troperville

tools

toys

SubpagesAndTheFandomRejoiced
Awesome
AwesomeMusic
Characters
DrinkingGame
Fridge
Funny
Headscratchers
Heartwarming
Laconic
Main
Trivia
VideoGame
WMG
YMMV

main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Awesome Music: Mario Kart
Super Mario Kart

Mario Kart 64

Mario Kart: Super Circuit
  • The Rainbow Road music begins the trend of including a Musical Nod to previous games (in this case, Super Mario Kart) before moving to something entirely new.
  • Sky Garden has an appropriately easy-going soundtrack for a garden level.
  • Cheese Land may be an odd concept for a stage, but the sheer energy of the music is infectious.
  • The music track for Ribbon Road is just plain fun.
  • Bowser Castle has suitably dramatic music that wouldn't be out of place as the stage music for Bowser's Castle in the main series.
  • There's a real sense of adventure to the Sunset Wilds stage music.
  • The relaxing tropical sounds of the music for Shy Guy Beach and Cheep-Cheep Island take a lot of the sting out of the frustration the stage hazards can cause.
  • The menu music is so catchy, you may find yourself sitting at the menu for longer than necessary just to listen to it.

Mario Kart: Double Dash!!
  • Double Dash!! has one of the Mario Kart series' most popular Rainbow Road music tracks, which includes a Musical Nod to the Super Mario Kart version in the introduction and to the Mario Kart 64 version in the second half. This version was awesome enough to get into Brawl without being remixed at all.
    • And then someone thought up some lyrics for it and created this hilarious gem, which could possibly be the entire reason this Rainbow Road theme is so popular.
  • Appropriately for one of the more chaotic games in the series, the main circuit theme (heard in Mario, Luigi, and Yoshi Circuits) is one of the series' most energetic music tracks.
  • The boisterous music for Balloon Battle fits the anything-goes mayhem of multiplayer battle modes perfectly.
  • Baby Park creates an appropriately fairground-like atmosphere for course it accompanies.
  • Waluigi Stadium/Wario Colosseum is a suitably brassy, upbeat theme for tracks bearing the names of the Mario Brothers' "evil opposites".
  • Sherbet Land, like its Mario Kart 64 namesake, is ideal music for an ice course.
  • The theme for both Bowser's Castle and Luigi's Mansion is also awesome.
  • Tilt-a-Kart's music combines Baby Park with the Super Mario Bros. theme.
  • Beating Mario Kart: Double Dash!! rewards the player with a final theme in the form of an amazing Jazz Piano rendition of the Main theme.
  • The theme for Mushroom City and Mushroom Bridge, a really good strolling song.

Mario Kart DS
  • Mario Kart DS keeps the trend of awesome Rainbow Road music going with yet another piece of music that conveys a real sense of achievement at having made it to this, the last track in the game. (It's also longer than it might first seem; the main tune actually plays twice before wrapping around, but with subtle differences the second time.)
  • The game's remix of GBA Sky Garden gives new life to the ethereal Super Circuit track.
  • GCN Luigi Circuit brings back the lively and just plain fun "main race theme" from Double Dash!!
  • Mario Kart DS has an excellent Versus and Battle theme.
  • Luigi's Mansion has an appropriately spooky theme for a track through the haunted house.
  • The music for Tick Tock Clock opens by imitating a ticking clock before sliding into an almost urgent music track for a journey through the gears of a clock.
  • Airship Fortress follows the Mario games' long tradition of awesome music for airship levels.
  • Bowser's Castle has an appropriately sinister atmosphere for the obligatory journey through the twists and traps of the title castle.
  • Waluigi Pinball dials up the excitement and energy for a wild journey up and down a pinball table. The song is surprisingly catchy and well made, and it's very chaotic and unpredictable, like Waluigi himself. The icing on the cake: the sound effects on the Waluigi Pinball track (item box roulette, Lakitu displaying the lap number cards, passing another driver or taking the lead, etc.) are rendered in mock 8-bit sound.
    • The Brawl remix is completely awesome. It even takes sounds from the original song.
  • The fiddle-led music for DK Pass is surprisingly easy-going for the chaos that so often occurs on snow courses.
  • GBA Peach Circuit/GBA Luigi Circuit. Dat bass line.
  • The laid-back Delfino Square music was so awesome, it got into Mario Kart Wii without a remix.
  • True to form, the end credits are set to first rate music; beating 50cc, 100cc, and 150cc mode leads to a rather nostalgic, laid-back credits theme, and while beating Mirror mode seems to lead to the same music, it suddenly takes off after about a minute for a suitably triumphant finale.

Mario Kart Wii
  • The Rainbow Road music delivers both the sheer awesome and the sense of finality again, this time complete with a Musical Nod to both the Mario Kart DS Rainbow Road music and the Good Egg Galaxy stage music from Super Mario Galaxy.
  • The first course, Luigi Circuit, is the first of several tracks to use the game's very catchy "main circuit" theme.
  • The "Mario Circuit" theme from Super Mario Kart makes a welcome return for SNES Mario Circuit 3.
  • SNES Battle Course 4 gets an excellent remix for Mario Kart Wii.
  • GBA Bowser Castle 3 has its awesome factor from Super Circuit multiplied courtesy of a truly adrenaline-pumping remix. The Final Lap amplifies it even further.
  • The credits theme caps off the game brilliantly.
  • The generally chaotic drives through Coconut Mall are set to an appropriately boisterous and upbeat music track.
  • Koopa Cape has a very energetic and catchy stage theme.
  • The music for Toad's Factory is written in an extremely infectious, brass-heavy jazz style.
  • The fiddle-led Moo Moo Meadows is the perfect music for the game's farm stage.
  • Maple Treeway has a suitably laid-back feel for a race through the treetops.
  • The music for Daisy Circuit is incredibly catchy and fun.
  • As frustrating as weaving through traffic on Moonview Highway often proves, it has some of the best music in the game, complete with a variable mix for when you're driving through the city. For added awesome, try listening to both versions combined.
  • There's yet another deliciously sinister-sounding track for Bowser's Castle, complete with Musical Nod to the castle theme from Super Mario Bros. at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side.
  • Thwomp Desert has just the right balance of mystery and energy for a desert-based battle track.
  • Galaxy Colosseum tilts the scale more toward the mystery side, as befits a space-based battle course.
  • Mushroom Gorge sounds frantic and dynamic, perfect for Mario Kart.

Mario Kart 7

Mario Kart 8
Mario & LuigiAwesomeMusic/Video GamesMario Paint

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
28568
36