Characters: UQ Holder
The characters of UQ Holder. Contains unmarked spoilers.
open/close all folders
UQ Holder (The Organization)Founded prior to the start of the series by Yukihime as a society for immortals and non-humans like herself to gather, socialize, and aid one another. Their name is a pun in Japanese for "eternity holder" referencing their compostion. The rank-and-file are modeled after Yakuza and made up mostly of Yokai while above them are "the Numbers" who have the most powerful abilities and fullest degrees of immortality. While they don't nessecarily work for free they are a heroic organization seeking to aid those who have no other options and work against the fear humans have of immortals by seeking out those that would harm humanity. Despite their gangster aesthetic. Forms the backbone of the story so far and includes all the main cast.
"Live as if you were to die tomorrow, learn as if you were to live forever."Touta is a 14-year-old boy and the protagonist of UQ Holder!. Two years ago, his parents supposedly died in a car accident. At the start of the series, he is being taught by the mysterious Yukihime, who turns out to be the legendary vampire Evangeline. After being attacked by a bounty hunter, Touta is forced to drink her blood in order to save his friends and becomes an immortal. The pair state their basic and conflicting impressions of immortality and then set out on an adventure. He views immortality as a blessing.
- Amnesiac Hero: Touta has no memories from before the "car accident".
- An Arm and a Leg
- Had his left arm chopped off by a bounty hunter who was going after Yukihime/Evangeline. His other arm is cut off after he stands back up, but then they both regenerate.
- It became a bit of a running gag with him. He loses both his arms during the Admission Test to UQ Holder; one only briefly, the other for a longer period of time. He also lost an arm and a leg during the incident in which his parents were killed.
- Artificial Human: A number of things, such as his age in the UQ Holder files and the enemy in Chapter 70, point out he's really a copy of another being.
- Badass Family: Considering his apparent grandfather was Negi (with Chao being his eventual daughter if he really is related to Negi). Also, Evangeline A.K. McDowell (A.K.A. Yukihime) is his adopted mother.
- Bash Brothers: With Kuroumaru, although the latter struggles between whether he should be this or a Battle Couple due to his Ambiguous Gender.
- Berserk Button: Hurting Yukihime or his friends is a good way to end up in the hospital.
- Just Insulting Yukihime is enough for Touta to try and fight with the strongest Mage in the universe, keep in mind, he is fully aware he has no chance.
- Black Swords Are Better: The Gravity Sword is black.
- Bratty Half-Pint: He tends to come off as bratty because of his cocky and impulsive personality and many have acknowledged he seriously needs to learn some discipline.
- Calling the Old Man Out: Runs into Yukihime after running away thanks to her manipulative and callous attitude. When he runs into her again, he first tries to apologize, but she slaps him before he can get more than a few words out. After that, all his grievances explode out of him. Her response is to try slapping him again.
- Contrasting Sequel Main Character: A complete 180 in regards to Negi - he's a teenager who's very self-confident, and has none of the anxiety that plagued 10-year-old Negi's growth. In this respect, he's much more like a typical Shounen protagonist than Negi.
- Curbstomp Battle: Normally he gets stomped around to show how competent the villain is before getting back up to turn it around. Not in chapter 71. He was thoroughly beaten by the mystery girl who claims to be his sister, to the point where even his immortality couldn't save him. Had the other members of UQ Holder not showed up he would have been killed.
- Day Walking Vampire: Though Eva was weak to sunlight when she was first vampirized, Touta does not bear this weakness. Maybe it's inherited?
- Defeat Means Friendship: Invoked. Before a fight, he insists that the loser will have to do whatever the winner says. When he wins, he just says "Become my friend."
- Deliberate Injury Gambit: Kuroumaru assumes that decapitation will kill him while Touta assumes it won't. Touta is right and uses the opportunity to slam Kuroumaru into the ground and end the fight.
- Desperately Looking for a Purpose in Life: All he wants is to find a dream of his own, unfortunately every time he thinks he has found a goal it's either easy to achieve or already done. He finds one in trying to make Yukihime acknowledge him.
- Eyepatch of Power: He gains one over his right eye during the Tournament Arc.
- First Episode Resurrection: Two years before the story began, Touta was already on the verge of death and was saved by Yukihime. In the first chapter, by drinking her blood he recovers from having his heart impaled.
- Flash Step: He learned Quick Move from Eva.
- Friendly Neighborhood Vampire: A very friendly, cheerful and happy-go-lucky vampire.
- Giftedly Bad: For singing apparently. Trying to sing What A Wonderful World with an early teenage voice isn't the best of ideas.
- Good Thing You Can Heal: He adapts his fighting style to his Healing Factor quite quickly, allowing himself to take hits that would cripple or kill a mortal in order to create openings he can use.
- Happily Adopted: While he and Yukihime are shown to have butt heads when they first started living together about two years before the story starts, by the time the story begins, though they still butt heads occasionally, Touta considers Yukihime to be the only family he has.
- Healing Factor: Can reattach severed limbs or, if the limbs are destroyed outright, regrow them. If a limb is severed and kept away from him without being destroyed, he'll have to go without it. Vampiric immortality is such that pretty much no wound will kill you and can be regenerated from, but only if the magical flow between limb and body is severed via destruction.
- Hot for Teacher: He certainly finds Yukihime attractive, and has expressed a desire to see her naked, (although he later admits to Kuroumaru that he doesn't really care and its mostly only cuz' its something he's heard teenage boys are supposed to want). When he sees her true little girl form for the first time, he blushes and gets awkward, causing her to revert to the familiar form and just make things worse since her clothes no longer fit. Now everyone thinks he has a Oedipus Complex. In chapter 73, he outright confesses that he loves her. Though he's also quick to deny that it's romantic love — he just wants her to acknowledge him.
- Humble Goal:
- In the first chapter, his only goal is to leave the village and reach the space elevator. In the second chapter, Yukihime is surprised that he no longer has any desire to learn martial arts, since the only reason he was learning in the first place was to earn the right to leave the village.
- His ultimate goal, as it turns out, is to play backup singer for an unnamed friend in a concert at the top of the elevator. Not the humblest of goals, perhaps, but Yukihime (who is used to epic, sprawling goals involving the fates of entire worlds) certainly finds it a bit pedestrian.
- Idiot Hero: He gets called an idiot a lot and never thinks things through enough. For instance, he told Yukihime that he had no interest in seeing her "old granny's body", despite knowing exactly what kind of temper she has and exactly how powerful she is. Needless to say, he got his ass kicked.
- Ignore the Fanservice: He's pretty much immune to Yukihime's body after years of living with her, and when Karin gets her clothes torn off in chapter 13, he does not comment on it at all.
- I Just Want to Be Special: Since he lacks ambition and dreams, he wants to do something huge and become someone important, although he doesn't know how.
- I Just Want to Have Friends: He seems to have a strong desire to make as many friends as possible. As seen when he forces Kuroumaru to become his friend after losing their fight and when he decides to become friends with the members of UQ Holder despite not knowing anything about them.
