female), Jung Ju-won (Korean, male), Creator/LauraPost (English, female), Creator/GriffinBurns (English, male), Creator/NatsumiTakamori (Japanese, female), Ayato Morinaga (Japanese, male)



!!!Voiced by: Jung Yu-jung (Korean, male), Lina Choi (Korean, female), Creator/RihoSugiyama (Japanese, male), Creator/MaayaUchida (Japanese, female)

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!!!Voiced by: Jung Yu-jung (Korean, male), Lina Choi (Korean, female), Alex Bankier (English, male), Creator/EmiLo (English, female), Creator/RihoSugiyama (Japanese, male), Creator/MaayaUchida (Japanese, female)



!!!Voiced by: Kim Sin-woo (Korean, male), Jang Ye-na (Korean, female), Takao Mitsutomi (Japanese, male), Creator/MaayaUchida (Japanese, female)

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!!!Voiced by: Kim Sin-woo (Korean, male), Jang Ye-na (Korean, female), Creator/GriffinBurns (English, male), Creator/AmandaWinnLee (English, female), Takao Mitsutomi (Japanese, male), Creator/MaayaUchida (Japanese, female)



!!!Voiced by: Bang Yeon-ji (Korean, female), Kim Hyeon-uk (Korean, male), Nao Natsuno (Japanese, female), Creator/ShouKarino (Japanese, male)

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!!!Voiced by: Bang Yeon-ji (Korean, female), Kim Hyeon-uk (Korean, male), Creator/EmiLo (English, female), Creator/NicolasRoye (English, male), Nao Natsuno (Japanese, female), Creator/ShouKarino (Japanese, male)



!!!Voiced by: Kim Yea-lim (Korean, female), Lee Ju-seung (Korean, male), Miki Yakata (Japanase, female), Creator/ShutaMorishima (Japanese, male)

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!!!Voiced by: Kim Yea-lim (Korean, female), Lee Ju-seung (Korean, male), Creator/AmandaWinnLee (English, female), Adin Rudd (English, male), Miki Yakata (Japanase, female), Creator/ShutaMorishima (Japanese, male)



!!!Voiced by: Choi Ji-hoon (Korean), Creator/MasaakiMizunaka (Japanese)

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!!!Voiced by: Choi Ji-hoon (Korean), Tony Azzolino (English), Creator/MasaakiMizunaka (Japanese)
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!!!Voiced by: Lee Ho-san (Korean, male), Creator/KimEunAh (Korean, female), Brent Mukai (English, male), Valerie Arem (English, female)

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!!!Voiced by: Lee Ho-san (Korean, male), Creator/KimEunAh (Korean, female), Brent Mukai Creator/BrentMukai (English, male), Valerie Arem (English, female)
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Add more effects


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/artwork_dawn_warrior_ignition.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/artwork_blaze_wizard_ignition.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/artwork_blaze_wizard_ignition.org/pmwiki/pub/images/artwork_blaze_wizard_ignition_7.png]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/artwork_wind_archer_ignition.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/artwork_wind_archer_ignition.org/pmwiki/pub/images/artwork_wind_archer_ignition_8.png]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/artwork_night_walker_ignition.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/artwork_thunder_breaker_ignition.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/artwork_thunder_breaker_ignition.org/pmwiki/pub/images/artwork_thunder_breaker_ignition_0.png]]

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* CoolPet: Her familiar and partner Haku, an adorable little fox that serves as a mount, a buffer (in human form), and the catalyst for many of her most powerful skills. He is a bit irritating and [[DeadpanSnarker snarky]] at times though.


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* {{Familiar}}: Her familiar and partner Haku, an adorable little fox that serves as a mount, a buffer (in human form), and the catalyst for many of her most powerful skills. He is a bit irritating and [[DeadpanSnarker snarky]] at times though.

