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* BalloonOfDoom: Averted. Despite his name, he doesn't actually carry a balloon around this time.
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For Springtrap, see Characters/FiveNightsAtFreddysWilliamAfton.

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[[center:[-[[Characters/FiveNightsAtFreddys Main Page]]\\
''[[Characters/FiveNightsAtFreddysWilliamAfton William Afton]]''\\
'''Main Series:'''\\
''[[Characters/FiveNightsAtFreddysFirstGeneration First Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]]'' | '''''Third Generation Animatronics''''' | ''[[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysSeventhGeneration Seventh Generation Animatronics]]''\\
'''Protagonists'''\\
''[[Characters/FiveNightsAtFreddysProtagonists The Protagonists]]''\\
'''Spinoffs:'''\\
''[[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]''\\
'''Books:'''\\
''[[Characters/FiveNightsAtFreddysTheSilverEyes Silver Eyes Continuity]]'' | ''[[Characters/FiveNightsAtFreddysFrightGeneration Fright Generation]]'']]-]

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[[center:[-[[Characters/FiveNightsAtFreddys [[WMG:[[center:[-''VideoGame/FiveNightsAtFreddys'' '''[[Characters/FiveNightsAtFreddys Main Page]]\\
''[[Characters/FiveNightsAtFreddysWilliamAfton
Character Index]]'''\\
'''''Character-specific pages:''''' [[Characters/FiveNightsAtFreddysWilliamAfton
William Afton]]''\\
'''Main Series:'''\\
''[[Characters/FiveNightsAtFreddysFirstGeneration
Afton]]\\
'''''Animatronics:''''' [[Characters/FiveNightsAtFreddysAnimatronics In general]] | ''Games:'' [[Characters/FiveNightsAtFreddysFirstGeneration
First Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysSecondGeneration Generation]], [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]]'' | '''''Third Generation Animatronics''''' | ''[[Characters/FiveNightsAtFreddysFourthGeneration Generation]], '''Third Generation''', [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysFifthGeneration Generation]], [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysSixthGeneration Generation]], [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysVRGeneration Generation]], [[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]]'' | ''[[Characters/FiveNightsAtFreddysSeventhGeneration Generation]], [[Characters/FiveNightsAtFreddysSeventhGeneration Seventh Generation Animatronics]]''\\
'''Protagonists'''\\
''[[Characters/FiveNightsAtFreddysProtagonists The Protagonists]]''\\
'''Spinoffs:'''\\
''[[Characters/FiveNightsAtFreddysAdventureCharacters
Generation]], [[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]''\\
'''Books:'''\\
''[[Characters/FiveNightsAtFreddysTheSilverEyes
Characters]] | ''Novels:'' [[Characters/FiveNightsAtFreddysTheSilverEyes Silver Eyes Continuity]]'' | ''[[Characters/FiveNightsAtFreddysFrightGeneration Continuity]], [[Characters/FiveNightsAtFreddysFrightGeneration Fright Generation]]'']]-]Generation]]\\
'''''Humans:''''' [[Characters/FiveNightsAtFreddysProtagonists Protagonists]], [[Characters/FiveNightsAtFreddysInstructors Instructors]], [[Characters/FiveNightsAtFreddysTheAftonFamily The Afton Family]], [[Characters/FiveNightsAtFreddysOtherHumans Other Humans]]\\
'''''Miscellaneous:''''' [[Characters/FiveNightsAtFreddysCompanies Companies]]-]]]]]



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'''Protagonists'''\\
''[[Characters/FiveNightsAtFreddysProtagonists The Protagonists]]''\\
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[[caption-width-right:200: It's all in your mind. [[TheEndOrIsIt OR]] ''[[RealAfterAll IS]] [[https://freddy-fazbears-pizza.fandom.com/wiki/File:298.png IT?]]'']]

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[[caption-width-right:200: It's all in your mind. [[TheEndOrIsIt OR]] ''[[RealAfterAll IS]] [[https://freddy-fazbears-pizza.fandom.com/wiki/File:298.png [[https://static.wikia.nocookie.net/freddy-fazbears-pizza/images/f/f0/298.png/revision/latest/scale-to-width-down/825?cb=20150305215438 IT?]]'']]
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* FoulFox: Makes awful noises to distract you.


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* FoulFox: Phantom Foxy is just a hallucination, so he can't kill you, but he will give you a nasty JumpScare and give Springtrap more time to get to you.

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[[center:[-[[Characters/FiveNightsAtFreddys Main Characters Page]]\\
[[Characters/FiveNightsAtFreddysWilliamAfton William Afton]]\\
[[Characters/FiveNightsAtFreddysFirstGeneration First Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]] | '''Third Generation Animatronics''' | [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSeventhGeneration Seventh Generation Animatronics]] | [[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]] | [[Characters/FiveNightsAtFreddysTheSilverEyes Silver Eyes Continuity]] | [[Characters/FiveNightsAtFreddysFrightGeneration Fright Generation]]]]-]

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[[center:[-[[Characters/FiveNightsAtFreddys Main Characters Page]]\\
[[Characters/FiveNightsAtFreddysWilliamAfton ''[[Characters/FiveNightsAtFreddysWilliamAfton William Afton]]\\
[[Characters/FiveNightsAtFreddysFirstGeneration
Afton]]''\\
'''Main Series:'''\\
''[[Characters/FiveNightsAtFreddysFirstGeneration
First Generation Animatronics]] Animatronics]]'' | [[Characters/FiveNightsAtFreddysSecondGeneration ''[[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]] Animatronics]]'' | '''Third '''''Third Generation Animatronics''' Animatronics''''' | [[Characters/FiveNightsAtFreddysFourthGeneration ''[[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]] Animatronics]]'' | [[Characters/FiveNightsAtFreddysFifthGeneration ''[[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]] Animatronics]]'' | [[Characters/FiveNightsAtFreddysSixthGeneration ''[[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics]] Animatronics]]'' | [[Characters/FiveNightsAtFreddysVRGeneration ''[[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]] Animatronics]]'' | [[Characters/FiveNightsAtFreddysSeventhGeneration ''[[Characters/FiveNightsAtFreddysSeventhGeneration Seventh Generation Animatronics]] | [[Characters/FiveNightsAtFreddysAdventureCharacters Animatronics]]''\\
'''Spinoffs:'''\\
''[[Characters/FiveNightsAtFreddysAdventureCharacters
Adventure Characters]] | [[Characters/FiveNightsAtFreddysTheSilverEyes Characters]]''\\
'''Books:'''\\
''[[Characters/FiveNightsAtFreddysTheSilverEyes
Silver Eyes Continuity]] Continuity]]'' | [[Characters/FiveNightsAtFreddysFrightGeneration ''[[Characters/FiveNightsAtFreddysFrightGeneration Fright Generation]]]]-]Generation]]'']]-]
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[[Characters/FiveNightsAtFreddysFirstGeneration First Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]] | '''Third Generation Animatronics''' | [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]] | [[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]]]-]

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[[Characters/FiveNightsAtFreddysFirstGeneration First Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]] | '''Third Generation Animatronics''' | [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSeventhGeneration Seventh Generation Animatronics]] | [[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]]]-]Characters]] | [[Characters/FiveNightsAtFreddysTheSilverEyes Silver Eyes Continuity]] | [[Characters/FiveNightsAtFreddysFrightGeneration Fright Generation]]]]-]
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* EvilCripple: He walks slowly through the corridor behind the windows because of what seems to be a limp caused by a broken leg.

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* EvilCripple: He walks slowly through the corridor behind the windows because of what seems to be a limp caused by a broken missing leg.



** {{Averted|Trope}} in ''VideoGame/UltimateCustomNight'', you have to shine your flash light on him to make him go away.

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** {{Averted|Trope}} in ''VideoGame/UltimateCustomNight'', you have to shine your flash light flashlight on him to make him go away.
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* JustIgnoreIt: The best strategy to deal with him. Spot him walking ominously behind the window? Just forget that he ever showed up there and open the monitor. Y'know, like how you deal with the first game's Golden Freddy.

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* JustIgnoreIt: The best strategy to deal with him. Spot him walking ominously behind the window? Just forget that he ever showed up there and open the monitor. Y'know, like how you deal with Golden Freddy in the first game's Golden Freddy.game.
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!The Animatronic

[[folder:Springtrap/Spring Bonnie]]
!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3'' | ''VideoGame/FiveNightsAtFreddysSisterLocation'' [[note]]Cameos in the ''Custom Night'' DLC[[/note]] | ''VideoGame/UltimateCustomNight'' | ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Five Nights at Freddy's VR: Help Wanted]]'' | ''VideoGame/FiveNightsAtFreddysARSpecialDelivery''
[[quoteright:315:https://static.tvtropes.org/pmwiki/pub/images/springtrap_6.png]]
[[caption-width-right:315:[[Film/DonnieDarko Why are you wearing that stupid bunny suit?]]]]
->''"Management has also been made aware that the "Spring-Bonnie" animatronic has been noticeably moved, and would like to remind employees that this costume is not safe to wear under '''any circumstances'''."''
-->-- '''Phone Guy'''

->"It is not your flesh that sustains me... it is your fear!"
-->-- '''Springtrap'''

->Voiced by: PJ Heywood (''VideoGame/FiveNightsAtFreddysARSpecialDelivery'')

Thirty years after Freddy Fazbear's Pizza closed its doors for good, a place called "Fazbear's Fright" was built, a horror attraction meant for patrons to relive the horrors of the cursed pizzeria. However, the attraction now has one new animatronic… this guy. Springtrap is a failed attempt to create a multi-purpose suit with animatronic parts that could lock away with springs, so it could be worn as a costume by employees. Unfortunately, the spring locks didn't hold well, and so the suit was left to rot…

For his appearance in the sixth game, see the [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics]].

