This thread chronicles the adventures of SpiralDimentia and forum members managing to trick him into removing the cotton candy sword from a curious structure and experiencing spoilers. To his credit he took it with a great sense of humor and it turned into an epic thread of awesomeness.
SpiralDimentia: Oh god, you guys are dicks, I think I just unleashed a horde of demons into my base.
At one point during the thoroughly insane succession fortress Battle Failed, a forest titan wandered onto the map. The militia prepared to defend the fortress from the monstrosity... and then this happened.
Engravers, who tend to troll other dwarves (mostly the ones in a position of power) by covering every fifth tile they engrave with an image of the current position of power, surrounded by their most hated vermin (worms, bats, toads, insects, etc) and cowering. Not only are they engraving the fort with political satire, but the mental image is hilarious.
Quite a bit of the engraved material is worthy of a good chuckle.
As polished as the game is, sometimes the grammar is a bit off. Case in point? "His guts is broken."
You can also get a report that, "His guts is fractured."
And with cave-ins, "It [double space] the (dwarf) in the body part".
And the hilarious "Floating Guts guts".
This thread about a Bronze Colossus that was chasing after a kitten:
"The Bronze Colossus punches The Stray Kitten in the head with its right hand, but the attack glances away!" Poster: It tried punching it in the head at least 12 or 13 times, but every time the attack glanced off. What the hell was that cat's head made out of, slade?
They have the [MOUNT_EXOTIC] tag. Draw your own conclusions.
Without a nervous system...
The only thing they can feel...
Due to copious amounts of Noodle Incidents and unfortunate selection of topics and titles, the procedurally generated books can be quite funny. Some examples include vitriolic rants against a random town the necro never visited, and books about books about books about themselves, give or take a few layers.
A Note to Urist - wherein fortress Overseers express their frustration with their epically stupid dwarves.
On the Adventure Mode page on the wiki, one of the FAQ's is, "I managed to escape but all my limbs are gone. Now what?" It then goes on to talk about what you can do, depending on what limbs you are missing. If you have all your arms and legs gone, it talks about how you could wrestle people to the ground and kill them using only your teeth.
DF Talk #19: Rainseeker, Capntastic and Toady One discuss ways to discourage nonsensical training methods like having the credit your adventurer gets for slaying a troll diminish as villagers come to see him as the dumbass who throws rocks and wrestlers badgers all day.
Among the many unhappy thoughts that can be triggered by way of ghost attack...
He has been attacked by a dead and still annoying acquaintance lately
Dwarf Fortress, a fantastic freeware civilization/roguelike game that advertises losing as being fun, has much of this at random. Particularly, you can allow a dwarf to tantrum and assault something or someone, causing another dwarf to tantrum and do the exact same thing to other dwarves, thereby setting up a Disaster Dominoes that eventually kills everybody and completely ruins your entire fortress—even if the cause was simply a dwarf not being able to eat at a table. Or, you can set a dwarf on fire and he will simply not notice enough to allow himself to grab a drink from the local stores of alcohol... which bursts into flames and causes everything in the vicinity to catch fire, including other dwarves, who still won't notice and will wander about the fortress causing every non-fire-safe material they touch to catch fire, eventually causing your entire fortress to burn down to the ground.
This game has a lot of Video Game Cruelty Potential. If you are able to harness a source of unlimited running liquid (be it water or magma), you can redirect them to create deathtraps that involves locking in the victims and slowly filling up the death chamber with liquid, the end result being that they either drown to death or they melt horribly in molten rock.
The best way to handle those annoying nobles? Set up suicide booths just for them — a standard suicide booth involves a switch and a trap that will result in a guaranteed death for anyone unfortunate enough to be in the same room as the switch.
Fun traps include: floors that give out when the victims are standing on them, causing them to drop to their deaths; drawbridges that squash them flat when they are in range; deliberate cave-ins intended to crush the one who triggered it; locked chambers of ballista doom...