Follow TV Tropes

Following

History AwesomeMusic / MarioKart

Go To

OR

Is there an issue? Send a MessageReason:
None


* [[https://youtu.be/Vtk5cp9HfWo Yoshi Desert]] is also plain fun, courtesy of its Arabian-inspired theme.

to:

* [[https://youtu.be/Vtk5cp9HfWo Yoshi Desert]] is also plain fun, courtesy of its Arabian-inspired theme. Yoshi's iconic sound effect from the older games is also thrown in there for good measure.
Is there an issue? Send a MessageReason:
None


* [[https://youtu.be/QSc3dO3ew_E Trophy Presentations]], used [[AWinnerIsYou when you finish a Grand Prix in 3rd place or better]]. Its tune originated in the previous game, and was brought back in ''Super Circuit''. The track would later get remixed and/or modified in later games (e.g. a calypso remix for ''Double Dash!!'', a modified version in ''DS'', a majestic remix in ''Wii'', an up-beat modified version in ''7'', and a glorious, epic, and flourishing remix in ''8'').

to:

* [[https://youtu.be/QSc3dO3ew_E Trophy Presentations]], used [[AWinnerIsYou when you finish a Grand Prix in 3rd place or better]].better]], embodies the triumph one may feel when winning a race. Its tune originated in the previous game, and was brought back in ''Super Circuit''. The track would later get remixed and/or modified in later games (e.g. a calypso remix for ''Double Dash!!'', a modified version in ''DS'', a majestic remix in ''Wii'', an up-beat modified version in ''7'', and a glorious, epic, and flourishing remix in ''8'').



* [[https://youtu.be/4CaB1p2ofeQ Bowser's Castle]], especially when you get to [[https://youtu.be/vaVm-6HXtAg the final lap]]. Both renditions returned in ''Mario Kart Wii'' unremixed.

to:

* [[https://youtu.be/4CaB1p2ofeQ Bowser's Castle]], Castle]] is one of the most unsettling pieces in the game, with its ominous choir, imposing percussion, and overall dark vibe that fits this version of the course very well. It's especially intense when you get to [[https://youtu.be/vaVm-6HXtAg the final lap]]. Both renditions returned in ''Mario Kart Wii'' unremixed.



** [[https://youtu.be/XljbTcv8_DA GBA Peach Circuit/GBA Luigi Circuit]]. Dat bass line tho.

to:

** [[https://youtu.be/XljbTcv8_DA GBA Peach Circuit/GBA Luigi Circuit]]. Dat bass line tho.Circuit]] updates the groovy original with an even groovier bassline.
Is there an issue? Send a MessageReason:
None


* [[https://youtu.be/gfowj3UtsOg Bowser's Castle]] has an appropriately sinister atmosphere for the obligatory journey through the twists and traps of the titular castle, containing creepy guitars, wailing choirs and dark bass riffs. Also, the main riff of the theme is almost identical to the main riff of Airship Fortress.

to:

* [[https://youtu.be/gfowj3UtsOg Bowser's Bowser Castle]] has an appropriately sinister atmosphere for the obligatory journey through the twists and traps of the titular castle, containing creepy guitars, wailing choirs and dark bass riffs. Also, the main riff of the theme is almost identical to the main riff of Airship Fortress.
Is there an issue? Send a MessageReason:
Zapping redundant pothole.


* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] starts off sounding like a {{Dubstep}} track that you'd hear at a rave... before transitioning to ''[[ClassicalMusic classical music]]'' of all things. The very concept seems crazy on paper, but not only is the end result ''not'' a complete disaster, it's commonly agreed to be one of the highlights of ''Tour''[='=]s soundtrack.

to:

* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] starts off sounding like a {{Dubstep}} track that you'd hear at a rave... before transitioning to ''[[ClassicalMusic classical music]]'' ''ClassicalMusic'' of all things. The very concept seems crazy on paper, but not only is the end result ''not'' a complete disaster, it's commonly agreed to be one of the highlights of ''Tour''[='=]s soundtrack.
Is there an issue? Send a MessageReason:
None


* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] starts off sounding like something you'd hear at a rave... before transitioning to ''[[ClassicalMusic classical music]]'' of all things. The very concept seems crazy on paper, but not only is the end result ''not'' a complete disaster, it's commonly agreed to be one of the highlights of ''Tour''[='=]s soundtrack.

to:

* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] starts off sounding like something a {{Dubstep}} track that you'd hear at a rave... before transitioning to ''[[ClassicalMusic classical music]]'' of all things. The very concept seems crazy on paper, but not only is the end result ''not'' a complete disaster, it's commonly agreed to be one of the highlights of ''Tour''[='=]s soundtrack.
Is there an issue? Send a MessageReason:
None


* ''Double Dash!!'' has one of the ''Mario Kart'' series' most popular [[https://youtu.be/54-1Y-KIhjY Rainbow Road]] music tracks, which includes a MusicalNod to the ''Super Mario Kart'' version in the introduction and to the ''Mario Kart 64'' version in the second half. This version was awesome enough to get into ''Brawl'' without being remixed at all.

to:

* ''Double Dash!!'' has one of the ''Mario Kart'' series' most popular [[https://youtu.be/54-1Y-KIhjY Rainbow Road]] music tracks, which includes a MusicalNod to the ''Super Mario Kart'' version in the introduction and to the ''Mario Kart 64'' version in the second half. This version was awesome enough to get into ''Brawl'' [[VideoGame/SuperSmashBrosBrawl Brawl]] without being remixed at all.
Is there an issue? Send a MessageReason:
None


* The ''very'' infectiously catchy [[https://youtu.be/d89TbeknMjQ Choco Mountain]] music is one of the best themes in the whole series, ''period''.

to:

* The ''very'' infectiously catchy [[https://youtu.be/d89TbeknMjQ Choco Mountain]] Mountain/Block Fort/Double Deck]] music is one of the best themes in the whole series, ''period''.
Is there an issue? Send a MessageReason:
Mass stripping URL cruft.


