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* PresidentAction: When rescued by Kozak and given a weapon, he's more than capable of fighting alongside the Ghost.

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* PresidentAction: [[OurPresidentsAreDifferent President Action]]: When rescued by Kozak and given a weapon, he's more than capable of fighting alongside the Ghost.


* OurPresidentsAreDifferent: Of the President Target variety, as he gets captured by Carlos and Aguila 7 about halfway through the game. Turns into a mild case of PresidentAction when you rescue him, as he pulls out a pistol and will happily engage any Aguila 7 EliteMooks that get between you and the helicopter sent to extract him. He's not exactly the greatest combatant, but hey, points for effort.

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* OurPresidentsAreDifferent: Of the President Target variety, as he gets captured by Carlos and Aguila 7 about halfway through the game. Turns into a mild case of PresidentAction President Action when you rescue him, as he pulls out a pistol and will happily engage any Aguila 7 EliteMooks that get between you and the helicopter sent to extract him. He's not exactly the greatest combatant, but hey, points for effort.


* BossBanter: Carlos has a lot of unique dialogue taunting Captain Mitchell in the [=PS2=] version of the game, both when attacking you in an Apache attack chopper and later in the final boss fight in the basement of the U.S. embassy.

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* BossBanter: Carlos has a lot of unique dialogue taunting Captain Mitchell in the [=PS2=] version of the game, both when attacking you in an Apache attack chopper and later in the final boss fight in the basement of the U.S. embassy. He has less dialogue in the Xbox 360 and PC versions, but does still taunt you over the cross-com several times during the final level.


* ArtShiftedSequel: Because ''Wii'' is based on an earlier draft of ''Future Soldier'', the armor worn by Hibbard and Booth is much more futuristic and sci-fi compared to that worn by the Ghosts in the final version of ''Future Soldier''.

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* ArtShiftedSequel: Because ''Wii'' is based on an earlier draft of ''Future Soldier'', the armor worn by Hibbard and Booth is much more futuristic and sci-fi compared to that worn by the Ghosts in the final version of ''Future Soldier''. In fact it strongly resembles the armor worn by [=CELL=] soldiers in the ''VideoGame/{{Crysis}}'' series.


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* MadeOfIron: Downplayed, but he can survive about as many bullets as his Spetznaz EliteMooks, despite not wearing heavy body armor like they are.



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* OneSteveLimit: Averted; Parker and Ramirez share the same names as two prominent Ghosts from the Scott Mitchell games, but are not the same characters. Parker is clearly a separate character due to being a young white dude rather than an older black guy, and Ramirez's bio lists him as being at least a decade younger than Joe Ramirez would be in the timeframe that ''Predator'' takes place.



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* DeadpanSnarker: Garcia seems to be this, given his dialogue in the opening movie.
* FlatCharacter: The Ghosts in ''Predator'' receive even less characterization than those from previous games, only having any real dialogue in the opening and ending movies.
* TheHero: Unlike the Scott Mitchell games, ''Predator'' doesn't have a main character per se, since you can select any of the 8 Ghosts for any position in your squad, and you can also switch between controlling any of your 3 squad members in-game. However, Parker seems to be the closest since he's the default Ghost 1 and is slightly more prominent in the ending cutscene.




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* OurPresidentsAreDifferent: Very much President Target; not only is his government being contested by multiple armed factions, but he gets kidnapped by the Loyalist faction and has to be rescued by the Ghosts towards the end of the game.




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* BigBadWannabe: The Ghosts note that the Activists are a rag-tag bunch of goons, many of which have had only a couple weeks of training at best. Mitchell finds it hard to believe these chuckleheads could have managed the attacks on the U.S. ships. He's right.
* DirtyCommunists: Not explicitly stated, but his rhetoric heavily suggests this.
* DiscOneFinalBoss: You kill him about 1/3rd of the way through the game. Then the Loyalists show up.
* EvilVersusEvil: The Teacher was dead set against an alliance with the Loyalists, which prompt the Loyalists to conspire to get rid of the Teacher so they could absorb the Activists.
* NotMeThisTime: The Activists are legitimately violent terrorists who take civilian hostages and terrorize the populace, but it turns out they were framed for the attacks on the U.S. ships.
* WolfpackBoss: The Teacher is a standard infantry unit and only guarded by a couple of soldiers. However, once you get rid of him and his men, well-equipped Loyalist troops will swarm your position as YouHaveOutlivedYourUsefulness.




