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Conan of Cimmeria

https://static.tvtropes.org/pmwiki/pub/images/conan_3.jpg

Voiced by: Michael Donovan
Son of a blacksmith in the wild hill-country of Cimmeria, Conan's father forged many weapons and items from a bevvy of meteorites that fell to earth one night. This drew the attention of the evil Stygian witch-king, Wrath-Amon, who turns Conan's family to stone. As a result, Conan vows to defeat the sorcerer and restore his kin — and to prevent Set from reclaiming the world. He wields a starmetal broadsword, the last piece forged by his father.
  • Adaptational Nice Guy: One of the nicest versions of Conan ever written. In his original incarnation, although he abided by his own rough code of honor, Conan was an anti-hero more concerned with his own survival and had little use for heroics. He was also a thief, a womanizer, and, while loyal to those he considered friends, would gladly kill anyone who stood in his way regardless of their reason. Here, he's heroic and virtuous albeit somewhat gullible due to living a peaceful, quiet life as the apprentice son of a blacksmith until his twenties when tragedy strikes his Doomed Hometown.
  • Barbarian Hero: A version of the Trope Codifier himself.
  • Heroes Prefer Swords: Conan's weapon is a sword crafted by his father.
  • Jerk with a Heart of Gold: While Conan can be gruff and brash at times, he's still very heroic and is willing to put his life on the line to protect anyone he comes across.

Prince Zula

https://static.tvtropes.org/pmwiki/pub/images/conan_the_adventurer_animated_series_conan_&_zula.jpg

Voiced by: Scott McNeil
Prince of the Wasai, Zula is a noble and educated leader whom Conan encounters after he is drugged and sold into slavery. Joining forces, the two escape their bonds, and become fast friends, journeying together to defeat Set. He originally wields a set of starmetal bolas, but after they prove too unreliable, he melts them down and reforges them into a triple-branched boomerang, which returns to his hand when called courtesy of an enchanted potion given to him by Jezmin.
  • Battle Boomerang: Starting season 2, Zula reforged his bolas into a boomerang, finding it more practical for combat.
  • Canon Immigrant: First appeared in the Marvel comic book series.
  • Token Black Friend: Zula is the first human ally Conan gains in his quest to free his parents from their stone curse. Being a Wise Prince, can talk to animals and backed with lots resources, Zula not only helps Conan on his quest, but teach him his shaman skills as well.
  • Token Minority: He's the only black character among the seven heroes.

Jezmine

https://static.tvtropes.org/pmwiki/pub/images/375447_7840002_conan_jasmine_image.jpg

Voiced by: Janyse Jaud
A circus acrobat turned thief who finds common cause with Conan, Jezmine is most frequently seen by his side of all the band. She was an orphan who never knew her parents. She wields a set of starmetal shurikens she mounts in a bracer on her left forearm, which return to her hand when vocally summoned.
  • Action Girl: She's a competent warrior herself.
  • Art Evolution: Jezmine's design was significantly altered during the show's second season with larger eyes, softer features, and her hair a lighter shade of brown.
  • Clingy Jealous Girl: Jezmine doesn't like it when other women are stand too close to Conan.
  • Ship Tease: With Conan.
  • The Smurfette Principle: The only female among Conan's friends.
  • Half-Human Hybrid: Although Jezmine looks completely human, she's actually half-Serpentman on her father's side. Her mother was a human woman who fell in love with a Serpentman who abandoned his servitude to Set and desired to have a peaceful life.
  • Tender Tomboyishness, Foul Femininity : Jezmine is heroic and uses her physical abilities to take down enemies, while Mesmira is an evil sorceress who uses her allure to get what she wants.
  • Token Heroic Orc: The only good Snakeman except for her father.

Snagg

https://static.tvtropes.org/pmwiki/pub/images/unknown_577.jpeg

Voiced by: Gary Chalk
A red-haired and magnificently bearded Vanir warrior, Snagg and Conan get on like a house on fire — that is to say, with lots of chaos and screaming. Despite the history of hostilities between their people, they grow to become firm friends. Snagg initially wields both a starmetal axe and a starmetal grapnel, but gives up the latter to be reforged into starmetal horseshoes for Conan's steed Thunder.
  • Jerk with a Heart of Gold: Like Conan, he can be brash and tends to clash with Conan at times, but he's also heroic and nice at times.

