Video Game / Space Funeral

"This is a JRPG no longer working in tropes, but in psychotropes."

http://static.tvtropes.org/pmwiki/pub/images/Space_Funeral_9768.png
Your name is Phillip. You happen to be an eternally-sad man clad in pajamas who exists in a gaudily-colored world of — interesting features and characters, but most of all a plentiful abundance of blood. Apparently, life wasn't always like this, and Phillip and his soon-to-be companion Leg Horse journey to the City of Forms in an effort to set everything right again.

Made by thecatamites using RPG Maker 2003, Space Funeral technically does have role-playing elements, but they're downplayed in favor of emphasizing its odd, garish aesthetics. Graphically, think of the game's style akin to Mother 2, only drawn by seven year-old with a mild fascination with gore and some-such. The game's music, a motley mix of mellow '60s classic rock, '80s Japanese electronica, and other antiqued styles, only adds to the weirdness. Other highlights include largely macabre-yet-amusing writing, and a seemingly nonsensical story that intertwines wizards, Lucy from Peanuts, pirate squids, cranky mummies, literal crime lords, living slabs of steak, and Dracula. Oh, and there's enough blood for everybody!

Although on the short side (it's possible to complete the game in well under an hour), Space Funeral is a fun deconstruction and parody of horror genres and role-playing games. You can find the game available for download here.

A Fan Sequel called Space Funeral 2 was created by DarkChibiShadow. Another one, Space Funeral: Earth Birth, was made by tumblr user Duck Stapler. Thecatamites himself actually liked the games and declared them canon (though the seriousness of it is debatable).

There was also another Fan Sequel in production, titled Super Space Funeral 4 Deluxe Blood Red Version & Bubsy with graphics that are a little easier on the eyes, but the focus on Bubsy got so big that the game ultimately became a Divorced Installment known as Spanky Bobcat in: Super Bobcat 3D Blast RPG: Purrresident Evil! '

Compare and contrast other indie RPGs with a MOTHER flavor: LISA, OFF, Ib, and Anodyne. Contrast Citizens of Earth.

Space Funeral contains examples of:

  • Absurdly Low Level Cap: The highest you can go is level 20, and it's pretty easy to get past level 10 even before facing off against the Blood Ghoul (the second boss) just by not running away from fights. Given the game's fairly low difficulty, though, this isn't a problem.
  • Arc Words:
    It's too late for you.
  • Art Shift: The world turns into stock RPG Maker assets in the ending.
  • Baleful Polymorph:
    • The entire world.
    • After defeating Rip-The-Blood, a genie turns Phillip into a fish. You can see a wizard in Malice to restore him, or just play the rest of the game with Phillip stuck in fish form.
  • Bold Inflation: in old-school RPG fashion the speeches of NPC:s have important subjects in ALL CAPS - except most of them are completely unimportant.
  • Brown Note: One of the Mystery effects has Phillip sing an old song. Which gives all enemies heart attacks, instantly killing them.
  • Damage-Sponge Boss:
    • RIP-THE-BLOOD, who has 490 HP. Unusually for this trope, though, it isn't a bad thing since you can get the Zorg Cannon early on and he only has 75 Defense.
    • MOON as well. He has a whopping 500 HP, so you're still unlikely to get a Game Over against him.
  • The Don: Rip-The-Blood is this to his crime empire.
  • Exactly What It Says on the Tin: As his name suggests, Leg Horse is indeed a horse made out of legs.
  • Flowery Insults: Leg Horse likes these.
    You CRINGING PUS!
  • Hidden Elf Village: Lion Village, and the actual elf village hidden nearby.
  • Inelegant Blubbering: Phillip, all the time.
  • Infinity+1 Sword: The Zorg Cannon.
    • The 'Finality' Mystery, which always deals 9999 damage, including against bosses. It's chance to pop up is extremely rare though.
  • Jackass Genie: After finding the genie that Rip-The-Blood is looking for, he grants Phillip's wish...in a really lame way. And then turns him into a fish for no reason.
  • Mind Screwdriver: Yes, the world might seem utterly bizarre, but the plot soon reveals that there's a reason for that. It's been corrupted by an artist who went insane over finding the perfect city.
  • Mood Whiplash: The Blood Cavern. After a ride through a river, the game loses several of its sillier aspects and dumps the player off in to a red and black area with a "soundtrack" consisting of someone citing bizarre poetry.
  • Names to Run Away from Really Fast: The thugs living in Malice all have names like Rip-The-Blood, Break-The-Bone, etc.
  • Non Standard Game Over: While talking to the wizard in the Blood Caverns, he'll keep insisting on drinking Phillip's blood. Saying yes to him three times will result in him draining all of his blood and killing him.
  • Ominous Visual Glitch: The "Errors" found occasionally through the game, which resemble garbled blocks. They are an important element to the world's transformation. After finally getting to the City of Forms, it appears completely glitched. MOON simply appears as a garbled mess of blue and red versions of previous sprites in the game.
  • Pajama-Clad Hero: Phillip walks around in yellow and black footie pajamas at first. He has the option to upgrade these to leather and even chain mail pajamas later on.
  • Pre-Asskicking One-Liner: Every boss gives an incredibly odd one before you fight them.
    Swamptrogg: It's not nice to disturb other people's naps.
    Blood Ghoul: Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
    Rip-The-Blood: Shall I tell you about the first man I ever killed? The night was clear and the moon was yellow and the leaves came tumbling down.
    MOON: Heh. Better to reign in Hell than serve in Heaven........ ......motherfuckerrrrrr!
  • Precision F-Strike: The game contains a lot of blood, but very little swearing. One noteworthy exception is the final boss:
    Heh. Better to reign in Hell than serve in Heaven........
    ......motherfuckerrrrrr!
  • Quirky Town: Well, better described as a quirky world, really. Even after you manage to set things right and restore the world to much of its original and orderly state, there remain isolated traces of its former weirdness.
  • Scenery Gorn: Much of the landscape is made of various skulls, bones, and discolored pools of unidentified liquids. Played straight in the Blood Cavern.
  • Shout-Out: One of the bosses is the 20th Century Boy
  • Stylistic Suck: Describes the game's art assets aptly.
  • Surreal Horror: Again, the Blood Cavern.
  • Surreal Humor
  • Theme Naming: All the criminals have a name that follows an "X-the-Y" format, such as their leader Rip-the-Blood.
  • Throw the Book at Them: "CRIMINALS are a superstitious and cowardly lot! They're weak against BIBLES!"
  • Ultimate Life Form: The City of Forms is described as absolutely perfect, to the point that it serves as a sort of template for everything in the world. When the Big Bad visited it she went mad after finding everything there so perfect that anything else seemed like a gross mockery, and corrupted it (and thus corrupted the entire world in the process.)
  • Vendor Trash: The Diamond Skull. Thankfully it can be sold for enough to buy a Zorg Cannon.
  • Verbal Tic: Lucy tends to begin what she says with "Good grief!"
  • Widget Series: The game is very easy to beat, taking only an hour at the least. It is also very weird.
  • Wild Card: The Mystery ability can be this. It can only be used once a battle and the effect is random: it could be beneficial, harmful, or just downright ridiculous.
  • Wretched Hive:
    Welcome to MALICE! We have MANY GOODS and CRIMINALS!

Fan Sequel Earth Birth contains examples of the following:

  • Affably Evil: Lord Vegetables. In spite of being the leader of a grisly cult that has killed enough non-believers to create a lake with their blood, he is quite cordial in his dealings with Phillip.
  • Oculothorax: The controller of the arcane and consumerism, Cindy.
  • Down the Drain: The town of Liver Failure is located in a rather large sewer.
  • Fan Sequel
  • For Science!: The motivation of the scientists in the service of Science.
  • Erudite Stoner: Dracula, as well as the other NPC's residing at the "Tomato Farm."
  • No Indoor Voice: Seemingly important things in dialogue are typed in all capital letters. The things in caps are frequently not as critical as the game would have you believe. A villager in Gangrene lampshades this:
    Don't you think that it's kind of weird that everyone YELLS IMPORTANT THINGS?
  • Obliviously Evil: Some of the scientists seem to be this.
    Scientist: Learning is FUN! KNOWLEDGE is POWER! But POWER corrupts... does this make me evil?
  • Press X to Die: Much like in the first game, there are numerous intervals wherein choosing "Yes" over "No" in dialogue will kill Philip.
    "Trustworthy" Scientist: I will sell you a SERUM that TOTALLY WON'T KILL YOU! But instead, it will make you RIPPED!
  • Science Is Bad: Science is manifested as a pyhsical force that threatens to overtake Earth Birth.
  • Surreal Horror: It gets ramped up quite a bit this time around. A lot of the time spent in Gangrene in particular lapses into this.
  • Instrument of Murder: Dubstereos. You could turn it against them by using Phillip's Mystery skill for the chance to make them play country music instead.
  • I Don't Like the Sound of That Place: Most of the names of the towns tend to come off as this.
  • Religion of Evil: Vegetable's cult. They don't actually oppose Phillip on his journey but they qualify nonetheless.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/SpaceFuneral