As a Wild Mass Guessing subpage, all spoilers are unmarked. You Have Been Warned.
That's right; the Pyro gets their own speculation WMG page. That's what happens when you entirely conceal a character in an asbestos suit and mask, and then get all secretive about them.
- Saxton Hale's Secretary who found out a bit too much info, and got imprisoned in the pyrovision goggles to shut them up.
- Covered in burns.
- A man.
- A woman.
- Patience Meriwether, wearing a prototype life extender machine.
- A homosexual man.
- Has a split personality, one of which is female and one of which is male.
- Chinese.
- Japanese.
- Hispanic.
- Latino.
- British.
- Hybrid nationality - this is why their hat collection is so varied and their nationality isn't in-your-face.
- A cisgendered man.
- A cisgendered woman.
- A redhead. Because why not?
- A Schizophrenic.
- ...a sufferer of Dissociative Identity Disorder, whose identities run the gamut of genders,ages, and possibly even races, with personalities including the sadistic Pyromanic, a competent and fearless fighter, a goofy nerd, and a delusional nut/child (Pyroland's creator).
- A Jewish survivor of the Holocaust. He was severely burned in one of the 'ovens' of the death camps, and wears the fireproof suit to protect himself and hide his deformation. He also hides a Star of David under the suit. (I like Respawn of the Dead, sue me.) This explains his "rivalry" with the Medic - the best counter for afterburn is the Medi Gun, after all.
- A Fourth-Wall Observer. Pyro doesn't think it's a game because s/he's an Innocent Inaccurate; Pyro thinks it's a game because it's a game.
- You. You just won the internet.
- He keeps everything about himself a secret in order to to screw with people, hide as another masked character in an entirely different fictional work if need be, and prevent anyone from ever creating completely accurate Rule 34 of him.
- So, he's a (sometimes) red-wearing psychopath who knows about the fourth wall? Hmmm...
- Incapable of feeling pain properly. The Pyro's flinch when taking damage was far less noticeable than most others, and simply a repositioning of the elbows. The Pyro's grunts don't even play that often when under heavy fire. This is why most classes are afraid of it. It's a ground troop that defuses most Spy efforts, can decimate ambush forces, plow through most defenses, overall ruin an organized plan, and it won't even so much as wince when shot most of the time.
- Alternately, he’s in constant pain. Same reasoning as above, but also gives an excuse for the "harmless friendly fire hurts opposing Spy" tactic: Pyro pyrizes indiscriminately because s/he thought the flamethrower was below everyone's baseline of pain (see also the WMG that Pyro thinks it's all a game, under "the pyro is actually deaf" above), and his teammates are used to it by now which reinforces the idea. The Spy for your team is not used to it from being disguised as an opposing team member and needing to stay out of the fire to keep cover, and/or RED and BLU use different chemical propellants that each have additional damaging side effects (since opposing team members are still affected by your team's flamethrower and vice versa).
- Has no immune system. You just never see him running to a hospital to be put on masses of antibiotics and antivirals after the suit is damaged because none of the battles last more than a couple of hours.
- A primitive Cremator Pyro burns people, leaving behind corpses if (s)he's good at his/her work, wears a gas mask, and nobody really knows what the Pyro is like. Cremators use flamethrower-like weapons to dispose of people in the Half-Life 2-verse and are never seen, so nobody really knows much about them, either. Cremators also appear to be at least partially trans-human. The Pyro is merely a prototype, explaining the home-made appearance of the flamethrower and the combine-esque gasmask, since Cremators were to use weapons that essentially burned enemies away.
- A Mutant Mole Man It was smart enough to figure out how to use fire to fight back against the Children of Ishtar without hurting itself. The suit's there to hide his deformities and protect his own sensitive eyes; it also hides the fact that the mutants seen in the movie can't speak human languages (most just blame it on the mask).