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Dewicked trope


* CoolPet[=/=]RobotDog: Roo-D, though she's actually supposed to be a rabbit, and is more of a job instructor than a pet. In the 4th job, she can help you with the Purge Lob Masquerade skill.


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* RobotDog: Roo-D, though she's actually supposed to be a rabbit, and is more of a job instructor than a pet. In the 4th job, she can help you with the Purge Lob Masquerade skill.

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Dewicking An Axe To Grind.


* AnAxeToGrind / HeroesPreferSwords: Though additional passive boosts for using an axe favor choosing axes over swords, as of the ''Destiny'' update, all Hero attack animations are sword based.



* HeroesPreferSwords: Though additional passive boosts for using an axe favor choosing axes over swords, as of the ''Destiny'' update, all Hero attack animations are sword based.



* CarryABigStick: Uses maces and [[AnAxeToGrind one-handed axes]] exclusively.

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* CarryABigStick: Uses maces and [[AnAxeToGrind one-handed axes]] axes exclusively.
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** The Equinox Cycle bossing move looks cool as the Moon Dancer/Speeding Sunset combination has the player shoot a whirl of blades, launch into the air with a rising slash, shoot a whirl of blades downward, then use a falling slash to repeat the cycle, but it effectively locks the player into place where mobility is important, and also is prone to not working quite right when suffering lag. The former drawback was eventually addressed with the addition of Equinox Slash, which lets a player cancel out of their combo midair and dash forward, but latency is still an issue, and can make or break a Dawn Warrior to a degree unmatched by any other class.

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** The Equinox Cycle bossing move looks cool as the Moon Dancer/Speeding Sunset combination has the player shoot a whirl of blades, launch into the air with a rising slash, shoot a whirl of blades downward, then use a falling slash to repeat the cycle, but it effectively locks the player into place where mobility is important, and also is prone to not working quite right when suffering lag. The former drawback was eventually addressed with the addition of Equinox Slash, which lets a player cancel out of their combo midair and dash forward, forward and the later drawback was adressed in ''Ignition'' with a new much simpler attacking skill cycle, but latency is still an issue, and can make or break a Dawn Warrior to a degree unmatched by any other class.



* BoringButPractical: The ''Ignition'' revamp removes all their various stance attacks and simply gives them a single evovling skill used in all four jobs, which gives them more consistency when combined with them being granted access to Equinox Cycle much earlier.

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* BoringButPractical: The ''Ignition'' revamp removes all their various stance attacks and simply gives them a single evovling skill used in all four jobs, jobs for both mobbing and bossing, which gives them more consistency when combined with them being granted access to Equinox Cycle much earlier.
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this trope got reinforced in Ignition.


* ColorCodedElements: Especially after the revamp, giving almost all skills of a class the same color
** Light - Yellow (But Orange for Sun stance and Blue for moon stance)

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* ColorCodedElements: Especially after the revamp, giving almost all skills of a class the same color
color, with the "Ignition" revamp going a step further to eliminate most of the color outliers some classes had.
** Light - Yellow (But Orange orange for Sun stance, blue for moon stance and Blue purple for moon stance)cosmos)



** Wind - Green (With purple and pale blue for some skills)
** Lightning - Blue (Though Gale is red and Arc Charger is yellow)

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** Wind - Green (With purple and pale blue for some skills)
** Lightning - Blue (Though Gale is red and Arc Charger is yellow)
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* {{Retcon}}: Originally, the explore was a DimensionalTraveler who came to maple world, as of the Destiny Update, the revamped explorer storyline made them a native to Maple World.

