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* ThoseWackyNazis: The implication is certainly there; one of Monster's attacks is firing a formation of bullets shaped not unlike [[http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=98659940 a Nazi ''parteiadler'']], and considering that the doctor's full name is [[VideoGame/Wolfenstein3D ''Wolfenclaw''...]]

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* ThoseWackyNazis: The implication is certainly there; one of Monster's attacks is firing a formation of bullets shaped not unlike [[http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=98659940 [[https://en.wikipedia.org/wiki/Reichsadler#Modern_history a Nazi ''parteiadler'']], and considering that the doctor's full name is [[VideoGame/Wolfenstein3D ''Wolfenclaw''...]]


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* TheMatchmaker: She sees hooking you up with synergy chests as matchmaking. If you buy a synergy chest from her, she may exclaim something like "Let's make a match!" or [[VideoGame/MetalGearSolid "Let's see if love really can bloom on the battlefield!"]], and if you try to buy a synergy chest but don't have the shells for it, she says, "Well, good matchmaking isn't free, you know?".

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* BonusBoss: Of a sort, finding a super rare glitch chest will take you to a floor where you need to fight two of these guys at once, with the prize for winning being multiple guns and items alongside regular boss drops.



* OptionalBoss: Of a sort, finding a super rare glitch chest will take you to a floor where you need to fight two of these guys at once, with the prize for winning being multiple guns and items alongside regular boss drops.



* BlowYouAway: Can flap its wings to stir up storms of bullets.



* DamageSpongeBoss: The High Dragun has significantly higher base HP than any other boss in the game bar the [[spoiler:Old King, Resourceful Rat, and the Lich]] (and given that the latter two are {{Sequential Boss}}es, it still has more HP than any of their individual phases except the [[spoiler:Rat's]] second phase), almost ''double'' that of the bosses in the previous chamber. However, its Advanced Dragun phase alone has almost ''double'' the health of its first one, giving the thing an effective base HP of '''7,967.8''',[[note]]2,767.8 from the first phase, and 5,200 from the Advanced phase[[/note]] which is more than all three phases of the TrueFinalBoss ''combined''.



* FlunkyBoss: Sometimes it will bring up two gun-wielding knives and toss them to the wall, where they'll stick and periodically fire a spray of projectiles at you.

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* FlunkyBoss: Sometimes it will bring up two gun-wielding knives and toss them to the wall, where they'll stick and periodically fire a spray of projectiles at you. In the Advanced Dragun fight, they upgrade to spreads of lightning-fast kunai.
* GuideDangIt: Fighting the Advanced Dragun. The player [[spoiler:must find and defeat the Resourceful Rat (in itself a chore) and do well enough in the last phase to get two keys, then free the serpent in the Rat's lair and feed it enough items for it to follow you (or hatch the serpent from a Weird Egg if you happened to get one). Bringing the serpent into the Dragun fight and beating the boss (with the extra hazard of the serpent shooting at you) will unlock the extra phase.]]



* TurnsRed: Well, it turns black. Once it's knocked down to the last bits of its health, it begins covering the whole screen with projectiles, with only small patches of free space to roll from one to another, and is only open to attack between waves (see AttackItsWeakPoint above).

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* {{Superboss}}: The optional Advanced Dragun. Not only does even fighting it need you to beat the [[spoiler:Resourceful Rat]], who himself qualfies as this, the Dragun in this state has a ridiculous amount of health and very fast, complex attack patterns that make every other boss' bar those of [[spoiler:The Resourceful Rat and the Lich]] look like a joke. To make matters worse, it's not a separate fight - it comes at the tail end of the original fight (which is already made harder due to the [[spoiler:serpent you need to bring]] firing bullets for the whole time) without any break, turning the entire ordeal into a MarathonBoss. Given it's the last boss [[spoiler:before the Past and Bullet Hell]], it doesn't actually drop any special items nor make them easier, but defeating it for the first time will net you an achievement and permanently unlock the Holey Grail.
* TurnsRed: Well, it turns black. Once it's knocked down to the last bits of its health, it begins covering the whole screen with projectiles, with only small patches of free space to roll from one to another, and is only open to attack between waves (see AttackItsWeakPoint above). In the Advanced Dragun fight, this becomes a ''regular attack''.



