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It may look like another innocent series made by Nintendo... But it's far worse than the outside implies, which delving deep into its subconscious may end up driving you mad. Case in point and putting it short, it may as well be the darkest Nintendo series to date. And that's saying a lot.
While not nearly as famous as the one in the sequel, the final battle against Giygas is actually pretty terrifying when placed into an appropriate context. If you were playing as a child in 1989, this was probably the very first video game battle you'd experience where everything you thought you knew about playing games doesn't help you. You can try and try with all your might, using all the amazing powers you'd earned during your adventure, but no matter how hard you try, he will just continue mocking your ineptitude, telling you your only options are to give up or die. Coupled with the white-on-black contrast of his sprite, the ear-bleeding eeriness of his "music", and the fact that there's a good chance you're in a dark room, for the NES, that was some pretty unnerving stuff.
The final battle against Giygas. You spend the entire game fighting cartoonish monsters with baseball bats and frying pans, and end up battling an Eldritch Abomination with a terrifying, amorphous visage that looks like a screaming face, a demonic ghost, and a fetus. The creepy, amorphous, jarring background music (and the dialogue inspired by the creator's trauma of catching a glimpse of a murder scene, which he thought was a rape scene, in a movie as a young child) only adds to this. Then when you finally defeat Giygas, the visual and audio distortions get worse and louder until they peak, then instantly blip out like a TV set turned off. The fact that most of the rest of the game is so childlike and cartoonish only makes this more terrifying.
It eats prayer. Also,
Giygas: It hurts. It feels... G O O D.
And just before Paula prays for the last time (which is when you come in), she gets no response from anybody.
Think of it this way- Even after Ness and co. have fought powerful monsters, grown stronger, and even after Ness defeated his inner evil and got that massive level-up, this abomination is so horrifically powerful that all they can do is pray for help. Try and tell me that isn't a terrifying thought.
Poo's Mu Training. You're controlling an unfamiliar character who is told to go attend a training session. The training initiates a battle, where an outline of a stylized Chinese-ancestor head appears. It then proceeds to (all in text, mind you) break your legs, tear off your arms, cut off your ears, and take away your eyes. Worst of all, before each step, it asks for confirmation. After each step, your health drops. When you lose your ears, the music cuts off. And when your eyes are gone, the whole screen goes blank. The final step reminds the player that all they have remaining to them is their mind—which they are then asked to give up as well.
The Japanese version is even scarier; where in English the spirit informs you that he will "take your eyes," in Japanese he says he will "crush your eyeballs." See here for the comparison between the Japanese and English versions.
Wait through the logos for Nintendo, Ape (now Creatures), and Halken (now just HAL Laboratories). Eerie red static flashes on the screen, with an quiet, high-pitched noise, and as the flashing slows down, we see a scene of UFOs shooting lightning at a city. Does This Remind You of Anything? Cue Scare Chord.
Really, besides the infamous Giygas battle theme, there are some pretty unnerving tunes in this game. Most of it has to do with creating an otherwordly-effect on the atmosphere of certain parts; a good example would be Alien Invasion.
The music in Porky's House is pretty scary as well. It starts off normally... then dissolves into cacophonic noises, then a weird carousel theme, and back to the start. It gives the feeling of walking through a house and realizing something is very messed up. Given how abusive the Minch parents are and how unhinged their older son is, it's rather fitting.
Threed, anyone? Up until this point, the game has been pretty cheery, and then it drops you into a dark, zombie-infested nightmare where the undead can occasionally even be found walking around near the usually "safe" areas of town. Sure, it's all Played for Laughs, but try telling that to a kid.
Not to mention think of the people in the town, they are in a town that is always night, zombies are roaming around, people with Jack-o-lanterns for heads are causing trouble, living dummies pop out from nowhere and chase you, and everyone is literally trapped there. Threed is a living Hell.
Don't forget when Giygas says "...It hurts, ...it hurts... Ness, Ness, Ness, Ness, Ness..." You know that horrific Eldritch Abomination, the one that is so powerful that it's mind has collapsed and it's basically a mindless force of insane, chaotic destruction? Well, it knows Ness' name.