* [[https://youtu.be/qMtkZpd6LZs?si=Tacl23L4irDk9oBq The main menu music]] is widely regarded as one of the series' best, with fast-paced drums, a groovy bass beat, and simple piano melodies at the beginning. As you progress through the options, more and more melodies fade in, resulting in an exciting tune that makes you eager to start racing.
* The first course, [[https://youtu.be/THFFP1EM3EU?si=XVwDWbClk8XGjA4H Luigi Circuit]], introduces the game's very catchy "main circuit" theme, which is guaranteed to get you pumped up for hours of high-speed fun. It also serves as the theme for this game's version of Mario Circuit.
* The fiddle-led [[https://youtu.be/UP0E9FxdIGU?si=lGUQ3LoymIwfG13o Moo Moo Meadows]] is the perfect music for the game's farm stage.
* [[https://youtu.be/_ySt8LU88NY?si=Kuh-yrJ0IiJ_tIQr Mushroom Gorge]] sounds very Celtic-like, frantic, and dynamic for a ''Mario Kart'' track that's also frantic and dynamic.
* The music for [[https://youtu.be/F6oDoGqSk2g?si=M3P0-W2keC1ko26o Toad's Factory]] is written in an extremely infectious, brass-heavy jazz style reminiscent of the second segment of [[https://youtu.be/-jastEtNhGk?t=77 Powerhouse]], a song itself associated with factories in old cartoons. A bass guitar is featured at the end of "Toad's Factory", but the player is unlikely to hear it because the song is glitched to restart upon exiting the factory. The inside version of the track has rhythmic clapping slapped onto it to make it even more catchy.
* The generally chaotic drives through [[https://youtu.be/K1147Zn6Mw4?si=IYzA3LvvalgRomjN Coconut Mall]] are set to an appropriately boisterous and upbeat music track. It even goes well in time while racing! The catchy tune in the beginning symbolises the moment when entering the mall, while the jazzy riff at the middle symbolises going through the mall and its shops itself, and the ending with the accordions symbolise the moment you need to stop shopping and go home. No, really!
* [[https://youtu.be/ZkTzv-xZOl4?si=9NPVwCFMNBJLPvLl DK Summit/DK's Snowboard Cross]] has a truly majestic theme, with electronic instruments and a fast-paced attitude that goes well with the extreme sports theming of the course.
* The music for [[https://youtu.be/e9-nXDgcYDQ?si=Tunw-eJ9oSoNX8hJ Daisy Circuit]] is an incredibly catchy and fun remix of the main circuit theme, ideally suited for a [[UsefulNotes/FormulaOne Monte Carlo]]-esque street circuit.
* [[https://youtu.be/Zzf6RXMgnzo?si=YnGn3uoMKfk4MUxw Koopa Cape]] has a very energetic and catchy stage theme, with three different versions depending on where you are on the track: The starting area uses wacky beats, driving through the rapids replaces them with funky beats, and the underwater section of the track plays calm, serene beats.
* [[https://youtu.be/w4gOjCj_d3I?si=N4XySA-tI22heSco Maple Treeway]] has a suitably laid-back feel for a race through the treetops. Especially when the second half kicks in.
* [[https://youtu.be/cAZI3XGyiag?si=afiUTArxwD5_YmSS Dry Dry Ruins]] sounds like it would fit right in in a ''VideoGame/PaperMario'' battle, and transitions into a sparser, more mysterious mix when you enter the ruins proper.
* As frustrating as weaving through traffic on [[https://youtu.be/zn9C7Akcxpo?si=usUK1VTod91hKDEq Moonview Highway]] often proves, it has some of the best music in the game, complete with an alternate, jazzier mix for when you're driving through the city section. For added awesome, try listening to [[https://youtu.be/viiUSMyIlrg both versions combined]]!
* There's yet another deliciously sinister-sounding theme for [[https://youtu.be/Ut6WodESy0A?si=zbq48p8TJwh3_Gr1 Bowser's Castle]], complete with a MusicalNod to the castle theme from ''VideoGame/SuperMarioBros1'' at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side. It also comes with two {{Variable Mix}}es: one for the interior of the castle with more complex percussion than the version played outside and one for the rippling hallway section that's just downright ''trippy''.
* The [[https://youtu.be/Y0kWmQUyCqk?si=_Xu5NOm4XDqJ_3Km Rainbow Road]] music delivers a sense of both awe and finality yet again, this time complete with a MusicalNod to both the ''Mario Kart DS'' Rainbow Road music and the Good Egg Galaxy stage music from ''VideoGame/SuperMarioGalaxy''. It's quite possibly the most magical-sounding Rainbow Road in the entire ''Mario Kart'' series.

to:

* [[https://youtu.be/qMtkZpd6LZs?si=Tacl23L4irDk9oBq be/qMtkZpd6LZs The main menu music]] is widely regarded as one of the series' best, with fast-paced drums, a groovy bass beat, and simple piano melodies at the beginning. As you progress through the options, more and more melodies fade in, resulting in an exciting tune that makes you eager to start racing.
* The first course, [[https://youtu.be/THFFP1EM3EU?si=XVwDWbClk8XGjA4H be/THFFP1EM3EU Luigi Circuit]], introduces the game's very catchy "main circuit" theme, which is guaranteed to get you pumped up for hours of high-speed fun. It also serves as the theme for this game's version of Mario Circuit.
* The fiddle-led [[https://youtu.be/UP0E9FxdIGU?si=lGUQ3LoymIwfG13o be/UP0E9FxdIGU Moo Moo Meadows]] is the perfect music for the game's farm stage.
* [[https://youtu.be/_ySt8LU88NY?si=Kuh-yrJ0IiJ_tIQr be/_ySt8LU88NY Mushroom Gorge]] sounds very Celtic-like, frantic, and dynamic for a ''Mario Kart'' track that's also frantic and dynamic.
* The music for [[https://youtu.be/F6oDoGqSk2g?si=M3P0-W2keC1ko26o be/F6oDoGqSk2g Toad's Factory]] is written in an extremely infectious, brass-heavy jazz style reminiscent of the second segment of [[https://youtu.be/-jastEtNhGk?t=77 Powerhouse]], a song itself associated with factories in old cartoons. A bass guitar is featured at the end of "Toad's Factory", but the player is unlikely to hear it because the song is glitched to restart upon exiting the factory. The inside version of the track has rhythmic clapping slapped onto it to make it even more catchy.
* The generally chaotic drives through [[https://youtu.be/K1147Zn6Mw4?si=IYzA3LvvalgRomjN be/K1147Zn6Mw4 Coconut Mall]] are set to an appropriately boisterous and upbeat music track. It even goes well in time while racing! The catchy tune in the beginning symbolises the moment when entering the mall, while the jazzy riff at the middle symbolises going through the mall and its shops itself, and the ending with the accordions symbolise the moment you need to stop shopping and go home. No, really!
* [[https://youtu.be/ZkTzv-xZOl4?si=9NPVwCFMNBJLPvLl be/ZkTzv-xZOl4 DK Summit/DK's Snowboard Cross]] has a truly majestic theme, with electronic instruments and a fast-paced attitude that goes well with the extreme sports theming of the course.
* The music for [[https://youtu.be/e9-nXDgcYDQ?si=Tunw-eJ9oSoNX8hJ be/e9-nXDgcYDQ Daisy Circuit]] is an incredibly catchy and fun remix of the main circuit theme, ideally suited for a [[UsefulNotes/FormulaOne Monte Carlo]]-esque street circuit.
* [[https://youtu.be/Zzf6RXMgnzo?si=YnGn3uoMKfk4MUxw be/Zzf6RXMgnzo Koopa Cape]] has a very energetic and catchy stage theme, with three different versions depending on where you are on the track: The starting area uses wacky beats, driving through the rapids replaces them with funky beats, and the underwater section of the track plays calm, serene beats.
* [[https://youtu.be/w4gOjCj_d3I?si=N4XySA-tI22heSco be/w4gOjCj_d3I Maple Treeway]] has a suitably laid-back feel for a race through the treetops. Especially when the second half kicks in.
* [[https://youtu.be/cAZI3XGyiag?si=afiUTArxwD5_YmSS be/cAZI3XGyiag Dry Dry Ruins]] sounds like it would fit right in in a ''VideoGame/PaperMario'' battle, and transitions into a sparser, more mysterious mix when you enter the ruins proper.
* As frustrating as weaving through traffic on [[https://youtu.be/zn9C7Akcxpo?si=usUK1VTod91hKDEq be/zn9C7Akcxpo Moonview Highway]] often proves, it has some of the best music in the game, complete with an alternate, jazzier mix for when you're driving through the city section. For added awesome, try listening to [[https://youtu.be/viiUSMyIlrg both versions combined]]!
* There's yet another deliciously sinister-sounding theme for [[https://youtu.be/Ut6WodESy0A?si=zbq48p8TJwh3_Gr1 be/Ut6WodESy0A Bowser's Castle]], complete with a MusicalNod to the castle theme from ''VideoGame/SuperMarioBros1'' at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side. It also comes with two {{Variable Mix}}es: one for the interior of the castle with more complex percussion than the version played outside and one for the rippling hallway section that's just downright ''trippy''.
* The [[https://youtu.be/Y0kWmQUyCqk?si=_Xu5NOm4XDqJ_3Km be/Y0kWmQUyCqk Rainbow Road]] music delivers a sense of both awe and finality yet again, this time complete with a MusicalNod to both the ''Mario Kart DS'' Rainbow Road music and the Good Egg Galaxy stage music from ''VideoGame/SuperMarioGalaxy''. It's quite possibly the most magical-sounding Rainbow Road in the entire ''Mario Kart'' series.



