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Web Animation: Castle Series
The Voice: L l o o o y y d...

A web-based flash series notable for intense and stylised cinematic technique and excellent quality of animation. Oh, and it's all done with stickmen.

Made by Oscar Johansson, the Castle series is set Twenty Minutes into the Future, Earth is on the brink of becoming uninhabitable due to quickly dwindling natural resources and global scale wars over the scarce remains. With the survival of the human race looking increasingly unlikely, a privately owned company develops technology to reach alternate dimensions with the intention of finding a new source of energy in order to conveniently save the world.

Because of the extremely long production time for each film and how young the creator was initially the series shows vast improvement both in terms of art and writing. What started out initially as an excuse for essentially extended Matrix lobby scenes gradually evolved into a dark, dramatic and effective work of cosmic horror complete with incomprehensible Eldrich Abominations, Unreliable Narrators, Demonic Possession (maybe) and Alien Geometries.

The series is hosted here and here.

This series contains examples of:

  • Alien Geometries: The Castles, especially the third one are implied in an ambiguous way with stylized cinematography to be this, but it is only finally confirmed as diegetic in Repercussions D2 when shown in an unambiguous way and commented on by Boomer.
  • Apocalyptic Log: The Wise One's inscription over the walls of the central chamber in the third castle is a good example.
  • Art Evolution: Immediately noticeable between Castle 1 and Castle 2.
  • Badass: Hell, the whole Elite Team qualifies, as well as some of the ordinary soldiers. Special mention goes to a soldier in Part 3C who defends himself against two evils with a knife'. In subtropes:
  • BFS: Lloyd, obviously.
  • Body Horror: Hinted at in Repercussions part A. "Do you know what it's like being torn apart alive?"
    • What happens to Some Other Guy. He's gutted before being pulverized.
  • Camera Abuse: The blood spatter when Ray shoots The fake Lloyd.
  • Chase Scene: All the second half of castle three and all of Repercussions. All of it.
  • Ceiling Cling: The "Zombies", to great effect.
  • Cliff Hanger: Both Castle 3 and Repercussions have one at their respective ends.
  • Cold Sniper: Beecher.
  • Conservation of Ninjutsu: It seems that the soldiers fall under this trope, as Repercussions made evident.
  • Cosmic Horror Story: Involving strange monsters created or summoned through psychic powers. Also, people can make others explode with their mind. The Voice is also some kind of psychic abomination.
  • Deadpan Snarker: Lloyd has shades of this. Also, Some Other Guy gets one before being gutted.
    Lloyd: "Come on, let's move before Boomer challenges the others to a wrestling match. Don't want anyone to die early".
  • Determinator: Mullins.
    Mullins: The only thing I know is I ain't giving up. Never.
  • The Dog Bites Back: The whole operation turns into a fiasco as men are slaughtered left and right. Ray seems to have the worst luck. By the end of reprecussions, however, he makes it out with one of the highest kill counts behind Boomer and Mullins.
  • Eldritch Abomination: The Castles and also The Voice.
  • Father to His Men: The General really does treat his men right and goes out of his way to save as many as possible. That being said, he will still sacrifice the minority to save the majority.
  • Gaia's Lament: It is implied that the Earth isn't QUITE there yet, but wars have been fought over fuel resources, oil hasn't been found in decades, and cities are flooded by glacial melt. The point of going into the Castles is to find the ancients' power source or, at least, that's what they're telling the men.
  • Genius Loci: The Castles
  • The Gunslinger: The General uses a revolver that he has to fan the hammer.
  • I Just Shot Marvin in the Face: At one point The Voice tries to control Mullins and he runs away in a panick... Right into Ray's gun... Ray is... distraught to say the least.
  • Large Ham: A few, but Dr. Romanov in particular. The Voice has it's moments.
    Dr. Romanov: "COME WITH ME if you WAHNT to LIIVE! Those FOOLS have no IDEA what's going ON! COME WITH ME! HURRY!!"
  • Left for Dead: Lloyd, Ray, Plisskin, Jason, Mullins, Boomer, Roberts, and some other guy. Most of them got out, but SOG and Jason were killed, and Lloyd's whereabouts are a mystery. Also, I'm sure there was a dead body in the center of that room a few episodes ago...
  • MacGuffin: The Orb
  • Mauve Shirt: Roberts, Some Other Guy and Jason. Roberts is the only one out of the three who survives.
  • Meaningful Name: What equipment does Boomer carry around? Explosives and a boomstick to boot.
  • Mobile Maze: The third castle: although you never see the movement until the dragon wakes up...
  • More Dakka: When Mullins gets surrounded, he doesn't worry about petty things like conservation of ammo.
  • My Friends... and Zoidberg:
    Ray: Was there anyone else with you?
    Mullins: Boomer. Roberts. Some other guy.
    • In the community forums, SOG is a meme.
  • No Scope: Beecher pulled it off once while he jumped like six feet into the air.
  • Not with the Safety on, You Won't: It isn't said but Plisskin has problems with this. Then he realizes it works better with the safety off.
  • Our Zombies Are Different: The main faceless mooks of the ambiguous "Evil." "Zombie" is actually more of an inappropriate Fan Nickname - There's little to no implication that they're reanimated corpses, and they're only referred to as "Creatures" in canon and official media. Also they're fast, agile and have a tendancy to transform into huge musclebound demon creatures and, possibly, the skinny tentacle creatures. The Droners on the other hand may well indeed be zombies in the stricter sense. They move slowly, look pained and confused, and seem to be fairly decomposed.
  • Pre-Mortem One-Liner: Boomer.
    The General: Boomer! How many more explosives do you have!?
    Boomer: Enough to blast our way out of here.
  • Punctuated! For! Emphasis!: Etrius in Castle 3 Part C.
    Soldier: Romanov just left. He took two of our men. He said-
    Etrius: SHUT! UP! *cue exploding soldier*
  • Redshirt Army: The regular zombies. Played with in terms of the soldiers that accompany the team. Initially everyone is indistinguishable and essentially there to be killed off to demonstrate the danger and the competence of the team. While there are a few frantic, adrenaline fuelled moments of awesome, it's easy to loose track of even how many there are eventually. However come Castle Repercussions, the various faceless mooks left behind get their own characterisation (arguably much deeper than the characterisation of the original main cast) and Awesome Moments.
  • Room Full of Crazy: The amphitheatre where the orb is kept.
  • Rule of Cool: The main driving force of the entire series. Explains why Lloyd only brought a sword, and The General used a .44 instead of a more practical assault rifle or shotgun. One of the fans did the research. There were way more casualties than men that actually went in the castle. Only Repercussions had an accurate head count of survivors left behind.
  • Stick Figure Animation: The practical artistic conclusion of the technique. Well, if Oscar doesn't improve it more.
  • Vomit Indiscretion Shot: Courtesy of Ray in Repercussions part A
  • Wall Crawl: The Zombies' primary mode of transportation.
  • We Hardly Knew Ye: Jason and Some Other Guy. We only ever hear Jason's voice before he's offed.

Voice: (To Mullins) Don't make me destroy you.
The Cartoon Chronicles of Conroy CatWeb AnimationCat Face

alternative title(s): Castle Series
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