- Immortality: He hasn't aged in two years and can survive quite a bit of abuse now, including regrowing both arms and surviving decapitation. However, even his immortality can he overpowered through weapons made to nullify the magic behind it and a high-level spell.
- Improbable Age: According to UQ Holders files, he's four, suggesting he may not have been 'born' in the conventional sense. It's later revealed he's some kind of clone of Negi, only considered a failure.
- Instant Expert: In terms of Ki use Touta is capable of learning any move in a very short amount of time, sometimes just by observing the skill in use.
- Jerk with a Heart of Gold: He's cocky, immature and rude, but still a good guy.
- Katanas Are Just Better: The Gravity Sword is a Katana.
- Keet: Very confident and happy-go-lucky.
- Living Forever Is Awesome: In contrast to Yukihime, he thinks the whole "survive being chopped into a dozen chunks" thing is kinda cool. Though he hasn't lived long enough to grow tired of it.
- Losing Your Head: Kuroumaru decapitates him, assuming that a vampire won't be able to survive that. He gets it back quickly, no worry.
- Mr. Fanservice: He definitely is this, even more so than Negi.
- Not Growing Up Sucks: His major concern regarding immortality is that he won't grow up, his voice won't deepen, he will never be bald, never get fat and never get wrinkles. To Yukihime's bafflement, who fails to see what's wrong with the last three.
- Our Vampires Are Different: Still a fledgeling at this point, though.
- Power Tattoo: Spouts two of them in the form of gauntlets in chapter 21. Later confirmed to be Magia Erebea marks.
- Red Oni, Blue Oni: The red to Kuroumaru's blue.
- The Runaway: Runs away from UQ Holder headquarters after he's denied permission to enter the Mahora Tournament. He still manages to get involved in the preliminaries.
- Sensitive Guy and Manly Man: Manly Man to Kuroumaru's Sensitive Guy.
- Shirtless Scene: Has occurred numerous times in the manga so far, in fact, its easier to count the number of chapters where he never takes/loses his shirt. Its also the primary source of Fanservice in the series.
- Shonen Hair: He has spiky dark brown hair like the stereotypical shounen protagonist.
- Spin-Offspring: He's part of the Konoe family and was apparently close enough to call Negi 'gramps', though it's not clear if they were actually related. He's some kind of construct of Negi.
- Strange Minds Think Alike: According to Yukihime, not everyone would come up with the idea "I'm immortal, let's use it to help the world", but sure enough, Touta and his grandfather, Negi, both arrived at this idea.
- Supreme Chef: His cooking is so good that even Karin acknowledges him as a great chef.
- Talking Weapon: His Gravity Sword can talk when the two of them are alone.
- Unskilled, but Strong: He can fight pretty well and picks up various abilities rather quickly, but doesn't know how to wield a sword skillfully or use fine applications of his power. When he takes a swing at a giant boulder, he destroys it, but his dissatisfied expression implies he was trying to cut it in half.
- Un-Sorcerer: He is physically incapable of using magic apps.
- "Well Done, Son!" Guy: After Desperately Looking for a Purpose in Life, he decides that what he really wants is for Yukihime to acknowledge him.
- Would Hit a Girl: He says Yukihime taught him gender makes no difference on the battlefield, and for good reason.
- You Leave Him Alone!: He either gains or reactivates his vampirismnote when a bounty hunter attempts to capture Yukihime and kill his friends. He drinks her blood, regenerates and fights off the bounty hunter.
- Younger Than They Look: His official UQ Holder record lists him as being born in 2082, which, if true, would make Touta not a teenager, but a 4 year old. He's an artificial being made to prevent the loss of Negi's powers.
Kuroumaru is a shinmeiryuu swordsman of a demon species that is gender-neutral until they choose one upon turning sixteen. As a member of a clan that hunts the undying, he was sent on a suicide mission to kill Evangeline due to being immortal himself, but upon losing to Touta in a fight, he agrees to be friends with them instead.
- Ambiguous Gender: During early chapters, it's not clear whether Kuroumaru is physically male or merely wishes to be perceived as that gender. Later Karin assumes Kuro is biologically female but identifies as male. It is eventually revealed Kuroumaru is actually genderless until "he" turns 16, at which point Kuromaru can choose to become permanently male or permanently female. Self-identifies as male.
- Badass Longcoat: He wears a black longcoat. Combined with Badass in a Nice Suit.
- Bash Brothers / Battle Couple: This is an actual part of his dilemma over whichever gender to choose once he turns 16 according to his tribe's tradition. Karin insists that Kuromaru would better fit as Touta's girlfriend, but Touta himself later reassures that he'd always see 'him' as a friend on equal standing.
- Berserk Button: Asking about his gender and calling him a girl is a good way to get him angry.
- Cursed with Awesome: He hates his cursed body even though it made him immortal because it also made his clan hate him and left him with body and gender issues.
- Defeat Means Friendship: Touta makes a bet with Kuroumaru that Kuroumaru has to do whatever Touta says if Touta wins a bout between the two. When Touta does win, his only request is Kuroumaru becomes his friend (and sign a contract formally establishing such).
- Demon Slayer: His skill set is designed to fight against supernatural threats like Demons and Ghosts. This is a problem when he ends up being brainwashed by Sayoko because he's the one who can take out both Santa (Ghost) and Touta (Vampire).
- Dude Looks Like a Lady: So very much. Just about every character mistakes him for a girl, even those he's been around for a while, and ends up calling him "Miss", turning it into a Running Gag.
- Expy: He's an Expy of Setsuna from Negima, practicing the same sword style, hailing from the same clan, and dealing with the choice whether to embrace the sword or fall in love.
- Friend Versus Lover: In a single person. Kuromaru can't decide if he wants to be male or female because he can't decide if he wants to be Touta's Bash Brother or his girlfriend.
- Fundoshi: His choice of underwear.
- Green-Eyed Monster: He becomes upset when he hears about Touta's admiration and desire to learn shundo from Kaito. Karin can easily tell he's jealous.
- Healing Factor: Can regenerate damage dealt to his body. It's not as powerful of a healing factor as the vampiric type, but it's more flexible. However, if he takes too much damage too quickly, he'll be temporarily crippled while his body hastily attempts to keep up with the damage.
- Hero-Worshipper: After hearing that Jinbei has lived for over a thousand years without any kind of healing ability, he begins worshiping the guy, causing Touta to sarcastically note that if Touta is the kind that believes lies too easily, then Kuroumaru is the type to get swept up in cults.
- Hunter of His Own Kind: He's a member of a clan that hunts immortals, but because he is one himself the clan sent him off after Evangeline and told him not to return until he killed her.
- Immortality: He has a cursed immortal body that can quickly recover any wounds as long as it registers.
- Impaled with Extreme Prejudice: When he tries attacking Touta upon learning that he's a vampire, Yukihime pops up and slams a fist through his gut.
- Long-Haired Pretty Boy: He has long, flowing black hair that falls to his waist and he's so pretty that Touta seems pretty sure that he's a girl.