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* DirtyCoward: He folds like a busted flush the moment you catch up to him, and Mister Hasan easily pressures him into recording a confession to turn the Activists against the Loyalists.
* DoubleAgent: The C.I.A. think he's a defector from the Activists informing on them. He's actually a member of the Loyalists tricking the C.I.A. so that the Americans will bump off the Teacher for them.



* BaldOfEvil: Has male pattern baldness and is the game's BigBad.
* BigBad: Of ''Predator''.
* FalseFlagOperation: After The Teacher refuses to join him, he concocts a scheme to attack U.S. ships and frame the Activists so American agents will kill the Teacher for him.
* FatBastard: Is a portly businessman in a suit who's the game's BigBad.
* TheStarscream: He's one of President Dersha's cabinet members, who seems to have decided he'd rather be running the country himself and has bankrolled a paramilitary group to achieve that.
* WolfpackBoss: He's a fairly standard combatant armed with an assault rifle and accompanied by a couple Loyalist soldiers. You also have to fight your way through a mansion full of Loyalist guards to get to him.




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* ArtShiftedSequel: Because ''Wii'' is based on an earlier draft of ''Future Soldier'', the armor worn by Hibbard and Booth is much more futuristic and sci-fi compared to that worn by the Ghosts in the final version of ''Future Soldier''.
* BadassBaritone: Captain Hibbard has a ''really'' deep voice.
* ColorCodedCharacters: Captain Hibbard wears a black armor suit with yellow highlights while Lt. Booth wears a white armor suit with blue highlights.


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* BaldOfEvil: Completely bald with a grey goatee.
* DarkIsEvil: Wears an all-black uniform.
* DirtyCoward: Spends the entire second half of the final level running away from Bravo Team while making no attempt to fight back. Granted, in real life, when dealing with assassins, general officers ''are'' supposed to seek shelter and let their soldiers handle the problem, rather than personally 1v1-ing every asshole that comes gunning for them.
* DisneyVillainDeath: Bravo Team shoot him off the roof of his headquarters before he can board an escape helicopter.
* EliteMooks: He's the commanding officer of the Ultranationalists' special forces, and is protected by a few dozen GasMaskMook Spetznaz soldiers who are noticeably tougher and more maneuverable than regular Mooks.


[[folder:''Shadow Wars'']]

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[[folder:''Shadow Wars'']][[folder:''Predator'']]


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!!Alpha Team
A group of 8 Ghosts under the command of Colonel Scott Mitchell who are sent into Sri Lanka to investigate the massacre of several U.S. mining ships. They consist of Parker, Stiles, Bill, John, Sgt. Wayland, Sgt. Mike Garcia, Jordan, and Ramirez.

!Allies
!!Mister Hisan
A local police chief and the leader of the Mumpuri Guard, a non-political militia formed to protect the civilian populace from the various warring factions attempting to gain control of the nation.

!!President Dersha
The President of Sri Lanka, whose government is under threat from a variety of warring factions.

!Antagonists
!!Kumara Fazal
Known as "The Teacher", he is the leader of the People's Action Front (also known as the Activists) and espouses violent revolution to address the nation's perceived economic inequality.

!!Dilip Khan
A former member of the Activists, Khan is the C.I.A.'s informant in Sri Lanka who identifies Fazal as the person responsible for the massacre of the U.S. miners. It turns out he's actually a double agent for the Loyalists, and falsely accused Fazal so the Ghosts would eliminate him, clearing the way for the Activists to be absorbed by the Loyalists.

!!Sunil Ranga
The former Minister of Energy, Ranga is secretly the leader of the Loyalists, a much more well-equipped and professionally military group compared to the rag-tag Activists.
[[/folder]]

[[folder:''Ghost Recon Wii'']]
!The Ghosts
!!Bravo Team
Bravo Team consists of Captain Hibbard and Lt. Booth, a pair of Army Rangers who participated in the U.S. invasion of Russia-occupied Norway and who were selected to be inducted into the Ghosts based on their performance in that fighting. Bravo Team is sent into Moscow to help clear the way for a full-scale U.S. assault, with their primary target being General Maxim Cherskiy, the commanding officer of the Ultranationalists' special forces.

