Follow TV Tropes

There are subjectives, and then there are these. While you may believe a work fits here, and you might be right, people tend to have rather vocal, differing opinions about this subject.
Please keep these off of the work's page.

Following

Narm / Tales Series

Go To

Feel free to make your own Tales of Silliness jokes now. Namco made it easy with a few of these scenes:


    open/close all folders 

    Tales of Destiny 
  • In the game version of Leon's Side in the remake, we hear Marian tried to kill herself after being held prisoner by Hugo's generals. In the manga, we get treated to the scene of Marian loudly proclaiming she will kill herself when all of them are standing mere meters from her while she holds a butter knife of all things. It's completely ridiculous and blows any serious weight the scene might have had out the window.

    Tales of Eternia 
  • Pretty much everything in the English Tales of Eternia is entirely free of drama. Meredy's enraged declaration that Shizel is dead at the end of the game, after dubbing, mostly sounds like she's about to gag.

    Tales of Destiny 2 
  • Judas breaking his mask off in his "Infernal Suffering" Mystic Arte to reveal that he's Leon Magnus? Awesome. Him doing it multiple times in a single battle, breaking off multiple ghost masks all the while? A bit too silly.

    Tales of Symphonia 
  • The scene after the first dungeon, when Lloyd manages to figure out that Colette has lost her sense of touch...by giving her possibly hot possibly cold coffee. Even if you could stand that, the fact that Colette dramatically drops the coffee cup at the end of the scene just pushes it into Narm. It also helped cement Lloyd amongst the fandom as a guy who's really good at mindscrewing people with a cup of coffee.
  • The scene where Magnius's forces attack Palmacosta. There's one part where a Desian mage, taking a page from the infamous Pebble Dance, does an interperative dance around his staff for about five seconds in order to produce one fireball; one-third of the game's weakest black magic spell. Then Genis just blocks it with Force Field, so it was completely useless. The best part of this is how Genis struts offscreen after blocking the fireball with the smuggest look on his face, like he's just done something amazing.
    "Amateurs."
  • "It's Magnius from the eastern ranch!" "That's LORD Magnius, vermin!" If you look at Magnius as he says it and crushes the poor guy's neck, he finishes the line by making an extremely goofy face.
  • One of the lines Zelos can say at finishing a battle is, "Man, I rule! I'm soooo cool!" You can also choose to have someone cook at the end of a battle. So having Zelos say this, and then getting the message "Zelos failed to make a sandwich!" is incredibly funny.
  • More wonderful battle Narm. The characters all take their battles - including their opening battle quotes - very seriously...but apparently the artists who designed the monsters didn't get that memo. So you'll have Kratos commanding, "Don't let up!" or "Give them no quarter!" while facing a pair of ladybugs.
  • In the final battle of Tales of Symphonia, the boss will teleport next to you and then yell "get away from me!" Geez, if you don't want me near you, why'd you teleport next to me?
  • Tales of Symphonia has a scene where there are a bunch of guards holding their spears up who are then ordered not to attack. In the English language version, the order is, "lower your weapons!" Lowering a weapon is actually an aggressive stance when the weapon in question is a spear.
  • Right after you defeat the monster in Iselia at the beginning of Symphonia, you find out that said monster used to be Marble. It's just as disturbing as it sounds, but the effect is quickly lost because of how Genis chooses to handle the situation: He says Marble's name twice, looks toward the sky and spreads his arms out, then screams "NOOOO!" from his place on the ground. All while the camera dramatically zooms out from him. All these details combined made the scene come across as so cliched that it's hard not to laugh at him.
  • The overseas version of the game removed the voices from the skits, but failed to alter the lip flaps just in case. As a result, on one skit which was just fine in the Japanese version, for the overseas version you instead get the infamous moment where a despondent Sheena takes a strangely long time and a large amount of syllables to say "I..." (She was saying "Watashi..." a few times in the JP version with voices on and matching lip flaps. No voices and unaltered lip flaps result in her sounding rather slow.)
  • Regal's original concept art (used in the first game's manual as page number artwork) and appearance on the cover of the PS3 compilation Tales of Symphonia Chronicles both display a ridiculously over-the-top frown, even for him.
  • One particular Good Bad Bug introduced in either the PS2 version or the Chronicles version is Sheena's character model remaining in its dirty state after recruiting her in Luin. It's easily fixed but not doing so leads to otherwise serious moments becoming quite silly when Sheena looks like she hasn't had a bath in forever.
  • Mithos delivers a line that sounds like he's about to say the B-word, and was told to tone down his language. What's even better is what he chooses to replace it with.
    Mithos: You... son of Kratos!
  • "Goodbye... (8 seconds later) Mithos." It's even funnier in the Chronicles version if the subtitles are turned on.
  • Early in the game, when trying to get the summons, one of them mentions Mithos. The characters all question if it was the same Mithos from the stories they've heard regarding the Church of Martel, only for Raine to randomly claim that Mithos is a common boys' name. Not only do you not encounter any characters named Mithos, but the one character who is named Mithos is so obviously the same Mithos being talked about makes the comment silly, as if the game was trying to deflect a Captain Obvious Reveal.