** [[RuleOfThree And as of Advanced Gungeons and Draguns]], it can turn ''[[GoldColoredSuperiority gold]]'' if [[spoiler:you have the serpent from either the Resourceful Rat's chambers or from pushing the Weird Egg into a fire]]. In this mode, it has [[BulletHell even more attacks]], an eye-radius that prevents shooting whilst inside it, [[SNKBoss and a full health bar on top of that.]]



* BonusBoss: Found only in [[AbsurdlySpaciousSewer the Oubliette]] that can only be accessed by [[spoiler:extinguishing the fireplace on Floor 1 and then using two keys on the trapdoor found in the secret room]].



* OptionalBoss: Found only in [[AbsurdlySpaciousSewer the Oubliette]] that can only be accessed by [[spoiler:extinguishing the fireplace on Floor 1 and then using two keys on the trapdoor found in the secret room]].



* BonusBoss: Even worse than Blobulord. In addition to defeating the former, you have to [[spoiler:carry over the Old Crest to the altar in the Gungeon Proper and place it there. It functions like armor; however, it takes precedence over ''all'' other armor, even armor gained afterwards, so you have to avoid taking ''any'' damage between grabbing the Old Crest and getting to the altar.]] Killing him uniquely awards you with a free Synergy Chest.



* PaletteSwap: Of the Bullet King, except the Old King is [[ThatOneBoss much more difficult]].

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* PaletteSwap: Of the Bullet King, except the Old King is [[ThatOneBoss [[UpgradedBoss much more difficult]].difficult.]]




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* {{Superboss}}: Even worse than Blobulord. In addition to defeating the former, you have to [[spoiler:carry over the Old Crest to the altar in the Gungeon Proper and place it there. It functions like armor; however, it takes precedence over ''all'' other armor, even armor gained afterwards, so you have to avoid taking ''any'' damage between grabbing the Old Crest and getting to the altar.]] To make things more complicated, he's significantly tougher than any other boss fought at the stage in the game, with decently complex patterns, a boatload of health, and being one of the few bosses that can use Jammed bullets in their natural movesets. However, killing him uniquely awards you with a free Synergy Chest.



* TrueFinalBoss: Can only be fought at the end of the BrutalBonusLevel, which is only accessible once you complete all four characters' pasts.

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* TrueFinalBoss: Can only be fought at the end of the BrutalBonusLevel, which is only accessible once you complete all four main characters' pasts.



* BonusBoss: You'll only encounter him if you go out of your way to find him. Despite being effectively fought on the third chamber, he's the only boss in the game aside from the High Dragun [[spoiler:and the Lich]] to have [[SequentialBoss multiple full phases]], with the first two comparable in difficulty to them and the third and final one [[UnexpectedGameplayChange completely deviating from normal gameplay]]. Should you defeat at least the first two phases, you'll have a ton of rewards waiting for you, and clearing the third phase will net you some exclusive goods.


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* {{Superboss}}: You'll only encounter him if you go out of your way to find him ''and'' spend a ton of effort over multiple games unlocking the prerequisites. And he demands respect, too - despite being effectively fought on the third chamber, he's the only boss in the game aside from the High Dragun [[spoiler:and the Lich]] to have [[SequentialBoss multiple full phases]], with the first two comparable in difficulty to them and the third and final one [[UnexpectedGameplayChange completely deviating from normal gameplay]]. Should you defeat at least the first two phases, you'll have a ton of rewards waiting for you, and clearing the third phase will net you some exclusive goods.
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* DarkAndTroubledPast: When he was in a tradesman's ship with his family, he was forced to steal in an attempt to save their starving lives. It didn't work, and he had to watch his siblings [[NoPartyLikeADonnerParty kill and eat each other]]. Unlike the Gungeoneers, however, he sees no regrets with his past, and thus isn't interested with Gun That Can Kill The Past.

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* DarkAndTroubledPast: When he was in a tradesman's ship with his family, he was forced to steal in an attempt to save their starving lives.lives once the tradesman stopped carrying food and started carrying armaments. It didn't work, and he had to watch his siblings [[NoPartyLikeADonnerParty kill and eat each other]]. Unlike the Gungeoneers, however, he sees no regrets with his past, and thus isn't interested with Gun That Can Kill The Past.Past, preferring to screw with those who do want to kill their pasts. However, he asks for your pity when telling his story, although this is likely just for sympathy.