!Allies
!!Major Maltsev
A Russian Loyalist officer currently undercover inside the Ultranationalist camp.

!Antagonists
!!General Maxim Cherskiy
The commanding officer of the Ultranationalists' special forces and the General in charge of the Ultranationalists' defense of Moscow. He serves as the main antagonist of the game.
[[/folder]]

[[folder:''Shadow Wars'']]
!The Ghosts


The protagonist of ''Ghost Recon 2'' and the ''Advanced Warfighter'' series. A career special forces soldier from a blue-collar background, he has served with the Ghosts in Georgia, Eritrea, and Cuba, and rose to the rank of Captain just in time to serve as the primary Ghost team leader during the two Korean conflicts of 2007 and 2011, as well as the Mexican uprising of 2013. By 2019, he's been promoted to Major and serves as the commanding officer of the Ghosts.

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The protagonist of ''Ghost Recon 2'' and the ''Advanced Warfighter'' series. A career special forces soldier from a blue-collar background, he has served with the Ghosts in Georgia, Eritrea, and Cuba, and rose to the rank of Captain just in time to serve as the primary Ghost team leader during the two Korean conflicts of 2007 and 2011, as well as the Mexican uprising of 2013. By 2019, he's been promoted to Major Colonel and serves as the commanding officer of the Ghosts.



* TheLeader: He's a Captain and the Ghost alpha team leader in ''Ghost Recon 2'' and ''Advanced Warfighter'', and gets promoted to Major and commanding officer of the Ghosts in ''Future Soldier'' and ''Wildlands''.

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* TheLeader: He's a Captain and the Ghost alpha team leader in ''Ghost Recon 2'' and ''Advanced Warfighter'', and gets promoted to Major Colonel and commanding officer of the Ghosts in ''Future Soldier'' and ''Wildlands''.



* NonActionBigBad: Unlike Carlos Ontiveros, who was a special forces officer, De La Barrera seems to be a politician in a suit and never engages in combat himself. You fight a helicopter gunship duel against him about 3/4ths of the way through the game, but it seems like he's just a passenger in the gunship and highly unlikely that he's actually piloting it himself.

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* NonActionBigBad: Unlike Carlos Ontiveros, who was a special forces officer, De La Barrera seems to be a politician in a suit and never engages in combat himself. You fight a helicopter gunship duel against him about 3/4ths of the way through the game, but it seems like he's just a passenger in the gunship and highly rather unlikely that he's actually piloting it himself.



* ArcVillain: Of ''Shadow Wars'', ''Future Soldier'', and ''H.A.W.X. 2'', assuming the EvilChancellor in all 3 games is the same character.

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* ArcVillain: Of ''Shadow Wars'', ''Ghost Recon Wii'', ''Future Soldier'', and ''H.A.W.X. 2'', assuming the EvilChancellor in all 3 4 games is the same character.



* GreaterScopeVillain: Of ''Shadow Wars''. Is most likely meant to be the same person as the BigBad of ''H.A.W.X. 2'' and ''Future Soldier''.
* SuddenNameChange: He seems to be meant to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and Sergey Makhmudov from ''Future Soldier''; all 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the 3 studios making the 3 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.

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* GreaterScopeVillain: Of ''Shadow Wars''. Wars'', as well as ''Ghost Recon Wii''. Is also most likely meant to be the same person as the BigBad of ''H.A.W.X. 2'' and ''Future Soldier''.
* SuddenNameChange: He seems to be meant to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and ''Ghost Recon Wii'' as well as Sergey Makhmudov from ''Future Soldier''; all 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the 3 4 studios making the 3 4 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.



* ArcVillain: President Makhmudov is this for ''Shadow Wars'', ''Future Soldier'', and ''H.A.W.X. 2'', assuming the EvilChancellor in all 3 games is meant to be him.

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* ArcVillain: President Makhmudov is this for ''Shadow Wars'', ''Ghost Recon Wii'', ''Future Soldier'', and ''H.A.W.X. 2'', assuming the EvilChancellor in all 3 4 games is meant to be him.



* ContinuityNod: The enemy soldiers in ''Ghost Recon Wii'' have the same character model as the Raven's Rock soldiers in ''Future Soldier''.



** If President Makhmudov is supposed to be the same person as Yuri Treskayev in ''Shadow Wars'' and Aleksandr Treskayev in ''H.A.W.X. 2'', then he and Raven's Rock is this to those two games.

