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Visual Novel: Metro PD: Close to You
Starting today, you're with me.

Metro PD: Close to You is a Romance Game Visual Novel by Voltage Inc for iOS and Android devices, in which the player takes the role of a rookie detective in the Tokyo police department. Stationed at the sleepy West Arai precinct, she rarely deals with anything more dangerous than the occasional Peeping Tom... at least, until she receives a sudden and unexpected transfer to the Special Investigations 2nd Unit, an unorthodox but elite group of case-closers working the city's highest-priority cases.

Partnered with one of these detectives, she struggles to pull her weight and keep up with the 2nd Unit's much faster pace and risky investigations. As they work cases and face danger together, they inevitably grow closer than simple partnership, and both of them must try to sort out their feelings and their case before the distraction ends up costing someone their lives.


Metro PD: Close to You provides examples of the following tropes:

  • Afraid of Blood: Rookie detective Ishibashi has this problem on Nomura's main route. He deals with messy crime scenes by telling himself that he's looking at some other, benign red substance. At the end of the route, the protagonist attempts to talk Ishibashi out of shooting her by asking if he's over his fear yet.
  • Anguished Declaration of Love: The protagonist delivers one near the end of Kirisawa's route when she thinks that he's dying from a gunshot. It leads to more than a little embarrassment on her part when she realizes that not only is Kirisawa fine (and fully conscious), the entire rest of the 2nd Unit has witnessed the entire performance.
  • Artistic License - Medicine: Hanai's response to the Tap on the Head the protagonist takes in his epilogue? Take her home, offer her alcohol, then leave her unsupervised while he goes back to work.
  • Balloonacy: The climax of Tennoji's route involves a bomb attached to a balloon. The balloon in question proves to have enough lift to keep a fully-grown man afloat, at least temporarily.
  • Benevolent Boss: Hiroshi Kirisawa, the leader of 2nd Unit, encourages his detectives to pursue their investigations as they see fit and is always ready to back them up, even if it means taking responsibility for their bending rules he didn't tell them to bend.
  • Big Eater: A more realistic version of the trope, but the guys of 2nd Unit never cease to be surprised by the amount of food the MC manages to consume in a sitting, to the point where it makes them suspect she's been out on a date when she doesn't eat as much as usual when she's called in to work on her day off. They're right.
  • Bulletproof Vest: On Kirisawa's route, the protagonist completely forgets that the whole team, herself and Kirisawa included, are wearing protective vests during the raid to rescue Sakai from the mafia, resulting in some slightly embarrassing dramatics when Kirisawa takes a bullet in his until the rest of the team reminds her.
  • Busman's Holiday:
    • In Tennoji's epilogue, he and the protagonist get a rare day off together... and end up busting a jewelry store theft purely by virtue of happening to be in the store when it's held up. Tennoji is more than a little miffed that they ended up spending their time off together working.
    • It happens again in his sequel: after closing the case they came to New York for, they have a few days free while the paperwork is being sorted out... and spend most of it working to stop a murder.
  • Despair Event Horizon: Kirisawa approaches this in the sequel but doesn't cross it.
  • Dirty Cop: The case in Kirisawa's route gets complicated when they start turning up evidence suggesting that the Chief of the Detective Bureau himself may be in some way involved with the drug ring that they're investigating. He's working with the mafia, and has been for a long time, including acting as a mole back when he served under the command of Kirisawa's father.
  • Fair Cop: Unsurprisingly, given that it's a romance game, everyone in the 2nd Unit is smoking hot.
  • Fair Play Whodunnit: Hanai's main route provides the audience with all of the relevant facts necessary to solve the mystery... which, taken in combination with the Law of Conservation of Detail, means the reader will probably have it figured out well before any of the detectives do.
  • Fake-Out Make-Out:
    • During Hanai's route, he and the protagonist catch a lurker who's been taking pictures of couples making out in a local park. They accomplish this by sitting on a park bench and pretending to be a couple, complete with a real kiss to lure him into taking photos before they pounce and nab him with the evidence right there on his camera.
    • On Kirisawa's route, Kirisawa and the protagonist perform a textbook fake make-out to avoid being noticed by Sakai during their stakeout of one of the drug ring's possible areas of activity.
    • Tennoji and the protagonist do the same on Tennoji's route to avoid being noticed while shadowing a suspect.
  • Fall Guy: During his route, Hanai relates to the protagonist how, prior to the events of the VN, he arrested a man for a series of murders only to become convinced that he was innocent and had been set up to take the fall for someone else. He was not able to prove it or find the real culprit, and as of his epilogue the scapegoat is still in prison.
  • A Father to His Men: Kirisawa is the driving force behind the 2nd Unit and the reason it's able to operate as well as it does despite the often unique personalities of its members. He's charismatic, dependable, and looks after his guys almost as much off the job as he does on. For just one example: since most of the members of the unit are bachelors who tend to live on fast food, Kirisawa makes a regular practice of having the whole team over to his place for a home-cooked meal.