* ShoutOut: His mecha is clearly modeled after [[VideoGame/MetalGearSolid Metal Gear REX]]. The two of you also have a fist fight on top of it afterwards, just like Solid and Liquid did.

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* ShoutOut: His mecha is clearly modeled after [[VideoGame/MetalGearSolid Metal Gear REX]]. The two of you also have a fist fight on top of it afterwards, just like Solid and Liquid did. This fist fight takes place in an UnexpectedGameplayChange resembling ''VideoGame/PunchOut''.
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* TimeLimitBoss: The long corridor that its fight takes place in is finite in length; if you spend too much time fighting the Wallmonger, you will eventually reach the opposite facing wall and the camera will no longer pan down... [[TheWallsAreClosingIn with the Wallmonger still closing in on you]]. If it encroaches on you to the point where you're touching both it and the opposite facing wall at the same time, you will get crushed resulting in an instant GameOver no matter how much health or armor you have.
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corrected possessive "its"


* TerminatorImpersonator: [[spoiler:It's backstory effectively makes it a parody of the Terminator, with it's nemesis being a Sarah Connor parody]].

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* TerminatorImpersonator: [[spoiler:It's [[spoiler:Its backstory and unlockable skin effectively makes it a parody of the Terminator, with it's its nemesis being a Sarah Connor parody]].
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* ArtificialBrilliance: Bullet Kin are the only enemies capable of knocking over tables to use as cover like the player does...
* ArtificialStupidity: ...but they also instinctively aim for explosive barrels, [[TooDumbToLive even ones that are right next to them]].
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Dewicking You Gotta Have Blue Hair per trs


* YouGottaHaveBlueHair: She has purple hair.
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* PlayingWithFire: Similarly to Muzzle Wisps and Flares, Dead Blow's fire off flaming bullets when they strike and leave fire on the impact zone.



* InvincibleMinorMinion: Gunreapers remain in the room until all enemies have been killed. They are immune to all forms of damage, but they can be put under status effects or [[BalefulPolymorph transmogrified]]. Lord of the Jammed does one better; he's immune to status effects, pursues you through the rooms, and disables shops.

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* InvincibleMinorMinion: Gunreapers remain in the room until all enemies have been killed. They are immune to all forms of damage, but they can be put under status effects or [[BalefulPolymorph transmogrified]]. Lord of the Jammed does one better; he's immune to status effects, pursues you through the rooms, and disables shops.
shops. And don't assume that lowering your curse to below 10 will get rid of him, the only way to escape him is to go to the next chamber



* MookBouncer: Not only can they throw you into a room that you've already cleared, they'll also make that room ''un''cleared in the process!

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* MookBouncer: Not only can they throw you into a room that you've already cleared, they'll also make that room ''un''cleared in the process!process! Thankfully even if they do catch you they won't appear again in the room they spawned in.
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Direct link.


* BossInMooksClothing: Despite not being officially listed as a boss. it otherwise behaves as one. Each encounter gives the player a large area to fight it in and rewards them with loot drops when the Shadow Magician is killed. Compared to even the toughest normal enemies, the Shadow Magician also has much more health and a large arsenal of tricks and attacks it can use. Luckily, this deadly foe is fairly rare and players can go through several playthroughs before encountering a single one.

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* BossInMooksClothing: BossInMookClothing: Despite not being officially listed as a boss. it otherwise behaves as one. Each encounter gives the player a large area to fight it in and rewards them with loot drops when the Shadow Magician is killed. Compared to even the toughest normal enemies, the Shadow Magician also has much more health and a large arsenal of tricks and attacks it can use. Luckily, this deadly foe is fairly rare and players can go through several playthroughs before encountering a single one.



* BossInMooksClothing: Basically a {{Mini Boss}} like Shadow Magician or [[spoiler: Blockner's ghost,]] with its own unique arena and a dangerous array of attacks.