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\n!The Animatronic

[[folder:Springtrap/Spring Bonnie]]
!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3'' | ''VideoGame/FiveNightsAtFreddysSisterLocation'' [[note]]Cameos
Phantom Hallucinations

[[folder:In General]]
Despite mostly being reduced to props
in the ''Custom Night'' DLC[[/note]] | ''VideoGame/UltimateCustomNight'' | ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Five Nights at Freddy's VR: Help Wanted]]'' | ''VideoGame/FiveNightsAtFreddysARSpecialDelivery''
[[quoteright:315:https://static.tvtropes.org/pmwiki/pub/images/springtrap_6.png]]
[[caption-width-right:315:[[Film/DonnieDarko Why
horror attraction, some of the Fazbear cast are still around to give you wearing the spooks. However, they are merely hallucinations and cannot actually harm you. Contrary to popular belief, they appear ''not'' because of faulty ventilation (the danger mentioned by Phone Dude in Night 1 actually refers to the multiple appearances of Springtraps in the cameras); all of them have different triggers not connected to the ventilation. Upon watching the ending in hindsight, they also serve as a {{Foreshadowing}} to the fire that stupid bunny suit?]]]]
->''"Management has also been made aware that the "Spring-Bonnie" animatronic has been noticeably moved, and would like to remind employees that this costume is not safe to wear under '''any circumstances'''."''
-->-- '''Phone Guy'''

->"It is not your flesh that sustains me... it is your fear!"
-->-- '''Springtrap'''

->Voiced by: PJ Heywood (''VideoGame/FiveNightsAtFreddysARSpecialDelivery'')

Thirty years after Freddy
will ravage Fazbear's Pizza closed its doors for good, a place called "Fazbear's Fright" was built, a horror attraction meant for patrons to relive Fright at the horrors end of the cursed pizzeria. However, the attraction now has one new animatronic… this guy. week. Note that despite their inability to kill you, they can certainly give you a good scare and give Springtrap is a failed attempt time to create a multi-purpose suit with animatronic parts that could lock away with springs, so it could be worn get you, as a costume by employees. Unfortunately, triggering one will disable the spring locks didn't hold well, and so audio and/or the suit was left to rot…

For his appearance in the sixth game, see the [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics]].
ventilation.



* AccessoryWearingCartoonAnimal: Wore a purple bowtie and buttons as Spring Bonnie, but lost them due to wear and tear over the years. A single button ''is'' still visible on his chest, however.
* AndIMustScream: Quite literally, as William's skewered jaw is held open by the bars of the animatronic, and the large, animatronic eyes gouged into his sockets give him a ridiculous bug-eyed look. And in an example more loyal to the meaning of the trope, if you slow down the moaning Springtrap makes when he moves around, it almost sounds like he's saying, or trying to say "Help me".
* AnimalisticAbomination: Looks like a zombie, and is as homicidal as his predecessors.
* ArtificialZombie: Springtrap is the pseudo-reanimated corpse of William Afton wearing the suit, with his spirit trapped in the suit. This is a major contrast to the other animatronics, which, despite the hints that they're stuffed with corpses, have their usual endoskeletons with no hint of human material inside.
* BigBad: For ''3'' and, through his inhabitant, the ''series''.
* BlackEyesOfEvil: The "costume mode" lenses over his eyes give his sclera a dim, blackened appearance, contrasted by the sickly green-yellow glow of his irises.
* BodyHorror: He looks like a rotting zombie, so this goes without saying. Turns out this is because he ''is'' a zombie, as William's corpse is inside him.
* TheCameo: [[spoiler:Appears for a split second at the end of the last cutscene in ''Sister Location'', showing that he survived the burning of Fazbear's Fright.]]
* CanonCharacterAllAlong: In his initial reveal as the murderer back in ''3'', at the very least.
* ChekhovsGun: The Phone Guy's recorded messages talk extensively about the safety precautions required to safely operate springlock suits, and what will happen when these precautions are not followed. Come the Night 5's end-of-night mini-game...
* ClingyCostume: It's a bit hard to take off this suit when your innards have basically been Iron Maiden'ed to the inside of it.
* CompositeCharacter: Is on the game's icon like Freddy,[[note]]other similarities to Freddy include [[HellIsThatNoise making a distinct noise]], having a SlasherSmile, taunting the player, and moving fairly quickly[[/note]] makes poses similar to both Withered Bonnie ''and'' Toy Bonnie (both of whom he resembles, being a decayed Bonnie animatronic), is referred to with a [[NamesToRunAwayFromReallyFast menacing]] nickname like Mangle, is in a state of disrepair like Foxy (complete with exposed shins), is distracted by noise like the Puppet, and is (or more accurately, ''was'') colored gold like Golden Freddy. Finally, like all the others, he serves as the can for a dead person.
* CreepyBlueEyes: As opposed to original Bonnie's RedEyesTakeWarning.
* CruelAndUnusualDeath: William got a whole animatronic smashed into him, his mouth was speared open into a permanent scream, and was still alive enough to have some death throes in a puddle of his own blood. He [[AssholeVictim had it coming]], but still, ''ouch''.
* DopplegangerSpin: If the ventilation fails and your vision starts to fade, you'll hallucinate ''several'' Springtraps on the cameras. Hope you remembered where the real one was!
* DramaticUnmask:
** Upon starting the game, it's possible to find [[http://i.gyazo.com/d93e961e9be692f8787a8e26874461c4.jpg a]] [[http://cloud-4.steamusercontent.com/ugc/709653298215676682/16086F281FB1DB36FD02BFF76FF8766153CBE32C/ picture]] of Springtrap [[BodyHorror ripping his head open]] to reveal ''William Afton's mummified skull.''
** Inverted in the end minigame. William Afton, having been cornered by the spirits of the children, stuffs himself into the one and only suit he can find to hide in: [[TheDogWasTheMastermind the]] [[BigBad Spring Bonnie]] [[ChekhovsGunman suit]].
* EasilyDetachableRobotParts: Springtrap is an animatronic that can be dismantled and held back with spring locks so it can be worn as a costume. The animatronic can be "rebuilt" and still work fine.
* EvilIsVisceral: The innards of this model are rusted-out and decrepit, making it hard to discern the sinewy flesh from the suit's workings.
* EvilBrit: Both in life and death.
* EvilLaugh: Lets an exhilarated cackle loose in ''Special Delivery'' if he successfully catches you.
* EvilSoundsRaspy [[EvilSoundsDeep And Deep]]: Although the raspy part is from the damage to his vocal cords.
* {{Expy}}:
** With his yellowish green color scheme, Springtrap resembles a much, much more twisted version of [[Franchise/WinnieThePooh Rabbit]]. Which is fitting, as Golden Freddy looks like Pooh.
** His position as a child murderer who becomes an undying, supernatural entity who enjoys terrorizing his victims positions him as one to Freddy Kreuger.
** His role as a serial killer who dresses as a rabbit is an unintentional connection to the [[https://en.wikipedia.org/wiki/Bunny_Man Bunny Man legend]]. This also shown in a variant of the legend where the bunny man is a murderous ghost/spectre that resembles a man in a rabbit costume.
* EyeScream: Under the mask it's not clear if his eyes are William's real eyes popping out of their sockets, or the animatronic eyes shoved into them but either way, ''something'' is wrong with them.
* FacialHorror: When examining the randomized loading screens, you can make out some of the damage done to William Afton's head when this bear trap of a costume clamped shut on him. Hooks were driven into his cheeks, giant grapefruit-size eyes exploded from his sockets (or were ''smashed into them''), and a neck attachment shot up his larynx and through the roof of his mouth, spearing it open.
* FailsafeFailure: When the failsafes on the rabbit costume… well, failed, robot endoskeleton parts pierced and crushed his body, as shown by the reservoir of blood around him. And yet, according to the minigame, this did not kill as quickly as one would hope.
* FlawedPrototype: Spring Bonnie was one of two suits designed as an animatronic-suit hybrid. One can use a hand-crank on the animatronic to recoil and compress the animatronic parts into the sides of the suit, with a spring lock holding the animatronic parts in place. This allows an entertainer/performer to climb into the suit and wear it. The parts must be tightly compressed and the spring locks secured, or else the animatronic parts will break loose, leading to death/grotesque maiming of the person wearing it.
* FourFingeredHands: [[NonStandardCharacterDesign Unlike all of the other animatronics,]] averted, since the suit was meant to be worn by a human.
* GhostlyGape: Though obscured by the teeth of the suit, opening up Springtrap's head reveals that William's mouth is permanently speared open by the animatronic parts.
* GlasgowGrin: His chaps are torn up, making his big teeth even more apparent.
* GlowingEyesOfDoom: Notably, he is the first animatronic in the series to have these without first taking out his regular eyes, which can't be good news for that poor security guard.
* GreenAndMean: Is green due to decades of neglect, and is very, ''very'' mean.
* HairRaisingHare: A zombie-looking animatronic rabbit possessed by the franchise's overarching antagonist. Need we say more?
* HauntedTechnology: He's a ''Fazbear Entertainment'' animatronic, what did you expect? Though, unlike the first two generations, he's actually haunted by the soul of an adult.
* HellIsThatNoise: His "scream" is an animal-like hiss that, rather than sounding angry or vicious, sounds like it's in unbearable pain. Pun '''not''' intended. As the [[ItWasHisSled Once]]-[[TheReveal Reveal]] shows, it sounds like that for a damn good reason. A later patch put in a new noise, and he now sometimes makes a strange muffled moaning noise that sounds almost human, as if he's trying to say something.
-->''Help... me...''
* ItCanThink: Springtrap's movements while active are disturbingly fluid and human-like, in contrast to the jerky shambling of the previous animatronics. He also takes every path he can to get into your office, while the older generations only used preset routes. [[spoiler:''Sister Location''[='=]s final cut-scene implies it]], and ''Pizzeria Simulator'' confirms it. And how can it do this? Because it has the soul of a child-murdering psychopath bound to it.
* KillItWithFire: [[spoiler:[[AvertedTrope Averted]]... and then eventually played straight. At the end of ''3'', Fazbear's Fright burns to the ground, but Springtrap managed to escape at least moderately unscathed. Then in ''Pizzeria Simulator'', someone[[note]]who was his own business partner[[/note]] lured him, Lefty, Baby, and Molten Freddy into an inescapable maze and set it on fire, and, well... [[KilledOffForReal can't get lucky twice, as they say.]] [[NotQuiteDead Except he did.]]]]
* LastOfHisKind: Because he's stored inside a room that nobody bothered to open, Springtrap is the only real Fazbear animatronic left intact when Fazbear's Fright opened 30 years after the chain closed, the others having been disassembled as props. He is also the last of the classic "animatronic-suit" hybrids designed to retract their endoskeleton and let an actual person wear them. [[CruelAndUnusualDeath There was a reason for that]]. [[SubvertedTrope Eventually subverted]], however, given the identity of Lefty.
* MeaningfulName: The reason he is called Springtrap? According to the final minigame, getting stuffed into the suit was a trap sprung on William Afton [[DepartmentOfRedundancyDepartment with springs trapping him inside]].
* MonsterClown: His clown skin from ''Special Delivery''.
* {{Mummy}}: An… odd example. From what the images of William's corpse show, it was somehow mummified after being locked into the suit.
* NoOSHACompliance: Spring Bonnie is a walking "fuck you" to safety -- his suit was designed to be both a functional animatronic and a suit worn by humans. However, the method of shifting the animatronic parts out of the way was… not very safe (simply ''breathing'' could loosen a lock and kill/injure the user), and it was hastily retired after multiple spring failures. William found this out the hard way.
* NotQuiteDead: [[spoiler:''Sister Location's'' Golden Freddy cut-scene]] shows that Springtrap is still moving, and the soul inside him is still alive games later.
* NothingIsScarier: Unlike the animatronics in the previous two games, it's never been explicitly stated what Springtrap will do to you if he catches you.
* OffscreenTeleportation: As per usual for the animatronics, Springtrap moves and attacks when not being watched, [[IKnowYoureWatchingMe taking advantage of when the cameras briefly become defective.]] It is, however, more understandable to have him in your face when you were repeatedly blacking out from a faulty ventilation system. Also, the control monitors aren't large enough to cover the whole screen, so you'll catch glimpses of Springtrap moving towards the door and then the inside of the office before he forces either monitor down to growl at you.
* OnlyKnownByTheirNickname: "Springtrap" is just a nickname that is never used in the marketing of Fazbear Entertainment. His real name is "Spring Bonnie". And [[TheReveal his]] ''[[SealedEvilInACan re]][[SealedInsideAPersonShapedCan al]]'' name is ''[[BigBad William]] [[TheManBehindTheMan Afton.]]''
* OurZombiesAreDifferent: Springtrap is a wearable animatronic that contains the corpse of William Afton/Purple Guy. Even after Afton's death, Springtrap carries out his murderous intentions.
* PredecessorVillain: [[Spring Bonnie was once the co-star of Fazbear Entertainment alongside Fredbear back when all they had of a chain was Fredbear's Family Diner. They were quickly overtaken in popularity by Freddy and Bonnie.]]
* RageHelm: The foam around the helmet has withered to resemble an evil grimace, when the human inside's actual expression is one of abject agony.
* RedRightHand: One of his most notable features is the missing half of his right ear.
* TheReveal:
** The fifth night's recording from Phone Guy heavily implies that it was Spring Bonnie, and not Golden Freddy as was previously thought, whom William wore as a suit to lure away and murder the Missing Children, thus adding another layer of irony to the final minigame. Speaking of said final minigame, a rotting corpse is revealed to be inside the Springtrap suit.
** ''Sister Location'' gives us an even ''bigger'' shocker. [[spoiler:The final Custom Night minigame]] reveals that Springtrap is still alive.
* SchmuckBait: When multiple and simultaneous spring lock failures occurred at one of Freddy Fazbear's Pizza's sister establishments, the springlock suits were decommisioned. When William Afton tried to hide inside Spring Bonnie one last time...
* SealedEvilInACan: The Fazbear's Fright crew found him inside a room in the first game's location (one that was not included on the maps programmed into the animatronics, nor visible to the security guard), and brought him over to Fazbear's Fright as one of the attractions.
* SkeleBot9000: Much of this animatronic's foam covering is gone, and his metal feet are completely bare. His fixed rictus and missing eyelids evoke a skull.
* SlasherSmile: His deteriorated costume gives him a very unnerving one. Incidentally, unlike Withered Bonnie and Toy Bonnie, it possesses a full set of teeth.
* StealthExpert:
** Unlike the other animatronics, which usually appeared front and center on the camera feeds, Springtrap usually stays in the corners of rooms, making it difficult to notice him on the camera feeds.
** In ''Ultimate Custom Night'', he tries to enter from the vents but can't be heard in them at all, and only showing a small area of his face when he reaches the mouth of the vent before attacking.
%%* SupernaturalGoldEyes
* SuddenlyVoiced: While Scraptrap was voiced by PJ Heywood in ''Pizzeria Simulator'' and ''Ultimate Custom Night'', Springtrap remained TheVoiceless in ''Ultimate Custom Night'' before receiving voice lines in ''Special Delivery''.
* ThoseTwoAnimals: The Golden Freddy mini-game revealed that Springtrap (then called Spring-Bonnie, according to one of the phone calls) was Golden Freddy's only stage partner at one time.
* {{Undercrank}}: Had this in the trailers something fierce. The ending implied that these twitches were actually William Afton's death throes as the Spring Bonnie suit sliced and diced him.
* WalkingSpoiler: Considering that he's possessed by William Afton, the ''murderer'' of the children, and the franchise's BigBad, GreaterScopeVillain ''and'' TheHeavy, it's a no-brainer.
* WasOnceAMan: A very nasty man, at that.
* YouAreAlreadyDead: The moment you see him sprint past your peripheral vision while you're bringing up the monitor or maintenance panel, pray that the clock is close enough to tick to 6 AM. Or don't pray at all, since he has the tendency to attack you the moment you lower the monitor or the ventilation goes down. Same goes if you see him disappear from Vent CAM 14 or 15 (which lead straight to the Office) ''after'' you seal them, since that means he's already in your Office, hidden from your view.[[note]]You ''can'' save yourself if he's looking at you from outside the office, though you need very fast fingers to pull it off. If he peeks at you through the door, play the audio cue at CAM 01, while if he appears behind the windows, play it at CAM 02.[[/note]]
-->You may not recognize me at first, but I assure you, '''it's still me.'''
* ZombieGait: Revealed courtesy of ''Help Wanted''. His movement, as opposed to the slow deliberate walk of the other animatronics, is more of a heavy-limbed shamble fitting his corpse-like appearance.
[[/folder]]