- Master Swordsman: He's noted to be very good for his age. However, he doesn't even like his ability with a sword as it has caused him nothing but trouble. It's just that it's all he's good at, so he figures he may as well use that to help Touta.
- Naked First Impression: He and Touta first meet while bathing under a waterfall that they both had assumed was isolated.
- Naked on Arrival: He's introduced while he's bathing under a waterfall.
- No Biological Sex: He's a member of the same tribe as the Yatagarasu, who don't have any sex characteristics until they reach the age of sixteen and decide on being male or female. Because of his immortality it may or may not come to pass.
- Peek-a-Bangs: One eye is normally covered by his long bangs.
- Rapunzel Hair: Down to his waist.
- Raven Hair, Ivory Skin: He has long, black hair, pale skin and a face so pretty that it's hard for Touta, or other people for that matter, to believe he's a guy.
- Red Oni, Blue Oni: The blue to Touta's red.
- Sarashi: Wears one, along with a Loin Cloth, as revealed in the Hot Springs Episode. But weirdly, he wears it on his chest rather than his abdomen - just like how a woman would...
- Sensitive Guy and Manly Man: Sensitive Guy to Touta's Manly Man, since he's notably more sensitive, polite and sentimental than Touta.
- She Is Not My Girlfriend: A gender inverted example; when Ikkuu Ameya teases Kuromaru about his friendship with Touta, he's quick to deny it.Ikkuu: So basically you're following your crush... okay, got it.
Kuromaru: I am not!! [flips table]
- Sugar and Ice Personality: He's a nice guy, but he's also quite cool, distant and unwilling to admit that he's friends with Touta without mentioning the friendship contract.
- Uriah Gambit: His clan sent him to kill Evangeline in order to get rid of him. And hey, if he managed to kill her, then that's certainly fine too. Touta beats him and befriends him instead.
- Vampire Hunter: He's a member of a clan that hunts immortals.
- Van Helsing Hate Crimes: After chatting casually with Touta and making friends with him, upon seeing his lack of reflection he instantly attempts to kill him.
Yukihime is Touta's teacher and guardian, who is in reality the notorious vampire sorceress Evangeline A.K. McDowell, but also an ally and master of Touta's (alleged) grandfather, the legendary Negi Springfield. Two years ago, according to his dying parents' wish, she saved Touta's life with her vampiric powers. After a bounty hunter attacks her and Touta, she vampirizes him and the pair set out, quickly hooking up with UQ Holder the pseudo-criminal organization of immortals Yukihime founded before the start of the series with an unnamed partner. After the end of Negima!, she seems to be all alone again after seemingly outliving its cast. She views immortality as a curse. Has considerably mellowed out, ditching much of her hammy "evil villain" persona and spending most of her time in adult form.For her previous appearance in Mahou Sensei Negima!, check the series' respective Characters Page.
- Action Mom: Adopted or not, Eva still effectively serves as Touta's mother - and she pulls no punches on anyone, especially when the boy himself may be in danger.
- Badass: She's Evangeline, the mage who nuked an ultra-powerful Humanoid Abomination effortlessly, and managed to force Fate Averruncus to retreat during their very first meeting. Eighty years ago.
- Big Damn Heroes: Has done this repeatedly already, though with less gloating than in Negima. Also notably inverted when Touta's team contrives to transport Fate Averruncus to their main base precisely so she can kick pull this.
- Combat Pragmatist: Instantly impales someone trying to attack Touta. No warning, no non lethal attacks attempted.
- Day Walking Vampire: Yukihime is known as the high daylight walker.
- Elemental Eye Colors: Blue, as befits an ice mage.
- Friendly Neighborhood Vampire: Even more friendly than in Negima!.
- Healing Factor: Even after her healing factor is suppressed and she gets chopped to pieces in the first chapter, she's still fine again before too much longer.
- Hot Teacher: This was her job, at least until her cover was blown.
- An Ice Person: Her elemental affinity is ice magic.
- I Have Many Names: She's known as The Dark Evangel, The Doll Master, High Daylight Walker, The Maga Nosferatu/Undying Magus and so on.
- Large Ham: Still indulges in playing the cheesy saturday morning cartoon villain every so often, albeit far less.
- Lethal Chef: Her dishes are way overspiced.
- Mama Bear: As Kuroumaru quickly found out, biological son or not, you do not try to attack Touta while Eva is anywhere nearby.
- Meaningful Name: The 'Athanasia' in her real name is linked to immortality.
- Meaningful Rename: Her alias, "Yukihime", means "snow princess", which fits her elemental affinity.
- Our Vampires Are Different: She's lost most of her vampire weaknesses and possesses numerous vampiric abilities, the most prominent of which is the Healing Factor.
- Parental Substitute: She's apparently Touta's legal guardian and is something of a mother figure to him. This may have had a major key in mellowing Eva out as much as it did.
- Rapunzel Hair: All the way down to her waist.
- Really 700 Years Old: Though she seems like a young woman, she was actually born in the middle ages.
- Shameless Fanservice Girl: In order to test Kuroumaru and Touta, she agrees to make a bet with them. If they can get the towel off of her, they can look at her naked all they like. If they can't... well, they'll probably be impaled with giant ice spears, but they're immortal anyway right?
- Took a Level in Kindness: She is significantly more friendly here than in Negima!.
- Transplant: The same ol' Evangeline from Mahou Sensei Negima!, and she's the very first sign that UQ Holder! is indeed a Stealth Sequel. She's not the only returning character, as Fate Averruncus comes back as the titular organization's main enemy (according to the Numbers, at least).
- Who Wants to Live Forever?: She's become disillusioned with immortality after apparently outliving most of her friends from Mahora. Touta seems insistent on snapping her out of it, though.
Jinbei is the current leader of the UQ Holders, but because he angered Yukihime a few years back, he got dropped into an underground cave where the group tests potential applicants and was forgotten. Unlike Kuroumaru, Touta or Yukihime, he actually has a very weak form of immortality: After eating the flesh of a merperson, he ceased aging, but lacks any kind of high level regeneration or enhanced durability.
- The Ageless: His form of immortality pretty much only stops him from aging.
- Badass: Appears to have been a warrior for centuries without ever falling in battle, unlike his former companions.
- While this may not sound like much due to being immortal, keep in mind that his immortality only stops his aging, meaning he could die in battle... but STILL has survived over 1400 years on pure skill and strength alone.
- Badass Normal: Compared to the other members of UQ Holder, Jinbei stands out for not having any fancy supernatural powers aside from basic agelessness. It's heavily implied that he got as strong as he did through fourteen-hundred years of sheer level-grinding.
- Big Damn Heroes: As part of the group accompanying Evangeline in order to stop Strong Hand's capture of Touta, he personally fights and overwhelms Nagumo.
- Cool Old Guy: He's cool, laid-back and badass and he's fourteen hundred years old.
- Covered In Scars: Because his regeneration is very weak, he apparently takes injuries and scars like a normal person, leaving him a mess of nasty injuries.
- Face Fault: Does one when Touta easily pulls out the Gravity Blade because he saw the "heavy <-> light" switch on the sword hilt.