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* BossInMooksClothing: BossInMookClothing: Basically a {{Mini Boss}} MiniBoss like Shadow Magician or [[spoiler: Blockner's ghost,]] with its own unique arena and a dangerous array of attacks.
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[[caption-width-right:227:'''MASTER THIEF''']]

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[[caption-width-right:227:'''MASTER THIEF''']][[caption-width-right:227:[[labelnote:Click here to see his mecha/Metal Gear]]https://static.tvtropes.org/pmwiki/pub/images/screenshot_20211222_235627_youtube.jpg[[/labelnote]]]]
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Badass Mustache and Badass Beard were merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. Having facial hair is not enough to qualify. To qualify for Manly Facial Hair, the facial hair must be associated with manliness in some way. Please read the trope description before re-adding to make sure the example qualifies.


* BadassBeard: For some reason, Minelets are the only type of Gundead that can grow facial hair.



* BadassMoustache: So badass, in fact, it's a passive item you may find in the Gungeon.

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* EasterEgg: The Chancellor can be knocked into enemies with Casey, just like any other regular enemy - and will instantly kill anything he hits. Including ''bosses''.



A bird who has spent so long in the Gungeon it has lost it’s mind and now enjoys flexing and shooting intruders with a minigun.

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A bird who has spent so long in the Gungeon it has lost it’s its mind and now enjoys flexing and shooting intruders with a minigun.
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* DuellingProtagonists: When you fight the Lich as the Gunslinger, the Paradox is there, having somehow transformed into a glitchy duplicate of the former. It must be killed to finish the game.

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* DuellingProtagonists: DuelingPlayerCharacters: When you fight the Lich as the Gunslinger, the Paradox is there, having somehow transformed into a glitchy duplicate of the former. It must be killed to finish the game.
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* DuellingProtagonists: When you fight the Lich as the Gunslinger, the Paradox is there, having somehow transformed into a glitchy duplicate of the former. It must be killed to finish the game.
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* TerminatorImpersonator: [[spoiler:It's backstory effectively makes it a parody of the Terminator, with it's nemesis being a Sarah Connor parody]].
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* EvilLaugh: Unleashes a short but powerful one shortly before he begins the battle.


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* QuickDraw: He performs one in his introduction, having his hand at the side to shooting his pistol at you in a single frame. Thankfully, he doesn't ''actually'' shoot a bullet at you.
* RevolversAreJustBetter: He wields a single revolver during his first phase. It's more than enough to flood the screen with bullets.
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HS. Absolution is indeed capable of movement should the player attempt to move to either top corners.


* StationaryBoss: Stays immobile the whole fight. Compared to other such bosses, it noticeably ''could'' move around, given that it doesn't take up the entire screen.

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* StationaryBoss: Stays immobile for most of the whole fight. Compared to other such bosses, it noticeably ''could'' ''can'' move around, given that and does so if you attempt to flank it doesn't take up the entire screen.
in an attempt to ram you, but otherwise it is content to stay still and flood you with bullets and missiles.
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* ResourcefulRodent: The trope might not actually be named after him, but he sure fits the description to a T.
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* PunnyName: They ''mend'' your wounds and ''patch'' you up.

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* BonusBoss: You'll only encounter him if you go out of your way to find him. He's the only boss in the game aside from the High Dragun [[spoiler:and the Lich]] to have [[SequentialBoss multiple full phases]], with the third and final one [[UnexpectedGameplayChange completely deviating from normal gameplay]]. Should you defeat at least the first two phases, you'll have a ton of rewards waiting for you.

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* BonusBoss: You'll only encounter him if you go out of your way to find him. He's Despite being effectively fought on the third chamber, he's the only boss in the game aside from the High Dragun [[spoiler:and the Lich]] to have [[SequentialBoss multiple full phases]], with the first two comparable in difficulty to them and the third and final one [[UnexpectedGameplayChange completely deviating from normal gameplay]]. Should you defeat at least the first two phases, you'll have a ton of rewards waiting for you.you, and clearing the third phase will net you some exclusive goods.


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* KnifeNut: His first phase throws spreads of kunai projectiles at blindingly fast speeds.
* NoFairCheating: If you get to him with 3 or less of the Infuriating Notes, one of his lines has him suspect that you cheated at his maze. If you get to him with ''none'' of the notes (which is borderline impossible legitimately), he'll outright say you're either hacking or extraordinarily lucky.