!The Phantom Hallucinations

[[folder:In General]]
Despite mostly being reduced to props in the horror attraction, some of the Fazbear cast are still around to give you the spooks. However, they are merely hallucinations and cannot actually harm you. Contrary to popular belief, they appear ''not'' because of faulty ventilation (the danger mentioned by Phone Dude in Night 1 actually refers to the multiple appearances of Springtraps in the cameras); all of them have different triggers not connected to the ventilation. Upon watching the ending in hindsight, they also serve as a {{Foreshadowing}} to the fire that will ravage Fazbear's Fright at the end of the week. Note that despite their inability to kill you, they can certainly give you a good scare and give Springtrap time to get you, as triggering one will disable the audio and/or the ventilation.
----
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* ArtificialZombie: Springtrap is he pseudo-reanimated corpse of William Afton wearing the suit, with his spirit trapped in the suit. This is a major contrast to the other animatronics, which, despite the hints that they're stuffed with corpses, have their usual endoskeletons with no hint of human material inside.

to:

* ArtificialZombie: Springtrap is he the pseudo-reanimated corpse of William Afton wearing the suit, with his spirit trapped in the suit. This is a major contrast to the other animatronics, which, despite the hints that they're stuffed with corpses, have their usual endoskeletons with no hint of human material inside.
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* CanonCharacterAllAlong: In his initial reveal as the murderer back in ''3'', at the very least.

Changed: 1877

Removed: 1657

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Corrected some phrasing and stuff like that, and removed some points about Scraptrap (in FNAF 6) rather than Springtrap (in FNAF 3) since it clearly says at the top to look at a different page for that incarnation.


[[VideoGame/FiveNightsAtFreddys3 When Freddy Fazbear's closed down for good]], the horrible events that transpired there became an urban legend, and were burned into the memory of everyone in the surrounding area. 30 years after the chain closed down for good, someone decides to bank on the terror and make a horror attraction based around the legend of the restaurant. It's got everything -- original props from the restaurant, bad electric wiring from the restaurant, and even a night guard ([[RunningGag based off the restaurant]]). One day, a week before it opens, the owners even find an animatronic in a room in the diner. They bring him to the attraction, and everything seems to be in order -- until he begins moving on his own.

to:

[[VideoGame/FiveNightsAtFreddys3 When Freddy Fazbear's closed down for good]], the horrible events that transpired there became an urban legend, and were burned into the memory of everyone in the surrounding area. 30 years after the chain closed down for good, someone decides to bank on the terror and make a horror attraction based around the legend of the restaurant. It's got everything -- original props from the restaurant, bad electric wiring from the restaurant, and even a night guard ([[RunningGag based off the restaurant]]). One day, a week before it opens, the owners even find an animatronic in a sealed room in the diner. They bring him to the attraction, and everything seems to be in order -- until he begins moving on his own.



