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Zennistrad from The Multiverse Since: Jul, 2011 Relationship Status: I don't mind being locked in this eternal maze!
#1: Nov 15th 2011 at 8:24:15 AM

My favorite little details in games are the ones that seem to be designed specifically to mess with the player's head. Not in a way that screws them over, of course, just in a way that surprises them and catches them off-guard in a way that's still fair.

For example, I grew up in the N64 generation, and so I missed a lot of games that were considered classics in the NES-SNES era. When I started hearing all sorts of praise for these games online, I was quick to buy them off the Wii's Virtual Console service (I don't like emulators, but that's for another topic.)

One off the first games I bought was Super Mario Bros 3. It seemed like a fairly typical platformer to me, albeit an exceptionally well-made one, I guess I didn't realize how revolutionary the design was for its time. Anyway, I got to World 2, the Shifting Sand Land world, and I entered a stage that wasn't represented by a number, but by what seemed to be a mass of quicksand.

While playing the level, I saw that there was an angry-looking sun in the background. It was a nice touch, but I paid it no mind, since it was part of the level's background, and it wasn't like it was going to come to life and attack me or anything. Anyone familiar with the game is probably laughing their ass off right now, and even if you're not, you can probably guess what happened next.

Long story short, the moment the angry sun in Super Mario 3 attacked me was the moment I realized how freakin' brilliant the game was.

Does anyone else have any favorite moments like this? (I get the feeling there might be a lot of Eternal Darkness mentions in this thread...)

NEO from Qrrbrbirlbel Since: Oct, 2009 Relationship Status: GAR for Archer
#2: Nov 15th 2011 at 8:33:09 AM

So, you've playing a lot of Super Smash Bros. Melee lately...

edited 15th Nov '11 8:33:45 AM by NEO

No regret shall pass over the threshold!
MisterC Angry Moth from roughly over there Since: Jul, 2010 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
Angry Moth
#3: Nov 15th 2011 at 8:42:57 AM

So you're playing a Batman Arkham Asylum, enjoying being the goddamn Batman. All of a sudden, the game crash !

But wait, the game start back from the beginning? Wait, what is the joker doing THERE, and I'm not supposed to be THERE. What! He killed me?! "Use the middle joystick to avoid the shot"?

What's going on!

...

Oh, you clever bastards.

Who's an angry moth? You are! Yes you are! You're the fuzziest and angriest moth! Original pic.
orimarc The Massive Bellend from a racing track. Since: Jul, 2010
The Massive Bellend
#4: Nov 15th 2011 at 10:26:46 AM

Skyrim. Searching for the master of a "madman". You enter the building, there's nobody inside, no quest marker...

WHOOSH! Suddenly you're INSIDE THE MIND OF THE GOD OF BEING BAT-SHIT CRAZY. No armor, no weapons (except a magic staff the master gives you) and three tests to go back into the real world, including thinking outside the box.

What do you get if you burn tomatoes? Ash Ketchump.
Noelemahc Noodle Implements FTW! from Moscow, Russia Since: Nov, 2010 Relationship Status: Gay for Big Boss
#5: Nov 15th 2011 at 10:34:44 AM

[up][up]That. Fucking genius, that. Very convincing videocard failure effects, BTW, hair-pullingly so =)

[up][up][up]Ah, yes, the classic Fission Mailed. Another epic example of Interface Screw made work of art =) And before that... "You like Castlevania, don't you?"

Off the top of my head? The Nostalgia Level in System Shock 2. If you're one of the people who played the original before the sequel you might genuinely cream your pants at this point, either from nerdgasm or High Octane Nightmare Fuel, depending on how sane you are. Maybe both at the same time.

Max Payne 2, in the TV series. Bricks will be shat, yes, when you realize they are ALL reinterpretations of the game's plot via different genre-specific tropes. Also, the theme park, because it's a well-done theme park... also, because it furthers the brick-shitting from the other one =)

Wasteland. The entirety of Finster's Head, an optional Bonus Dungeon with an optionally optional Bonus Boss (you can take the dungeon, and survive and leave, and not even touch the boss) that demonstrates the effectiveness of scripted scenes is not exclusive to games that have more than 16 colours in their palettes. Yes, even the Speak Friend and Enter puzzle was brilliant at the time. Hell, it still is. It was also cool in that it was a one-person solo dungeon in a game geared towards party adventuring. The thing could take you totally unawares.