- a Genre Savvy / Paranoid Spy. He's noticed how easy it is for a spy to be discovered, and went the extra mile to trick the enemy, by creating an entirely new person out of himself. The reason he doesn't sap any sentries or backstab anyone during the game is because he's just that worried about being caught, and the reason why he can walk through the enemy team is because he is wearing proper uniform. That's why the mask hides his face and his voice; a spy is under there and when the game ends, it doesn't matter who won, because the Pyro has.
- Word of God is that The Pyro is… The Pyro. All of the above?
- A Platonic Ideal. The Pyro does not have male or female attributes. Males and females have Pyro-like attributes. The Pyro is, as above, the Pyro.
- The Scout's older brother. He was enraged when he found out how his younger brother came about and, wanting to avenge his brother, became the perfect antithesis to the skill set and combat style of his father in-law, the Spy.
- Bruddah also rhymes with Huddah. Food for thought...
- Pre-op transgender. Pyro hides because s/he doesn't want his/her teammates to see him/her in a body that doesn't suit them. Alternately, an intersexed individual who wants to avoid confusion from their teammates.
- An internet troll. He lights fires in the chat forum by being a complete demonic spider, upon meeting an enemy Pyro they often start flame wars, and the Flare Gun is an irritation weapon because he cannot stand lack of attention for too long. The Homewrecker destroys anything an Engineer he doesn't like can come up with, the Axtinguisher silences those who have already been set ablaze, the Third Degree hits people trying to assist his enemies, and the reason you don't understand him is beause he speaks in Insane Troll Logic. And also, he makes you think he may be a woman.
- A former Valve employee. Some habits from his old job stuck, and without a userbase to troll, he can't resist messing with his teammates' heads.
- A four-year-old girl with no idea what death even is yet. The Pyro suit is Powered Armor. This ties into the guesses that the Pyro is a cisgendered female, thinks the whole thing is a game, and includes mechanical components.
- A clone of the original Pyro, Abraham Lincoln. Unfortunately, due to the Pyro being blown to chunky red gibs repeatedly, the cloning agency had to cut a few corners. Namely, the Pyro is insane (the cloners don't have the time or money to make each clone a rational human being), the Pyro has no set gender (usually male, due to Lincoln's DNA, but sometimes something gets flipped and the clone is female), the Pyro has a rapidly decaying outer skin (he/she/it can survive for a few hours outside the suit before he/she/it starts to break down. Again, not enough time or money to make each clone stable.)
- A pair of Twins. One boy, One girl. They keep switching teams in secret, so that's why Pyro is sometimes referred to as a "she".
- The Engineer's daughter. It would explain why the two work so well together, and why Engie was reading Pyro a story about Australian Christmas in the Christmas 2011 comic.
- Could also explain Pyrovision; Engineer made his daughter some special goggles so that she wouldn't be afraid when she came to see him at work.
- Engineer's retarded brother. The fact that the head is so tiny is more than indicative of a serious mental disorder. Though he has the body of a man, he has the mind of a child, which explains his affinity for silly hats and why his battle cry seems to be "Hello!!!". When Engie was recruited, He begged them to hire his brother too. Fortunately, "Dolt" really enjoyed setting things on fire. So Dell built him some equipment and set him "Out to play".
- Also, in the comic True Meaning, we see that the Engineer and Pyro live together, and the Engineer is reading Pyro a Christmas story like one would read to a child (well, a child in the Team Fortress universe maybe). Why else would the Engineer know about the Pyro's mental state when no one else does if the two aren't siblings?
- A universe-displaced firebender, quite possibly Princess Azula.
- Someone who hates sandviches for no reason.
- Actually behind everything, and pretends to be a ditz so no one suspects him.
- Secretly the cameraman for some of the more gore-splattered parts of the Meet the Team videos. This is why his video is coming last- they couldn't find anyone crazy enough to replace him when he announced he wouldn't be able to shoot Meet The Pyro for some reason.
- ''Someone from the previous generation(s) of the team (possibly using the life extender, though not Lincoln)- either as his/her speciality, the Pyro or as a different class entirely. This explains why s/he's fond of Engineer- s/he was best friends with Dell's father, or maybe even...