* BadassBoast: Makes one if he jumpscares you in the "Salvage" mini-game in ''VideoGame/FreddyFazbearsPizzeriaSimulator''.
-->"I ALWAYS COME BACK!"
* BigBad: For the third game and, through his inhabitant, the ''series''.

to:

* BadassBoast: Makes one if he jumpscares you in the "Salvage" mini-game in ''VideoGame/FreddyFazbearsPizzeriaSimulator''.
-->"I ALWAYS COME BACK!"
* BigBad: For the third game ''3'' and, through his inhabitant, the ''series''.



* ChekhovsGun: The Phone Guy's recorded messages talk extensively about the safety precautions required to safely operate Springtrap, and what will happen when these precautions are not followed. Come the Night 5 ending's mini-game...

to:

* ChekhovsGun: The Phone Guy's recorded messages talk extensively about the safety precautions required to safely operate Springtrap, springlock suits, and what will happen when these precautions are not followed. Come the Night 5 ending's 5's end-of-night mini-game...



* CompositeCharacter: Is on the game's icon like Freddy,[[note]]other similarities to Freddy include [[HellIsThatNoise making a distinct noise]], having a SlasherSmile, taunting the player, and moving fairly quickly[[/note]] makes poses similar to both Withered Bonnie ''and'' Toy Bonnie (both of whom he resembles), is referred to with a [[NamesToRunAwayFromReallyFast menacing]] nickname like Mangle, is in a state of disrepair like Foxy (complete with exposed shins), is distracted by noise like the Puppet, and is (or more accurately, ''was'') colored gold like Golden Freddy. Finally, like all the others, he serves as the can for a dead person.

to:

* CompositeCharacter: Is on the game's icon like Freddy,[[note]]other similarities to Freddy include [[HellIsThatNoise making a distinct noise]], having a SlasherSmile, taunting the player, and moving fairly quickly[[/note]] makes poses similar to both Withered Bonnie ''and'' Toy Bonnie (both of whom he resembles), resembles, being a decayed Bonnie animatronic), is referred to with a [[NamesToRunAwayFromReallyFast menacing]] nickname like Mangle, is in a state of disrepair like Foxy (complete with exposed shins), is distracted by noise like the Puppet, and is (or more accurately, ''was'') colored gold like Golden Freddy. Finally, like all the others, he serves as the can for a dead person.



* CruelAndUnusualDeath: William got a whole animatronic smashed into him, his mouth was speared open into a permanent scream, and was still alive enough to have some death throes in a puddle of his own blood. He [[AssholeVictim had it coming]], but still, ''ouch''.]

to:

* CruelAndUnusualDeath: William got a whole animatronic smashed into him, his mouth was speared open into a permanent scream, and was still alive enough to have some death throes in a puddle of his own blood. He [[AssholeVictim had it coming]], but still, ''ouch''.]



** Inverted in the end minigame. William Afton, having been cornered by the spirits of the children, stuffs himself into the one and only suit he can find to hide: [[TheDogWasTheMastermind the]] [[BigBad Springtrap]] [[ChekhovsGunman suit]].

to:

** Inverted in the end minigame. William Afton, having been cornered by the spirits of the children, stuffs himself into the one and only suit he can find to hide: hide in: [[TheDogWasTheMastermind the]] [[BigBad Springtrap]] Spring Bonnie]] [[ChekhovsGunman suit]].



* EvilIsVisceral: The innards of this model are rusted-out and decrepit, making it hard to discern the sinewy flesh of William from the suit's workings.
* EvilBrit: Both in life and after death.
* EvilLaugh: Lets an exhilarated cackle loose in the AR title if he successfully catches you.
* EvilSoundsRaspy [[EvilSoundsDeep And Deep]]: He finally speaks in the 6th game with the voice of [[BigBad William Afton]].

to:

* EvilIsVisceral: The innards of this model are rusted-out and decrepit, making it hard to discern the sinewy flesh of William from the suit's workings.
* EvilBrit: Both in life and after death.
* EvilLaugh: Lets an exhilarated cackle loose in the AR title ''Special Delivery'' if he successfully catches you.
* EvilSoundsRaspy [[EvilSoundsDeep And Deep]]: He finally speaks in Although the 6th game with raspy part is from the voice of [[BigBad William Afton]].damage to his vocal cords.



* EyeScream: Under the mask it's not clear if his eyes are William's real eyes popping out of their sockets, or the animatronic eyes shoved into them]] but either way, ''something'' is wrong with them.

to:

* EyeScream: Under the mask it's not clear if his eyes are William's real eyes popping out of their sockets, or the animatronic eyes shoved into them]] them but either way, ''something'' is wrong with them.



* FailsafeFailure: When the failsafes on the rabbit costume… well, failed, a robot endoskeleton erupted from his body, as shown by the reservoir of blood around him. And yet, according to the minigame, this did not kill as quickly as one would hope.
* FlawedPrototype: Springtrap was one of two suits designed as an animatronic-suit hybrid. One can use a hand-crank on the animatronic to recoil and compress the Animatronic parts into the sides of the suit, with a spring lock holding the animatronic parts in place. This allows an entertainer/performer to climb into the suit and wear it. The parts must be tightly compressed and the spring locks secured, or else the animatronic parts will break loose, leading to death/grotesque maiming of the person wearing it.

to:

* FailsafeFailure: When the failsafes on the rabbit costume… well, failed, a robot endoskeleton erupted from parts pierced and crushed his body, as shown by the reservoir of blood around him. And yet, according to the minigame, this did not kill as quickly as one would hope.
* FlawedPrototype: Springtrap Spring Bonnie was one of two suits designed as an animatronic-suit hybrid. One can use a hand-crank on the animatronic to recoil and compress the Animatronic animatronic parts into the sides of the suit, with a spring lock holding the animatronic parts in place. This allows an entertainer/performer to climb into the suit and wear it. The parts must be tightly compressed and the spring locks secured, or else the animatronic parts will break loose, leading to death/grotesque maiming of the person wearing it.



* HellIsThatNoise: His "scream" is an animal-like hiss that, rather than sounding angry or vicious, sounds like it's in unbearable pain. Pun '''not''' intended. As the [[ItWasHisSled Once]]-[[TheReveal Reveal]] shows, it sounds like that for a damn good reason.]] A later patch put in a new noise, and he now sometimes makes a strange muffled moaning noise that sounds almost human, as if he's trying to say something.

to:

* HellIsThatNoise: His "scream" is an animal-like hiss that, rather than sounding angry or vicious, sounds like it's in unbearable pain. Pun '''not''' intended. As the [[ItWasHisSled Once]]-[[TheReveal Reveal]] shows, it sounds like that for a damn good reason.]] A later patch put in a new noise, and he now sometimes makes a strange muffled moaning noise that sounds almost human, as if he's trying to say something.



* IShallTauntYou: Very fond of doing this after killing you in ''Pizzeria Simulator''.
--> That was '''easier''' than I thought it'd be...
* ItCanThink: Springtrap's movements while active are disturbingly fluid and human-like, in contrast to the jerky shambling of the previous animatronics. He also takes every path he can to get into your office, while the older generations only used preset routes. [[spoiler:''Sister Location''[='=]s "Golden Freddy" cut-scene implies it]], and ''Pizzeria Simulator'' confirms it. And how can it do this? Because it has the soul of a child-murdering psychopath bound to it.

to:

* IShallTauntYou: Very fond of doing this after killing you in ''Pizzeria Simulator''.
--> That was '''easier''' than I thought it'd be...
* ItCanThink: Springtrap's movements while active are disturbingly fluid and human-like, in contrast to the jerky shambling of the previous animatronics. He also takes every path he can to get into your office, while the older generations only used preset routes. [[spoiler:''Sister Location''[='=]s "Golden Freddy" final cut-scene implies it]], and ''Pizzeria Simulator'' confirms it. And how can it do this? Because it has the soul of a child-murdering psychopath bound to it.



* {{Mummy}}: An… odd example. From what the images of William's corpse show, it was somehow mummified and locked into the suit.
* NoOSHACompliance: Springtrap is a walking "fuck you" to safety -- his suit was designed to be both a functional animatronic and a suit worn by humans. However, the method of shifting the animatronic parts out of the way was… not very safe (simply ''breathing'' could loosen a lock and kill/injure the user), and it was hastily retired after multiple spring failures. William found this out the hard way.

to:

* {{Mummy}}: An… odd example. From what the images of William's corpse show, it was somehow mummified and after being locked into the suit.
* NoOSHACompliance: Springtrap Spring Bonnie is a walking "fuck you" to safety -- his suit was designed to be both a functional animatronic and a suit worn by humans. However, the method of shifting the animatronic parts out of the way was… not very safe (simply ''breathing'' could loosen a lock and kill/injure the user), and it was hastily retired after multiple spring failures. William found this out the hard way.



* PredecessorVillain: [[spoiler:Springtrap, or rather, Spring Bonnie, was once the co-star of Fazbear Entertainment alongside Fredbear back when all they had of a chain was Fredbear's Family Diner. They were quickly overtaken in popularity by Freddy and Bonnie.]]
* RageHelm: The foam around the helmet has eaten away to resemble an evil grimace, when the human inside's actual expression is one of abject agony.

to:

* PredecessorVillain: [[spoiler:Springtrap, or rather, Spring Bonnie, [[Spring Bonnie was once the co-star of Fazbear Entertainment alongside Fredbear back when all they had of a chain was Fredbear's Family Diner. They were quickly overtaken in popularity by Freddy and Bonnie.]]
* RageHelm: The foam around the helmet has eaten away withered to resemble an evil grimace, when the human inside's actual expression is one of abject agony.