  • The Fettered: The protagonist, at least on Nomura's route. She acknowledges that the system is broken, and that things are never quite as clear-cut as "good and evil". She also admits that the corrupt cops who have been murdering criminals by proxy have probably made Tokyo a safer place. But when offered the chance to go vigilante herself, she refuses on the grounds that doing so would be betraying the public trust: Officers of the law have to be held to a higher moral standard than the people they protect.
  • Former Teen Rebel: Kirisawa led a biker gang in his youth before he joined the police force. The other guys of the 2nd Unit enjoy telling stories about his exploits almost as much as the current members of his former gang do, in both cases rather to Kirisawa's embarrassment.
  • Giftedly Bad: When the 2nd Unit goes out for karaoke, the other guys refuse to let Hanai anywhere near the microphone - for all his enthusiasm and his conviction that he's an excellent singer, it turns out that he's completely tone-deaf.
  • Got Me Doing It: Tennoji's speech patterns are insidious, as the protagonist learns to her dismay.
  • If You Ever Do Anything to Hurt Her...: At the end of his main route, Nomura gets a friendly reminder from Kirisawa that the men of 2nd Unit will be out for his blood if he ever makes the protagonist cry.
  • Inner Monologue Conversation:
    • By Kirisawa's sequel, he and the protagonist are close enough that they can "talk" by reading each others' expressions. The other members of 2nd Unit find it mildly creepy.
    • Tennoji and the protagonist become capable of entirely nonverbal conversations during his initial route, an ability which serves them very well during the jewelry store robbery in his epilogue.
  • Just Between You and Me: The main villain of Tennoji's route can't resist the temptation to explain his plan to the protagonist while he has her tied up and at his mercy, waving away his mooks' concerns with the argument that it doesn't matter since they're just going to kill her anyway. Needless to say, it doesn't work out the way he'd planned. Later, when the protagonist relates what she heard to the task force assembled for the case, one of the members of 1st Unit questions how reliable the information is and why the villain would admit it all in front of her; the protagonist speculates, and Hanai agrees, that he was simply too arrogant to resist the chance to gloat.
  • Lap Pillow: Tennoji falls asleep on the protagonist's lap following an all-nighter. In his Happy Ending, he returns the favor.
  • Let Us Never Speak of This Again: In Kirisawa's route, Tennoji experiences this when having to don a pink bunny suit to get close to the suspect at an amusement park. However, the members of 2nd unit have no problems bringing it up to torment him later.
  • Like an Old Married Couple: Tennoji and the protagonist fall into this dynamic by the end of their first outing together as partners. The rest of the 2nd Unit tracks the development of their relationship through the tone of their bickering, and use the exact phrase to describe them in Tennoji's sequel.
  • Moment Killer:
    • Lampshaded when Tennoji declares his intention to cockblock Kirisawa and the protagonist in Kirisawa's route - although since at that point in the route there's not much going on between them, he doesn't actually do it.
    • In Kirisawa's Happy Ending they do get an intimate moment interrupted by the arrival of a couple of curious nurses (probably just as well, given that Kirisawa has a broken rib).
  • Now or Never Kiss: Kirisawa plants one on the protagonist, along with a Love Confession, just before they begin the climactic raid of his route.
  • The Profiler: Hanai's particular talent, although it's more of a side skill than his main role in the unit and - much as in real life - is only occasionally helpful.
  • Red Herring: In Tennoji's sequel, the detectives lose valuable time in their efforts to prevent a murder because the would-be perpetrator, after learning that they're on his trail, intentionally makes a misleading Twitter post with a false location stamp. When the protagonist realizes what happened, she describes it by name as a red herring.
  • Revenge:
    • In Kirisawa's sequel, the villain's motivation is rooted in the death of his wife from terminal illness, which he blames on the pharmaceutical company that he worked for after his theft of research from a competitor caused his work on a cure to be set back.
    • In Tennoji's sequel, he and the protagonist race to stop an old friend of Tennoji's before he poisons a man in vengeance for the man's role in the suicide of the woman he loved.
  • Roaring Rampage of Revenge: The perp in Hanai's route is on one, targeting people close to Hanai in revenge for his arrest of her lover.
  • Snark-to-Snark Combat: A favourite pastime for 2nd Unit and their close associates (like Nomura and Kimura). The protagonist eventually joins in with great vigour.
  • Tap on the Head: In Hanai's epilogue, the protagonist gets clocked upside the head with a wrench by an escaped suspect. It knocks her out for a bit, but has no lasting effects more serious than a headache.
  • Underwater Kiss: The "breath of air" version occurs in a CG scene during Tennoji's route.
  • Vitriolic Best Buds: Kirisawa and Nomura have known each other for years, and Kirisawa was recruited by Nomura when he formed 2nd Unit. Their relationship is founded on rapid-fire bickering and Nomura picking on his "little Hiroshi".
  • Wacky Marriage Proposal: In the Happy Ending of Tennoji's sequel, he takes the protagonist to a baseball game at Yankee Stadium, and - inspired by a Time's Square marriage proposal they happened to witness earlier in the route - arranges for a romantic message to the protagonist to appear on the Jumbotron. He didn't exactly intend for it to be an official proposal, but the effect is the same, and the rest of the onlooking spectators are more than happy to interpret the protagonist's reaction as a "yes."
  • What You Are in the Dark: Kirisawa has this in his sequel. Kirisawa's poised to go down the low road with the protagonist's life in danger. She arrives on the scene to stop him from doing so.

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