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* {{Retcon}}: Originally, the explore explorer was a DimensionalTraveler who came to maple world, as of the Destiny Update, the revamped explorer storyline made them a native to Maple World.
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* {{Retcon}}: Originally, the explore was a DimensionalTraveler who came to maple world, as of the Destiny Update, the revamped explorer storyline made them a native to Maple World.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ms_dawn_warrior.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ms_dawn_warrior.org/pmwiki/pub/images/artwork_dawn_warrior_ignition.png]]



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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ms_wind_archer.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/msglory_nightwalker.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ms_thunder_breaker.png]]

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!!!Voiced by: Lee Sae-ah (Korean, female), Jung Ju-won (Korean, male), Creator/NatsumiTakamori (Japanese, female), Ayato Morinaga (Japanese, male)



!!!Voiced by: Jung Yu-jung (Korean, male), Lina Choi (Korean, female), Creator/RihoSugiyama (Japanese, male), Creator/MaayaUchida (Japanese, female)



!!!Voiced by: Kim Sin-woo (Korean, male), Jang Ye-na (Korean, female), Takao Mitsutomi (Japanese, male), Creator/MaayaUchida (Japanese, female)



!!!Voiced by: Bang Yeon-ji (Korean, female), Kim Hyeon-uk (Korean, male), Nao Natsuno (Japanese, female), Creator/ShouKarino (Japanese, male)



!!!Voiced by: Kim Yea-lim (Korean, female), Lee Ju-seung (Korean, male), Miki Yakata (Japanase, female), Creator/ShutaMorishima (Japanese, male)



!!!Voiced by: Choi Ji-hoon (Korean)

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!!!Voiced by: Choi Ji-hoon (Korean)(Korean), Creator/MasaakiMizunaka (Japanese)
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Disambig. per TRS


* KnifeNut

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* AutoRevive: Their hyper skill Heaven's Door both attacks a wide area for heavy damage, and then buffs the entire party with a buff that will automatically restore their HP to full if it would hit 0 one time, acting as an extra life.



* DamageIncreasingDebuff: Big Bang (even Heal!) have this as a side effect.

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* DamageIncreasingDebuff: Big Bang (even Heal!) have this as Angelic Wrath inflics a side effect.defense debuff that applies to the player, while Angel Ray inflicts a damage boosting debuff that applies to the party.



* HealingShiv: Their primary bossing move, Angel Ray, throws swords of light to do heavy damage to enemies, but also heal any allies that it passes through on the way.



* UselessUsefulSpell: Resurrection slowly became one of these as the game became more focused on bossing. It became less and less likely that players would be partying in a situation where the ability to revive on the spot would prove useful, as most boss content adapted death counters, which count when the unit dies rather than when they respawn, so Resurrection doesn't do much that simply respawning manually would do anyway. There have been attempts to rectify this slightly, and now at the very least Resurrection grants the revived player brief invincibility they wouldn't get if they respawned. "Destiny" attempts to sweeten the pot even further by granting the revived ally up to 25% bonus damage that is only applied during boss encounters.

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* UselessUsefulSpell: Resurrection slowly became one of these as the game became more focused on bossing. It became less and less likely that players would be partying in a situation where the ability to revive on the spot would prove useful, as most boss content adapted death counters, which count when the unit dies rather than when they respawn, so Resurrection doesn't do much that simply respawning manually would do anyway. Notably, the game auto kicks any player who runs out of lives, which doesn't let you use Ressurection on them, meaning there is no situation where the skill can be used as an extra life. There have been attempts to rectify this slightly, and now at the very least Resurrection grants the revived player brief invincibility they wouldn't get if they respawned. "Destiny" attempts to sweeten the pot even further by granting the revived ally up to 25% bonus damage that is only applied during boss encounters.

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Simple Staff has been disambiguated


* MagicStaff: Battle Mages are restricted to using staves and only staves, if they want to attack anyway.



* SimpleStaff: Battle Mages are restricted to using staves and only staves, if they want to attack anyway.
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* OutOfFocus: Was not included in the 4th V update of Awake and in fact Zen creation was disabled in Sea as of that update. Eventually, the class was removed, having been replaced with the Mo Xuan class in CMS and TMS. Interestingly, the Zen character still canonically exists in GMS and JMS (both of which has never made Zen a playable class) as an NPC in Stellar Detectives.