When we find out Brickroad becomes Dungeon Man. What's worse is that we go inside Dungeon Man and find out Dr. Andonuts is responsible for making him this way. To say that's disturbing is an understatement.
The Psychic Psychos. An enemy that looks like they've gone crazy with their psychic power. Or, is that helmet on their heads a mind control device?!
MOTHER 3/EarthBound 2
MOTHER 3 would have a terrifying scene at the final boss fight, but it is cut off. You still can see the unused scenes by special code (or by this link) if you dare...
The Ultimate Chimera. After the duel with the Almost-Mecha Lion in the Chimera Laboratory, your fellow Pigmask co-worker alerts you to pretty much get the hell out of a room if you see it, and for good reason: running into it kills you, no ifs, ands, or battles. If that warning doesn't scare you, the next part will: the creepy music will cut out, replaced with background sounds of other Pigmasks fleeing for their lives only to get devoured by that thing. Can you confidently traverse from one room to another knowing that such a powerful creature is loose inside the lab?
Perhaps even more horrifying, if you DO run into it, you get to witness the Ultimate Chimera chomping and crunching on Lucas while the screen turns red.
In Bathroom Dungeon, get near one of the doors to the women's restroom and hear an all-too-familiar Ba-DEET! noise. Go inside the room and see the Chimera, inches away from you, on a toilet.
The rather horrific changes that Fassad undergoes. It may look funny to some, but he's been turned into a cyborg who can't even speak anymore because they've replaced his mouth with trumpets. The second time around is even worse.
The horrible change that occurs to your hometown. In the beginning, no one locked their doors, there was no crime, and everyone helped one another if the need arose... there was no concept of 'money'.
By Chapter 7, everyone is gone. All the doors are locked, and the only people left behind are complaining about their lot. The town is still there, but its soul is sucked away bit... by bit... by bit until everyone's gone. Shudder.
Tanetane Island. Oh God. The trip went bad, the trip went bad, the trip went bad...
To clarify if you haven't played: You have to eat the funky-looking mushrooms, which send you into a trippy world of pink trees and creepy music, plus the occasional mailbox (see page quote). Oh yes, and all the enemies look like people you know, most notably your father and your dead brother. They spout insane dialogue ranging from funny, "I'm going to lick you all up, ice cream!" to threatening, "I'm gonna beat you, boy. Daddy's gonna beat you." to batshit insane. "Touch my heart. See how it beats in and out? Lucas! There's noooothing to worry about now."
"Everyone's waiting for you, Lucas. Waiting to throw rocks at you, and spit on you, and make your life Hell. Who's everyone? Everyone you love."
More specifically your father and your allegedly dead brother.
After waking up from the mushroom-induced trip, you can backtrack to an area where a healing hot spring is located. It's essentially a toxic waste dump.
If you've seen the unused sprites you can pretty much tell what happened between the prologue and chapter 1. As seen in this vid here To make matters worse this happens BEFORE the twins were found in the river WHILE they were still with Hinawa.
There is also Porky/Pokey Minch's original (or unused) death scene. While some people like to see what's coming to him for all he's done, others might find it disturbing when they see him in a sympathetic light. his machine crashes into the ground after his supposed defeat, breaking the glass on it. Pokey tries to reach out to get out of it, but he starts to go limp and he dies. What a way to go.
One of the unused songs (here) was seriously creepy - in fact, that might be the very reason it remained unused, because it really is disturbing.
How about the zombies from the canceled N64 version of the game Here's what they originally looked like◊. Compare that to what we eventually got on the resurrected GBA final version of the game and many will agree they were toned down greatly.
MOTHER 4/EarthBound 3 (fangame)
All we can tell from the teaser thus far is that the game takes place in a fantastical, whimsical Eagle Land... But if the ominous, cacophonic music and title screen is any indication... Something in this world is very, VERY wrong.
"Whoa, this game looks awesome! I can't wait to see how... w-wait...why is...why is the music getting weird? ...Is that...was that a baby?!"