    Tales of Legendia 
  • The main character, Senel, sees his long-lost girlfriend, Stella, fly into the sky and sacrifice her life to stop the beam of the Nerifes Cannon from reaching its target. The cutscene ends with Stella's limp body falling to the floor, a short pause, and then Senel leaning down and yelling "STELLAAAAAAAA!". Due in large part to the apparent reference to Marlon Brando's famous line in A Streetcar Named Desire, many fans reported bursting out laughing at the end of this otherwise tragic scene.

    Tales of the Abyss 
  • Early on, Luke, Tear and Ion are about to be attacked by the Liger Queen. The scene is supposed to be really intense, but given that the characters have Dull Surprise expressions, all sense of danger is gone.
  • Tales of the Abyss has a very dramatic and mostly well voice-acted cutscene near the end. And then, at the very end...
    Asch: [in a deadly calm voice] Well said. I will make those words your last, replicaaaaaaaaAAAAAAAAAAAAAA!
    • From the same scene, a line that explains pretty much everything about Asch:
      Asch: Shut up! This isn't about logic!
  • Similar to the "get away from me!" example from Symphonia, one of Jade's in-battle quotes is "looks like we're still okay!" It tends to trigger when Jade survives a strong attack with a shred of health. Problem is, he'll say it even if the attack kills everyone else on the field. Looks like you're still okay, Colonel, but what about everyone else? The best part of this is that it's actually perfectly in character.
    • Luke can get the "Dragon Buster?" title on a New Game Plus, which is nearly identical to the "Dragon Buster" title you can get in an ordinary playthrough, except the "?" variant has a hilarious mask that covers all of Luke's face and most of his hair. So a scene like Tear confronting Luke about the fact that he's dying can be ruined if you accidentally left Luke in it. Even the "Dragon Buster" title itself can be ruinous to a scene, because Luke's clothes are a blue and a green that manage to be brighter than his hair.
  • In the original PS2 version of the game, after Grand Maestro Mohs goes One-Winged Angel, his voice is distorted, with a Voice of the Legion effect. The 3DS version, though, removed that effect. The perfectly ordinary voice coming from a giant demon sounds really silly.

    Tales of Innocence 
  • The scene where Chitose kisses Luca, in the NDS version. Iria is supposed to be a Tsundere, yet even without the compression artifacts, it comes off as absolutely hilarious.
  • Chitose's death in the PSVita remake. As opposed to the original wherein she stabs herself to commit suicide, here she explodes into a million pieces - and her model literally just flies to pieces - before her soul is collected by Kongwai.

    Tales of Vesperia 
  • The game's comical theme is so ridiculous (sounding like circus music) it somehow kills the mood of scenes meant to be funny by making them less funny, since it's like the song is screaming at the player that what's happening should be funny. (And in many cases, the player may not find the moment as funny as the game wants them to.) It typically starts playing the moment anything remotely non-serious happens, even in the middle of formerly serious scenes.
  • Yuri Lowell has a really awesome animation in which he shucks his sword from his scabbard and catches the sword in midair. The problem is that it sends the scabbard flying offscreen. It's especially incongruous in long shots or outdoors, when it flies absolutely ridiculous distances. It's hilarious to imagine him digging through the sand to unearth his scabbard after the fights are over.
  • Much like Tales of the Abyss, the Final Boss will actually speak directly to the character the player is controlling, and they will speak back. Unfortunately, if the player is playing as Repede, it becomes unintentionally funny because they are speaking to a dog.

    Tales of Xillia 
  • Punching God in the face and knocking him out of his flying throne should be dramatic, but the slow-motion effect applied to the punch ends up making it look hilarious.
  • During the second visit to the Laforte Research Center, the party finds Hamil's mayor who dies in front of them. The Narm comes from the voice actress making the end of her sentences sound like she's gargling water in the back of her throat.
  • Muzet's freak out moments are really over the top at times and can be really funny. They are meant to show her struggling with her sanity, but the scenes make it hard to not look at as comical due to the framing.

    Tales of Xillia 2 
  • A cutscene during the Final Boss battle involves Elle running towards Ludger, holding the pocketwatch towards him and yelling each other's name. Overall, a very dramatic scene, as Elle is being attacked during this, and the scene had Ludger being thrown onto his ass by the boss. But the overly long way Ludger is yelling Elle's name makes it hilarious. Especially weird since Elle's yell isn't that long.
    Elle: LUDGER!

    Tales of Zestiria 
  • The event to restore Lastonbell's Lord of the Land ends with a little girl and her dog pitifully dying after you manage to purify them. It was supposed to be a very sad scene, and is scripted in a very dramatic way, but for some reason the song chosen to play was "The Exciting First Journey". It's pretty jarring to hear a whimsical song playing during arguably the darkest moment in game.
  • Dezel's death in the dub. It was supposed to be a touching moment, and for the most part it is. That is until Rose speaks and all she responds with is "Kay" to his final words. It's really distracting and funny because it demeans what is supposed to be a tragic moment and makes Rose come across as uncaring that someone close to her just died.
  • The way Mayvin's death is handled is unintentionally funny due to how abruptly he dies. Towards the end of the fight, Sorey is about to shoot him with Siegfried in a flashy battle cutscene, when it just cuts to a normal cutscene of Mayvin just falling over. The timing is so quick and off-putting that it's too hard to take seriously, and without a natural segue into it, it almost looks like he just gave up and died.


Top