Greywolf

https://static.tvtropes.org/pmwiki/pub/images/conan_character_greywolf_large_570x420_1.jpg

Voiced by: Scott McNeil
An air elementalist from Xanthus, the hidden city of white wizards, Greywolf is the odd one out amongst his relatively down to earth companions. Still, his studies of magic prove highly useful in dealing with the more occult elements of the war against Set. He carries a staff, which he caps with the Claw of Heaven; a starmetal sculpture of a bestial talon won from the primal Pict tribes.
  • Blow You Away: His magic is focused on harnessing the wind for attack and transportation.
  • Magic Carpet: Greywolf's cape can be removed and stiffened via his control over wind to serve as transportation.

Falkenar

https://static.tvtropes.org/pmwiki/pub/images/73021_001_grande.jpg

Voiced by: Alec Willows
Champion and prince-by-blood of the Asiatic city of Kushan, Falkenar has the power to fly thanks to his family's heirloom; an enchanted cape and helm styled after a bird called the Mantle of Winds. He wields a whip with beads of starmetal as the weights.

    Companions 

Needle

https://static.tvtropes.org/pmwiki/pub/images/dd9dsyf_536d58de_4f71_45f8_85b9_c53b2a49f846.jpg

Voiced by: Michael Beattie
A fledgling phoenix given to Conan by the sage Epimetrius, Needle dreams of attaining the grandeur and majesty of his adult form, but he has a lot of growing up to do — literally and metaphorically — before that can happen.
  • Dub Name Change: Known as "FenixĂ­n" (an endearment form of "little phoenix") in the Latin American dub.
  • Cowardly Lion: Being still a small, juvenile form of phoenix (he ages very slowly), he isn't a fighter at all, but can muster the valor to aid Conan when the situation needs it.
  • The Nicknamer: He gives nicknames to people and calls others by them. His nickname for Conan is "big dumb barbarian", which Conan is naturally not fond of.
  • The Phoenix: Obviously.

Sasha & Misha

https://static.tvtropes.org/pmwiki/pub/images/21121_011_grande.jpg

Voiced by: Kathleen Barr (Sasha), Scott McNeil (Misha)
Greywolf's brother (Misha) and sister (Sasha), who wield the powers of earth and stone. In their introductory episode, they are cursed with thorns from the Lycanthrus plant by Mesmira, which transformed them into bestial lupine monsters. Though Greywolf was able to purge the madness from their minds, he could not restore their human forms, leaving them with the bodies of wolves.
  • Forced Transformation: They were Greywolf's human siblings before being transformed into wolves by Mesmira.

Thunder

https://static.tvtropes.org/pmwiki/pub/images/thunder_4.jpg

Conan's horse, a proud and wild Cimmerian stallion that only tolerates Conan on his back so long as Conan respects him.


  • Cool Horse: A big, wild black stallion which serves as Conan's steed.

    Allies 

Conn of Cimmeria

https://static.tvtropes.org/pmwiki/pub/images/images_780.jpeg

Voiced by: Richard Newman
Conan's grandfather, who was quite an adventurer himself in his day. He is the first of Conan's family to be restored to flesh and blood, and dedicates himself to assisting his grandson defeat Set.

Epimetrius the Sage

https://static.tvtropes.org/pmwiki/pub/images/unknown_1_77.jpeg

Voiced by: Jim Byrnes
The ghost of an ancient Atlantean sage whose tomb Conan stumbled upon in the Cimmerian mountains. Epimetrius taught Conan of the true nature of Set and his serpent-men,and charged him with defeating the evil serpent-god.
  • Big Good: Of both 'Conan the Adventurer' and its sequel series, 'Conan and the Young Warriors'
  • Mentor Archetype
  • Spirit Advisor: The ghost of a human wizard who was in the party of powerful sorcerers that banished Set into the Abyss millenia ago. He tells Conan about Wrath-Amon, his Serpentmen, and their quest for starmetal in order to summon Set back to the human world, and tasks Conan with preventing it from happening.

The Kari Dragon

https://static.tvtropes.org/pmwiki/pub/images/dd9eent_aab28f7d_aabe_431d_bb7c_df11c75195a5.jpg

Voiced by: Doug Parker
The last known dragon in the world, who hides in seclusion.
  • Because You Were Nice to Me: He befriends Conan after the latter risked his own life to save him.
  • Big Damn Heroes: He returns in the three part finale to save Conan from Set, and duels the latter to help the Cimmerian.
  • Heroic Sacrifice: Dies in the finale battling Set on Conan's behalf, being bitten by the serpent-god, and then atomized into nothing by energy beams from Set's eyes.
  • Last of His Kind: He is the last known true dragon (not counting Windfang, who is more of a humanoid monster vaguely resembling dragons).
  • Our Dragons Are Different: His appearance is essentially an amalgamation of the archetypical Eastern (Asian) and Western (European) dragons. He is huge, can fly (despite his small wings) and breathe fire.