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* UnreliableNarrator: If you defeat the Rat's first phase but die to the second, his Ammonomicon entry will be a clearly self-written excerpt singing his praises. This gets updated with a more standard one after you take out his second phase.
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* MookMaker: Ammomancers attempt to summon Shelletons if you leave him alone for too long. A single Shelleton is very dangerous, let alone several.

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* MookMaker: Ammomancers attempt to summon Shelletons if you leave him them alone for too long. A single Shelleton is very dangerous, let alone several.



* ShootTheMageFirst: One thing that's consistent with all five of these enemies: they should almost always be your first target in a new room.

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* ShootTheMageFirst: One thing that's consistent with all five of these enemies: they should ShootTheMedicFirst: They enhance their allies in one way or another, so they're almost always be your first target in a new room.target.



** Jammomancers and Jammerlengos take this up to eleven, giving either a single enemy or the entire room increased movement speed, fire rate, double damage, and triple health.

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** Jammomancers and Jammerlengos take this up to eleven, giving making either a single enemy or the entire room jammed (which gives them increased movement speed, fire rate, double damage, and triple health.
health).
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* BonusBoss: Even worse than Blobulord. In addition to defeating the former, you have to [[spoiler:carry over the Old Crest to the altar in the Gungeon Proper and place it there. It functions like armor; however, it takes precedence over ''all'' other armor, even armor gained afterwards, so you have to avoid taking ''any'' damage between grabbing the Old Crest and getting to the altar.]]

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* BonusBoss: Even worse than Blobulord. In addition to defeating the former, you have to [[spoiler:carry over the Old Crest to the altar in the Gungeon Proper and place it there. It functions like armor; however, it takes precedence over ''all'' other armor, even armor gained afterwards, so you have to avoid taking ''any'' damage between grabbing the Old Crest and getting to the altar.]]]] Killing him uniquely awards you with a free Synergy Chest.
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* DamageSpongeBoss: ''Par excellence:'' he has the most total health out of all bosses in the game discounting High Dragun and [[spoiler:The Lich]]. In fact, his total health still manages to be a little higher than Dragun's first phase.

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* DamageSpongeBoss: ''Par excellence:'' despite being fought before the third chamber, he has the most total health out of all ''all bosses in the game game'' discounting High Dragun and [[spoiler:The Advanced Dragun, Resourceful Rat, and The Lich]]. In fact, his total For reference, he has slightly more health still manages to be a little higher than ''the High Dragun's first phase.two phases combined''.[[note]]3333.2 HP, compared to the latter's 3267.8[[/note]]

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The Co-op only character. His starting weapon is a Dart Gun. He carries a Friendship Cookie that lets him revive fallen comrades as well as the No. 2 Headband that makes him stronger when he's alone.

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The Co-op only character. His character, which the second player can only play as. Their starting weapon is a [[NerfArm Dart Gun. He carries Gun]]. They carry a Friendship Cookie that lets him them [[OneUp revive fallen comrades their partner]] as well as the No. 2 Headband that makes him them stronger when he's alone.their partner is dead.



* OneUp: Their Friendship Cookie can revive their partner.



* OneUp: His Friendship Cookie can revive characters.
* InTheHood: He wears a purple cloak.

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* OneUp: His Friendship Cookie can revive characters.
* InTheHood: He wears They wear a purple cloak.



* ManChild: While seemingly an adult like the others, the Cultist is surrounded by such things as toy blocks and crayon sketches in the Breach and his Dart Gun's description implies that the wrong he's trying to fix is to make sure his sibling got blamed for spilling juice on the couch. [[spoiler:Given that the cultist has a skull for a face, it may very well be that they enter the Gungeon as a child, and spent their life and subsequent undeath in it, [[FridgeHorror aging up and then dying without ever really growing out of their childike mindset.]]]]
** Some [=NPCs=] do explicitly call him a kid.