** The fifth night's recording from Phone Guy heavily implies that it was Springtrap, and not Golden Freddy as was previously thought, whom William wore as a suit to lure away and murder the Missing Children, thus adding another layer of irony to the final minigame. Speaking of said final minigame, a rotting corpse is revealed to be inside the Springtrap suit.

to:

** The fifth night's recording from Phone Guy heavily implies that it was Springtrap, Spring Bonnie, and not Golden Freddy as was previously thought, whom William wore as a suit to lure away and murder the Missing Children, thus adding another layer of irony to the final minigame. Speaking of said final minigame, a rotting corpse is revealed to be inside the Springtrap suit.



* SchmuckBait: When multiple and simultaneous spring lock failures occurred at one of Freddy Fazbear's Pizza's sister establishments, the classical suits were discontinued. When William Afton tried to hide inside Springtrap...

to:

* SchmuckBait: When multiple and simultaneous spring lock failures occurred at one of Freddy Fazbear's Pizza's sister establishments, the classical springlock suits were discontinued. decommisioned. When William Afton tried to hide inside Springtrap...Spring Bonnie one last time...



** He ''can'' be seen in the second teaser image for the third game, but he's so well-hidden that making out an outline of him is very hard unless brightened.
** Also, unlike the other animatronics, which usually appeared front and center on the camera feeds, Springtrap usually stays in the corners of rooms, making it difficult to notice him with the camera.
** He's so sneaky, he managed to hide from players in the Nightmare Mode ending by being extremely well-concealed in [[spoiler:the newspaper blurb]].
** He also hides from the player [[spoiler:in the "Golden Freddy" Custom Night challenge cutscene, only coming out at the last possible second]].
** In the UCN:
*** As Springtrap, he can't be heard crawling through the vents. He can only be seen when he's ready to attack.
*** As his ''Pizzeria Simulator'' incarnation, he can't be detected ''at all'' until he attacks, and even then only at the last possible moment.

to:

** He ''can'' be seen in the second teaser image for the third game, but he's so well-hidden that making out an outline of him is very hard unless brightened.
** Also, unlike
Unlike the other animatronics, which usually appeared front and center on the camera feeds, Springtrap usually stays in the corners of rooms, making it difficult to notice him with on the camera.
camera feeds.
** He's so sneaky, In ''Ultimate Custom Night'', he managed tries to hide from players in the Nightmare Mode ending by being extremely well-concealed in [[spoiler:the newspaper blurb]].
** He also hides
enter from the player [[spoiler:in the "Golden Freddy" Custom Night challenge cutscene, only coming out at the last possible second]].
** In the UCN:
*** As Springtrap, he
vents but can't be heard crawling through the vents. He can in them at all, and only be seen showing a small area of his face when he's ready to attack.
*** As his ''Pizzeria Simulator'' incarnation,
he can't be detected ''at all'' until he attacks, and even then only at reaches the last possible moment.mouth of the vent before attacking.



* SuddenlyVoiced: We finally hear Springtrap speak in ''Pizzeria Simulator''. Some of his lines include "You may not recognize me at first, but I assure you, it's still me." "That was easier than I thought.", and "I '''always''' come back!" all with a nefarious British accent.
** However, his ''[=FNaF=] 3'' incarnation remains TheVoiceless in ''VideoGame/UltimateCustomNight'', only making various noises from the former game upon killing you. Said incarnation finally did receive voice acting in ''Special Delivery'', with the same British accent heard in ''Pizzeria Simulator''.

to:

* SuddenlyVoiced: We finally hear Springtrap speak While Scraptrap was voiced by PJ Heywood in ''Pizzeria Simulator''. Some of his lines include "You may not recognize me at first, but I assure you, it's still me." "That was easier than I thought.", Simulator'' and "I '''always''' come back!" all with a nefarious British accent.
** However, his ''[=FNaF=] 3'' incarnation remains
''Ultimate Custom Night'', Springtrap remained TheVoiceless in ''VideoGame/UltimateCustomNight'', only making various noises from the former game upon killing you. Said incarnation finally did receive ''Ultimate Custom Night'' before receiving voice acting lines in ''Special Delivery'', with the same British accent heard in ''Pizzeria Simulator''.Delivery''.



* {{Undercrank}}: Had this in the trailers something fierce. The ending implied that these twitches were actually William Afton's death throes as the Springtrap suit sliced and diced him.

to:

* {{Undercrank}}: Had this in the trailers something fierce. The ending implied that these twitches were actually William Afton's death throes as the Springtrap Spring Bonnie suit sliced and diced him.



* YouDontLookLikeYou: Springtrap in ''Pizzeria Simulator'' has a radically different design from the one in ''3''. He even [[LampshadeHanging hangs a lampshade on this]].



* ZombieGait: Revealed courtesy of ''Help Wanted''; His movement, as opposed to the slow deliberate walk of the other animatronics, is more of a heavy-limbed shamble fitting his corpse-like appearance.

to:

* ZombieGait: Revealed courtesy of ''Help Wanted''; Wanted''. His movement, as opposed to the slow deliberate walk of the other animatronics, is more of a heavy-limbed shamble fitting his corpse-like appearance.



Despite mostly being reduced as props in the horror attraction, some of the Fazbear cast are still around to give you the spooks. However, they are merely hallucinations and cannot actually harm you. Contrary to popular belief, they appear ''not'' because of faulty ventilation (the danger mentioned by Phone Dude in Night 1 actually refers to the multiple appearances of Springtraps in the cameras); all of them have different triggers not connected to the ventilation. Upon watching the ending in hindsight, they also serve as a {{Foreshadowing}} to the fire that will ravage Fazbear's Fright at the end of the week. Note that despite their inability to kill you, they can certainly give you a good scare and give Springtrap time to get you, as triggering one will disable the audio and/or the ventilation.

to:

Despite mostly being reduced as to props in the horror attraction, some of the Fazbear cast are still around to give you the spooks. However, they are merely hallucinations and cannot actually harm you. Contrary to popular belief, they appear ''not'' because of faulty ventilation (the danger mentioned by Phone Dude in Night 1 actually refers to the multiple appearances of Springtraps in the cameras); all of them have different triggers not connected to the ventilation. Upon watching the ending in hindsight, they also serve as a {{Foreshadowing}} to the fire that will ravage Fazbear's Fright at the end of the week. Note that despite their inability to kill you, they can certainly give you a good scare and give Springtrap time to get you, as triggering one will disable the audio and/or the ventilation.



* TookALevelInBadass: In the second game, he was somewhat of a threat, but could still be easily warded off using the mask. Here, however, he can randomly appear on any of the cameras, jump-scaring you if you don't clock away and making you waste time rebooting the ventilation system. He also looks much, ''much'' more scary than last time. Subverted in ''Ultimate Custom Night''; he's still an issue, but far less of one compared to the other monitor-based anims.

to:

* TookALevelInBadass: In the second game, he ''2'', Balloon Boy was somewhat of a threat, but could still be easily warded off using the mask. Here, however, he can randomly appear on any of the cameras, jump-scaring you if you don't clock away and making you waste time rebooting the ventilation system. He also looks much, ''much'' more scary than last time. Subverted in ''Ultimate Custom Night''; he's still an issue, but far less of one compared to the other monitor-based anims.animatronics.



* JustIgnoreIt: Like Phantom Freddy. However, the timing window is very short here, or rather, ''not there at all''. The ''moment'' you glimpse him standing near the box of animatronic parts from putting down the monitor, ''bring back that damn monitor again''.
* PutOnABus: One of two Phantoms not to appear in ''Ultimate Custom Night'' in any fashion, alongside the Puppet.

to:

* JustIgnoreIt: Like Phantom Freddy. However, the timing window is very short here, or rather, ''not there at all''. The ''moment'' you glimpse him standing near the box of animatronic parts from putting down the monitor, ''bring back that damn monitor back up again''.
* PutOnABus: One of two Phantoms not to appear in ''Ultimate Custom Night'' in any fashion, alongside the Phantom Puppet.

Removed: 118

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* TheHeavy: Looks like he returns to this role after his first appearance, although incapable of directly harming you.
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* SuddenlyVoiced: We finally hear Springtrap speak in ''Pizzeria Simulator''. Some of his lines include "You may not recognize me at first, but I assure you, it's still me." "That was easier than I thought.", and "I '''always''' come bacl!" all with a nefarious British accent.

to:

* SuddenlyVoiced: We finally hear Springtrap speak in ''Pizzeria Simulator''. Some of his lines include "You may not recognize me at first, but I assure you, it's still me." "That was easier than I thought.", and "I '''always''' come bacl!" back!" all with a nefarious British accent.
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* AffablyEvil: If Phantom Mangle or Phantom Puppet are busy haunting you, Phantom Foxy will wait until they are gone (sometimes even longer).

Changed: 1451

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[[VideoGame/FiveNightsAtFreddys3 When Freddy Fazbear's closed down for good]], the horrible events that transpired there became an urban legend, and were burned into the memory of everyone in the surrounding area. Naturally, about 30 to 40 years after the Bite of 87' and the kidnappings, someone decides to bank on the terror and make a horror attraction based around the legend of the restaurant. It's got everything -- original props from the restaurant, bad electric wiring from the restaurant, and even a night guard ([[RunningGag based off the restaurant]]). One day, a week before it opens, the owners even find an animatronic in a room in the diner. They bring him to the attraction, and everything seems to be in order -- until he begins moving on his own.

to:

[[VideoGame/FiveNightsAtFreddys3 When Freddy Fazbear's closed down for good]], the horrible events that transpired there became an urban legend, and were burned into the memory of everyone in the surrounding area. Naturally, about 30 to 40 years after the Bite of 87' and the kidnappings, chain closed down for good, someone decides to bank on the terror and make a horror attraction based around the legend of the restaurant. It's got everything -- original props from the restaurant, bad electric wiring from the restaurant, and even a night guard ([[RunningGag based off the restaurant]]). One day, a week before it opens, the owners even find an animatronic in a room in the diner. They bring him to the attraction, and everything seems to be in order -- until he begins moving on his own.