- President of, or at least a heavy influence behind, Spytech (see the Loose Canon comic). She deliberately secured the company to supply her favourite prey with inferior equipment.
- A Time Lord Rogue. Time Lords love taking on titles that begin with 'The', such as the Doctor, The Master, The Rani, etc, and the Pyro just happens to have found a perfect place where no one will notice the odd habit, as everyone does it. As for the Pyro's sex/gender, its been changing constantly, along with its overall appearence, and we haven't noticed because of the clothes.
- The Sun in a A Form You're Comfortable With. The Sun needed a host body to keep certain people heated. However, it had no idea about humanity and that explains all the weird actions. It wears a mask and thick body suit to protect those around it but that doesn't stop it from using other flame related abilities to defeat RED or BLU.
- A literal 'Frankenstein of a Man'. Pyro is a gruesome creation of The Medic, made out of graverobbed corpses and the brain of a delusional pyromaniac. Underneath the suit, she is hideously mismatched and quite possibly rotting.
- Screwball. She even has the propeller beanie!
- Capable of speaking perfectly well, but just chooses not to. His/her bio states that his lungs are ravaged by asbestos, and that is part of the reason he talks unintelligibly. But Asbestosis and similar lung afflictions cause breathlessness, and yet Pyro is one of the faster members of the team. So perhaps that's just an excuse and he's shy, or hates talking to people, or thinks it's funny, or maybe he's hiding something.
- Alternatively, The Pyro is speaking Pyronese. With Pyrovision active, some of the directional signs are changed to just read "Mmm Mmmph." Maybe Pyro just assumes that everyone speaks in either mumbles or infant whines?
- Pyro's appearance in Killing Floor was canon. Its yearly vacations consist of buying Doctor Who merchandise and killing zombies.
- The Pyro's gender depends on the team S/He's on The Red Pyro is the female Pyro and the Blu Pyro is the male Pyro.
- A witch. 'Meet The Pyro' shows that, where there is a blazing battlefield where everyone is massacred, the Pyro sees a gorgeous diabetic sugar bowl where they spread joy and happiness everywhere. Who tells us that the Pyro wasn't a magical girl before being the Pyro, their perception of reality distorted and turned upside down due to falling into despair and turning into a witch? Alternitavely, they could be the familiar of a witch. That would explain multiple Pyros being around in the game.
- That guy who lost his skeleton to the Medic. We've all been under the wrong impression, thinking that the Pyro is simply wearing a full-body suit. Nope, he's actually surgically fused to the suit because he can't really live outside it, having no rigid bone structure and all.
- A Reluctant Psycho: the happy bits of the video are what Pyro wishes she/he/it could see, what she should be seeing if all was right with the world, but she knows she's too much of a slave to her own horrible impulses. So Pyro tries to imagine nice unicorns and things instead while murdering people, and uses that as an excuse to laugh and be delighted because she doesn't want to admit to herself that she enjoys burning people to death.
- A monster who knows exactly what horrors they're inflicting on people, but visualizes everything as a silly game to make it even more fun.
- Perfectly sane. Look at those Pyrovision goggles you've got. The ones with 'optical mask' written over the face. Yeah - they're just cut-down versions of the Pyro's gas mask. The gas mask he never removes. Poor guy is in for a hell of shock if he ever takes that off on the battlefield...
- The guy who invents and coins Psychedelia. Someday he snaps out of his LSD dream, it's the year 1968 and settles over to Woodstock. He will do the colour stuff (like in Pyroland) and also (after a long airguitar session with his axes and hammers) invents guitar solos.
- The fourth illiterate. When in Pyrovision, the signs say 'mmmph' instead of the actual words, when Pyro held up the newspaper we didn't see any words through his/her eyes, and we've seen him/her obliviously burn books.
- Born in the town of Teufort. Because it's not a real place and thus the last place we'd ever guess. Also, Lead Poisoning.
- A victim of That Man Is Dead. That's why Pyro never takes off the gas mask and is called only by Pyro- s/he believes it's their face and their true name.
