Good Bad Bugs: The Fire-Bomb Armor allows the player to shoot a fireball out of their wrench on the third swing of a combo. If the player kills enough enemies with it, the Scorcher will upgrade. If the player hasn't bought the Scorcher yet, they can now get it for free! note In the PSP version at least. We aren't sure about the PS2 version.
It Was His Sled: The little girl is The Dragon. And she's not even real; "she's" actually a genderless robotic puppet and warship.
Polished Port: The PS2 version Zig Zags this; on one hand, some glitches were fixed, the field of view is significantly increased giving you a far better view of your surroundings and the game controls better as a result of the PS2's extra shoulder buttons and second analogue stick, but on the other hand, one cutscene was removed. So no matter which version you pick, it's a trade-off.
Replacement Scrappy: Otto Destruct is wildly viewed by fans as an expy of the original game's Big Bad Chairman Drek, mixed with elements of Dr. Nefarious and Gleeman Vox. But in this case, he is nothing but a pure narmfulGeneric Doomsday Villain and does not have the cunning personality of the first or the Large Ham of the second.
That One Boss: Luna. It takes a long time to go down and her attacks are tough to avoid. And if you die, you have to go through the running-through-the-field sequence and cutscene again.
The Scrappy: Luna and Otto are despised by the fanbase: Luna for being That One Boss, and Otto for his narm and being a rehash of Chairman Drek.
"Seinfeld" Is Unfunny: Though it did sell well on the PlayStation Portable, and got plenty of positive reviews, the game has not aged very well, especially after being overshadowed by the critically acclaimed Future trilogy. Today, the game is seen in a negative light by fans for its Recycled Script from the original game, the Big Bad being nothing but Narm, and Ratchet revering to his unlikable jerkass roots.
They Wasted a Perfectly Good Plot: Fans have pointed out that Size Matters would've made a good intequel between the first and second games to show Ratchet improving on his behavior. Instead, it is set after Up Your Arsenal, and implies Ratchet goes through Aesop Amnesia.
First of all, Qwark reveals that he found his entire family tree on a site called "Faux Family.com", which Clank finds odd. You'd Expect: That Clank tell Qwark that the website might be a fraud because of it's very suspicious name, or at least warn him that the site might not be 100% accurate. Instead: He says nothing, allowing Qwark to reunite with who he thinks is his father. To be fair, Clank was noticeably annoyed with Qwark at that point and likely kept quiet hoping it would get him to just leave them alone.
Second is when the little girl begins to speak in the voice of an adult woman, commenting about her "friends". Ratchet is very shocked at this. You'd Expect: Clank to realize that the girl is actually allied with their enemies, and warns Ratchet that they must flee before something happens. Instead:He dismisses Ratchet's shock, and starts teaching Luna to talk properly. She zaps him unconscious, and both heroes are captured.
And finally, after destroying the Luna puppet that had been antagonizing them for most of the game, Clank suggests that they get the coordinates for the final planet from its database by hacking into it. Ratchet suspects that the technomites have a security program that could harm potential hackers. You'd Expect: That Ratchet and Clank take Luna to Metropolis to have Big Al hack it for them, given Al would have a better chance of getting the coordinates with all his gadgets. Plus he did say in Up Your Arsenal that he wanted a challenge for his skills. Instead: Clank decides to hack Luna himself. As expected, a security program inside it causes him to malfunction.