** [[https://youtu.be/FnboxxWucR8?si=qEVO_gDyZPghfQEq SNES Ghost Valley 2]] manages to sound just as horrifying as the original, if not more so.
** ''64''[='=]s main circuit theme returns for [[https://youtu.be/ADJne26N7U4?si=mHBhs5YRHRxS9Ypn N64 Mario Raceway]] with a new remix. It still manages to hold its own as an exciting theme.
** [[https://youtu.be/ZN4tJ2uBxuw?si=O6v_mrbxBX7-T_2j GBA Shy Guy Beach]]'s theme has been updated with better instrumentation, but it's still similar enough to the original to invoke a sense of nostalgia even among players who have never played ''Super Circuit'' before.
** If you thought the ''DS'' remix of ''Super Circuit''[='=]s Bowser Castle theme sounded underwhelming (likely due to the piano), you'll be thrilled to hear that ''Wii''[='=]s rendition of it for [[https://youtu.be/p8h8w0zYK7c?si=kzmmUbHP8VHOp74w GBA Bowser Castle 3]] sounds much closer to the original, while being more adrenaline-pumping than ever before. [[https://youtu.be/U7foQGbNLig The final lap]] amplifies it even further.
** As in ''DS'', the "Mario Circuit" theme from ''Super Mario Kart'' makes a welcome return for [[https://youtu.be/5VxIZJ2502o?si=kwMARsdFNrYKwDq3 SNES Mario Circuit 3]]. Unlike the ''DS'' version, this remix retains more of the original's blockier feel, making for a more nostalgic-sounding track.
* [[https://youtu.be/0ztE36YB8LE?si=vpta7Di1Fy0G3ZHn Thwomp Desert]] has just the right balance of mystery and energy for a desert-based battle track.
* [[https://youtu.be/CXZeUmWtRVI?si=H7SOOoEIp6nK6NVD SNES Battle Course 4]] gets an excellent remix for ''Mario Kart Wii''.
* [[https://youtu.be/pDpR0VDoIpY?si=_2jTovBhuJTZkLjY DS Twilight House]] gets a funky DJ-styled remix of the ''DS'' Battle Mode theme.
* The [[https://youtu.be/tzZ41OZsytc?si=7D2oZGJATX4jfymM Galaxy Colosseum/Galaxy Arena]] battle stage was only ever used for online tournaments which have long since been discontinued, which is a shame, since its music was quite good. It trends towards the mysterious end of the scale, as befits a space-based battle course.
* [[https://youtu.be/XcuQ5cijjKM?si=imqm-44FetMUvMpd The credits theme]] caps off the game brilliantly by starting off soothing and relaxing to wind down from the race, and then [[https://youtu.be/s2TeAz8XTHM?si=s06gcOM9w-n_cPvt suddenly speeding up]] to celebrate your victory.

to:

** [[https://youtu.be/FnboxxWucR8?si=qEVO_gDyZPghfQEq be/FnboxxWucR8 SNES Ghost Valley 2]] manages to sound just as horrifying as the original, if not more so.
** ''64''[='=]s main circuit theme returns for [[https://youtu.be/ADJne26N7U4?si=mHBhs5YRHRxS9Ypn be/ADJne26N7U4 N64 Mario Raceway]] with a new remix. It still manages to hold its own as an exciting theme.
** [[https://youtu.be/ZN4tJ2uBxuw?si=O6v_mrbxBX7-T_2j be/ZN4tJ2uBxuw GBA Shy Guy Beach]]'s theme has been updated with better instrumentation, but it's still similar enough to the original to invoke a sense of nostalgia even among players who have never played ''Super Circuit'' before.
** If you thought the ''DS'' remix of ''Super Circuit''[='=]s Bowser Castle theme sounded underwhelming (likely due to the piano), you'll be thrilled to hear that ''Wii''[='=]s rendition of it for [[https://youtu.be/p8h8w0zYK7c?si=kzmmUbHP8VHOp74w be/p8h8w0zYK7c GBA Bowser Castle 3]] sounds much closer to the original, while being more adrenaline-pumping than ever before. [[https://youtu.be/U7foQGbNLig The final lap]] amplifies it even further.
** As in ''DS'', the "Mario Circuit" theme from ''Super Mario Kart'' makes a welcome return for [[https://youtu.be/5VxIZJ2502o?si=kwMARsdFNrYKwDq3 be/5VxIZJ2502o SNES Mario Circuit 3]]. Unlike the ''DS'' version, this remix retains more of the original's blockier feel, making for a more nostalgic-sounding track.
* [[https://youtu.be/0ztE36YB8LE?si=vpta7Di1Fy0G3ZHn be/0ztE36YB8LE Thwomp Desert]] has just the right balance of mystery and energy for a desert-based battle track.
* [[https://youtu.be/CXZeUmWtRVI?si=H7SOOoEIp6nK6NVD be/CXZeUmWtRVI SNES Battle Course 4]] gets an excellent remix for ''Mario Kart Wii''.
* [[https://youtu.be/pDpR0VDoIpY?si=_2jTovBhuJTZkLjY be/pDpR0VDoIpY DS Twilight House]] gets a funky DJ-styled remix of the ''DS'' Battle Mode theme.
* The [[https://youtu.be/tzZ41OZsytc?si=7D2oZGJATX4jfymM be/tzZ41OZsytc Galaxy Colosseum/Galaxy Arena]] battle stage was only ever used for online tournaments which have long since been discontinued, which is a shame, since its music was quite good. It trends towards the mysterious end of the scale, as befits a space-based battle course.
* [[https://youtu.be/XcuQ5cijjKM?si=imqm-44FetMUvMpd be/XcuQ5cijjKM The credits theme]] caps off the game brilliantly by starting off soothing and relaxing to wind down from the race, and then [[https://youtu.be/s2TeAz8XTHM?si=s06gcOM9w-n_cPvt be/s2TeAz8XTHM suddenly speeding up]] to celebrate your victory.
Is there an issue? Send a MessageReason:
Updated links, couldn't find standalone videos for variations