Torrenon

A good-natured dwarf, descendant of a long line of wizard-nobles, who puts on a masquerade of being a terrible and mighty sorcerer — with the aid of his faithful villagers, who are in on the whole scam — to keep other tyrants like Wrath-amon away. Which is quite impressive, given how Torrenon knows practically no magic of his own.

    Villains 

Set

https://static.tvtropes.org/pmwiki/pub/images/set_animated.jpg

Voiced by: Richard Newman
A demon-god in the guise of a massive serpent, Set once ruled over the world, but was banished by an alliance of the world's white wizards under the leadership of the Atlantean sorcerer, Vathalos. It is his goal to escape the Abyss in which he is imprisoned that drives the plot of the series, as he can use starmetal disks atop seven pyramids to open the portal between worlds.
  • Attack of the 50-Foot Whatever: He is an enormous cobra (with a rattlesnake's tail) with vast magic powers.
  • God of Evil: Set is definitively evil, feared even by Wrath-Amon himself, and consistently called a "god", keeping him in line with other incarnations of the character. He appears to have unfathomable magic powers, powerful enough to literally blast the Kari Dragon (a mighty enemy in his own league) into nothingness, and the Black Ring's power (vast as it is by itself) is implied to be a mere portion of Set's own magical power. Set himself is never defeated or killed, only banished to an otherworldly dimension, known as the Abyss, with the help of starmetal.
  • The Man Behind the Man: He is Wrath-Amon's master (and was Ram-Amon's before Wrath-Amon usurped his place) and the ultimate evil in the story. He is also assumed to be the creator/progenitor of the Snakemen race, as well as the creator of the Black Ring which he gives to his most powerful and trusted servant.
  • Sealed Evil in a Can: He was banished into another dimension by a group of human wizards centuries ago, and through the series it is his goal to open a portal big enough to allow his return to the world.
  • Snakes Are Sinister: While his Snakemen servants are all reptilian humanoids, Set himself appears to be a colossal cobra with a rattlesnake's tail.
  • To Serve Man: Set has been shown to devour people whole as punishment, as he once does to Snagg in the Bad Future episode.
  • Villainous Legacy: One of his descendants is the villain of the final episode of Conan and the Young Warriors.

Wrath-Amon

https://static.tvtropes.org/pmwiki/pub/images/897753_chelovek_v_trusah_multyashnyi.jpg