- Extremely verbose and intelligent if anyone knew what s/he was saying. As per Rule of Funny.
- A classic example of a Mook.
- The RED Pyro is a Canadian fireman who's an albino. He worked at the British Columbia Fire Brigade, where he learned to control fire, until that time where he rescued several innocent people from an arson caused by local gangsters or troublemakers, and he was forced to face the angry leader in combat who had two machetes while he had a Fire Axe. He got his face slashed by the leader, then accidentally used his axe handle to trip the leader into the fire. Unfortunately, he was permanently traumatized by the horrific sight of seeing the gang leader burn to death. He desperately tried to help him, but the leader refused. Later, he was a hero countrywide but couldn't work in the Fire Brigade anymore. So, he worked as a gas station attendant and a flare firing coastguard who also saved many lives. Eventually the Administrator heard about this local hero and hired him to be the RED Pyro. He created Pyroland based on his drawings and his favourite childhood books because he didn't want to see people burning to death. He wears a mask because, although he is a moderately handsome (well, he used to be good looking before he was knifed multiple times) albino, his face has some nasty knife wounds-tons of them, on his forehead and cheeks, and he's afraid that the team will shun him for being an albino. His contract also required him to confuse the team, which is why some of his behavior is rather feminine at times. After all, The Administrator loves a good Mind Screw with the team to cheer her up on the worst days.
- The BLU Pyro is the BLU Scout's Mom. She followed her son to become a mercenary because she missed him and wanted to look after him, and fell in love with the RED Spy. The Administrator was not amused, so she threatened to release the photos to the BLU Scout if Scout's mom didn't also combat the RED Spy in battle as well, although she is allowed to date him off duty. She carries a flowered purse, hinting at her identity, and inside her purse contains the photos, make up, sunglasses, cash, one or two romance novels, a picture of the RED Spy, her contract, AMMO, CIGARETTES, A LIGHTER, A SPARE MASK AND A FLARE GUN. Her son doesn't know, but she is rather caring towards him, which makes him think she's actually his best friend now. Cue the Mind Screw is he finds out.
- To continue, Pyroland is not a delusion, but a metaphor - It's a CHILDISH fantasy and land of wonder. Pyro is making herself think of her son and his childhood with her, and reminding herself why she does what she does.
- Elaborating on that-to create the metaphor, could she have based "Pyroland" on the books and toys she gave to her son when he was a little boy? This could explain Scout's positive reaction in the picture for the Pyrovision Goggles on the Team Fortress 2 site? Like all his favourite childhood books and toys have suddenly come back to him?
- Spy's equal because nobody knows anything about her. We don't even know Pyro's gender, let alone what she's talking or thinking about or her nationality. Spy's job is knowing everything about everyone, even to the point of taking pictures of his counterpart having sex, but he doesn't have the remotest clue who the mumbling freakshow who keeps outsmarting him is.
- became what he is after seeing someone light a cigarette. One day, the Pyro encountered someone who was glum and stressed out, but after successfully lighting a cigarette, he cooled down considerably. The Pyro, who at this point in his life, was Desperately Looking for a Purpose in Life suddenly realized his calling. He saw that the fire, which in his mind was a magical mist of bubbles and rainbows, made people happy. Therefore, he would provide bubbles and rainbows for everyone and make the whole world a happy place! By this logic, we can also get some insight into the Pyro and Spy's relationship. The Spy of course hates and fears the Pyro for burning him and ruining his disguise, cloak, and suit in the process. However, the Pyro considers the Spy to be his best friend since he can make him so happy with his special talent, especially since he carries all of those cigarettes!
- is a WW2 Firebombing survivor (Warning: Possibly a Dude, Not Funny! and/or highly depressing) In keeping with the World War 2 related theme, the Pyro was a young kid/teenager during World War 2, either in Germany or Japan (Possibly Japan, fitting with the "pyro is Asian" WMG). Unfortunately for the Pyro, he/she had a tendency to continually move to cities that were about to get firebombed, and constantly got stuck in the resulting conflagrations. To mask the horror, the Pyro imagined that all the people getting burned were really in a happy kiddie land, with the fire spreading happiness around instead. Unfortunately, after too many repeats of this, the Pyro began to visualize everything this way, and after the war, built some devices to spread the happiness to everyone around him/her. Meanwhyile, in the actual world, the actual violent memories show themselves as the sadistic, destructive pyro we actually see in the video. (And this guess comes out even darker than I was expecting. May need some editing in the future.)