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* ManChild: While seemingly an adult like the others, the Cultist is surrounded by such things as toy blocks and crayon sketches in the Breach and his their Dart Gun's description implies that the wrong he's they're trying to fix is to make sure his their sibling got blamed for spilling juice on the couch. [[spoiler:Given that the cultist Cultist has a skull for a face, it may very well be that they enter the Gungeon as a child, and spent their life and subsequent undeath in it, [[FridgeHorror aging up and then dying without ever really growing out of their childike mindset.]]]]
]]
* NerfArm:
** Some [=NPCs=] do explicitly call him Their starting weapon is the Dart Gun, which [[ShoutOut greatly resembles]] an actual Toys/NERFBrand revolver, specifically an Elite Strongarm or its predecessor, the N-Strike Maverick.
** The Light Gun (which resembles [[UsefulNotes/NintendoEntertainmentSystem NES Zapper]]) has
a kid.description which implies that it was the Cultist's weapon before the Dart Gun.



* NerfArm: His starting weapon is the Dart Gun, which [[ShoutOut greatly resembles]] an actual Toys/NERFBrand revolver, specifically an Elite Strongarm or its predecessor, the N-Strike Maverick.



[[spoiler:In its past life, it was hailed as the finest warrior of the robotic regime hell-bent on eliminating all humans off their planet, but presumably failed to kill The Last Human.]]

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[[spoiler:In its past life, it was hailed as the finest warrior of the robotic regime hell-bent on eliminating all humans off their planet, but presumably failed to kill The Last Human.]]



* TheDitz: Kinda. Upon being chosen from the character select, he falls on his face. And when entering the Gungeon, instead of walking down the steps like every other Gungeoneer, the poor guy falls.

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* TheDitz: Kinda. Upon being chosen from the character select, he it falls on his its face. And when entering the Gungeon, instead of walking down the steps like every other Gungeoneer, the poor guy Robot falls.



* ShockAndAwe: It can electrocute bodies of water simply by shooting towards it. His active item allows him to capitalize on this skill by creating large pools of water on use.
* TVHeadRobot: Of course. In fact, to unlock him, you have to bring said TV to the Blacksmith in the Forge.

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* ShockAndAwe: It can electrocute bodies of water simply by shooting towards it. His Its active item allows him it to capitalize on this skill by creating large pools of water on use.
* TVHeadRobot: Of course. In fact, to unlock him, it, you have to bring said TV to the Blacksmith in the Forge.



The other unlockable secret character, a friendly sword-wielding Bullet-kin. Upon clearing a character's past, occasionally you'll find it wandering around the field before teleporting away. Repeat the process enough times and it will be unlocked. It starts off with Blasphemy, a sword that shoots {{Sword Beam}}s when it's at full health. It is also immune to contact damage and deals increased damage from rolling into enemies.

[[spoiler:In its past life, it wielded its sword against the evil king Cannon. Its failure doomed the Bullet-kin into servitude to the Gungeon.]]

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The other unlockable secret character, a friendly sword-wielding Bullet-kin. Upon clearing a character's past, occasionally you'll find it them wandering around the field before teleporting away. Repeat the process enough five times and it they'll will be unlocked. It starts They start off with Blasphemy, a sword that shoots {{Sword Beam}}s when it's they're at full health. It is They're also immune to contact damage and deals increased damage from rolling into enemies.

[[spoiler:In its their past life, it they wielded its their sword against the evil king Cannon. Its Their failure doomed the Bullet-kin them into servitude to the Gungeon.]]



* BadassCape: Its main trait that makes it stand out from other Bullet-kin.

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* BadassCape: Its Their main trait that makes it them stand out from other Bullet-kin.



* {{Expy}}: Of [[Franchise/TheLegendOfZelda Link]]. Not only is its weapon essentially the Master Sword, but [[spoiler:its past involves fighting a Ganon parody]].
* HeelFaceTurn: He's a Bullet Kin that has turned against his own.
* TheHeretic: The denizens of the Gungeon see favoring melee weapons as the greatest sin one can commit (even the armored knights use swords made out of "pure bullets"), hence why the Bullet is an outcast who favors the Gungeoneers more than his own kind.
* IChooseToStay: In ''Exit'', [[spoiler:completing the game as him will cause him to stay behind and refuse to leave with the rest of the Gungeoneers, choosing to watch as the Gungeon is destroyed.]]