->'''I ''ALWAYS'' COME BACK.'''

to:

->'''I ''ALWAYS'' COME BACK.'''->"It is not your flesh that sustains me... it is your fear!"



* AndIMustScream: Quite literally, [[spoiler:as William's skewered jaw is held open by the bars of the animatronic, and the large, animatronic eyes gouged into his sockets give him a ridiculous bug-eyed look]]. And in an example more loyal to the meaning of the trope, if you slow down the moaning Springtrap makes when he moves around, it almost sounds like he's saying, or trying to say "Help me".

to:

* AndIMustScream: Quite literally, [[spoiler:as as William's skewered jaw is held open by the bars of the animatronic, and the large, animatronic eyes gouged into his sockets give him a ridiculous bug-eyed look]].look. And in an example more loyal to the meaning of the trope, if you slow down the moaning Springtrap makes when he moves around, it almost sounds like he's saying, or trying to say "Help me".



* ArtificialZombie: Springtrap is [[spoiler:the pseudo-reanimated corpse of William Afton wearing the suit, with his spirit trapped in the suit. This is a major contrast to the other animatronics, which, despite the hints that they're stuffed with corpses, have their usual endoskeletons with no hint of human material inside.]]

to:

* ArtificialZombie: Springtrap is [[spoiler:the he pseudo-reanimated corpse of William Afton wearing the suit, with his spirit trapped in the suit. This is a major contrast to the other animatronics, which, despite the hints that they're stuffed with corpses, have their usual endoskeletons with no hint of human material inside.]]



* BigBad: For the third game [[spoiler:and, through his inhabitant, the ''series'']].

to:

* BigBad: For the third game [[spoiler:and, and, through his inhabitant, the ''series'']].''series''.



* BodyHorror: He looks like a rotting zombie, so this goes without saying. [[spoiler:Turns out this is because he ''is'' a zombie, as William's corpse is inside him.]]

to:

* BodyHorror: He looks like a rotting zombie, so this goes without saying. [[spoiler:Turns Turns out this is because he ''is'' a zombie, as William's corpse is inside him.]]



* ChekhovsGun: The Phone Guy's recorded messages talk extensively about the safety precautions required to safely operate Springtrap, and what will happen when these precautions are not followed. Come the [[spoiler:Night 5 ending's mini-game…]]
* ClingyCostume: It's a bit hard to take off this suit [[spoiler:when your innards have basically been Iron Maiden'ed to the inside of it]].
* CompositeCharacter: Is on the game's icon like Freddy,[[note]]other similarities to Freddy include [[HellIsThatNoise making a distinct noise]], having a SlasherSmile, taunting the player, and moving fairly quickly[[/note]] makes poses similar to both Withered Bonnie ''and'' Toy Bonnie (both of whom he resembles), is referred to with a [[NamesToRunAwayFromReallyFast menacing]] nickname like Mangle, is in a state of disrepair like Foxy (complete with exposed shins), is distracted by noise like the Puppet, and is (or more accurately, ''was'') colored gold like Golden Freddy. Finally, like all the others, he [[spoiler:serves as the can for a dead person]].

to:

* ChekhovsGun: The Phone Guy's recorded messages talk extensively about the safety precautions required to safely operate Springtrap, and what will happen when these precautions are not followed. Come the [[spoiler:Night Night 5 ending's mini-game…]]
mini-game...
* ClingyCostume: It's a bit hard to take off this suit [[spoiler:when when your innards have basically been Iron Maiden'ed to the inside of it]].
it.
* CompositeCharacter: Is on the game's icon like Freddy,[[note]]other similarities to Freddy include [[HellIsThatNoise making a distinct noise]], having a SlasherSmile, taunting the player, and moving fairly quickly[[/note]] makes poses similar to both Withered Bonnie ''and'' Toy Bonnie (both of whom he resembles), is referred to with a [[NamesToRunAwayFromReallyFast menacing]] nickname like Mangle, is in a state of disrepair like Foxy (complete with exposed shins), is distracted by noise like the Puppet, and is (or more accurately, ''was'') colored gold like Golden Freddy. Finally, like all the others, he [[spoiler:serves serves as the can for a dead person]].person.



* CruelAndUnusualDeath: [[spoiler:William got a whole animatronic smashed into him, his mouth was speared open into a permanent scream, and was still alive enough to have some death throes in a puddle of his own blood. He [[AssholeVictim had it coming]], but still, ''Ouch''.]]

to:

* CruelAndUnusualDeath: [[spoiler:William William got a whole animatronic smashed into him, his mouth was speared open into a permanent scream, and was still alive enough to have some death throes in a puddle of his own blood. He [[AssholeVictim had it coming]], but still, ''Ouch''.]] ''ouch''.]



** Upon starting the game, it's possible to find [[http://i.gyazo.com/d93e961e9be692f8787a8e26874461c4.jpg a]] [[http://cloud-4.steamusercontent.com/ugc/709653298215676682/16086F281FB1DB36FD02BFF76FF8766153CBE32C/ picture]] of Springtrap [[BodyHorror ripping his head open]] to reveal ''[[spoiler:William Afton's mummified skull]].''
** Inverted in the end minigame. [[spoiler:William Afton, having been cornered by the spirits of the children, stuffs himself into the one and only suit he can find to hide: [[TheDogWasTheMastermind the]] [[BigBad Springtrap]] [[ChekhovsGunman suit]].]]

to:

** Upon starting the game, it's possible to find [[http://i.gyazo.com/d93e961e9be692f8787a8e26874461c4.jpg a]] [[http://cloud-4.steamusercontent.com/ugc/709653298215676682/16086F281FB1DB36FD02BFF76FF8766153CBE32C/ picture]] of Springtrap [[BodyHorror ripping his head open]] to reveal ''[[spoiler:William ''William Afton's mummified skull]].skull.''
** Inverted in the end minigame. [[spoiler:William William Afton, having been cornered by the spirits of the children, stuffs himself into the one and only suit he can find to hide: [[TheDogWasTheMastermind the]] [[BigBad Springtrap]] [[ChekhovsGunman suit]].]]



* EvilIsVisceral: The innards of this model are rusted-out and decrepit, making it hard to discern [[spoiler:the sinewy flesh of William]] from the suit's workings.
* EvilBrit: [[spoiler:Both in life and after death.]]

to:

* EvilIsVisceral: The innards of this model are rusted-out and decrepit, making it hard to discern [[spoiler:the the sinewy flesh of William]] William from the suit's workings.
* EvilBrit: [[spoiler:Both Both in life and after death.]]



* EvilSoundsRaspy [[EvilSoundsDeep And Deep]]: He finally speaks in the 6th game [[spoiler:with the voice of [[BigBad William Afton]]]].

to:

* EvilSoundsRaspy [[EvilSoundsDeep And Deep]]: He finally speaks in the 6th game [[spoiler:with with the voice of [[BigBad William Afton]]]].Afton]].



* EyeScream: [[spoiler: Under the mask]] it's not clear if his eyes are [[spoiler: Willian's real eyes popping out of their sockets, or the animatronic eyes shoved into them]] but either way, ''something'' is wrong with them.
* FacialHorror: When examining the randomized loading screens, you can make out some of the damage done to [[spoiler:William Afton's]] head when this bear trap of a costume [[spoiler:clamped shut on him. Hooks were driven into his cheeks, giant grapefruit-size eyes exploded from his sockets (or were ''smashed into them''), and a neck attachment shot up his larynx and through the roof of his mouth, spearing it open]].
* FailsafeFailure: When the failsafes on the rabbit costume… well, failed, [[spoiler:a robot endoskeleton erupted from his body, as shown by the reservoir of blood around him]]. And yet, according to the minigame, [[spoiler:this did not kill as quickly as one would hope]].

to:

* EyeScream: [[spoiler: Under the mask]] mask it's not clear if his eyes are [[spoiler: Willian's William's real eyes popping out of their sockets, or the animatronic eyes shoved into them]] but either way, ''something'' is wrong with them.
* FacialHorror: When examining the randomized loading screens, you can make out some of the damage done to [[spoiler:William Afton's]] William Afton's head when this bear trap of a costume [[spoiler:clamped clamped shut on him. Hooks were driven into his cheeks, giant grapefruit-size eyes exploded from his sockets (or were ''smashed into them''), and a neck attachment shot up his larynx and through the roof of his mouth, spearing it open]].
open.
* FailsafeFailure: When the failsafes on the rabbit costume… well, failed, [[spoiler:a a robot endoskeleton erupted from his body, as shown by the reservoir of blood around him]]. him. And yet, according to the minigame, [[spoiler:this this did not kill as quickly as one would hope]].hope.



* GhostlyGape: Though obscured by the teeth of the suit, opening up Springtrap's head reveals that [[spoiler:William's mouth is permanently speared open by the animatronic parts]].

to:

* GhostlyGape: Though obscured by the teeth of the suit, opening up Springtrap's head reveals that [[spoiler:William's William's mouth is permanently speared open by the animatronic parts]].parts.