- ...the best member of the team at Mann Vs Machine The game mode has a lot of similarities to Killing Floor. The Pyro was a playable character in Killing Floor. Assuming this appearance was canon, Pyro is the best at fighting the robots because s/he's already practiced on zombies.
- The pyro is married to the spy. When they ever find out each other's true identity, it will be the most awkward day of their life.
- The Pyro is a ditz. (S)he always forgets to remove the Pyrovision goggles. Every single time.
- Pyro is a Reality Warper Merasmus the wizard exists in-universe, so Pyro could have untapped magical potential. Pyro is neither imaginative nor delusional, but instead has the power to change the world back and forth between Pyroland and horrible blood-soaked 'reality'.
- Pyro comes from a Bad Future caused by Gray winning the war against Mann Co.Specifically, a much more advanced robot that gained sentience. Its somewhat odd morality told it that something was wrong with the world it lived in, but gave it no qualms about killing people. The reason for its sentience was likely Merasmus, who also sent it back in time in order to prevent the future from coming to pass - because of its skill at deflecting things like bombs.
- related to or is the Spy from Team Fortress Classic.They both wear face-obscuring masks, if that's any indication.
- one of the Ree.
- Engineer's Girlfriend/Best Friend. This would explain why Engie brought he/she/it into the conflict between RED and BLU. He was lonely.
- Blind. When he/she was a young child, they had a bad accident(Probably with fire) that made it nigh impossible to see. This could explain why everything Pyro sees is so childish and innocent. How our favorite arsonist sees in game? Perhaps the Medic or the Director had some experiments done that allowed the whole pyro goggles thing, or maybe he's just very good at hearing things. It's just a guess.
- Schrodinger's Gender. So long as he continues to wear that mask and suit, she is both male and female at the same time.
- An exiled fairy princess. Specifically, she was an ignis fairy, a particularly mischievous breed of fairy known for setting things on fire. One day, her incendiary antics went too far and she was banished from the magical fairy kingdom. So what did she do with herself? Why, she donned an asbestos suit and gas mask and became a mercenary, because why not? At first she joined up exclusively to make a living doing what she loved; setting things on fire. But as time went on, she grew closer to the rest of the team and eventually saw them as the family she always wished she had. She's even fallen in love with the Engineer, though she lacks the courage to show him who she really is. Though she was at first wary of the Engineer's machines (faeries have an instinctual aversion to metal and technology), she was eventually won over by his sweet and endearing personality. It was also through her love for the Engineer that she developed her hatred for spies; enemy spies were the bane of her team's existence, her love's especially. Thus, she hunts them down with ruthless efficiency to protect her family.
- The Medic. Whether it's a Jekyll & Hyde type affair brought on by the Medic's meddling or something more serious, with the Pyro being what the Medic turns into when he gets a bit too crazy, is unclear, but the Pyro represents the Medic's dark side (and considering what the Medic's other side is already like...), with them both being crazy but the Pyro doing harm when he thinks he's bring happiness and the Medic doing harm when he should be healing. The Pyro is also strictly offensive, unlike the Medic which will spend a fair bit of time treating units for after burn, and both have a mysterious past. Both of them use weapons they created themselves, and the Spy with his instakills makes the Medic useless, with the Pyro's spy checking being him acting on his insecurities.
- A Gender Bender with no control over his/her ability. The constant shifting in hormones and brain chemistry causes his/her insanity.
- Severely autistic. Pyro seems to have done well in the business world, one that requires close attention to detail, repetitive numbers, and otherwise difficult and boring tasks that people on the autistic spectrum can manage quite well. He prefers to regress into "pyroland" like how autistics regress into fantasy worlds, and he seems to be a bit of a savant.