* [[https://youtu.be/7nMhj88nsb8 The main menu music]] is widely regarded as one of the series' best, with fast-paced drums, a groovy bass beat, and simple piano melodies at the beginning. As you progress through the options, more and more melodies fade in, resulting in an exciting tune that makes you eager to start racing.
* The first course, [[https://youtu.be/jNhzPsI8Xy0 Luigi Circuit]], introduces the game's very catchy "main circuit" theme, which is guaranteed to get you pumped up for hours of high-speed fun. It also serves as the theme for this game's version of Mario Circuit.
* The fiddle-led [[https://youtu.be/Oofn2DAylKI Moo Moo Meadows]] is the perfect music for the game's farm stage.
* [[https://youtu.be/k6XWGOioOX8 Mushroom Gorge]] sounds very Celtic-like, frantic, and dynamic for a ''Mario Kart'' track that's also frantic and dynamic.
* The music for [[https://youtu.be/IVRPrcT8zF4 Toad's Factory]] is written in an extremely infectious, brass-heavy jazz style reminiscent of the second segment of [[https://youtu.be/-jastEtNhGk?t=77 Powerhouse]], a song itself associated with factories in old cartoons. A bass guitar is featured at the end of "Toad's Factory", but the player is unlikely to hear it because the song is glitched to restart upon exiting the factory. The [[https://youtu.be/IVRPrcT8zF4?t=75 inside version]] with rhythmic clapping slapped onto it is even more catchy.
* The generally chaotic drives through [[https://youtu.be/7iQvQibs1qc Coconut Mall]] are set to an appropriately boisterous and upbeat music track. It even goes well in time while racing! The catchy tune in the beginning symbolises the moment when entering the mall, while the jazzy riff at the middle symbolises going through the mall and its shops itself, and the ending with the accordions symbolise the moment you need to stop shopping and go home. No, really!
* [[https://youtu.be/jtOZPbBJPUk DK Summit/DK's Snowboard Cross]] has a truly majestic theme, with electronic instruments and a fast-paced attitude that goes well with the extreme sports theming of the course.
* The music for [[https://youtu.be/IepQ90P2caY Daisy Circuit]] is an incredibly catchy and fun remix of the main circuit theme, ideally suited for a [[UsefulNotes/FormulaOne Monte Carlo]]-esque street circuit.
* Koopa Cape has a very energetic and catchy stage theme, with three different versions: [[https://youtu.be/hIGuVFenahU?t=39 one with wacky beats]] (played during the start of the track), [[https://youtu.be/hIGuVFenahU?t=111 one with funky beats]] (played as you're driving through the rapids), and [[https://youtu.be/hIGuVFenahU?t=147 one with a calm, serene beat]] (played during the underwater section).
* [[https://youtu.be/OTnePMSyaeo Maple Treeway]] has a suitably laid-back feel for a race through the treetops. Especially when the second half kicks in.
* [[https://youtu.be/MxOOn9oWVtk Dry Dry Ruins]] sounds like it would fit right in in a ''VideoGame/PaperMario'' battle, and transitions into [[https://youtu.be/MxOOn9oWVtk?t=67 a sparser, more mysterious mix]] when you enter the ruins proper.
* As frustrating as weaving through traffic on [[https://youtu.be/PX92jXrLR00 Moonview Highway]] often proves, it has some of the best music in the game, complete with [[https://youtu.be/PX92jXrLR00?t=58 an alternate, jazzier mix]] for when you're driving through the city section. For added awesome, try listening to [[https://youtu.be/viiUSMyIlrg both versions combined]]!
* There's yet another deliciously sinister-sounding theme for [[https://youtu.be/MzweRL_Ab_I Bowser's Castle]], complete with a MusicalNod to the castle theme from ''VideoGame/SuperMarioBros1'' at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side. It also comes with two {{Variable Mix}}es: [[https://youtu.be/MzweRL_Ab_I?t=86 one for the interior of the castle]] with more complex percussion than the version played outside and [[https://youtu.be/MzweRL_Ab_I?t=166 one for the rippling hallway section]] that's just downright ''trippy''.
* The [[https://youtu.be/DPOeX20m7Nk Rainbow Road]] music delivers a sense of both awe and finality yet again, this time complete with a MusicalNod to both the ''Mario Kart DS'' Rainbow Road music and the Good Egg Galaxy stage music from ''VideoGame/SuperMarioGalaxy''. It's quite possibly the most magical-sounding Rainbow Road in the entire ''Mario Kart'' series.

to:

* [[https://youtu.be/7nMhj88nsb8 be/qMtkZpd6LZs?si=Tacl23L4irDk9oBq The main menu music]] is widely regarded as one of the series' best, with fast-paced drums, a groovy bass beat, and simple piano melodies at the beginning. As you progress through the options, more and more melodies fade in, resulting in an exciting tune that makes you eager to start racing.
* The first course, [[https://youtu.be/jNhzPsI8Xy0 be/THFFP1EM3EU?si=XVwDWbClk8XGjA4H Luigi Circuit]], introduces the game's very catchy "main circuit" theme, which is guaranteed to get you pumped up for hours of high-speed fun. It also serves as the theme for this game's version of Mario Circuit.
* The fiddle-led [[https://youtu.be/Oofn2DAylKI be/UP0E9FxdIGU?si=lGUQ3LoymIwfG13o Moo Moo Meadows]] is the perfect music for the game's farm stage.
* [[https://youtu.be/k6XWGOioOX8 be/_ySt8LU88NY?si=Kuh-yrJ0IiJ_tIQr Mushroom Gorge]] sounds very Celtic-like, frantic, and dynamic for a ''Mario Kart'' track that's also frantic and dynamic.
* The music for [[https://youtu.be/IVRPrcT8zF4 be/F6oDoGqSk2g?si=M3P0-W2keC1ko26o Toad's Factory]] is written in an extremely infectious, brass-heavy jazz style reminiscent of the second segment of [[https://youtu.be/-jastEtNhGk?t=77 Powerhouse]], a song itself associated with factories in old cartoons. A bass guitar is featured at the end of "Toad's Factory", but the player is unlikely to hear it because the song is glitched to restart upon exiting the factory. The [[https://youtu.be/IVRPrcT8zF4?t=75 inside version]] with version of the track has rhythmic clapping slapped onto it is to make it even more catchy.
* The generally chaotic drives through [[https://youtu.be/7iQvQibs1qc be/K1147Zn6Mw4?si=IYzA3LvvalgRomjN Coconut Mall]] are set to an appropriately boisterous and upbeat music track. It even goes well in time while racing! The catchy tune in the beginning symbolises the moment when entering the mall, while the jazzy riff at the middle symbolises going through the mall and its shops itself, and the ending with the accordions symbolise the moment you need to stop shopping and go home. No, really!
* [[https://youtu.be/jtOZPbBJPUk be/ZkTzv-xZOl4?si=9NPVwCFMNBJLPvLl DK Summit/DK's Snowboard Cross]] has a truly majestic theme, with electronic instruments and a fast-paced attitude that goes well with the extreme sports theming of the course.
* The music for [[https://youtu.be/IepQ90P2caY be/e9-nXDgcYDQ?si=Tunw-eJ9oSoNX8hJ Daisy Circuit]] is an incredibly catchy and fun remix of the main circuit theme, ideally suited for a [[UsefulNotes/FormulaOne Monte Carlo]]-esque street circuit.
* Koopa Cape has a very energetic and catchy stage theme, with three different versions: [[https://youtu.be/hIGuVFenahU?t=39 one with wacky beats]] (played during the start of the track), [[https://youtu.be/hIGuVFenahU?t=111 one with funky beats]] (played as you're driving through the rapids), and [[https://youtu.be/hIGuVFenahU?t=147 one with a calm, serene beat]] (played during the underwater section).
* [[https://youtu.be/OTnePMSyaeo be/Zzf6RXMgnzo?si=YnGn3uoMKfk4MUxw Koopa Cape]] has a very energetic and catchy stage theme, with three different versions depending on where you are on the track: The starting area uses wacky beats, driving through the rapids replaces them with funky beats, and the underwater section of the track plays calm, serene beats.
* [[https://youtu.be/w4gOjCj_d3I?si=N4XySA-tI22heSco
Maple Treeway]] has a suitably laid-back feel for a race through the treetops. Especially when the second half kicks in.
* [[https://youtu.be/MxOOn9oWVtk be/cAZI3XGyiag?si=afiUTArxwD5_YmSS Dry Dry Ruins]] sounds like it would fit right in in a ''VideoGame/PaperMario'' battle, and transitions into [[https://youtu.be/MxOOn9oWVtk?t=67 a sparser, more mysterious mix]] mix when you enter the ruins proper.
* As frustrating as weaving through traffic on [[https://youtu.be/PX92jXrLR00 be/zn9C7Akcxpo?si=usUK1VTod91hKDEq Moonview Highway]] often proves, it has some of the best music in the game, complete with [[https://youtu.be/PX92jXrLR00?t=58 an alternate, jazzier mix]] mix for when you're driving through the city section. For added awesome, try listening to [[https://youtu.be/viiUSMyIlrg both versions combined]]!
* There's yet another deliciously sinister-sounding theme for [[https://youtu.be/MzweRL_Ab_I be/Ut6WodESy0A?si=zbq48p8TJwh3_Gr1 Bowser's Castle]], complete with a MusicalNod to the castle theme from ''VideoGame/SuperMarioBros1'' at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side. It also comes with two {{Variable Mix}}es: [[https://youtu.be/MzweRL_Ab_I?t=86 one for the interior of the castle]] castle with more complex percussion than the version played outside and [[https://youtu.be/MzweRL_Ab_I?t=166 one for the rippling hallway section]] section that's just downright ''trippy''.
* The [[https://youtu.be/DPOeX20m7Nk be/Y0kWmQUyCqk?si=_Xu5NOm4XDqJ_3Km Rainbow Road]] music delivers a sense of both awe and finality yet again, this time complete with a MusicalNod to both the ''Mario Kart DS'' Rainbow Road music and the Good Egg Galaxy stage music from ''VideoGame/SuperMarioGalaxy''. It's quite possibly the most magical-sounding Rainbow Road in the entire ''Mario Kart'' series.



** [[https://youtu.be/VL967HuxD2E SNES Ghost Valley 2]] manages to sound just as horrifying as the original, if not more so.
** ''64''[='=]s main circuit theme returns for [[https://youtu.be/T3yDmcN7WIQ N64 Mario Raceway]] with a new remix. It still manages to hold its own as an exciting theme.
** [[https://youtu.be/yPOKSkYshYs GBA Shy Guy Beach]]'s theme has been updated with better instrumentation, but it's still similar enough to the original to invoke a sense of nostalgia even among players who have never played ''Super Circuit'' before.
** If you thought the ''DS'' remix of ''Super Circuit''[='=]s Bowser Castle theme sounded underwhelming (likely due to the piano), you'll be thrilled to hear that ''Wii''[='=]s rendition of it for [[https://youtu.be/9ma5RlU8edg GBA Bowser Castle 3]] sounds much closer to the original, while being more adrenaline-pumping than ever before. [[https://youtu.be/U7foQGbNLig The final lap]] amplifies it even further.
** As in ''DS'', the "Mario Circuit" theme from ''Super Mario Kart'' makes a welcome return for [[https://youtu.be/YRY0S_lHk5Q SNES Mario Circuit 3]]. Unlike the ''DS'' version, this remix retains more of the original's blockier feel, making for a more nostalgic-sounding track.
* [[https://youtu.be/s1z48Kk-ZIE Thwomp Desert]] has just the right balance of mystery and energy for a desert-based battle track.
* [[https://youtu.be/WNn05fbIZI0 SNES Battle Course 4]] gets an excellent remix for ''Mario Kart Wii''.
* [[https://youtu.be/Gvz6z-f_Ygg DS Twilight House]] gets a funky DJ-styled remix of the ''DS'' Battle Mode theme.
* The [[https://youtu.be/FG6PokiViUM Galaxy Colosseum/Galaxy Arena]] battle stage was only ever used for online tournaments which have long since been discontinued, which is a shame, since its music was quite good. It trends towards the mysterious end of the scale, as befits a space-based battle course.
* [[https://youtu.be/u-oqUZpV1dQ The credits theme]] caps off the game brilliantly by starting off soothing and relaxing to wind down from the race, and then [[https://youtu.be/bokX-q1oT7g suddenly speeding up]] to celebrate your victory.

to:

** [[https://youtu.be/VL967HuxD2E be/FnboxxWucR8?si=qEVO_gDyZPghfQEq SNES Ghost Valley 2]] manages to sound just as horrifying as the original, if not more so.
** ''64''[='=]s main circuit theme returns for [[https://youtu.be/T3yDmcN7WIQ be/ADJne26N7U4?si=mHBhs5YRHRxS9Ypn N64 Mario Raceway]] with a new remix. It still manages to hold its own as an exciting theme.
** [[https://youtu.be/yPOKSkYshYs be/ZN4tJ2uBxuw?si=O6v_mrbxBX7-T_2j GBA Shy Guy Beach]]'s theme has been updated with better instrumentation, but it's still similar enough to the original to invoke a sense of nostalgia even among players who have never played ''Super Circuit'' before.
** If you thought the ''DS'' remix of ''Super Circuit''[='=]s Bowser Castle theme sounded underwhelming (likely due to the piano), you'll be thrilled to hear that ''Wii''[='=]s rendition of it for [[https://youtu.be/9ma5RlU8edg be/p8h8w0zYK7c?si=kzmmUbHP8VHOp74w GBA Bowser Castle 3]] sounds much closer to the original, while being more adrenaline-pumping than ever before. [[https://youtu.be/U7foQGbNLig The final lap]] amplifies it even further.
** As in ''DS'', the "Mario Circuit" theme from ''Super Mario Kart'' makes a welcome return for [[https://youtu.be/YRY0S_lHk5Q be/5VxIZJ2502o?si=kwMARsdFNrYKwDq3 SNES Mario Circuit 3]]. Unlike the ''DS'' version, this remix retains more of the original's blockier feel, making for a more nostalgic-sounding track.
* [[https://youtu.be/s1z48Kk-ZIE be/0ztE36YB8LE?si=vpta7Di1Fy0G3ZHn Thwomp Desert]] has just the right balance of mystery and energy for a desert-based battle track.
* [[https://youtu.be/WNn05fbIZI0 be/CXZeUmWtRVI?si=H7SOOoEIp6nK6NVD SNES Battle Course 4]] gets an excellent remix for ''Mario Kart Wii''.
* [[https://youtu.be/Gvz6z-f_Ygg be/pDpR0VDoIpY?si=_2jTovBhuJTZkLjY DS Twilight House]] gets a funky DJ-styled remix of the ''DS'' Battle Mode theme.
* The [[https://youtu.be/FG6PokiViUM be/tzZ41OZsytc?si=7D2oZGJATX4jfymM Galaxy Colosseum/Galaxy Arena]] battle stage was only ever used for online tournaments which have long since been discontinued, which is a shame, since its music was quite good. It trends towards the mysterious end of the scale, as befits a space-based battle course.
* [[https://youtu.be/u-oqUZpV1dQ be/XcuQ5cijjKM?si=imqm-44FetMUvMpd The credits theme]] caps off the game brilliantly by starting off soothing and relaxing to wind down from the race, and then [[https://youtu.be/bokX-q1oT7g be/s2TeAz8XTHM?si=s06gcOM9w-n_cPvt suddenly speeding up]] to celebrate your victory.
Is there an issue? Send a MessageReason:
Just For Pun cleanup, cutting misuse.


* [[https://youtu.be/ciy_FfT5BxU Peach Beach/Daisy Cruiser]] [[JustForPun drives]] home the concept of beach levels with a laid-back, summery melody. And like the main circuit theme, it returned in ''Mario Kart Wii'' unremixed.

to:

* [[https://youtu.be/ciy_FfT5BxU Peach Beach/Daisy Cruiser]] [[JustForPun drives]] drives home the concept of beach levels with a laid-back, summery melody. And like the main circuit theme, it returned in ''Mario Kart Wii'' unremixed.
Is there an issue? Send a MessageReason:
None


* The music for [[https://youtu.be/IVRPrcT8zF4 Toad's Factory]] is written in an extremely infectious, brass-heavy jazz style. The [[https://youtu.be/IVRPrcT8zF4?t=75 inside version]] with rhythmic clapping slapped onto it is even more catchy.

to:

* The music for [[https://youtu.be/IVRPrcT8zF4 Toad's Factory]] is written in an extremely infectious, brass-heavy jazz style.style reminiscent of the second segment of [[https://youtu.be/-jastEtNhGk?t=77 Powerhouse]], a song itself associated with factories in old cartoons. A bass guitar is featured at the end of "Toad's Factory", but the player is unlikely to hear it because the song is glitched to restart upon exiting the factory. The [[https://youtu.be/IVRPrcT8zF4?t=75 inside version]] with rhythmic clapping slapped onto it is even more catchy.
Is there an issue? Send a MessageReason:
Oh, probably should match the links to the others too


* [[https://youtu.be/-52IXWZzH3E Madrid Drive]] takes the sounds of flamenco and turns them into a high-octane song that'll make you want to move as fast as a charging bull. This song has two variations -- the first one plays in [[https://www.youtube.com/watch?v=l4YwMkcUg9s the Santiago Bernabéu Stadium]], and truly captures the passion of the crowd in the stadium as you drive through it. The second variation, which plays in [[https://www.youtube.com/watch?v=fP0a-3_S2vE the Prado Museum]], has a calm atmosphere that gives off a refreshing feeling.

to:

* [[https://youtu.be/-52IXWZzH3E Madrid Drive]] takes the sounds of flamenco and turns them into a high-octane song that'll make you want to move as fast as a charging bull. This song has two variations -- the first one plays in [[https://www.youtube.com/watch?v=l4YwMkcUg9s [[https://youtu.be/l4YwMkcUg9s the Santiago Bernabéu Stadium]], and truly captures the passion of the crowd in the stadium as you drive through it. The second variation, which plays in [[https://www.youtube.com/watch?v=fP0a-3_S2vE [[https://youtu.be/fP0a-3_S2vE the Prado Museum]], has a calm atmosphere that gives off a refreshing feeling.
Is there an issue? Send a MessageReason:
Expanding on the Madrid Drive section


* [[https://youtu.be/-52IXWZzH3E Madrid Drive]] takes the sounds of flamenco and turns them into a high-octane song that'll make you want to move as fast as a charging bull.

to:

* [[https://youtu.be/-52IXWZzH3E Madrid Drive]] takes the sounds of flamenco and turns them into a high-octane song that'll make you want to move as fast as a charging bull. This song has two variations -- the first one plays in [[https://www.youtube.com/watch?v=l4YwMkcUg9s the Santiago Bernabéu Stadium]], and truly captures the passion of the crowd in the stadium as you drive through it. The second variation, which plays in [[https://www.youtube.com/watch?v=fP0a-3_S2vE the Prado Museum]], has a calm atmosphere that gives off a refreshing feeling.
Is there an issue? Send a MessageReason:
Zapping URL cruft.


