A world straight out of a Role Playing Game. Some are adaptations of either computer RPGs
or tabletop RPGs
. Others were created independently, inspired by these games and their cultural ancestors.
Will use some, if not most, of the Role-Playing Game Terms
, but how many obviously depends on the writers.
Often set in The Time of Myths
or Medieval European Fantasy
with any technology being Lost Technology
or perhaps Schizo Tech
. Compare RPG Mechanics Verse
, when the characters themselves are aware of game mechanics.
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Anime and Manga
- Fairy Tail. Guilds? Check. Mission board? Check. Stat improving armor sets? Check. Expansion Pack World? Oh yeah.
- Rune Soldier Louie takes place in Forcelia, the world created for Lodoss. The main cast is comprised of stock rpg archetypes: Louie is supposed to be the mage, but tends to serve as their "fighter" instead. Jeanie is the group's swordswoman, Merrill is the thief, and Melissa is the Staff Chick. They spend much of the series in search of old ruins in hopes of finding treasure to line their pockets. But, in classic rpg fashion, a bigger plot gradually unfolds for our heroes.
- The first Alternate Universe in Abenobashi Mahou Shoutengai was a spoof of the Role-Playing Game Verse.
- Magic Knight Rayearth. Fuu repeatedly even comments about how Cephiro is like a roleplaying game.
- Beet the Vandel Buster takes this a little further than most, with direct references to level grinding and all Busters having their level emblazoned on their chests in roman numerals. Vandals also have a similar system, but this is a slightly more organic 'star' system, where they're rated on the number of crystals implanted into them.
- Persona 4: The Animation keeps the date-change and character-stats screens from the actual game, giving it this feel.
- Record of Lodoss War was based in large part on a Dungeons & Dragons campaign. It's pretty obvious to anyone familiar with the game. Pretty much every character falls squarely within the standard Fighter, Mage, Thief format, along with more subtle things such as Clerics casting spells as prayers (and focusing on Healing Magic and Status Buffs), as opposed to Wizards learning spells out of books.
- Rat Queens is a Deconstructive Parody of stories set in D&D-type universes, concentrating on just how annoying adventurers would be to "ordinary" citizens.
- In the early Discworld novels, it's implied that all the goings-on in the story are an RPG-like game played by the gods. At crucial moments, the characters hear the sound of dice being thrown.
- Record of Lodoss War is a direct adaptation of an actual Dungeons & Dragons-like campaign played by its creators back in college. Sword World RPG was made out of the Lodoss setting; the first Lodoss light novel was based on the RPG.
- The fantasy series Guardians of the Flame has the college professor Game Master of a gaming group turn out to be a wizard from a fantasy world that operates under similar rules. He sends his players through once they've reached a certain point in the game to see if they can bring peace to his world.
- Or at least kill the enemy wizard who banished him to our plane.
- Novelizations of Role-Playing Game Settings fall here.
- The Malazan Book of the Fallen as fitting, the setting was born out of Dungeons & Dragons and GURPS gaming.
- David Weber's The War Gods series was born out of his personal game.
- Many webcomics take place in a more or less literal Role Playing Game Verse.
- MSF High definitely qualifies, though it's not immediately obvious. Switches to the sister trope when characters become Inspired, a specific class.
- Problem Sleuth is both this and an Adventure Game Verse, leaning more heavily towards RPG mechanics in the later half of the series.
- Homestuck also utilizes many RPG tropes, especially once the game of Sburb starts.
- Cucumber Quest is brimming with Affectionately parodied RPG story tropes. Although RPG game mechanics have not been significantly referenced in-story, the site's character bio page actually assigns RPG stats to each character.
- Amya is based on a tabletop RPG played by the authors, with adjustments to fit the webcomic format. The character sheet mentions character classes, and the comic proper mentions kolyaruts and tanglefoot bags by name.
- morphE is an adaptation of a Mage: The Awakening game and goes out of its way to explain game mechanics in-universe. The end of chapter 2 deals with a character expending all of his mana and needing to be introduced to tass to replenish his supply.
- Tower of God has several different character classes, scouts, close-range fighters, long range fighters, magicians, scouts and a Mission Control character class in which each cast member falls. They do this to have a functional team in their quest to reach the top of the Tower, scaling it floor by floor, in other words level by level. Their equipment and basic skillsnote are from F to A with a special S Class and decimal sub units (10-1). And once the Regulars reach the top, they get ranked based on how they performed during their ascension. The best thing about it: it takes some time until you notice that due to how the concepts are interwoven with the narrative so that they make sense in-universe and contribute to creating a believable world, rather than present themselves as arbitrary and making sense strictly to the outside observer.
- The Dungeons & Dragons cartoon.
- Wakfu, based on the computer RPG of the same name, takes place in a monster-filled, medieval-ish world inhabited by various fantastic races with different magical abilities.
- The Futurama movie "Bender's Game" takes place partly in Cornwood, the setting to a Dungeons & Dragons game that some of the characters were playing earlier in the movie.