* HauntedTechnology: He's a ''Fazbear Entertainment'' animatronic, what did you expect? Though, unlike the first two generations, [[spoiler:he's actually haunted by the soul of an adult]].
* HellIsThatNoise: His "scream" is an animal-like hiss that, rather than sounding angry or vicious, sounds like it's in unbearable pain. Pun '''not''' intended. [[spoiler:As TheReveal shows, it sounds like that for a damn good reason.]] A later patch put in a new noise, and he now sometimes makes a strange muffled moaning noise [[spoiler:that sounds almost human, as if he's trying to say something]].
-->''[[spoiler:Help... me...]]''
* IShallTauntYou: [[spoiler:Very fond of doing this after killing you in ''Pizzeria Simulator''.]]
--> '''THAT WAS EASIER THAN I THOUGHT IT WOULD BE.'''
* ItCanThink: Springtrap's movements while active are disturbingly fluid and human-like, in contrast to the jerky shambling of the previous animatronics. He also takes every path he can to get into your office, while the older generations only used preset routes. [[spoiler:''Sister Location''[='=]s "Golden Freddy" cut-scene implies it, and ''Pizzeria Simulator'' confirms it. And how can it do this? Because it has the soul of a child-murdering psychopath bound to it.]]
* KillItWithFire: [[spoiler:[[AvertedTrope Averted]]... and then eventually played straight. At the end of ''3'', Fazbear's Fright burns to the ground, but Springtrap managed to escape at least moderately unscathed. Then in ''Pizzeria Simulator'', someone[[note]]who could possibly be his own business partner[[/note]] lured him, Lefty, Baby, and Molten Freddy into an inescapable maze and set it on fire, and, well... [[KilledOffForReal can't get lucky twice, as they say.]]]]
* LastOfHisKind: Because he's stored inside a room that nobody bothered to open, Springtrap is the only [[spoiler:real]] Fazbear animatronic left intact when Fazbear's Fright opened 30 years after the chain closed, the others having been disassembled as props. He is also the last of the classic "animatronic-suit" hybrids designed to retract their endoskeleton and let an actual person wear them. [[CruelAndUnusualDeath There was a reason for that]]. [[spoiler:[[SubvertedTrope Eventually subverted]], however, given the [[BigGood identity]] of Lefty.]]
* MeaningfulName: The reason he is called Springtrap? According to the final minigame, [[spoiler:getting stuffed into the suit was a trap sprung on William Afton [[DepartmentOfRedundancyDepartment with springs trapping him inside]]]].

to:

* HauntedTechnology: He's a ''Fazbear Entertainment'' animatronic, what did you expect? Though, unlike the first two generations, [[spoiler:he's he's actually haunted by the soul of an adult]].
adult.
* HellIsThatNoise: His "scream" is an animal-like hiss that, rather than sounding angry or vicious, sounds like it's in unbearable pain. Pun '''not''' intended. [[spoiler:As TheReveal As the [[ItWasHisSled Once]]-[[TheReveal Reveal]] shows, it sounds like that for a damn good reason.]] A later patch put in a new noise, and he now sometimes makes a strange muffled moaning noise [[spoiler:that that sounds almost human, as if he's trying to say something]].
-->''[[spoiler:Help...
something.
-->''Help...
me...]]''
''
* IShallTauntYou: [[spoiler:Very Very fond of doing this after killing you in ''Pizzeria Simulator''.]]
Simulator''.
--> '''THAT WAS EASIER THAN That was '''easier''' than I THOUGHT IT WOULD BE.'''
thought it'd be...
* ItCanThink: Springtrap's movements while active are disturbingly fluid and human-like, in contrast to the jerky shambling of the previous animatronics. He also takes every path he can to get into your office, while the older generations only used preset routes. [[spoiler:''Sister Location''[='=]s "Golden Freddy" cut-scene implies it, it]], and ''Pizzeria Simulator'' confirms it. And how can it do this? Because it has the soul of a child-murdering psychopath bound to it.]]
it.
* KillItWithFire: [[spoiler:[[AvertedTrope Averted]]... and then eventually played straight. At the end of ''3'', Fazbear's Fright burns to the ground, but Springtrap managed to escape at least moderately unscathed. Then in ''Pizzeria Simulator'', someone[[note]]who could possibly be was his own business partner[[/note]] lured him, Lefty, Baby, and Molten Freddy into an inescapable maze and set it on fire, and, well... [[KilledOffForReal can't get lucky twice, as they say.]] [[NotQuiteDead Except he did.]]]]
* LastOfHisKind: Because he's stored inside a room that nobody bothered to open, Springtrap is the only [[spoiler:real]] real Fazbear animatronic left intact when Fazbear's Fright opened 30 years after the chain closed, the others having been disassembled as props. He is also the last of the classic "animatronic-suit" hybrids designed to retract their endoskeleton and let an actual person wear them. [[CruelAndUnusualDeath There was a reason for that]]. [[spoiler:[[SubvertedTrope [[SubvertedTrope Eventually subverted]], however, given the [[BigGood identity]] identity of Lefty.]]
Lefty.
* MeaningfulName: The reason he is called Springtrap? According to the final minigame, [[spoiler:getting getting stuffed into the suit was a trap sprung on William Afton [[DepartmentOfRedundancyDepartment with springs trapping him inside]]]].inside]].



* {{Mummy}}: An… odd example. From what [[spoiler:the images of William's corpse]] show, it was somehow mummified and locked into the suit.
* NoOSHACompliance: Springtrap is a walking "fuck you" to safety -- his suit was designed to be both a functional animatronic and a suit worn by humans. However, the method of shifting the animatronic parts out of the way was… not very safe (simply ''breathing'' could loosen a lock and kill/injure the user), and it was hastily retired after multiple spring failures. [[spoiler:William found this out the hard way.]]
* NotQuiteDead: [[spoiler:''Sister Location's'' Golden Freddy cut-scene shows that Springtrap is still moving, with ''3's'' final ending suggesting that he'll be sold at a public auction.]] [[spoiler:Thankfully, he got sold to someone who has a score to settle with him]]

to:

* {{Mummy}}: An… odd example. From what [[spoiler:the the images of William's corpse]] corpse show, it was somehow mummified and locked into the suit.
* NoOSHACompliance: Springtrap is a walking "fuck you" to safety -- his suit was designed to be both a functional animatronic and a suit worn by humans. However, the method of shifting the animatronic parts out of the way was… not very safe (simply ''breathing'' could loosen a lock and kill/injure the user), and it was hastily retired after multiple spring failures. [[spoiler:William William found this out the hard way.]]
way.
* NotQuiteDead: [[spoiler:''Sister Location's'' Golden Freddy cut-scene cut-scene]] shows that Springtrap is still moving, with ''3's'' final ending suggesting that he'll be sold at a public auction.]] [[spoiler:Thankfully, he got sold to someone who has a score to settle with him]] and the soul inside him is still alive games later.



* OnlyKnownByTheirNickname: "Springtrap" is just a nickname that is never used in the marketing of Fazbear Entertainment. His real name is "Spring Bonnie". [[spoiler:And [[TheReveal his]] ''[[SealedEvilInACan re]][[SealedInsideAPersonShapedCan al]]'' name is ''[[BigBad William]] [[TheManBehindTheMan Afton.]]'']]
* OurZombiesAreDifferent: Springtrap is a wearable animatronic that contains the corpse of [[spoiler:William Afton/Purple Guy. Even after Afton's death, Springtrap carries out his murderous intentions.]]
* PredecessorVillain: Springtrap, or rather, Spring Bonnie, was once the co-star of Fazbear Entertainment alongside Fredbear back when all they had of a chain was Fredbear's Family Diner. Due to the unsafe springlock mechanism, however, both animatronics were taken out of order once the pizzeria opened, with Freddy and Bonnie replacing the two, respectively.
* RageHelm: The foam around the helmet has eaten away to resemble an evil grimace, [[spoiler:when the human inside's actual expression is one of abject agony]].

to:

* OnlyKnownByTheirNickname: "Springtrap" is just a nickname that is never used in the marketing of Fazbear Entertainment. His real name is "Spring Bonnie". [[spoiler:And And [[TheReveal his]] ''[[SealedEvilInACan re]][[SealedInsideAPersonShapedCan al]]'' name is ''[[BigBad William]] [[TheManBehindTheMan Afton.]]'']]
]]''
* OurZombiesAreDifferent: Springtrap is a wearable animatronic that contains the corpse of [[spoiler:William William Afton/Purple Guy. Even after Afton's death, Springtrap carries out his murderous intentions.intentions.
* PredecessorVillain: [[spoiler:Springtrap, or rather, Spring Bonnie, was once the co-star of Fazbear Entertainment alongside Fredbear back when all they had of a chain was Fredbear's Family Diner. They were quickly overtaken in popularity by Freddy and Bonnie.
]]
* PredecessorVillain: Springtrap, or rather, Spring Bonnie, was once the co-star of Fazbear Entertainment alongside Fredbear back when all they had of a chain was Fredbear's Family Diner. Due to the unsafe springlock mechanism, however, both animatronics were taken out of order once the pizzeria opened, with Freddy and Bonnie replacing the two, respectively.
* RageHelm: The foam around the helmet has eaten away to resemble an evil grimace, [[spoiler:when when the human inside's actual expression is one of abject agony]].agony.



** The fifth night's recording from Phone Guy heavily implies that [[spoiler:it was Springtrap, and not Golden Freddy as was previously thought, whom William wore as a suit to lure away and murder the Missing Children]], thus adding another layer of irony to the final minigame. Speaking of said final minigame, [[spoiler:a rotting corpse is revealed to be inside the Springtrap suit]].
** ''Sister Location'' gives us an even ''bigger'' shocker. [[spoiler:The final Custom Night minigame reveals that Springtrap is still alive.]]
* SchmuckBait: When multiple and simultaneous spring lock failures occurred at one of Freddy Fazbear's Pizza's sister establishments, the classical suits were discontinued. [[spoiler:When William Afton tried to hide inside Springtrap...]]

to:

** The fifth night's recording from Phone Guy heavily implies that [[spoiler:it it was Springtrap, and not Golden Freddy as was previously thought, whom William wore as a suit to lure away and murder the Missing Children]], Children, thus adding another layer of irony to the final minigame. Speaking of said final minigame, [[spoiler:a a rotting corpse is revealed to be inside the Springtrap suit]].
suit.
** ''Sister Location'' gives us an even ''bigger'' shocker. [[spoiler:The final Custom Night minigame minigame]] reveals that Springtrap is still alive.]]
alive.
* SchmuckBait: When multiple and simultaneous spring lock failures occurred at one of Freddy Fazbear's Pizza's sister establishments, the classical suits were discontinued. [[spoiler:When When William Afton tried to hide inside Springtrap...]]