- Healing Factor: He apparently has one, but it's really weak.
- He Cleans Up Nicely: After a shave and haircut he turns from a suspicious looking bum into the spitting image of Nagi Springfield.
- Really 700 Years Old: He's fourteen hundred years old.
- Reused Character Design: His strong resemblance to Negi and his leadership position in UQ Holder led many to wonder if he was a scruffy Negi for some time. Considering it's Akamatsu...
- Scars Are Forever: He has a lot of them as a testament to his weaker healing factor.
- Spell My Name with an "S": The furigana puts his name as Jinbee, but it seems Jinbei is the accepted romanisation.
- Super Speed: Took off Touta's arm before he really noticed what was going on.
A member of UQ Holder who is cursed with the inability to be harmed or to die. Yukihime says that her form of immortality will probably leave her as one of the last people alive. Karin seems to hold Yukihime in high regard and hates Touta for being so close to her.
- Action Girl: One of the most badass female fighters so far.
- Badass: Ranked 4th in the powerful UQ Holder organization. Also beats the crap out of an armed assassin when he attacks her in the shower with her bare hands.
- Because Destiny Says So: Her immortality is that she is fated to never be harmed. Causality literally prevents anything (currently seen) from harming her. It's like a reverse Gae Bolg. Even if a knife is jammed into her chest she remains unharmed.
- Blessed with Suck: Those who know of the nature of her immortality assume it's a curse. It was actually intended as a blessing; someone extremely powerful loves her too much to let her die. Unfortunately, whatever that entity is, it can't stop her from feeling pain.
- Blood Knight: She decides not to rip a man apart only because Yukihime would get mad.
- Clingy Jealous Girl: Really hates people being close to Yukihime.
- Clothing Damage: It wouldn't be a Ken Akamatsu work without it, but unlike other works Karin doesn't care or even react.
- Cold-Blooded Torture: Back in the 1400's she was suspected as a witch and subject to many inquisition style torture techniques before finally being burned at the stake, her form of immortality means that while she was not physically damaged she felt every excruciating second. Xingzai Chao's interest in her is because he can torture to his hearts content.
- Drop the Hammer: Her main weapon of choice.
- Dual Wielding: Her Hammer in one hand and her Katana in the other.
- Feel No Pain: Inverted. It is impossible to injure her but she still feels pain where the injury would be. This become a key point, as the immortal hunter who fights her in the shower room uses grappling techniques and a vibration knife, which pretty much bypass her Nigh-Invulnerability.
- Full-Frontal Assault: An immortal hunter slips into the shower room to fight her. It ultimately doesn't end well for him.
- Full-Name Basis: She consistently calls everyone by their full name, for some reason.
- Given Name Reveal: Her name was apparently revealed in Chapter 20 as Ist Karin Haute. Chapter 45 gives her name as "Karin Yuuki", but also immediately mentions that this is an alias.
- A Glass in the Hand: The most obvious indicator that she's getting angry, and likely to be a Running Gag with her, as she's broken at least two glasses on-panel before she could actually deliver them to Yukihime, and she even (without realizing it until after the fact) destroyed a ball that some children were playing with in this manner!
- Groin Attack: Delivers one to the immortal hunter in the shower, after which she proceeds to kick his ass.
- Holy Hand Grenade: She has holy-element attacks as part of her "curse." It's the first clue that her immortality is a blessing, not a curse; if it was a curse, she wouldn't have access to that type of power.
- Joshikousei: The more professional version seems to be her battle uniform.
- Katanas Are Just Better: Has a katana strapped sideways on her back.
- Kryptonite Is Everywhere: It may be impossible to physically harm her in any way, but Karin has rotten luck with the ennemies she faces, as they always have some way to immobilize her or keep her away from the battle.
- Meaningful Name: Her name is written with the kanji "summer" and "cool".
- Meido: She wears a maid outfit sometimes.
- Modesty Shorts: A part of her school girl outfit.
- Nigh-Invulnerability: She states it as not being "Permitted" to be hurt or die.
- Only Known by Their Nickname: She was usually addressed as Karin throughout her appearance in the story, until the Given Name Reveal in Chapter 20.
- Power Tattoo: Has a giant tattoo of the Roman Numeral for 13 on her back, that seems to be connected to her invulnerability.
- Psycho Lesbian: Seems to be very devoted to Yukihime, in a very possessive and violent way.
- Really 700 Years Old: It's revealed that the earliest sighting of her was in 1492, and was later taken in by Evangeline.
- Red Baron: The Saint of Steel, due to her Nigh-Invulnerability.
- Sci-Fi Bob Haircut: Beffiting the futuristic setting of the series.
- Secret Keeper: Kuroumaru makes her promise she won't tell about "his" true gender to anybody, especially Touta. However, she notes that if he ever does find out, she will not be responsible.
- Sempai/Kohai: Touta and Kuroumaru call her "Karin-sempai".
- Shameless Fanservice Girl: She does not care one iota about being seen naked, though she does thank Kuro for giving her his jacket.
- Shipper on Deck: For Touta and Kuroumaru, in a weird way. She tries to convince Kuroumaru to choose to become female and pair up with Touta, probably to keep the latter away from Yukihime.
- The Stoic: Rarely does her expression ever change. Which doesn't mean she can't get angry.
- Super Strength: She was able to easily block Touta's gravity sword on 2000 times gravity.
- Unlucky Thirteen: In the middle of both her Full Frontal Assaults in the Slums Arc, the roman numeral for this trope can be seen tattooed on her back.
- "World of Cardboard" Speech / Shut Up, Hannibal!: Admits to her shower assailant that she's a Hypocrite for trying to help out others despite having a harsh past, but then tells him she's the master of her own destiny. Cue a Holy Fist in the hunter's guts.
- Yandere: She wants to kill Touta for living with Yukihime for two years.
- Zettai Ryouiki: She wears thigh high black stockings.
Ikkuu Ameya is one of the more social members of UQ Holder. Though he looks like a young man, he is actually in his 80s. On the other hand, over seventy years was spent in a coma, giving him a mental age that is actually younger than Touta. Thus, he can claim to be 85, 13 and 24 depending on context. Though referred to as a cyborg, he claims to have a completely mechanical body into which his brain was uploaded.
- Arm Cannon: His cybernetic arms can transform into them, even oneshotting Strong Hand's Spider Tank with it.
- Beam Spam: After Touta blows away Fate's barrier, (but at the price of the plan not being able to be put into action due to Kirie getting petrified) he proceeds to spam blasts from the Al-Iskandariya orbital cannon, to keep the former distracted.
- Beware the Nice Ones: He always puts on a polite expression, even when he's about to beat Kirie's would-be murderer."Mister, please refrain from touching our young princess. Otherwise you will have hell to pay."
- Big Damn Heroes: As part of the group accompanying Yukihime to stop Strong Hand's attempted capture of Touta, he single-handedly shoots down the enemy's Spider Tank with ease.
- Brain Uploading: His body is completely robotic, and Chapter 43 reveals that he can switch bodies if needed.