- An LSD user. TF2 takes place in the late 1960s / early 1970s, which is right smack in the middle of LSD's heyday as a recreational drug. LSD is famous among druggies for vibrant and colorful hallucinations, strong disconnect from reality, and euphoria. In other words, Pyroland in a nutshell. My guess is that he takes a hit before going onto the battlefield and spends the rest of the day gleefully shooting rainbows at cherubs until the dosage wears off and his shift is over. This would also explain how he seems able to function just fine off of the battlefield, and is competent enough to run a multi-million dollar engineering firm when he loses his mercenary job: he just stops taking the drug and resumes life as a normal person.
- Formerly a gas station employee - see the description for the Gas Jockey set.
- Sentient, hiveminded potatoes.
- Failed clones of previously killed classes. Side effects include a strong feeling burning sensation, leading them obsessive to fire.
- Originally an unwilling draft driven insane by the military's Training from Hell.
- A Badass Pacifist. They started out as top of their class in basic training. But the targets were just dummies, and the training never ordered them to kill. Unfortunately, Redmond still wanted his Pyro, so he pretty much drugged Pyro in order to get them to comply.
- The suit.
- Heavy’s relative. Continuing the “Related to X” theories, The Pyro could be related to the Heavy. Could be a distant relative that Heavy didn’t know of when they were sent to the Gulag, and they met between being hired and the escape. Pyroland could be a Gulag induced hallucination, and after seeing the capabilities of this particular relative, The Heavy fears him/her and doesn’t treat it as a person.
- John from To the Moon if he never met River and went through a Thatmanisdead
- I think the implication is that they tried to hide because Pyro is utterly terrifying and will end you in the most painful way possible.
- They weren't holding their weapons. It wasn't a battle. It wasn't even a fight. Pyro tracked down the BLU team, found where they were hiding, and slaughtered them for kicks at a time when nobody was expecting a confrontation. Why do you think their own psychotic teammates are afraid of them?
- So they were caught unawares because Pyro was doing what their class is designed for- ambushing!
- So, Pyro's a drug addict?
- That might not be an oxygen tank on his/her/its back...
- The Moonman Backpack, a miscellaneous item for the Pyro, contains "one part oxygen, one part mercury, and twelve parts laudanum." Laudanum is an opiate substance used as a painkiller. Just food for thought.
- Possible Fridge Horror: Pyro is just an ordinary guy up until he was kidnapped by RED and forcefully drugged up to make him oblivious to the fact that RED turned him into a fire-spewing killing machine.
- A bit more Horror, in real life that suit and the laudanum would have only partial painkilling effect, so Pyro is often in pain, but they're just crazy and used to it so they think it's normal.
- There's a surprising amount to support the interpretation that it was just Pyro's daydream, or representation of his/her/its emotional state: There's a fuzzy pink border around the fantasy, the flame insignia on Pyro's jumpsuit hasn't been replaced with a rainbow, and Pyro occasionally glimpses towards the camera while in Pyroland as if inviting you in instead of being lost in his/her own world. The difference in body language between Pyro blowing a cherub bubbles and giving Scout a flare to the face is starkly apparent. At the end, dream!Pyro is skipping away while real!Pyro is walking slowly, and there are obvious inconsistencies between Pyroland and the real world compared to the simple re-skin the Pyroland goggles give you (although the goggles might be a pale imitation), unless Pyro is somehow working on a subconscious level, there's no way they'd be able to do all this if they weren't at least partially aware of reality. Valve describe Pyroland as 'imagination' instead of something like 'delusion'. Pyro being a nice person who doesn't understand what s/he's doing and why everyone hates them is surprisingly depressing. If Pyro actually indulges in odd daydreams, she's a lot easier to laugh at.
- Some more support for this one: The Rainblower taunt, even when seen through Pyrovision turns into flames and Pyro laughs evilly. Also, Pyro's laughter in general is a bit too sadistic for someone who is supposedly scattering rainbows.