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** If President Makhmudov is supposed to be the same person as Yuri Treskayev in ''Shadow Wars'' and Aleksandr Treskayev in ''Ghost Recon Wii'' and ''H.A.W.X. 2'', then he and Raven's Rock is this to those two three games.



* PresidentEvil: President Sergey Makhmudov, the new President of Russia after Raven's Rock take over the country. It's unclear whether he's the actual leader of Raven's Rock or if Petrakov and the other conspirators in the final level are TheManBehindTheMan. Though taking ''Future Soldier'', ''Shadow Wars'', and ''H.A.W.X. 2'' as a whole, then Makhmudov is indeed meant to be the BigBad.

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* PresidentEvil: President Sergey Makhmudov, the new President of Russia after Raven's Rock take over the country. It's unclear whether he's the actual leader of Raven's Rock or if Petrakov and the other conspirators in the final level are TheManBehindTheMan. Though taking ''Future Soldier'', ''Shadow Wars'', ''Ghost Recon Wii'', and ''H.A.W.X. 2'' as a whole, then Makhmudov is indeed meant to be the BigBad.



* SuddenNameChange: President Makhmudov is apparently supposed to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and Yuri Treskayev from ''Ghost Recon: Shadow Wars''. All 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the 3 studios making the 3 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.

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* SuddenNameChange: President Makhmudov is apparently supposed to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and ''Ghost Recon Wii'' and Yuri Treskayev from ''Ghost Recon: Shadow Wars''. All 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the 3 4 studios making the 3 4 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.



* ZeroPercentApprovalRating: Their support amongst the populace appears to be absolutely abysmal, and in the second-to-last level the civilian population of Moscow forms a mob and kicks them out of office (with a little help from the Ghosts who make sure Raven's Rock are unable to hold onto power by force). It's likely the Russian populace remember what an abysmal failure the last hardline ultranationalist government was from the original ''Ghost Recon''.

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* ZeroPercentApprovalRating: ZeroPercentApprovalRating:
**
Their support amongst the populace appears to be absolutely abysmal, and in the second-to-last level the civilian population of Moscow forms a mob and kicks them out of office (with a little help from the Ghosts who make sure Raven's Rock are unable to hold onto power by force). It's likely the Russian populace remember what an abysmal failure the last hardline ultranationalist government was from the original ''Ghost Recon''.
** In ''Ghost Recon Wii'', after Bravo Team is captured by the Ultranationalists, one of the Russian soldiers holding them prisoner shoots his partner and sets the Ghosts free, telling them that President Treskayev[=/=]Makhmudov is a madman tearing Russia apart and must be stopped no matter what.


--> '''Captain Mitchell''': "I have no name Colonel. I'm a Ghost. And I was never here."

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--> '''Captain Mitchell''': "I have no name name, Colonel. I'm a Ghost. And I was never here."


* BadassBoast: Has a pretty good one in ''Advanced Warfighter 2'' when Colonel Jimenez asks what his name is after he saves the Colonel's life.

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* BadassBoast: Has a pretty good one in ''Advanced Warfighter 2'' when Colonel Jimenez asks what his name is after he saves the Colonel's life.life by killing an enemy tank.

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* BadassBoast: Has a pretty good one in ''Advanced Warfighter 2'' when Colonel Jimenez asks what his name is after he saves the Colonel's life.
--> '''Captain Mitchell''': "I have no name Colonel. I'm a Ghost. And I was never here."


A Blackhawk helicopter pilot who provides air transport and support to the Ghosts, similar to Bud. He has a more prominent role in ''Advanced Warfighter 2''.

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A Blackhawk helicopter pilot who provides air transport and support to the Ghosts, similar to Bud.Bud, and also trains the team on the features of the Cross Com interface. He has a more prominent role in ''Advanced Warfighter 2''.



The President of the United States at the time of the Mexican uprising. He's in Mexico City along with the Canadian Prime Minister and President of Mexico to sign the North American Joint Security Agreement, when Mexican military elements hostile to the treaty stage a coup de tat, killing the Canadian Prime Minister and putting the two Presidents in mortal danger.

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The President of the United States at the time of the Mexican uprising. He's in Mexico City along with the Canadian Prime Minister and President of Mexico to sign the North American Joint Security Agreement, when Mexican military elements hostile to the treaty stage a coup de tat, d'état, killing the Canadian Prime Minister and putting the two Presidents in mortal danger.