- Eye Beam: Can shoot a small laser from his eyes to blast off Xingzai after pummeling the latter with his fists.
- Pile Bunker: His right arm is shown to be able to transform into one during one of Kirie's "saves", while trying to take on Fate Averruncus. The latter simply stopped him with one hand and twisted the weapon so hard, it literally snapped Ikkuu's body in two.
- Wise Beyond Their Years: He's one of the youngest members of the cast, and yet he is very good at understanding people, can give some pretty sage advice, and generally acts the most rational and mature, even when compared to Karin, who's 500 years older.
- Younger Than They Look: Zigzagged all the way to hell and back. He is technically 85 years old, as in that's how long he has existed since he was born, but due to the coma he was in he is only mentally 13, making him younger than Touta. In addition, he purposefully chose his body to make him look around 24. In Chapter 43, however, he transfers his mind into a 13 year old form to assist Touta with his next assignment of going undercover at a middle school, meaning he now shares an appearance suited to his mental age.
UQ Holder's largest financier. Though she looks quiet and meek in public, in private she's aggressive and hostile. She has the ability to set what she refers to as a Save Point ahead of time in order to avoid death.
- Bitch in Sheep's Clothing: Around most people, she's at the very least quiet. When she gets Touta alone she suddenly becomes a little tyrant.
- Death Is Cheap: When given a lethal attack, she will die, but instead of staying dead she will go back to the moment of her last Save Point.
- I Know Mortal Kombat: When she, Santa and Kuromaru come to save Touta from the Mysterious Girl's attack, the latter instantly aims for Kirie seeing she's the weakest link. Unfortunately for her, Kirie dodges all of her attacks with ludicrous timing, something Santa attributes to staying up all night and trying to beat a Nintendo Hard game on the highest difficulty.
- The implication being that Kirie had already died several times and essentially gone through the same fight over and over again until she'd completely memorized the Mysterious Girl's attack patterns.
- Immortality Hurts: While she wont stay dead, death is still a very painful experience for her.
- Magic A Is Magic A: Ikku brings up the possibility that Kirie's save spell doesn't actually send her back in time, but to an alternate timeline/dimension, that when she dies her memories are sent to alternate Kirie, while the original timeline continues but with Kirie being dead. Fans of the old series will find this something to think about as that's what happened with Asuna.
- Meganekko: That is, until she's alone with Touta. Then The Glasses Come Off.
- My Nayme Is: Her name in Japanese is written with the archaic katakana "we" ヱ, instead of the usual "e" エ. It's reflected by a diaraesis on the "e" in some translations.
- Nice Hat: a beret with flowers in it.
- Save Scumming: Her immortality essentially allows her to do this, but she must play out the events leading to her death as close as possible otherwise it may cause the Butterfly Effect.
- Save Point: The exact nature of her immortality; she lits up a small fire, after which she mutters "Save Point". This allows her to respawn back in time at that particular mound (along with anyone who touches her when she dies), essentially creating a miniature "Groundhog Day" Loop.
- Sempai/Kohai: She's supposed to be the sempai to Touta, but he just calls her Kirie"-chan", much to her annoyance.
- Shrinking Violet: She mostly keeps to herself and lets others talk for her. At least until she's all alone with Touta, where she drops the fašade and bosses him around.
- Shout-Out: Her immortality works by making a small burning mound, and respawning there whenever she dies, similar to the protagonist of Dark Souls.
- Taken for Granite: This or anything that will prevent her from dying is her ultimate weakness, because she will only go back to her save point if she actually dies. During the fight against Fate Averruncus, however, she brought a de-petrifying magic app in case Fate decided to turn her into stone, though the app itself had a delayed activation.
- The Ojou: Her wealth is said to be in the "hundreds of billions", and she lives in UQ's penthouse suite.
- Time Travel: How her power works in non-video game terminology. Implying either a Temporal Paradox or Alternate Timeline each time she uses it.
- Tiny Tyrannical Girl: Underneath that Shrinking Violet front is a short-tempered girl who bosses Touta around, berating him for his ditziness and brash behaviour (all of which incidentally cost her six lives).
- Thanatos Gambit: Due to how useful her immortality is, her killing herself is a viable combat strategy, especially if she's about to be incapacitated instead. This becomes pivotal in "teleporting" Fate to UQ Holder's headquarters.
- Tsundere: Seems to get this characterization as of now.
- Waif Prophet: Comes off as this to characters who don't know about her Save Scumming, given that she seems to know about bad things that are coming (which she does because said bad thing usually killed her). Kirie herself didn't realize the truth about her abilities for quite a while and actually assumed that she was having nasty prophetic dreams.
- Wise Beyond Their Years: It's noted that her mental age far surpasses the ages of the other members who look around her age, like Touta and Santa. Ikkuu does call her on this whenever she acts less immature than them.
An immortal in hiding at the renamed Mahora academy. He possesses psionic abilities which grant him the ability to become intangible and fly. In the past, Karin was sent to recruit him, but he evaded her notice until she was forced to give up. In the present, he's suspected to be behind several murders both in the present and in the distant past. Thus, orders are clear: Recruit him into UQ Holder, or eliminate the dangerous and out of control immortal.
- Bully Hunter: Possibly responsible for the serial killings. However, he targets mages who abuse their power, including a gang that was going to kill a defenseless old man for no reason.
- Combo Platter Powers: He's known as an ability user much like Kirie; both of them have skills that can't be learned by others, and his skillset mainly revolves around telekinesis. The power set makes more sense once he's revealed to be a ghost.
- Creepy Shadowed Undereyes: His eyes are heavily shadowed, giving him the look of a chronic insomniac.
- Dead All Along: A few chapters after his introduction, a girl asks Touta to help him because she says he's dead but hasn't realized it. Sayoko claims she has resurrected him, but is then revealed to only have brought him back as a ghost as she herself is no necromancer, but a vengeful spirit.
- Driven to Suicide: He committed suicide after he growing sick of all the bullying he had to put up with, but Sayoko revived him and empowered him. Actually he was murdered by some rich kids pushing him over the building because he made things hard for them.
- Flight: Uses psionic abilities for easy, self powered flight. This is rather a big deal in Akamatsu stories. The total number of characters in Negima who could manage this were all top tier fighters. Negi himself couldn't pull it off for the majority of the manga.
- Hikikomori: He usually doesn't leave his room. Ever. Instead, he just stays in his room and gripes.
- Intangible Man: He can phase through physical attacks or magic without letting them affect him at all. He can also drag others through solid objects, after which they only have a short time to dig out whatever has been buried before it fuses to whatever object they were buried in, presumably resulting in loss of limbs or death.
- Ironic Name: Santa, if that's his real name. Ho ho ho, doesn't he look jolly?
- Knight in Sour Armor: He's always quick to note that he thinks that the world sucks and most people are scum, but it doesn't keep him from using his powers to protect people.
- Mind over Matter: He's able to move around large objects like buses and a ferry to barricade a bridge, though this requires him some effort.
- More Teeth than the Osmond Family: Most noticeable characteristic is his sharklike teeth.