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* OutOfFocus: Was not included in the 4th V update of Awake and in fact Zen creation was disabled in Sea as of that update. Eventually, the class was removed, having been replaced with the Mo Xuan class in CMS and TMS. Interestingly, the Zen character still canonically exists in GMS and JMS (both of which has have never made Zen a playable class) as an NPC in Stellar Detectives.
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* OutOfFocus: Was not included in the 4th V update of Awake and in fact Zen creation was disabled in Sea as of that update. Eventually, the class was removed, having been replaced with the Mo Xuan class in CMS and TMS. Interestingly, the Zen character still canonically exists in GMS and JMS (both of which Zen has never been made available in) as an NPC in Stellar Detectives.

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* OutOfFocus: Was not included in the 4th V update of Awake and in fact Zen creation was disabled in Sea as of that update. Eventually, the class was removed, having been replaced with the Mo Xuan class in CMS and TMS. Interestingly, the Zen character still canonically exists in GMS and JMS (both of which Zen has never been made available in) Zen a playable class) as an NPC in Stellar Detectives.
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* OutOfFocus: Was not included in the 4th V update of Awake and in fact Zen creation was disabled in Sea as of that update. Eventually, the class was removed, having been replaced with the Mo Xuan class in CMS and TMS. The class remains only as an NPC in Stellar Detectives (now available only in GMS and JMS, both of which has never made Zen available as a playable class).

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* OutOfFocus: Was not included in the 4th V update of Awake and in fact Zen creation was disabled in Sea as of that update. Eventually, the class was removed, having been replaced with the Mo Xuan class in CMS and TMS. The class remains only Interestingly, the Zen character still canonically exists in GMS and JMS (both of which Zen has never been made available in) as an NPC in Stellar Detectives (now available only in GMS and JMS, both of which has never made Zen available as a playable class).Detectives.

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The Dragon Warrior is a character class originally released in China and Taiwan's servers as a region-exclusive Pirate class, but it was also made available for creation in [=MapleSEA=] (as ZEN) for a short time. He is the son of a general and is heavily inspired by martial arts and uses guns and knuckles as his weapons. They've received some of the same flak as Jett for being added as a supposed replacement for the rebalancing of the Pirate classes (as many of the skills are ''very'' similar to the revamped Pirate skills from KMS), but it is unknown at this point if that is true.

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The Dragon Warrior is was a character class originally released in China and Taiwan's servers as a region-exclusive Pirate class, but it was also made available for creation in [=MapleSEA=] (as ZEN) for a short time. He is the son of a general and is heavily inspired by martial arts and uses guns and knuckles as his weapons. They've They received some of the same flak as Jett for being added as a supposed replacement for the rebalancing of the Pirate classes (as many of the skills are ''very'' similar to the revamped Pirate skills from KMS), but it is unknown at this point if whether that is true. true.

Eventually, on February 24, 2021, the Zen class was discontinued. In CMS and TMS, all Zen characters were converted to the new Mo Xuan class, but in [=MapleSEA=], all existing Zens were given the option of converting to an Explorer Pirate class or being permanently deleted.



* OutOfFocus: Was not included in the 4th V update of Awake and in fact Zen creation was disabled in Sea as of that update. On Feb 4, 2021 it was announced that the Zen class would be removed from the game, with all existing Zens given the option to reclass to an explorer pirate or be deleted.

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* OutOfFocus: Was not included in the 4th V update of Awake and in fact Zen creation was disabled in Sea as of that update. On Feb 4, 2021 it was announced that Eventually, the Zen class would be removed from the game, was removed, having been replaced with all existing Zens given the option to reclass to Mo Xuan class in CMS and TMS. The class remains only as an explorer pirate or be deleted.NPC in Stellar Detectives (now available only in GMS and JMS, both of which has never made Zen available as a playable class).

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