A Mexican special forces officer and the leader of Aguila 7 (the 7 Eagles), a Mexican special forces group that spearheads a coup de tat against the Mexican President in an attempt to stop the North American Joint Security Agreement. He's the main antagonist of the first ''Advanced Warfighter'' game and has the distinction of being the most active villain in the ''Ghost Recon'' series.

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A Mexican special forces officer and the leader of Aguila 7 (the 7 Eagles), a Mexican special forces group that spearheads a coup de tat d'état against the Mexican President in an attempt to stop the North American Joint Security Agreement. He's the main antagonist of the first ''Advanced Warfighter'' game and has the distinction of being the most active villain in the ''Ghost Recon'' series.


A former college football player who dropped out to join the Army, Brown's a career soldier who has served in both regular infantry and special forces before joining the Ghosts as their main support gunner. He has the unique distinction of being the only Ghost who has appeared as a squad member in every single Scott Mitchell game across all versions.

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A former college football player star who dropped out to join the Army, Brown's a career soldier who has served in both regular infantry and special forces before joining the Ghosts as their main support gunner. He has the unique distinction of being the only Ghost who has appeared as a squad member in every single Scott Mitchell game across all versions.



A hot-blooded North Korean General who runs North Korean's nuclear weapons program and wants to use the sinking of the U.S.S. Clarence Walsh as a pretext to launch a war of reunification against South Korean. He's the main antagonist of the [=PS2=] version of ''Ghost Recon 2'', but is actually acting on behalf of his superior, General Jung.

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A hot-blooded An AxCrazy North Korean General who runs North Korean's nuclear weapons program and wants to use the sinking of the U.S.S. Clarence Walsh as a pretext to launch a war of reunification against South Korean. He's the main antagonist of the [=PS2=] version of ''Ghost Recon 2'', but is actually acting on behalf of his superior, General Jung.




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* UndyingLoyalty: Major Jacobs mentions that Jung's soldiers are fanatically loyal to him. Unlike General Paik, General Jung never suffers from ZeroPercentApprovalRating even after the direction of the war starts turning against him.



* AdaptedOut: He's missing from the PC version of ''Advanced Warfighter 1'' (where only Brown, Kirkland, and Allen are available as squadmates) as well as the [=PS2=][=/=]Xbox version of ''Advanced Warfighter 1'' (which has a much greater focus on the older Ghosts from ''Ghost Recon 2'').

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* AdaptedOut: He's missing from the PC version of ''Advanced Warfighter 1'' (where only Brown, Kirkland, and Allen are available as squadmates) as well as squadmates), and DemotedToExtra in the [=PS2=][=/=]Xbox version of ''Advanced Warfighter 1'' (which has a much greater focus on the older Ghosts from ''Ghost Recon 2'').



* DemotedToExtra: In the [=PS2=][=/=]Xbox version of the first ''Advanced Warfighter'', Beasley is part of Derrick Parker's Bravo team. Unlike Parker, he has zero dialogue.



The commander of U.S. SOCOM and Captain Mitchell's commanding officer during the events of the two ''Advanced Warfighter'' games. He also appears in ''[[VideoGame/{{HAWX}} Tom Clancy's H.A.W.X.]]''



The commander of the U.S. Marine forces on the ground during the Mexican rebellion.



A U.S. intelligence officer who works closely with General Keating.



The Ghosts' quartermaster, who briefs them regarding their weaponry selection as well as the features of their Integrated Warfighter System suits. He was added in the PC version of the first ''Advanced Warfighter''.



A Blackhawk helicopter pilot and former instructor at [=WHINSEC=]. He serves as the Ghosts' "eye in the sky", relaying them airborne intelligence as well as mission objectives from Command, as well as serving as their helicopter transport pilot.



A Blackhawk helicopter pilot who provides air transport and support to the Ghosts, similar to Bud. He has a more prominent role in ''Advanced Warfighter 2''.



The leader of the Mexican Loyalist forces on the ground in Juarez in ''Advanced Warfighter 2''.



The President of the United States at the time of the Mexican uprising. He's in Mexico City along with the Canadian Prime Minister and President of Mexico to sign the North American Joint Security Agreement, when Mexican military elements hostile to the treaty stage a coup de tat, killing the Canadian Prime Minister and putting the two Presidents in mortal danger.