- Mythology Gag: This isn't the first time Ken Akamatsu has had a character named Santa or Sasaki.
- Psychic Powers: His abilities are translated as being a psion, presumably based on the D&D class with psychic powers roughly on par with magic users like sorcerors or wizards. He himself sneers at magic/chi as inferior.
- Revenant Zombie: A girl says that Santa died about eight years ago and simply hasn't noticed, leading Touta, Kuroumaru and Karin to assume he's a vengeful wraith. However, given that he has memories from the beginning of the 2000s and said girl is clearly some sort of monster herself, she is not exactly the most credible expositor. He did die around eight years prior to the story, but she resurrected him as a ghost, and then changed his memories after he saw something so horrible that he begged to be erased.
- Rapunzel Hair: Surprisingly given the clothes he wears, his hair is about the same length as his body.
- Tall Poppy Syndrome: Hates people that seem popular and plots against them, though he seems to actually target thugs.
- Tele-Frag: Weaponizes a version of this. He himself can turn intangible at will. He can also grab people and stick them into other objects. If they can't get out in time, it's implied that they'll lose whatever body part was placed into the object.
Strong HandA private contractor / mercenary force hired to oust refugees living in the slums protected by UQ Holder. Three of them, all Immortal Hunters, proceed to attack the slums, but are intercepted by Touta, Kuroumaru and Karin.
A blind swordsman who leads the attack force on the slums protected by UQ Holder.
- Affectionate Nickname: Kaito always calls him "Old Man Nagumo". Conversely, Jinbei calls him "Lil' Nagumo".
- Black Eyes of Crazy: The scleras of his eyes are black on the rare occasion that he opens them.
- Blind Weaponmaster: An master swordsman who is more than a match for Kuroumaru and Karin, despite being blind.
- Combat Pragmatist: How do you deal with an immortal, Nigh Invulnerable being who shrugs off all of your attacks? Teleport her away to the Moon!
- Eyes Always Shut: He's blind, so it's justified. Subverted once he opens them and stops messing around, teleporting Karin away to the Moon.
- Flash Step: Instantly goes from carrying Kaito away to appearing in front of Touta and Karin once he gets new directives from his sponsor. Even Touta is caught off-guard.
- Iaijutsu Practitioner: He's able to draw his sword in a flash, and performs a quick series of slashes on Karin, although the latter comes off unscathed and claims it couldn't have been a worse matchup for him.
- I Am Not Left-Handed: Just when Karin thought she disarmed him, he pulls out a small item which teleports Karin away to the Moon.
- Magnetic Weapons: His sheath has an electromagnetic coil that, when charged, fires out his katana. This allows him to perform quick-draws faster than physically possible.
- The Resenter: Big time. Twenty years prior to the series, he was chasing the Mage of the Beginning , only to be forced to get rescued by Negi's party, which ultimately led him to despise the idea that only other immortal beings are able to fight hostile ones on equal footing.
- Teleporters and Transporters: Through the use of a small item, he is able to warp away individuals into a far away location, which he does to neutralize Karin, sending her 384,400 km away from Earth and into the Moon.
- Van Helsing Hate Crimes: Believes that all immortals are dangers to humanity and must be destroyed. He especially hates Negi Springfield, not only for being a very powerful immortal, but also for making Nagumo feel humilated in needing his help.
A martial artist and a member of Werewolf Tribe skilled at hunting Immortals. He's a master of instant movement, which he unknowingly teaches to Touta before revealing his true colors as a mercenary, engaging the hero in a fight soon after.
- Badass Teacher: Teaches Touta his instant movement technique, then later appears to kick his ass, along with Kuromaru, as part of his mercenary job.
- Blood Knight: The only reason he does mercenary work is to get the chance to fight other immortals. Specifically, he's looking for a Worthy Opponent that can give him a "warrior's death".
- Catch Phrase: "Grasp the earth, grasp the world."
- Does Not Like Shoes: Goes barefoot at all times.
- Flash Step: His instant movement technique allows him to move at absurdly high speeds. He teaches this to Touta too, and ends up fighting clashing with him during Strong Hand's assault on the slums.
- Get It Over With: Constantly taunts a berserk, Magia Erebea-powered Touta to kill him after he's defeated, even though the latter insists on not doing it.
- Holy Hand Grenade: Right at the start of his encounter against Touta and Kuromaru, he seals the former by puncturing him with several finger pokes in the shape of a cross, after which he uses a small rosary to blast Touta unconscious up until he comes back with the power of Magia Erebea.
- Lightning Bruiser: Despite being very muscular in his werewolf form, he has no trouble outspeeding Kuroumaru and Touta.
- Our Werewolves Are Different: Is presumably from the same tribe as Kotaro Inugami, although his fur is light-coloured when transformed.
- Walking Shirtless Scene: Whenever he fights in his werewolf form.
The third mercenary of the group sent to attack the slums, Xingzai Chao describes himself to be a traditional Magic user that can control Shadow Spirits. He seems to know a lot about Karin's past.
- Ax-Crazy: His interest in Karin stems from the fact that he can torture her as much as he likes since she her body cannot be harmed, despite the sensation of pain she feels.
- Casting a Shadow: He's able to create multiple shadow hands in order to capture Karin, completely restraining her. However, she's able to break free with the use of her Nimbus Holy Light.
- Combat Pragmatist: He's not above attacking immortals while they're taking a shower, or using his shadow powers to slip past more powerful opponents and go straight for his target.
- Combat Tentacles: He practically uses his shadows as an extension of his arms.
- Curb-Stomp Battle: His fights against the Numbers never go well for him.
- First, despite being able to pin down Karin, he taunted her one too many times, prompting her to unleash her real power and beat the living crap out of him.
- Next, just when he thought he was sure Touta wouldn't be able to save Kirie in time, Ikkuu simply steps in to disarm, pummel and blast him off with an Eye Beam.
- Eyepatch of Power: Wears one on his left eye. And he gives a rather tough fight to Karin up until she reveals the true nature of her power.
- Groin Attack: Gets his nuts kicked by Karin once she finally gets serious.
- Knife Nut: A Vibro Weapon variant that is effective in getting through Karin's immortality, making her feel pain despite the lack of body harm.
- Maniac Tongue: As much of a creepy Psycho for Hire as he is, when talking with Karin in the shower his tongue tries to reach out for her face.
- Marionette Master: The automatons assaulting the slums are all controlled by his shadows.
- Shadow Walker: He can jump from one shadow to another.
- Stalker with a Crush: Has been digging up info on Karin's identity, and makes lecherous advances at her while still fighting, even going as far as telling her that they're the same.
- Van Helsing Hate Crimes: He also believes that immortals are the enemy of mankind.
- Would Hurt a Child: He's perfectly fine with trying to murder Kirie on the basis that she's an immortal.
Ala Alba (spoilers)The self-proclaimed "world saving organization" that is antagonistic towards UQ Holder. Its current aims and what (if any) relationship it shares with the original incarnation is currently unknown. Their name means "white wing" in Latin as before.