* [[https://youtu.be/FmJPIYrVcLA?si=CC6JMaOTxk-iCmua Rome Avanti]] is downright ''beautiful'', sounding as if "[[WesternAnimation/LadyAndTheTramp Bella Notte]]" were made into a fast-paced, jaunty race tune, complementing the track's gorgeous night aesthetic.
* [[https://youtu.be/-52IXWZzH3E?si=Y9nN1zyg_9djwUCb Madrid Drive]] takes the sounds of flamenco and turns them into a high-octane song that'll make you want to move as fast as a charging bull.

to:

* [[https://youtu.be/FmJPIYrVcLA?si=CC6JMaOTxk-iCmua be/FmJPIYrVcLA Rome Avanti]] is downright ''beautiful'', sounding as if "[[WesternAnimation/LadyAndTheTramp Bella Notte]]" were made into a fast-paced, jaunty race tune, complementing the track's gorgeous night aesthetic.
* [[https://youtu.be/-52IXWZzH3E?si=Y9nN1zyg_9djwUCb be/-52IXWZzH3E Madrid Drive]] takes the sounds of flamenco and turns them into a high-octane song that'll make you want to move as fast as a charging bull.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[https://youtu.be/FmJPIYrVcLA?si=CC6JMaOTxk-iCmua Rome Avanti]] is downright ''beautiful'', sounding as if "[[WesternAnimation/LadyAndTheTramp Bella Notte]]" were made into a fast-paced, jaunty race tune, complementing the track's gorgeous night aesthetic.
* [[https://youtu.be/-52IXWZzH3E?si=Y9nN1zyg_9djwUCb Madrid Drive]] takes the sounds of flamenco and turns them into a high-octane song that'll make you want to move as fast as a charging bull.
Is there an issue? Send a MessageReason:
Minor corrections.


* [[https://youtu.be/Gvz6z-f_Ygg DS Twilight House]] gets a funky DJ-styled remix of the DS Battle Mode theme.

to:

* [[https://youtu.be/Gvz6z-f_Ygg DS Twilight House]] gets a funky DJ-styled remix of the DS ''DS'' Battle Mode theme.



* [[https://youtu.be/K7cwj_ewAg4 Piranha Plant Slide/Piranha Plant Pipeway]]. It includes a lot of {{MusicalNod}}s to the overworld and underground themes of the original ''VideoGame/SuperMarioBros1'' game, and has a funky riff added onto it.

to:

* [[https://youtu.be/K7cwj_ewAg4 Piranha Plant Slide/Piranha Plant Pipeway]]. It includes a lot of {{MusicalNod}}s {{Musical Nod}}s to the overworld and underground themes of the original ''VideoGame/SuperMarioBros1'' game, and has a funky riff added onto it.

Added: 425

Changed: 2201

Is there an issue? Send a MessageReason:
Fixed a bunch of dead links, added an intro, and slightly rewrote some sections.


%% When adding music, please list them in order of the cups they appeared in or, in Tour's case, in order of release.

to:

%% When adding music, please list them in order of the cups in which they appeared in appear or, in Tour's case, in order of release.



* ''VideoGame/MarioKart8'' has its [[AwesomeMusic/MarioKart8 own page]].

to:

* For [[LongRunners over 30 years]], the ''VideoGame/MarioKart'' series has attracted players of all ages with its easy-to-understand game mechanics, its creative and varied course design, and of course, its consistently excellent music. Hey, it's a ''[[Franchise/SuperMarioBros Mario]]'' series, [[AwesomeMusic/SuperMarioBros what did you expect]]?

''VideoGame/MarioKart8'' has its own page [[AwesomeMusic/MarioKart8 own page]].
here]], which also encompasses its UpdatedRerelease, ''Mario Kart 8 Deluxe''.
----



* [[https://youtu.be/7NMQUBOXu1g Bowser's Castle]]'s music is also derived from ''Super Mario World'', being a remix of Bowser's intro and boss theme from that game. It makes the track sound completely threatening as you race through the course.

to:

* [[https://youtu.be/7NMQUBOXu1g Bowser's Bowser Castle]]'s music is also derived from ''Super Mario World'', being a remix of Bowser's intro and boss theme from that game. It makes the track sound completely truly threatening as you race through the course.



* [[https://youtu.be/K03ATBNi3Vw Rainbow Road]] is the only course in the game to get completely unique music, and it really helps to set the stage for the game's grand finale: [[AstralFinale a multicoloured track IN SPACE!]] It may be a 16-bit track that sounds rather blocky nowadays, but it still remains ''firmly'' VindicatedByHistory.
* The original [[https://youtu.be/XuefzdAPtQY battle theme]] is hectic and also funky, giving off a mid 80s-early 90s vibe. It returned with an awesome remix in both ''Wii'' and ''8 Deluxe'' (the latter of which reappeared in ''Tour'').

to:

* [[https://youtu.be/K03ATBNi3Vw Rainbow Road]] is the only course in the game to get completely unique music, and it really helps to set the stage for the game's grand finale: [[AstralFinale a multicoloured track IN SPACE!]] It may be a 16-bit track composition that sounds rather blocky nowadays, but it still remains ''firmly'' VindicatedByHistory.
* The original [[https://youtu.be/XuefzdAPtQY battle theme]] is hectic and also funky, giving off a mid 80s-early 90s vibe. It returned with received an awesome excellent remix in both ''Wii'' and another in ''8 Deluxe'' (the Deluxe'', the latter of which reappeared was later reused in ''Tour'').''Tour''.



* The [[https://youtu.be/kAEbY1t7qnA main raceway theme]] follows in the footsteps of the "Mario Circuit" theme from ''Super Mario Kart'' by firing up the player for the hours of racing fun (and/or frustration!) with an upbeat, energetic tune. It also plays on Wario Stadium, for some reason. Like Mario Circuit, this track has been remixed in ''VideoGame/SuperSmashBrosBrawl'' as [[https://youtu.be/EncChhtdgUY Luigi Raceway]].

to:

* The [[https://youtu.be/kAEbY1t7qnA main raceway theme]] follows in the footsteps of the "Mario Circuit" theme from ''Super Mario Kart'' by firing up the player for the hours of racing fun (and/or frustration!) with an upbeat, energetic tune. It also plays on Wario Stadium, for some reason. Like the original Mario Circuit, this track has been remixed in ''VideoGame/SuperSmashBrosBrawl'' as it received [[https://youtu.be/EncChhtdgUY Luigi Raceway]].a remix]] in ''VideoGame/SuperSmashBrosBrawl''.



* [[https://youtu.be/k29shcWBc8E The title screen song]] may sound cheesy, but it's still [[NarmCharm incredibly catchy]]. [[https://youtu.be/GIhfrrSn2g8 The unlockable nighttime version]] is even better.

to:

* [[https://youtu.be/k29shcWBc8E The title screen song]] may sound cheesy, but it's still [[NarmCharm incredibly catchy]]. [[https://youtu.be/GIhfrrSn2g8 be/PeVsfTsXnH0 The unlockable nighttime version]] is even better.



* This time around, [[https://youtu.be/MqrFVoyq5yE Bowser's Castle]]'s music is a stripped-back, faster-paced remix of Bowser's boss fight theme from ''VideoGame/SuperMario64''. It's cool, it's catchy, and it invokes a real sense of urgency and desperation that you rarely get in ''Mario'' games.

to:

* This time around, [[https://youtu.be/MqrFVoyq5yE Bowser's Bowser Castle]]'s music is a stripped-back, faster-paced remix reimagining of Bowser's boss fight theme from ''VideoGame/SuperMario64''. It's cool, it's catchy, and it invokes a real sense of urgency and desperation that you rarely get in ''Mario'' games.