Silent Hill Shattered Memories was supposed to be a game-long session of messing with you, and it succeeds, but, sadly, not throughout; and to be really messed, you need to have played through (or at least intimately familiar) with the original Silent Hill for the PSX.

edited 15th Nov '11 10:36:16 AM by Noelemahc

Videogames do not make you a worse person... Than you already are.
Mezzopiano You're shivering. Are you afraid? from That Cold Place Since: Jan, 2001 Relationship Status: Crazy Cat Lady
You're shivering. Are you afraid?
#6: Nov 15th 2011 at 11:38:19 AM

Eternal Darkness has so many of these that it would be an ordeal to list them all. My personal favorite is when it pretends to erase all your saved games.

Do not fear power... fear those who wield it.
ActuallyComma I am making sense! from a mysterious place Since: Feb, 2011
I am making sense!
#7: Nov 15th 2011 at 11:41:46 AM

Maybe it's just me but no matter how many times Eternal Darkness pranked me, I always fell for it. Little Ninja Bros faked the standard 'jumbled NES screen' that you get from a dirty cartridge at a key point in the game. Doesn't really have the same effect on an emulator, but playing it on an NES, omg, rage and terror.

Except [condescending response follows]. Because [sarcasm here]. You do understand [snark], right? POTHOLE TO SARCASM MODE
hnd03 Parasol Star Memories from [REDACTED] Since: Jun, 2009
Parasol Star Memories
#8: Nov 15th 2011 at 11:45:49 AM

The sign lover in Zelda: Oracle of Seasons gets pissed off and pretends to have reset the game if you break 100 signs.

Damn signs had it comin' to 'em. Telling me what to do and where to go. Those assholes.

edited 15th Nov '11 11:48:26 AM by hnd03

So. Let's all pause for a moment to smell what the Rock was, is, and forever will be... cooking.—Cave Johnson
OmegaKross Muhaha... haha... HAHAHAHAHA! from Nameless Dark Oblivion Since: Jan, 2010 Relationship Status: Complex: I'm real, they are imaginary
Muhaha... haha... HAHAHAHAHA!
Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#10: Nov 15th 2011 at 2:51:26 PM

For me, any time in Quest 64 that an enemy uses a spell not of their element.

For example: Blue Man, a Water Monster, using Fireball 2 and 3.

Probably the most well known example too. tongue Or most talked about. Anyway, there's always the Camera Screw on Shadow The Hedgehog that happens in Hard Mode sometimes.

Quest 64 thread
onFyre Science! from Blighty Since: Apr, 2009
Science!
#11: Nov 15th 2011 at 3:49:14 PM

Tranquility Lane in Fallout3. I tried to open the inventory, and I get Vault Boy staring at me with a dumb grin from my useless wristwatch.

I fell for it more than once.

Fluid Since: Jan, 2001
#12: Nov 15th 2011 at 5:27:52 PM

I like those rare instances where the game guesses what the average player will try to do, and reacts accordingly. In Neverwinter Nights 2, for example, there's a scene near the end where the characters' current loyalty to you determines whether they will defect to the villain or not. If you know they're gonna defect and strip them of their valuables before this happens, he will congratulate you for this clever but pointless action, and he will give the people who defected new equipment.

edited 15th Nov '11 5:28:24 PM by Fluid

lolacat Dead? You thought wrong from Vancouver Island Since: Mar, 2011
Dead? You thought wrong
#13: Nov 15th 2011 at 5:29:17 PM

[up][up] That section is my favourite part of the game so far.

Also, my dad walked in on me playing Portal and said "This game fucks with your mind!"

