Creator / FromSoftware
How nice of Software to send us such nice video games.

FromSoftware, Inc. 『株式会社フロム・ソフトウェア』 is a Japanese game developer founded in 1986. Mostly known for Nintendo Hard games involving Humongous Mecha and, more recently, their brutally addicting Nintendo Hard Action-RPGs, Demon's Souls, the Dark Souls trilogy and Bloodborne. Generally speaking, almost every game they make tends to either go against the grain or have something to distinguish itself from the competition.

In early-mid 2014, Kadokawa announced that they acquired 80% of FromSoftware, ending nearly 20 years of independence.

Games developed or published by FromSoftware:

Armored Core series

King's Field series

  • King's Field I, II, III, IV
  • King's Field Additional I & II
  • King's Field Mobile I & II, EX

Recurring tropes in FromSoftware's works:

  • Author Appeal: Company president and director-in-chief Hidetaka Miyazaki is a well known fan of Berserk, and nods and outright allusions to it are very common in From Software works. As of Bloodborne, fans are speculating that he has been on a Lovecraft binge.
  • BFG: The Karasawa Gun, often used as one of the strongest rifles available (Armored Core usually has it as an Infinity+1 Sword).
  • BFS: The Moonlight Sword, a regular among the the strongest blades available (laser blades in Armored Core, magic swords in the Souls series).
  • Crapsack World: The setting for Armored Core is less than optimistic, with each new instalment escalating the global conflict and the pathos of war. The same can be said for the Souls series, with a recursive plot involving the fall of a great kingdom and the rise of darkness.
  • Mythology Gag: A number of them appear between FromSoftware's titles
    • The Moonlight Sword mentioned above, is a massive sword with an immaterial blade of blue-green light. In the Kings Field games it's a magical claymore of great power. In Armored Core it's the most potent Laser Blade, balancing length and intensity. In Demon's Souls its blade ignores physical barriers: namely shields. The Dark Souls games allow it to be blocked, but grant it a Sword Beam ability, and Bloodborne makes it an seemingly ordinary claymore that may be adopt the Dark Souls traits on command.
    • Patches appears in Armored Core: For Answer as Patch the Good Luck, a cowardly sniper who abandons his faction as soon as he notices his life is at risk. In Demon's Souls, he's Patches the Hyena, a grave robber who promises treasure to unwitting adventures only to trap them with perilous threats and rob their corpses soon after. In Dark Souls 1, 2 and 3 he's Trusty Patches, Mild Mannered Pate and Unbreakable Patches, all of which go through with the Demon's Souls routine. The same goes for Bloodborne's Patches the Spider, with the minor change that he's literally a spider.
      • And a notable side-note: Patches always uses the most cowardly fighting style possible when confronted. In Armored Core he snipes from great heights, avoiding direct combat entirely. In the Souls games he wields a spear from behind a greatshield (and in Demon's Souls especially, he uses a blessed shield and the Scraping Spear to destroy your armor.
      • Whats more, Patches is always hated by the clergy, whoever they may be in the game's universe.
  • Nintendo Hard: A large amount of their published games throw in some particularly nasty cases of Fake Difficulty, including, but not limited to: Checkpoint Starvation, Kaizo Trap, numerous boss battle types, Spiteful A.I., Early Game Hell, Guide Dang It, etc, often combined with significant elements of "actual" difficulty.
  • Scenery Gorn / Scenery Porn: An amazing mixture of both; when they want to convey the greatness of a scene, they do so with every cent of their budget. And when they want bleakness... let's just say nausea isn't too great of a word.

Alternative Title(s): From Software