The President of Mexico at the time of the Mexican uprising, who wishes for closer relations with the United States. General Ontiveros and the military forces loyal to him, who are hostile to the idea of closer ties with the United States, end up staging a coup against Ruiz-Pena.








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A Mexican special forces officer and the leader of Aguila 7 (the 7 Eagles), a Mexican special forces group that spearheads a coup de tat against the Mexican President in an attempt to stop the North American Joint Security Agreement. He's the main antagonist of the first ''Advanced Warfighter'' game and has the distinction of being the most active villain in the ''Ghost Recon'' series.


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Takes over the Mexican uprising after the death of Carlos Ontiveros, in a continued attempt to overthrow the current Mexican administration and prevent the signing of the North American Joint Security Agreement. In contrast to Carlos, De La Barrera is an older politician in a suit and seems to be more focused on giving news interviews than actively engaging in combat. He's the main antagonist of ''Advanced Warfighter 2''.


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The leader of the rebels in Panama, who is working closely with De La Barerra and his Mexican rebels in an anti-U.S. insurrection springing up in several countries across Latin America. He serves as the main antagonist of ''Advanced Warfighter 2'''s co-op campaign, and is also briefly mentioned once in a news broadcast early in the main game.


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A second-generation Russian-American from Brooklyn and the main protagonist of ''Future Soldier'', who serves as Hunter team's scout[=/=]point man[=/=]tech expert. Kozak was recruited into the Ghosts for his prodigy-like expertise with advanced technology; Major Scott Mitchell, now the commanding officer of the Ghosts, once referred to him as the future of soldiers.


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The leader of Hunter Team and a highly professional career soldier.


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Hunter Team's level-headed sniper.


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Hunter Team's talkative, boisterous support gunner and driver.


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A powerful group of hardline Russian ultranationalists who want to take over Russia.


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A dangerous, highly trained Russian special forces group whose skill and equipment are on par with that of the Ghosts themselves.


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* NothingIsScarier: In the first mission in which you encounter them, they spent a large portion of the mission simply trolling you, hacking your cross-com so that it glitches heavily and even shows enemies that aren't actually there. It's only when you walk into an ideal kill-zone relatively late in the level do they actually engage you in combat.


The protagonist of ''Ghost Recon 2'' and the ''Advanced Warfighter'' series. A career special forces soldier from a blue-collar background, he has served with the Ghosts in Georgia, Eritrea, and Cuba, and rose to the rank of Captain just in time to serve as the primary Ghost team leader during the two Korean conflicts of 2007 and 2011, as well as the Mexican uprising of 2013. By 2019, he's been promoted to Major and serves as the commanding officer of the Ghosts.



* TheCameo: Appears in the opening mission of ''[[VideoGame/{{HAWX}} Tom Clancy's H.A.W.X.]]'' where you support his Ghost team from the air as a H.A.W.X. pilot.



A second-generation Mexican-American and former teen hacker, Jose "Joe" Ramirez was an Army Ranger radio operator and squad leader who joined the Ghosts rather than be stuck at a desk job. Friendly and introverted, he has prominently served closely alongside Captain Mitchell ever since the events of ''Ghost Recon 2''.



* JackOfAllStats: Like Jennifer Burke, Ramirez is a rifleman and serves a general purpose role in combat.



* JackOfAllStats: Like Jennifer Burke, Ramirez is a rifleman and serves a general purpose role in combat.



* TradingBarsForStripes: As a teen hacker, he got in trouble with the law a few times and was eventually recommended by a police officer that he put his skills to use in the Army before he got into serious trouble.



Like Scott Mitchell, Jennifer Burke is a career Army soldier from a blue-collar background. Outspoken and rebellious, she served alongside Captain Mitchell during the two Korean conflicts, and was promoted to Captain of her own Ghost squad by the time of the Mexican uprising of 2013.



A boisterous, blue-collar Italian-American New Jersey native, Salvatore is a support gunner who served in Marine Force Recon before joining the Ghosts, where he served under Captain Mitchell during the two Korean conflicts. He was promoted to Captain of his own Ghost squad by the time of the Mexican uprising of 2013.