A former member of UQ Holder and comrade of Negi Springfield, Fate Averruncus now works against Evangeline's organization as their true enemy, and is widely renowned as the greatest wizard in the solar system.
- Badass: Par for the course when considering just how powerful he was in Negima!, although here he's claimed the title of greatest wizard in the solar system. Even if it was one of Kirie's previous "saves", Fate is shown to utterly wreck UQ Holder's Numbers in battle without so much of an effort on his part.
- Badass in a Nice Suit: A white, clean vest with a black tie.
- Big Bad: The default one presently, as UQ Holder's designated true enemy.
- Bishōnen: Sports the same early-twenties look he had when putting on the age-deceiving pills in Negima!.
- The Comically Serious: Doesn't bat an eyelash when describing in detail what Dana does to Yukihime in the former's introduction.Touta: You! Take that serious look off your face if you're gonna go with that random train of thought!
- Curb-Stomp Battle: The ruthless strength he demonstrated in one of Kirie's "saves" was, to put it bluntly, overkill, even against immortals. During the encounter proper, he pulls a similar feat on Touta, despite being caught off-guard by the latter mastery of the Gravity Blade. However, he overlooked Kirie's de-petrification magic app, which allows her to carry on her mission and successfully warp him to UQ Holder's headquarters.
- Face-Heel Turn: Despite having made a Heel-Face Turn near the end of Negima! to help Negi with his plan, as well as being shown supporting him in a flashback twenty years prior to UQ Holder!'s story, in the present he has turned against UQ Holder and is currently looking to capture Touta Konoe, both for reasons unknown. Additionally, it seems he has taken over the leadership of Ala Alba.
- Knight of Cerebus: Strong Hand's gritty presence in the first arc looks downright tame compared to the ominousness that he's exuding. Just from one "save", Kirie was able to tell that Fate's arrival was bad news.
- OOC Is Serious Business: He loses all composure in chapter 65 when he is shown a vision of Negi and Nagi alive...in the grip of his former master The Lifemaker.
- Sadistic Choice: Presents Touta with either joining Fate's side, or see the latter petrify everyone, including his childhood friends, who just happened to be at the same location.
- Taken for Granite: His usual powers, unchanged from the previous manga, mainly consist of turning foes into stone, sometimes shattering them in the process. His signature Aionion Petrosis spell is especially nasty for Kirie, who can't come back to her previous save point as being petrified doesn't count as a death.
- Transplant: If Evangeline wasn't an obvious enough example, then Fate's presence is even more concrete proof of the series taking place in the same universe as Negima!.
- You Killed My Father: Fate claims that he did kill Touta's father. However, the last time someone said that, it turns out that they were innocent, so it remains to be seen whether he's telling the truth or not.
- Well-Intentioned Extremist: He claims that his goal is to save Negi and the world. Despite his methods, Touta thinks he's probably a good person, but Evangeline feels that he's in danger of becoming a Knight Templar.
- What Is This Thing You Call Love?: He knows the concept, for sure. However when asked if he loved Negi, Fate responds that he "does not love". Karin believes otherwise, but since Fate is emotionally lacking, it's possible he still can't fully comprehend the feeling.
One of the members of world saving team, Ala Alba. Tsukuyomi Iwai is a Shinmei-ryū swordswoman and a cyborg. Because she shares the same name, she's implied to be Tsukuyomi from Mahou Sensei Negima!.
- Black Eyes of Crazy: Par for the course for most experienced Shinmei-ryū swordswomen. In her case, she flashes them when Ikkuu is at her mercy.
- Dark Action Girl: She's a skilled fencer, and is noted to have far more experience than Ikkuu, another full-body cyborg.
- Dual Wielding: Fights with a hiltless katana and a short sword, much like Tsukuyomi in Negima!
- Robot Maid: Ikkuu notes during his fight with her that she is completely robotic. Additionally, she initially catches him off guard while posing as a maid.
- Slasher Smile: Flashes a wicked grin while she casually pierces Ikkuu with her sword.
A member of Ala Alba under Fate's command. Engages Kuromaru in a fight during Fate's arrival at the bottom of the space elevator.
- Badass Longrobe: Loosely wears a Black Cloak that's ragged at the ends.
- Bandaged Face: His face is covered in bandages, and only his left eye is visible
- Does Not Like Shoes: Goes barefoot, unlike the other Ala Alba members.
- Half-Human Hybrid: Kuromaru implies he's a demi-human hailing from Mars' magic world dimension.
- Multi-Armed and Dangerous: He's got six arms, each wielding a black sword, and is more than a match for Kuromaru, himself a skilled swordsman.
A contractor for Ala Alba, dressed as a Buddhist priest. Engages in a fight with Karin during Fate's arrival at the space elevator.
The protagonist of Mahou Sensei Negima! and is allegedly Touta's grandfather. It has been revealed that he has been mysteriously sealed away.For his previous appearance in Mahou Sensei Negima!, check the series' respective Characters Page.
- Badass in Distress: He is sealed somewhere for reasons unknown
- The Faceless: He is usually seen from the back. That is until chapter 65 where you can see Negi's and Nagi's face and entire body to boot.
- Immortal Procreation Clause: Due to complications with Magia Erebea, he apparently could or would not have children. Unsatisfied, somebody decided his abilities needed to be passed down somehow anyway, so they created a crude copy of him, which is where Touta actually came from.
- Power Makes Your Hair Grow: While in Magia Erebea his hair grows a couple feet.
A schoolgirl from the Amano-Mihashira Academy City, she asks Kuroumaru to help Santa because the latter is unaware of the fact that he is dead. In truth, she's a necromancer that revived Santa and is the one behind the murders in Mahora.
- Arc Villain: The true antagonist for Santa's recruitment arc, after which we don't see her.
- Dangerously Genre Savvy: Sweet Merciful Buddha Yes! She won, for lack of a better term, requiring that they go back in time to stop her. If she hadn't given up, she would have won a second time.
Sayoko: This girl's power is against the rules. I'm taking it away.
- The first thing she does upon Kirie's arrival is sneak up behind the latter and bite her so she won't use her powers to cancel the Zombie Apocalypse Sayoko triggered.
- What about the immortal who specializes in fighting against monsters and demons? Make a strand of the miasma solely for dealing with him and activate it when he's in a position to take out the vampire.
- Dark Action Girl: Within the span of Santa's introductory arc, Sayoko zombified most of the campus, and used various clever tactics to ensure a swift victory over Touta, Kuromaru, Ikkuu and Kirie.
- Dark Is Evil Not only is she a necromancer so potent she can turn nearly the entire campus into ghouls, but it's also clear her motives are far less savoury than she suggests to Santa.
- Dissonant Serenity: She tries her best to appear sane and understanding in front of Santa, even though the latter becomes increasingly terrified by the amount of chaos she causes.
- Go Out with a Smile: Dies happy once Santa succeeds in talking her back to her senses, as she is now freed of all those hateful spirits.
- Gory Discretion Shot: Whatever she did to Santa's killers was so bad he ran away and she had to change his memories. We are not allowed to see this.