Voiced by: Scott McNeil
The current witch-king of Stygia, ruler of the serpent-men and high witch-priest of Set, Wrath-Amon was once a mere predatory lizard, but was transformed into a humanoid form by the former high witch-priest, Ram-amon. When his master was defeated, Wrath-amon took the Black Ring, symbol of Set's favor, from his creator and usurped his place.
  • Artifact of Power: The Black Ring he wears on his left index and which he originally took from Ram-Amon when the latter dropped it. The ring, forged out of corrupted starmetal and powered with a fraction of Set's magic, is the sole source of Wrath-Amon's power, and Conan seeks to destroy it in order to undo the spells casted by the artifact.
  • Bad Boss: Wrath-Amon is extremely cruel and ruthless, prone to vicious mood swings, and has zero tolerance to failure from his underlings.
  • Death of Personality: His fate in the final battle is to be reverted back into a non-sapient Stygian Gila Monster, with the animal having no trace of Wrath-Amon's personality.
  • Dragon-in-Chief: Serves as the Snakemens' proxy ruler in Set's absence and is the one on whom Set is depending on to release him from his dimensional prison.
  • Dub Name Change: In the Latin American dub, he was called "Viboror", a made-up name likely derived from the Spanish word vĂ­bora which means "viper" in Spanish.
  • Expy: His visual design seems one of Serpentor. He even gets turned into a lizard, as Serpentor was in the DIC G.I. Joe series.
  • Evil Is Hammy: Yells all of his lines in a dramatic fashion. With Scott McNeil on the mic, this was inevitable.
  • From Nobody to Nightmare: Wrath-Amon was once just a desert lizard, before being given a humanoid form by Ram-Amon, who wanted an underling more competent and capable than Dreggs and his own human and Snakemen minions. It didn't take long for the now humanoid Wrath-Amon to turn on his former master, steal his Black Ring and usurp his place as Set's top servant.
  • Gone Horribly Right: Ram-Amon wanted a competent, intelligent right-hand man to help him when he created Wrath-Amon out of a lizard. Wrath-Amon was thus made extremely intelligent, so much that he didn't pass out on the first chance he got to betray his master and usurp his place.
  • The Heavy: Conan's archenemy and the primary threat throughout the series' run.
  • Humanoid Abomination: All the Snakemen are this, but Wrath-Amon (who is actually not quite a Snakeman himself) takes the cake. He is an antropomorphic were-lizard creature after Ram-Amon gave him his humanoid form; in this form he looks not very different from the Snakemen he commands, yet more sinister than them, and gains intelligence as well but quickly becomes more cruel, vicious and scheming than any Snakemen before or after him. After stealing the Black Ring, Set's magic grants Wrath-Amon a more human-like, although still fairly reptilian face, which is how he looks for most of his screen time in the series. The end result of this is that whenever he's exposed to a strong source of starmetal (such as Conan's sword), his magic disguise vanishes, revealing his true reptilian face, which is even more hideous than his "default", most familiar look (which is still fairly reptilian, as noted).
  • Klingon Promotion: In his backstory. He stole Ram-Amon's Black Ring and dethroned him to make himself the Big Bad of the show.
  • The Nose Knows: One of his few natural abilities as a lizard is his acute sense of smell, which he retains in his humanoid form.
  • Sorcerous Overlord: He rules over the Snakemen and has conquered many lands for Set, and has plenty of powerful dark magic at his disposal thanks to the Black Ring.
  • The Bad Guy Wins: The rare 90s cartoon villian who actually wins some of the time. He deposes enemies and rivals, he eventually gets all the star metal pieces he wants, while initially foiled he builds the pyramids he wants to suceeds in bringing Sett back to earth, he kills Conan and rules the earth as Set's number 2 (though this one is undone through time travel) and Conan travels back in time to try to stop him taking power, only for the episode to end with Wrath-Amon taking power.
  • The Starscream: Was this to Ram-Amon, before the events of the first episode. He succeeded in taking his place as Set's right-hand man.
  • Unanthropomorphic Transformation: What happens to him at the end of the series. Raised up from a common Stygian Gila Monster by his former master Rap-Amon and granted a human appearance by Set, prolonged exposure to Conan's talisman and the destruction of Set's black ring break the spells, reverting him back to his original self. Apparently he also had to do this periodically on a voluntary basis so he could shed his skin, a fact that left him vulnerable to a betrayal attempt by Thrax.
  • Vile Villain, Saccharine Show: Although the series is a much Lighter and Softer adaptation of Conan in tone, Wrath-Amon remains a grim, ruthless villain and a powerful threat whenever he's involved in the plot. Not only did he turn Conan's parents into stone statues in the first episode, kicking off the series, he also doomed a human general named Venturas into a life of villainy by turning him into his dragon, Windfang, he has conquered several nations for Set (such as Koth, Venturas' land) and has quite a few moments where he actually wins, even succeeding in his goal of bringing Set back to Earth before being depowered and turned back into a lizard by Conan in the finale anyway.

Mesmira

https://static.tvtropes.org/pmwiki/pub/images/mesmira.jpg

Voiced by: Kathleen Barr
A beautiful but vain, cruel and spiteful sorceress whose mastery of black magic is second only to Wrath-amon's.

Dreggs

https://static.tvtropes.org/pmwiki/pub/images/dreggs.jpg

Voiced by: Doug Parker
A slithery man-faced serpent-creature, known as a naga, who serves Wrath-Amon as a dogsbody.
  • Day In The Lime Light: Steals Wrath-amon's ring when his master is temporarily rendered powerless by his need to molt and briefly takes control of the Snakemen. He later gives it back after he finds out ruling is a lot more work than he anticipated.

Skulkar

https://static.tvtropes.org/pmwiki/pub/images/197070.jpg

Voiced by: Doug Parker
Once a member of a savage tribe of Set-worshipping necromancers known as the Damballahs, Skulkar aided the ambitious priest Sadinar in stealing the scepter of the high priest in exchange for empowerment. Instead, Sadinar betrayed Skulkar and drove him away. Skulkar went to Wrath-amon and sought power from him instead, and then went back to punish Sadinar — but when Sadinar used his necromancy on Skulkar, it interacted poorly with the Stygian black magic in his system, transforming Skulkar in a living skeleton warrior.