The tomboyish daughter of a Texas rancher who joined the U.S. Army, she was recruited into the Ghosts for her world class sniping skills. She has served as the squad's sniper in both Korean conflicts as well as during the Mexican uprising during the fighting in both Mexico City and Juarez. Has appeared as the squad's primary sniper in every Scott Mitchell game on consoles (other than the [=PS2=]/Xbox version of ''Advanced Warfighter''), but is notably absent from the PC games.



A former college football player who dropped out to join the Army, Brown's a career soldier who has served in both regular infantry and special forces before joining the Ghosts as their main support gunner. He has the unique distinction of being the only Ghost who has appeared as a squad member in every single Scott Mitchell game across all versions.



The oldest member of the Ghosts, Parker is a career special forces soldier with a professional bearing. Serves as a member of Mitchell's squad in both ''Ghost Recon 2'' games as well as the Xbox 360 version of ''Advanced Warfighter''. He's promoted to the leader of the Ghosts' Bravo team in ''Advanced Warfighter 2'' or the [=PS2=]/Xbox version of ''Advanced Warfighter''.



A member of a long-running military family from rural Alaska, Foster is the youngest member of the Ghosts at the time of the two Korean conflicts. He's promoted to Captain of his own Ghost squad by the time of the Mexican uprising of 2013.



A fourth-generation Korean-American with a focused, quiet personality, he and Alicia Diaz serves as the snipers of Mitchell's Ghost team during the two Korean conflicts. In the [=PS2=][=/=]Xbox version of ''Advanced Warfighter'', he's been promoted to Captain of Charlie team, which focuses on providing sniper support to other Ghost teams.



A hot-blooded North Korean General who runs North Korean's nuclear weapons program and wants to use the sinking of the U.S.S. Clarence Walsh as a pretext to launch a war of reunification against South Korean. He's the main antagonist of the [=PS2=] version of ''Ghost Recon 2'', but is actually acting on behalf of his superior, General Jung.



* BloodKnight: He launches a war of conquest based on what he knows are highly suspect justifications, and uses a lot of ProudWarriorRaceGuy language during his EvilGloating at the end of the final level.



A ruthless North Korean General who wants to unify both Koreas under his supreme leadership. He was the GreaterScopeVillain to Major General Paik in the [=PS2=] version of ''Ghost Recon 2'', before becoming the BigBad of the Xbox version.



* FlatCharacter: He only has a couple lines of dialogue in TheStinger to the [=PS2=] version, and has ''no'' dialogue in the Xbox version where he's the BigBad. Though the actions of his soldiers acting under his orders (such as attacking a field hospital, massacring his own laborers, and trying to flood both Koreas) speaks a lot about how ruthless he is.



A Pakistani arms dealer who assassinates the President of Kazakhstan and tries to use his wealth and connections to replace the government with corrupt military officials on his payroll. Serves as the main antagonist of the ''Ghost Recon 2: Summit Strike'' expansion pack to the Xbox version of ''Ghost Recon 2''.



A member of the Ghosts who only appears in the first ''Advanced Warfighter'' game. He serves as a support gunner in the Xbox 360 version and as a rifleman in the PC version. Is most notable for being one of your 3 squadmates alongside Marcus Brown and Richard Allen in the PC version.



A member of the Ghosts who only appears in the first ''Advanced Warfighter'' game. He serves as a grenadier in the Xbox 360 version and as a sniper in the PC version. Is most notable for being one of your 3 squadmates alongside Marcus Brown and K.C. Kirkland in the PC version. In ''Advanced Warfighter 2'', he's replaced by John Hume.



A loner from the inner-city streets of Oakland, Beasley is independent and highly talented. After serving as infantry during the invasion of Iraq and later as a member of the 82nd Airborne Rangers, Beasley joined the Ghosts after being impressed fighting alongside them as a member of the Airborne. Beasley, Ramirez, and Smith serve as riflemen in Mitchell's squad in both ''Advanced Warfighter'' games.
* AdaptedOut: He's missing from the PC version of ''Advanced Warfighter 1'' (where only Brown, Kirkland, and Allen are available as squadmates) as well as the [=PS2=][=/=]Xbox version of ''Advanced Warfighter 1'' (which has a much greater focus on the older Ghosts from ''Ghost Recon 2'').



* CunningLinguist: Seems to have a knack for picking up languages. He picked up Spanish from growing up in Oakland and learned Farsi and a few other Afghan dialects during his time in the Army.