- It's entirely possible (even likely) that Pyro's teammates fear of it is entirely founded in reality, because it displays sadistic and Faux Affably Evil behavior on a level that not even they can fathom, and is fully aware of it to boot. Its slow strolling is entirely deliberate; it's leisurely toying with its prey, trying to prolong the experience and the opponent's agony. It feels the same pure joy an adult might feel bonding with a child when playing "hide-and-seek" with the Medic. Burning destruction is its paradise, complete with a cheerful soundtrack that they hum along to.
- The descriptions for Balloonicorn actually support the idea that this is all Pyro's messed-up way of making their psychotic job all the more fun.
- It's basically a parody of what pyromaniacs feel and see when they set things on fire. So Pyro does know s/he's setting things on fire, but Pyroland is the excitement and colour the world fills with when s/he sees flames. And of course thanks to respawn s/he isn't aware the flames are deadly and painful.
- Then this explain why Death Is Cheap in the rest of the Meet the Team videos; no one died in the first place!
- Well, it is called Pyroland. Maybe Pyro is immune because s/he was the benevolent ruler of it.
- Engineer is reading Pyro a story in a Christmas comic, so half-confirmed! Also because the nicest, most down to earth guy on the team being best friends with our Nightmare Fuel Station Attendant is rather amusing.
- If anyone knows what's under that mask, it's most likely the Medic, considering that while his methods are questionable and he clearly gets... um... a little too much pleasure out of what he does, he certainly seems to know what he's doing. You might not have to see the face to put in an Ubercharger, but you've got to have a rummage around in the chest, and Pyro's no skinny-minnie.
- Soldier is also not afraid; he's the only other one on the team when he helps Miss Pauling convince Pyro to rejoin the team by setting a building on fire. Because he's crazy, of course...
- Partly confirmed; when things aren't on fire they are often grey and dull.
- Not true; Pyro does things like chase kittens and play with rubber duckies in reality too; fire just seems to make it all the more wonderful.
- This would explain the 'Pink As Hell' paint quite nicely.
- Alternatively, he was taken by surprise, didn't have Sascha on him, and tried to fight Pyro with his fists. He failed.
- The Director (or his replacement) couldn't understand a thing Pyro said, so he went with asking the rest of the team, who are just as divided as we are about Pyro's inner mind and each contributed some story where Pyro did something Crazy-Awesome.
- During "Expiration Date", Pyro could have easily seen the bread monster as something else. I mean, Pyro does set things on fire a lot. Maybe Pyro sees the bread as a giant, fluffy kitty and is trying to use the Rainblower on it?
- And when the Engineer vanished, the Pyro took over his business because she didn't want his business to fail, in a parody of a Mexican who's come to America to make money - but it's not made her happy at all.
- And it's a Take That! - Frontier Engineering did so well because even though she was their new CEO she never pushed them around or tried to take charge or change anything.
- The Degreaser is made from gas station parts - don't Mexicans stereotypically pump your gas?
They went crazy at 30 when they came back to the caravan site to find their spouse having an affair with the leader of the band, so they smashed the place up with the Homewrecker, killed everybody who couldn't get away, and set everything on fire. It was such a wonderful experience that now they always see fire as beautiful rainbows making the world a fun, colourful place, but if you've ever seen the descriptions for Balloonicorn, Pyroland is still kinda f*cked up even so...
- "I was born in a gas-station toilet, and I'll die in a gas-station toilet."
- If you go by some of Miss Pauling's Gun Mettle Update voice lines to Pyro, and accept that she should have access to EVERYBODY'S files, it sounds like Valve has settled on Pyro's genuine personality as being a messed-up cross between a pyromaniac, a Mercenary, and an 8-year-old, with their real age at possibly just under 30.
- Pyro is so horribly scarred that even if s/he did take off the mask, you could never tell if s/he were a boy or girl.
- The Medic used Pyro's soul for this barter because he believed Pyro would love it in Hell, or alternatively thought he deserved Hell anyway.