Seeing all these piss ant tropers trying to talk tough makes me laugh. If Matrix were here, he'd laugh too.
Oblivion4568238 SEGA from Isla Sorna Since: Apr, 2011
#14: Nov 15th 2011 at 7:59:49 PM

While not nearly as clever as some of the other examples (Thirding the Arkham Asylum one, by the way), the place behind that one Demon Door (I cannot remember the name) in Fable II where, once you reach the house in the winter wonderland... hoo boy.

edited 15th Nov '11 8:00:02 PM by Oblivion4568238

Jurassic Park is frightening in the dark All the dinosaurs are running wild
MrShine Since: Jun, 2011 Relationship Status: Hoping Senpai notices me
#15: Nov 15th 2011 at 9:19:36 PM

The Princess trolling you at the end of Super Mario Bros 3.

neobowman つ ◕_◕ ༽つ HELIX from Unidentified Proxy Since: Jul, 2009 Relationship Status: Tsundere'ing
つ ◕_◕ ༽つ HELIX
#16: Nov 15th 2011 at 9:29:34 PM

Lolololol sign lover. I Remember him.

Zennistrad from The Multiverse Since: Jul, 2011 Relationship Status: I don't mind being locked in this eternal maze!
#17: Nov 15th 2011 at 9:46:04 PM

I like those rare instances where the game guesses what the average player will try to do, and reacts accordingly.

I like this too. The cleverest part of the original DS version of New Super Mario Bros was the final battle.

Basically, it's sort of like in the first Super Mario Bros, where you have to run past Bowser and hit a switch to make him fall into lava, only Bowser's giant and you have Bowser Jr. pestering you.

Mario veterans will do what they did in the NES game, run straight into Bowser as big Mario, letting the Mercy Invincibility trigger, and go right through him to the switch. Try that this time, though, and you'll find that running into Bowser will bounce you back to the left side of the boss room.

Fluid Since: Jan, 2001
#18: Nov 16th 2011 at 6:54:17 AM

Also, one I recently encountered: the browser MMO Billy Vs Snakeman adds an extra challenge to a certain quest line for players in season 2 or higher. Since this is not a game that bothers much with any sort of fourth wall or even a story, it makes it explicitly clear that this is for the people who think they can just coast through this with their game-breaking New Game Plus powers. Naturally, it's a challenge that doesn't involve any of your stats or equipment.

MoeDantes cuter, cuddlier Edmond from the Land of Classics Since: Nov, 2010
cuter, cuddlier Edmond
#19: Nov 16th 2011 at 10:45:56 AM

RAIDEN, TURN OFF THE CONSOLE.

That is all.

I NEED SCISSORS!!!! 61!!!!

While playing the level, I saw that there was an angry-looking sun in the background. It was a nice touch, but I paid it no mind, since it was part of the level's background, and it wasn't like it was going to come to life and attack me or anything. Anyone familiar with the game is probably laughing their ass off right now,

I was [lol] No offense to you, but it was funny. And yes that is a brilliant game.

edited 16th Nov '11 10:48:19 AM by MoeDantes

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Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#20: Nov 16th 2011 at 11:11:00 AM

I was terrified of that sun as a kid.

LOEADITOOx .... from -???- Since: Feb, 2011
....
#21: Nov 16th 2011 at 1:49:35 PM

I was terrified the day I saw a ghost in Metal Gear Solid

http://steamcommunity.com/id/Xan-Xan/
OmegaKross Muhaha... haha... HAHAHAHAHA! from Nameless Dark Oblivion Since: Jan, 2010 Relationship Status: Complex: I'm real, they are imaginary
Muhaha... haha... HAHAHAHAHA!
#22: Nov 16th 2011 at 1:55:29 PM

Everything past the first hub in Pandemonium 2 is like playing somebody's deranged drug trip, especially "Lick The Toad" and "Rub The Buddah".

Oh, and "Zoul Train".

edited 16th Nov '11 1:57:31 PM by OmegaKross

Can't think of anything witty, so have this instead...
Enzeru icon by implodingoracle from Orlando, FL ¬ôχಠ♥¯ Since: Mar, 2011
icon by implodingoracle
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