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* {{Expy}}: Of [[Franchise/TheLegendOfZelda Link]]. Not only is its their weapon essentially the Master Sword, but [[spoiler:its [[spoiler:their past involves fighting a Ganon parody]].
* HeelFaceTurn: He's They are a Bullet Kin that has turned against his their own.
* TheHeretic: The denizens of the Gungeon see favoring melee weapons as the greatest sin one can commit (even the armored knights use swords made out of "pure bullets"), hence why the Bullet is an outcast who favors the Gungeoneers more than his their own kind.
* IChooseToStay: In ''Exit'', [[spoiler:completing the game as him the Bullet will cause him them to stay behind and refuse to leave with the rest of the Gungeoneers, choosing to watch as the Gungeon is destroyed.]]



* MechanicallyUnusualClass: A very melee class in a BulletHell game. Blasphemy itself helps mitigate some of the problems with this by being able to destroy bullets it hits and firing a piercing sword beam when at full health, encouraging the player to not get hit. It also has a passive item that boosts dodge roll damage and makes it immune to all contact damage to encourage dodge rolling to get into melee range.

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* MechanicallyUnusualClass: A very melee class in a BulletHell game. Blasphemy itself helps mitigate some of the problems with this by being able to destroy bullets it hits and firing a piercing sword beam when at full health, encouraging the player to not get hit. It The Bullet also has a passive item that boosts dodge roll damage and makes it them immune to all contact damage to encourage dodge rolling to get into melee range.



* {{Expy}}: Gameplay-wise, he's basically this game's answer to [[Videogame/TheBindingOfIsaac Eden.]]

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* {{Expy}}: Gameplay-wise, he's it's basically this game's answer to [[Videogame/TheBindingOfIsaac Eden.]]
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* WalkingShirtlessScene: It specifically ''flexes its feathers away'' to do it.

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* WalkingShirtlessScene: It specifically ''flexes its feathers away'' to do it. Incidentally, this is why his summoning item is a "Ticket": [[spoiler:It's [[StealthPun a free ticket to the gun show]]]].
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** The Convict is an offensive Fighter. Apart from her pistol, she gets a sawn-off shotgun, for close encounters. Her active items, molotov cocktails, are the only initial active items that are actually offensively-oriented, and her passive gives her a short damage bonus every time she sustains damage.

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** The Convict is an offensive Fighter. Apart from her pistol, she gets a sawn-off sawed-off shotgun, for close encounters. Her active items, molotov cocktails, are the only initial active items that are actually offensively-oriented, and her passive gives her a short damage bonus every time she sustains damage.



* TheBerserker: Her Enraging Photo item makes it so that she does double damage for a short while after taking damage. This is more recommended to be used as a way to capitalise on mistakes, however, rather than intentionally getting hurt to proc it.

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* TheBerserker: Her Enraging Photo item makes it so that she does double damage for a short while after taking damage. This is more recommended to be used as a way to capitalise on mistakes, however, rather than intentionally getting hurt to proc it.



* GunsAkimbo: In her VersusCharacterSplash screen, although she can't dual wield in-game, unless the player finds one or another gun synergy which allows to do so.

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* GunsAkimbo: In her VersusCharacterSplash screen, [[GameplayAndStorySegregation although she can't dual wield in-game, in-game]], unless the player finds one or another gun synergy which allows to do so.
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* PetTheDog: If you take a shortcut to start from chamber 2 (or later), since you only have your starting equipment, he (in a Bello mask) will provide a selection of three guns for free, with him providing better guns on later floors.
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Unnecessary Pothole is unnecessary


** RealityEnsues: That said, he's still the easiest of the past bosses.

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** RealityEnsues: That said, he's still the easiest of the past bosses.
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Disambiguating; deleting and renaming wicks as appropriate. Moved to discussion


* WallMaster: Both Wall Mimic and Pedestal Mimic.

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* WallMaster: Both Wall Mimic and Pedestal Mimic.



* WallMaster: A mimic masquerading as the Boss Room door.

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* WallMaster: AmbushingEnemy: A mimic masquerading as the Boss Room door.
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* HeroOfAnotherStory: He assumes this about his cat Ocelot, since she followed him into the Gungeon and therefore presumably has her own personal demons to deal with.

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