- Hoist by His Own Petard: She empowered Santa originally, and he ends up being the one who managed to stop her in the end.
- Knight of Cerebus: While the series started out somewhat bloodier than its predecessor, she ramped up the threat and violence level.
- Many Spirits Inside of One: She is classified by Karin as an "Onryou", a vengeful god-like being who has become an amalgam of the spirits of at least 340,000 people who died in torment. Her original personality is all but gone as a result. All that is left is the hate.
- Multi-Armed and Dangerous: Kuromaru cuts her in half, along with her left arm, with a technique made to bifurcate ghosts without harming those they possess, but Sayoko simply uses her hair to turn the missing parts of her body into monstrous, spider-like legs and multiple jet-black arms. Kuromaru can only describe that ever-changing transformation as an abomination.
- Necromancer: She identifies herself as one, and has in fact used her powers to revive Santa after the latter committed suicide. She also turns most of the campus into ghouls following her reveal, and the end of Chapter 55 has a news channel announce that various parts of the world have been infected as well.
- Nightmare Face: As much as killing intent as she possesses, her expression appropriately contorts into a psychotic grin whenever she's in control of the situation.
- People Puppets: She bites Kirie to make sure she's under her control, at one time talking in unison. Then, when Touta and Kuromaru try to attack her together, she reveals that she developed a particular strand of hair that zombifies an immortal like Kuromaru, stabbing Touta in the process.
- Rapunzel Hair: Normally looking no longer than past her chest, Sayoko's hair can turn into a prehensile mess and grow longer than she is tall when she's serious.
- Serial Killer: She's the one behind the series of murders on the campus. Not even Karin was able to deduce that it was her when the latter first investigated the academy.
- Stringy-Haired Ghost Girl: How she appeared when she planned to take out Karin.
- Too Powerful to Live: She managed to bypass Karin's immortality with mental attacks and then bury her 1000 meters below ground, rip Ikkuu apart, infect Kirie and Kuroumaru, and keep Touta down for an extended period of time. Had she not been stopped by Santa at the end of their arc, Sayoko would've carried on the infection of the entire world.
- Walking Spoiler: Talking about her role in the school arc is difficult since we were led to believe that Santa was the serial killer.
- Winged Humanoid: When fighting, she turns several strands of her hair into pitch-black wings in order to fly around.
- Yandere: An grossly exaggerated example towards Santa. Despite her methods, she's quite dedicated to him, basing many of her whims on Santa's condition; when she thinks Santa is being mistreated at school ever since he got resurrected, she slowly started hating the world, and when he himself started loathing the campus for shunning him, Sayoko begins a sinister plan to infect the rest of the world, with the rationale that this is what Santa wished for.
A former comrade/student of Negi Springfield. Currently acting headmaster of Mahora Academy. For her previous appearance in Mahou Sensei Negima!, check the series' respective Characters Page
Laszlo / Afro the Forever
A junk shop owner and participant of the Mahora Martial Arts Tournament Preliminaries, he tries to recruit Touta into his team.
- Funny Afro: A big poofy one.
- Hidden Depths: He first appears a bit ungrateful and manipulative in dealing with Touta, but he turns out to be able to peg Touta as a runaway in a glance and only wants to win the tournament to prove the effectiveness of his friend's magic apps.
- Kill Steal: How he and Touta met. Touta accidentally intervened to save him while he was in a preliminary fight, taking all the points he could have gotten.
- Powers as Programs: He not only uses, but develops Magic Apps.
- Red Oni, Blue Oni: The loud and braggart red to Ray's friendly blue.
A magic app developer, who runs the junk shop with Afro.
- Dark-Skinned Blond: He hasn't been seen in color yet, but his skin is noticeably tan and his hair is noticeably light.
- Genius Cripple: He's bound to a wheelchair, and Afro praises him as being much more talented at developing the apps Afro uses.
- Red Oni, Blue Oni: The sociable and collected blue to Afro's brash red.
- Secret Keeper: Quickly deduces Touta isn't an ordinary human and most likely his friends aren't either, but only discusses it with Kirie.
- Supreme Chef: He's a decent cook if his stew is anything to go by.
A strange girl that appeared wanting to kill Touta. Strangely, she calls Negi "Grandfather" and Touta "Brother"...
- BFS: A copy of Asuna's Ensis Exorcizans, which can cancel out all magic.
- Dual Wielding: Wields the Ensis Exorcizans in one hand with a smaller sword in the other.
- Identical Stranger: Not quite identical, but her face does look suspiciously familiar
- In the Hood: Wears a hooded cloak to disguise herself. As soon as Touta knocks it off, he realizes that she's a girl.
- Killing Intent: Managed to bring Touta to his knees using only this.
- "The Reason You Suck" Speech: She taunts Touta about being just a copy of Negi.
Dana Ananga Jaganatha
A large, imposing woman who is well acquainted with Evangeline, Dana is a pure-blooded High Daylight Walker and a member of its nobility, with the nickname of "Witch of the Rift". She is also the one who raised and taught Evangeline how to fight.
- Badass: She calls Yukihime Kitty and makes a fool of her in front of Touta. Anyone who can get away with that is badass by default.
- Blue Blood: Unlike Evangeline, who got turned into a vampire by the Lifemaker, Dana is a true High Daylight Walker, and thus is part of what Fate calls "nobility".
- Brutal Honesty: Doesn't hesitate to say that Touta has no chance in trying to beat Fate in his current state as a fake clone.
- Bunny-Ears Lawyer: Fools around with Evangeline's "Yukihime" illusion just because she can, though in doing so gives Fate an extent of her power given she broke through Evangeline's magic barriers like they were nothing.
- Buxom Is Better: Teases Evangeline for her Yukihime illusion, stating that if she wants to give herself a rack, she'd better be willing to go the distance. Cue Breast Expansion.Dana: It's a three-millenium truth that when it comes to a woman's breasts, bigger is better.
- Don't Call Me Sir: Tells Touta to stop trying to be polite towards her since he's pretty bad at it and also because they're both monsters anyway, though she insists on being called "master" after taking him under her training.
- Fat and Proud: Easily a foot taller than Yukihime and has a very heavy-set build. Dana also fancies herself as young and beautiful.
- Giving Someone the Pointer Finger: When she makes a heavy-handed declaration (that turns out to be not serious at all), it's usually by pointing her finger to her interlocutor.
- My Species Doth Protest Too Much: Whereas the rest of her species have lost interest in nearly everything, essentially making them living corpses, Dana flat out voices her disgust of them and would rather compare herself to a human being.
- Nice Hat: A big, feathered fedora with black leaves and white roses on its sides.
- Our Vampires Are Different: She's a Shinso (a vampire that wasn't created via biting). Unlike Yukihime and Touta, she was born that way.
- Really 700 Years Old: Much older than Evangeline's 700 or so, given Dana's interactions with her are those of an adult teasing a child. She admits, however, that she's still young by her race's standards.
- Red Baron: Fate knows her by her moniker, the "Witch of the Rift".
- Power Perversion Potential: Uses her illusory powers to forcibly increase Yukihime's breast size, among other things.