Windfang

https://static.tvtropes.org/pmwiki/pub/images/dd9foms_13d2d1d3_e6b2_461d_aff7_ea23f0727dab.jpg

Voiced by: Doug Parker
Once a human general named Venturas, Windfang valiantly fought against Wrath-amon, but was ultimately captured and brought to him in chains. The spiteful sorcerer used his black magic to warp Venturas into a four-armed flying dragon-man, breaking his will and forcing him into servitude.
  • Chuck Cunningham Syndrome: He is not seen in the finale, when Wrath-Amon was turned back into a lizard and the Black Ring (that was used to transform Venturas and make him serve Wrath-Amon) was destroyed. By all accounts, destroying the Black Ring was the key to undo its spells, so Windfang should have been turned back into a human, free to live his own life, but he doesn't appear and isn't even mentioned in the finale.
  • Cursed with Awesome: He was a human general turned into a humanoid, four-armed dragon. He has thick dragon skin protecting him from harm and extreme cold, has wings to fly with and can even breathe fire on his enemies. Too bad none of those things do anything good for him — his draconic form is apparently hideous enough for most people to run from him on sight, and after years of isolation and servitude to Wrath-Amon, he turned into a bitter and cold monster. He's also stopped aging, being over 300 years old and in his physical prime, meaning by the time the series takes place, everyone he's cared about is long dead.
  • The Dragon: Quite literally, for Wrath-Amon.
  • Hope Spot: One episode had him regaining his humanity to become Venturas once again. Unfortunately, Wrath-Amon had captured Jezmine, the one person he learned to care about. Venturas was forced to surrender himself to Wrath-Amon, becoming Windfang again to spare Jezmine that same fate.
  • Multiarmed And Dangerous: He has four arms, and even his wings have talons in them. He can also breathe fire as dragons typically do.
  • Morality Pet: Jezmine reawakens some of his lost human spirit and becomes this to him. He saves her from death as she reminds him of his wife and the human life he once had. Taking her to his lair on top of a snowy mountain, Windfang reveals his past to her, and she sympathizes with him. However, it's also because of Jezmine that Windfang loses his one chance to regain a human life, as he is forced to sacrifice it to spare her.
  • Noble Demon: Owing to his human origins, he fights for Wrath-Amon only because the evil sorcerer uses his magic to constantly keep him in line with a ruthless grip. Despite this, he refuses to harm Jezmine, saving her from death, gaining feelings towards her, and ultimately sacrifices his regained humanity to spare her the same punishment he endured.
  • Tragic Villain: He was a noble human general turned into a draconic monster by Wrath-Amon himself, after resisting his invasion. He was not immediately turned, however — Wrath-Amon wanted to punish him cruelly for opposing him, so he tortured the defeated general for days before finally transforming him into a draconic monster, and released him in that form. Apparently freed, Windfang flew back to his former wife, but she was appalled by his monstruous appearance and fled from him, never to return. Bitterly, Windfang understood he could never live among men again, and with nobody else to turn to, resigned himself to a life of servitude under the evil sorcerer's command.
  • Was Once a Man: As the human general Venturas, he once fought against Stygia's forces, and after resisting for some time, Wrath-Amon used his Black Ring to turn him into the dragon monster he is. Reversing this is one of his driving goals in the series.

Ram-Amon

https://static.tvtropes.org/pmwiki/pub/images/tumblr_o9z02vuurd1vzz8j4o1_1280.jpg

Voiced by: Scott McNeil
Originally high witch-priest of Set, Ram-amon was a Stygian sorcerer who created Wrath-amon as a servitor, only to be dethroned by his own creation. Set free from Wrath-amon's dungeon by Conan, he is a treacherous, scheming snake of a man who seeks to destroy both Conan and Wrath-Amon in order to reclaim his former position.
  • Expy: Visually of Thoth-Amon, Conan's recurring enemy from the original Howard stories. Conceptually, he is more similar to the Wizard Pelias, another sorcerer betrayed and imprisoned by his former allies whom Conan briefly ally's himself with.

Prince Gora

https://static.tvtropes.org/pmwiki/pub/images/unknown_2_867.jpeg

Voiced by: Gary Chalk
Cousin to Prince Zula of the Wasai, Gora burns to take the throne for himself, and in his ambitions he readily works as a secret agent of Wrath-amon's, having been the one who arranged for Zula to end up as a slave in the first place.

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