Prior to her whole game trope videos, I had I never heard about Anita. I must say that based on the few videos that I've seen of hers, she has a point. While some stuff against her is really bad, some of what her critics say also do have a point. Both Sides Have A Point basically, at least the sides that act mature. Here are some points that I've come across based on what I got from some others and my own views:
- Seeing sexist things in whatever
- A lot of things that she says are seeing subtle stuff in the simple things that can be taken as sexist. She has a point as some little things can be interpreted as sexist. Her Lego video is an example of this. The branch sold only for boys can indeed foster only aggressive attitudes. The one only for girls can indeed foster only passive attitudes. Some overlap between the two would indeed be a welcome.
- On the other hand, some of what she says can be over-analytical to the point of almost sounding like a Straw Feminist. Things like saying that I Saw Mommy Kissing Santa Claus is sexist as it implies that mommy is cheating or at best be kissing daddy in disguise, which the song is clearly about, can cause a Flat What or two. Her take on it can be seen as either over-analysis or child-like.
- Out-of-universe view vs. In-universe view
- In a lot of her videos, she looks at things from what can be best described as an out-of-universe view. She has a point as things seen from such a view can really be sexist. Women being kidnapped and serving merely as a plot device can indeed be very demeaning especially if you like the kidnapee.
- On the other hand, she doesn't seem to look at things from an in-universe view which have irked some critics. A princess that's probably been taught more about politics rather than fighting, and captured by the local Satan analogue, is obviously gonna need a hero regardless if she provides a male power trip or not.
- Getting the topic
- Some of what she says shows she gets the topic she addresses. Stuff like games would indeed benefit if they put a spin on old gender-stereotyped tropes. Heck, its an unexplored avenue that can provide all sorts of creativity.
- On the other hand, some of what she says really goes beyond topic due to their nature. Games that put a spin on things are not necessarily marketable. Games are supposed to be fun not political statements.
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