* SuddenlyVoiced: We finally hear Springtrap speak in ''Pizzeria Simulator''. Some of his lines include "You may not recognize me at first, but I assure you, it's still me." "That was easier than I thought.", and "I'LL ALWAYS COME BACK!!" all with a nefarious British accent.

to:

* SuddenlyVoiced: We finally hear Springtrap speak in ''Pizzeria Simulator''. Some of his lines include "You may not recognize me at first, but I assure you, it's still me." "That was easier than I thought.", and "I'LL ALWAYS COME BACK!!" "I '''always''' come bacl!" all with a nefarious British accent.



* {{Undercrank}}: Had this in the trailers something fierce. The ending implied that these twitches were actually [[spoiler:William Afton's death throes as the Springtrap suit sliced and diced him]].
* WalkingSpoiler: [[spoiler:Considering that he's possessed by William Afton, the ''murderer'' of the children, and the franchise's [[GreaterScopeVillain Greater-Scope Villain]], it's a no-brainer.]]
* WasOnceAMan: [[spoiler:A very nasty man, at that.]]

to:

* {{Undercrank}}: Had this in the trailers something fierce. The ending implied that these twitches were actually [[spoiler:William William Afton's death throes as the Springtrap suit sliced and diced him]].
him.
* WalkingSpoiler: [[spoiler:Considering Considering that he's possessed by William Afton, the ''murderer'' of the children, and the franchise's [[GreaterScopeVillain Greater-Scope Villain]], BigBad, GreaterScopeVillain ''and'' TheHeavy, it's a no-brainer.]]
no-brainer.
* WasOnceAMan: [[spoiler:A A very nasty man, at that.]]



-->'''YOU MAY NOT RECOGNIZE ME AT FIRST, BUT I ASSURE YOU, ''[[ArcWords IT'S STILL ME]]''.'''

to:

-->'''YOU MAY NOT RECOGNIZE ME AT FIRST, BUT -->You may not recognize me at first, but I ASSURE YOU, ''[[ArcWords IT'S STILL ME]]''.assure you, '''it's still me.'''



* GhostlyGoals: The interpretation of them as ghosts sets up two possibilities: either they are the ghosts of past victims trying to scare you out of Fazbear's Fright because you are in danger around Springtrap and/or they knew or caused [[spoiler:Fazbear's Fright to burn down and didn't want you to die in the fire]]… ''or'' they are extensions of one ghost, that is [[spoiler:the Murderer's]], trying to unbalance you and screw with your equipment for Springtrap to strike.

to:

* GhostlyGoals: The interpretation of them as ghosts sets up two possibilities: either they are the ghosts of past victims trying to scare you out of Fazbear's Fright because you are in danger around Springtrap and/or they knew or caused [[spoiler:Fazbear's Fright to burn down and didn't want you to die in the fire]]… ''or'' they are extensions of one ghost, that is [[spoiler:the Murderer's]], the Murderer's, trying to unbalance you and screw with your equipment for Springtrap to strike.



* HiveMind: Since they have eyes like Springtrap's, one interpretation of them is that they are [[spoiler:additional manifestations of the Murderer's ghost trying to set you up for an easier kill at his hands as Springtrap]].

to:

* HiveMind: Since they have eyes like Springtrap's, one interpretation of them is that they are [[spoiler:additional additional manifestations of the Murderer's ghost trying to set you up for an easier kill at his hands as Springtrap]].Springtrap.



* MaybeMagicMaybeMundane: Officially, they're just hallucinations. However, they're also called "phantoms", and there's little indication on why the protagonist would know so much about the "ancient" pizzeria's history (Mangle, for example). The two most common interpretations are that they're paranoia-induced hallucinations combining the fear of the animatronics with the anxiety about fire risk, or that the spirits have returned to Fazbear's Fright and are trying to frighten you away. [[spoiler:On the matter of the protagonist knowing them, this is quite likely because the protagonists of all the games besides ''4'' are implicitly Michael Afton.]]

to:

* MaybeMagicMaybeMundane: Officially, they're just hallucinations. However, they're also called "phantoms", and there's little indication on why the protagonist would know so much about the "ancient" pizzeria's history (Mangle, for example). The two most common interpretations are that they're paranoia-induced hallucinations combining the fear of the animatronics with the anxiety about fire risk, or that the spirits have returned to Fazbear's Fright and are trying to frighten you away. [[spoiler:On On the matter of the protagonist knowing them, this is quite likely because the protagonists of all the games besides ''4'' are implicitly Michael Afton.]] he might be [[spoiler:Michael Afton]].



* CallBack: When [[spoiler:you trigger the Puppet hallucination, it just ''stares'' at you... just like it did to Freddy]].

to:

* CallBack: When [[spoiler:you you trigger the Puppet hallucination, it just ''stares'' at you... just like it did to Freddy]].Freddy.



* InterfaceScrew: Will play awful garbled noises, preventing you from hearing Springtrap's footsteps and also disabling the audio system when [[AmbiguousGender it]] is triggered. (And since the audio system is what you use to lure Springtrap away... good luck surviving if he's anywhere near the office!)

to:

* InterfaceScrew: Will play awful garbled noises, preventing you from hearing Springtrap's footsteps and also disabling the audio system when [[AmbiguousGender it]] he/she]] is triggered. (And since the audio system is what you use to lure Springtrap away... good luck surviving if he's anywhere near the office!)
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[[Characters/FiveNightsAtFreddysWilliamAfton William Afton]]\\
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!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3'' | ''VideoGame/UltimateCustomNight'' | ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Five Nights at Freddy's VR: Help Wanted]]''

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!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3'' | ''VideoGame/UltimateCustomNight'' | ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Five Nights at Freddy's VR: Help Wanted]]''
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!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3'' | ''VideoGame/FiveNightsAtFreddysSisterLocation'' [[note]]Cameos in the ''Custom Night'' DLC[[/note]] | ''VideoGame/UltimateCustomNight'' | ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Five Nights at Freddy's VR: Help Wanted]]'' | ''VideoGame/FiveNightsAtFreddysARSpecialDelivery''


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!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3'' | ''VideoGame/UltimateCustomNight'' [[note]]Cameos in the ''[=FNaF 3=]'' Office layout[[/note]]


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!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3'' | ''VideoGame/UltimateCustomNight'' | ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Five Nights at Freddy's VR: Help Wanted]]''


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!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3''


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!!!'''Appearances:''' ''VideoGame/FiveNightsAtFreddys3'' | ''VideoGame/UltimateCustomNight'' | ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Five Nights at Freddy's VR: Help Wanted]]''
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->Voiced by: PJ Heywood (''VideoGame/FiveNightsAtFreddysARSpecialDelivery'')
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* GlowingEyesOfDoom: All of them have [[UncannyValley much more human]] versions of these than usual, instantly marking them twice as creepy.

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* GlowingEyesOfDoom: All of them have [[UncannyValley much more human]] human versions of these than usual, instantly marking them twice as creepy.
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Despite mostly being reduced as props in the horror attraction, some of the Fazbear cast are still around to give you the spooks. However, they are merely hallucinations and cannot actually harm you. Contrary to popular belief, they appear ''not'' because of faulty ventilation (the danger mentioned by Phone Dude in Night 1 actually refers to the multiple appearances of Springtraps in the cameras); all of them have different triggers not connected to the ventilation. Upon watching the ending in hindsight, they also serve as a {{Foreshadowing}} to [[spoiler: the fire that will ravage Fazbear's Fright at the end of the week.]] Note that despite their inability to kill you, they can certainly give you a good scare and give Springtrap time to get you, as triggering one will disable the audio and/or the ventilation.

to:

Despite mostly being reduced as props in the horror attraction, some of the Fazbear cast are still around to give you the spooks. However, they are merely hallucinations and cannot actually harm you. Contrary to popular belief, they appear ''not'' because of faulty ventilation (the danger mentioned by Phone Dude in Night 1 actually refers to the multiple appearances of Springtraps in the cameras); all of them have different triggers not connected to the ventilation. Upon watching the ending in hindsight, they also serve as a {{Foreshadowing}} to [[spoiler: the fire that will ravage Fazbear's Fright at the end of the week.]] week. Note that despite their inability to kill you, they can certainly give you a good scare and give Springtrap time to get you, as triggering one will disable the audio and/or the ventilation.

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[[center:[-[[Characters/FiveNightsAtFreddys Main Characters Page]] | [[Characters/FiveNightsAtFreddysFirstGeneration First Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]] | '''Third Generation Animatronics''' | [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics ]] | [[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]] | [[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]]]-]

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[[center:[-[[Characters/FiveNightsAtFreddys Main Page]] | [[Characters/FiveNightsAtFreddysFirstGeneration First Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]] | '''Third Generation Animatronics''' | [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics ]] | [[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]] | [[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]]]-]

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[[Characters/FiveNightsAtFreddys Main Characters Page]] | [[Characters/FiveNightsAtFreddysFirstGeneration First Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]] | Third Generation Animatronics | [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics ]] | [[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]] |[[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]

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[[Characters/FiveNightsAtFreddys [[center:[-[[Characters/FiveNightsAtFreddys Main Characters Page]] | [[Characters/FiveNightsAtFreddysFirstGeneration First Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation Animatronics]] | Third '''Third Generation Animatronics Animatronics''' | [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation Animatronics]] | [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation Animatronics ]] | [[Characters/FiveNightsAtFreddysVRGeneration VR Generation Animatronics]] |[[Characters/FiveNightsAtFreddysAdventureCharacters | [[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]Characters]]]]-]
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* MonsterClown: His clown skin from ''Special Delivery''.

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