YMMV / Art of Fighting

  • Crazy Awesome: Ryuhaku Todoh's turn as a police officer in the OVA. One scene involves him breaking into the baddies' hideout by riding on a wrecking ball. The whole time, he's laughing and swinging his shinai around furiously.
  • Ensemble Darkhorse:
    • Ryuhaku Todoh. Despite only appearing in the very first game (with a single special move!), he has a large number of cameo appearances under his belt and was eventually added to the roster of Capcom vs. SNK 2: Mark of the Millennium.
    • Eiji Kisaragi from 2. When he returned to KOF in XI (after a hiatus spanning eight games and several cameos in the backgrounds of said games), the fandom went bonkers.
  • Game Breaker: Wyler. Then again, he is the boss of 3...
  • Germans Love David Hasselhoff: Jin Fu-Ha from 3 is quite popular among the Japanese fanbase, who have been clamoring for him to make it into a KOF game (perhaps the reason behind his cameo in XII?); elsewhere... wait, who are we talking about again? Oh yeah, the nondescript musclebound ninja whose spinning lariat special move is turned into a mini-version of an amusement park ride for children in the background of a KOF 2002 Unlimited Match stage.
  • Hilarious in Hindsight: During the time of its original release, Art of Fighting was often derided as being knockoff of Capcom's Street Fighter II. But years later, several of the features first introduced by AOF were intergrated into SF's gameplay.
    • The main one being, the use of supers and super meters to regulate them. And, by Street Fighter IV, Capcom had even adapated AOF's desperation attacks.
    • Taunts were also first seen in AOF and later used in SF III.
    • Ryo is often mocked as a "Ryu clone", yet his upper and lower body parries which he's had since AOF3, have now become Ryu's V-skill in Street Fighter V. And Ryu's Shinkuu Hadoken becomes closer in appearance to Ryo's Haoh Shokoh Ken with each iteration.
    • Likewise, Robert was seen as SNK's answer to Ken. Yet, years later, Ken adapted Robert's propensity for kicks and, by Street Fighter: Alpha Capcom had lifted Robert's backstory verbatim as Ken'snote .
  • Launcher of a Thousand Ships: Yuri holds the distinction of being SNK's most shipped character, in both doujinshi and fanfiction.
  • Memetic Mutation: "I must use Haoh Sho Ko Ken," spawned from the intermission scene of Ryo in the first game riding his motorcycle while still wearing his dogi and geta sandals.
  • Narm: The live-action Japanese commercial for Art of Fighting 2, complete with 80's theme song. Try watching it with a straight face, we dare you.
    • The US version of Art of Fighting 2 redubs some of Robert's, King's and John's lines with English-speaking actors, and Mr. Big and Geese are voiced in English in either version. The problem is, nobody can act or kiai worth a damn. "Ha-HA! Piece of... cake!"
  • Video-Game Movies Suck: The TV special.
  • Visual Effects of Awesome: Art of Fighting 3 is easily one of the most graphically impressive fighting games ever made. The character animations are amazingly smooth (since they were made via Rotoscoping), the background art is immensely detailed, and it features both sprite scaling and parallax scrolling at the same time. Did we mention this game came out in 1996?
  • Woolseyism: The English translation of the second game was almost a Gag Translation, changing the serious tone of most endings into jokes, which are arguably much more enjoyable than the originals.
    • Curiously, the Spanish-translated version of the game retains the serious tone of the original Japanese dialogue.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/ArtOfFighting