* GeniusBruiser: While he isn't engaged in any professional fields, he's described as an unusually fast learner, having done well in high school without even putting in much effort as well as being a quick learner in his military training. He also seems to have a knack for picking up languages.



An easy-going though undisciplined jock from Alaska. A large and somewhat impatient man with a knack for blowing stuff up, he serves as the primary demolitions man in Mitchell's Ghost squad in both ''Advanced Warfighter'' games.
* AdaptedOut: He's missing from the PC version of ''Advanced Warfighter 1'' (where only Brown, Kirkland, and Allen are available as squadmates) as well as the [=PS2=][=/=]Xbox version of ''Advanced Warfighter 1'' (which has a much greater focus on the older Ghosts from ''Ghost Recon 2'').



* TheBigGuy: His bio mentions him as being this, being a large, outgoing man as well as a bodybuilder and sports enthusiast. Though it's downplayed in-game since all Ghosts use 90% the same character model.

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* TheBigGuy: His bio mentions him as being this, being a large, outgoing man as well as a bodybuilder and sports enthusiast. His bio lists him as being 6' 5" tall and 280 pounds. Though it's downplayed in-game since all Ghosts use 90% the same character model.



An outdoorsman from rural California. Although quiet and disciplined as a soldier, he's also easily bored, and wasn't planning on re-upping after his first tour of duty in the Army, until meeting and being impressed by Captain Mitchell, who was serving as a combat instructor at the time. After learning from Mitchell, Smith joined the Green Berets and later the Ghosts, serving as a rifleman and the youngest member of Mitchell's squad during the Mexican uprising in both Mexico City and Juarez.



A support gunner in Mitchell's Ghost squad. Has the distinction of being the least seen or developed Ghost in the Mitchell games, only appearing in the Xbox 360 version of the first ''Advanced Warfighter'' game.



A farmer, hunter, and outdoorsman from Salt Lake City, Utah who served both in General Infantry and the Green Berets before joining the Ghosts. He joins Mitchell's Ghost squad in ''Advanced Warfighter 2'', where he serves as either the squad's anti-armor soldier (console versions) or the squad's sniper (PC version).




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* GeniusBruiser: Excelled in high school and was going to enroll in M.I.T., before the death of his father forced him to take over the family farm. After a few years of farming he decided to enlist in the military instead.


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A nerd from a long line of doctors, he graduated medical school, but enlisted in the military as a field medic after encountering the Ghosts while doing humanitarian volunteer work in Eritrea and being greatly impressed by them. He joins Mitchell's Ghost squad in ''Advanced Warfighter 2'' as a combat medic.

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* OffModel: His character portrait in the mission briefing screens looks almost nothing like his in-game character model. His character portrait is that of a scowling, heavyset bald man while his in-game appearance looks completely different. This is true of many characters in the game and likely a symptom of its TroubledProduction.


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* EvilGloating: Petrakov taunts the Ghosts and even mocks the death of their comrades even after being shot by them and seconds from them putting a bullet in his head, such is his confidence that his political connections make him untouchable. And he turns out to be right. Too bad for him he dies anyway.


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* MinorCrimeRevealsMajorPlot: A dirty bomb bound for the United States that kills 4 Ghosts isn't exactly a "minor" crime, but what looks like a random terrorist bombing ultimately leads to a massive conspiracy to take over one of the 3 most powerful nations on Earth.
* MurderByInaction[=/=]ExactWords: At the end of the game, the Ghosts receive a mysterious order "from the highest level" to let Petrakov go, which they ultimately obey even as he taunts them about the death of their comrades caused by Raven's Rock. Too bad for Petrakov, he's currently injured and laying in the path of an oncoming train, and [[Film/BatmanBegins just because the Ghosts can't kill him doesn't mean they have to save him...]]
* OffModel: A common occurrence for many characters in ''Future Soldier'', likely due to the game's TroubledProduction.
** The character portrait for General Burkharov during the mission briefing screens looks completely different from his in-game character model as well as the character portrait on your HUD when you kill him. In the mission briefings he has a European appearance while his in-game model and the HUD portrait that accompanies it has a much more Turkic appearance.
** Many of the Raven's Rock leaders in the final level look nothing like their character portraits.
** Petrakov, the final Raven's Rock leader, looks a good couple of decades older and considerably balder than his character portrait, though this can at least be chalked up to the intel photo being significantly outdated.

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