* The [[https://youtu.be/_HmH5FK-R8Y Rainbow Road]] music begins a trend of including a MusicalNod to previous Rainbow Roads (in this case, ''Super Mario Kart''[='=]s) before moving on to something entirely new. It's arguably one of the most exciting Rainbow Road themes in the series.

to:

* The [[https://youtu.be/_HmH5FK-R8Y Rainbow Road]] music begins a trend of including a MusicalNod to a previous Rainbow Roads Road (in this case, ''Super Mario Kart''[='=]s) before moving on to something entirely new. It's arguably one of the most exciting Rainbow Road themes in the series.



* Dry Dry Desert, with [[https://youtu.be/WRh8xUeBoHo its suitably Egyptian-sounding theme]], ends the game's Mushroom Cup with a bang.

to:

* Dry Dry Desert, with [[https://youtu.be/WRh8xUeBoHo Dry Dry Desert]], with its suitably Egyptian-sounding theme]], theme, ends the game's Mushroom Cup with a bang.



* [[https://youtu.be/ghCIhjH5HJQ The title screen]] manages to entice from the very moment you turn on the game. It even has a small excerpt of ''Double Dash!!''[='=]s theme.
* The theme for [[https://youtu.be/cthJ4qKq5JU Figure-8 Circuit/Mario Circuit]] opens up with an exciting riff, and continues on with an energetic melody.
* [[https://youtu.be/LsbT3Wa7EZc Luigi's Mansion]] has an appropriately spooky theme for a race through and around the titular haunted house.
* The laid-back [[https://youtu.be/PHZUp3XS5uE Delfino Square]] music was so awesome, it got into ''Mario Kart Wii'' without a remix.
* [[https://youtu.be/dbcrdhD7Yr0 Waluigi Pinball]]'s music (also used for this game's version of Wario Stadium) dials up the excitement and energy for a wild journey up and down a pinball table. The music is surprisingly catchy and well made, and it's very chaotic and unpredictable, like Waluigi himself. The icing on the cake: the sound effects on the Waluigi Pinball course (item box roulette, Lakitu displaying the lap number cards, passing another driver or taking the lead, etc.) are rendered in mock 8-bit sound. The [[https://youtu.be/ajD_x4WTtpE Brawl remix]] is completely awesome, even sampling the original version at points.
* The electronic soundtrack of [[https://youtu.be/XNDAxSWoO9M Shroom Ridge]] is both fun and surprisingly uplifting.
* The fiddle-led music for [[https://youtu.be/qLo-GVqfc2U DK Pass]] is surprisingly easy-going for the chaos that so often occurs on snow courses.
* Unlike in ''VideoGame/SuperMario64'', [[https://youtu.be/cm8jT877RXw Tick Tock Clock]] gets its own unique music here, and it's great. It opens by imitating a ticking clock; however, the two ticking hands play at slightly different speeds, and get further and further out of sync with each other to segue into an almost urgent music track befitting the often hectic races through the giant clock.
* [[https://youtu.be/qFb6YW2qDVo Airship Fortress]] follows the ''Mario'' games' long tradition of awesome music for airship levels.
* [[https://youtu.be/HbXpLtJKxnk Bowser's Castle]] has an appropriately sinister atmosphere for the obligatory journey through the twists and traps of the titular castle, containing creepy guitars, wailing choirs and dark bass riffs. Also, the main riff of the theme is almost identical to the main riff of Airship Fortress.
* The game keeps the trend of awesome [[https://youtu.be/e-gBDfcbc18 Rainbow Road]] music going with yet another piece of music that conveys a real sense of achievement at having made it to this, the last track in the game. (It's also longer than it might first seem; the main tune actually plays twice before wrapping around, but with subtle differences the second time.) It later got a nod in the themes for Rainbow Road in ''Wii'' and ''8''.
* Time to go back in time! ''Mario Kart DS'' has the distinction of being the first game in the franchise to bring back retro tracks, allowing us to hear remixes of our favorite courses from previous games again.
** [[https://youtu.be/awAc52iaTao SNES Mario Circuit 1]] is back with a vengeance and, while not sounding as blocky as the original, is good to hear again.
** [[https://youtu.be/j6boe0jgT9A GBA Peach Circuit/GBA Luigi Circuit]]. Dat bass line tho.
** [[https://youtu.be/6imfaBQTcDY GCN Luigi Circuit/GCN Yoshi Circuit]] brings back the lively and just plain fun "main race theme" from ''Double Dash!!'', and it still sounds great (even if it is compressed via the DS soundfont).
** Despite the lack of harmonica, [[https://youtu.be/UqcevFD3UvI N64 Choco Mountain]] manages to sound just as good as in the original. Especially the part with the steel drum.
** [[https://youtu.be/554dNmOL3Uk GCN Mushroom Bridge]] also manages to sound good, considering the slightly worse soundband for the DS compared to the [=GameCube=].
** [[https://youtu.be/xHLQuU1l7wU N64 Banshee Boardwalk]] manages to maintain the original's {{Nightmare Fuel}}ing vibe, and arguably outdoes the original thanks to the improved music effects.
** The game's remix of [[https://youtu.be/NvY4wfK9LMA GBA Sky Garden]] gives new life to the ethereal ''Super Circuit'' course.
* The game's [[https://youtu.be/2pH2LtM7MmE battle theme]] is a jolly beat to encourage players to have a go at one another.
* True to form, the end credits music is top-notch, being [[https://youtu.be/3jWQpAo2nzo rather nostalgic and laid-back]] this time. However, players who prove their mastery of the game by winning every single gold trophy in Grand Prix Mode are rewarded with [[https://youtu.be/l_-7WaF6sY8 this alternate credits theme]]. It sounds exactly the same at first, but after about a minute, it suddenly takes off for a suitably triumphant finale.

to:

* [[https://youtu.be/ghCIhjH5HJQ be/MS965GDqoyk The title screen]] manages to entice from the very moment you turn on the game. It even has a small excerpt of ''Double Dash!!''[='=]s theme.
* The theme for [[https://youtu.be/cthJ4qKq5JU be/VZrakOWe930 Figure-8 Circuit/Mario Circuit]] opens up with an exciting riff, and continues on with an energetic melody.
* [[https://youtu.be/LsbT3Wa7EZc be/533rg-5Vk0g Luigi's Mansion]] has an appropriately spooky theme for a race through and around the titular haunted house.
* The laid-back [[https://youtu.be/PHZUp3XS5uE be/QLWC6vIw3Rs Delfino Square]] music was so awesome, it got into ''Mario Kart Wii'' without a remix.
* [[https://youtu.be/dbcrdhD7Yr0 be/Yu0JeZEZUy8 Waluigi Pinball]]'s music (also used for this game's version of Wario Stadium) dials up the excitement and energy for a wild journey up and down a pinball table. The music is surprisingly catchy and well made, and it's very chaotic and unpredictable, like Waluigi himself. The icing on the cake: the sound effects on the Waluigi Pinball course (item box roulette, Lakitu displaying the lap number cards, passing another driver or taking the lead, etc.) are rendered in mock 8-bit sound. The [[https://youtu.be/ajD_x4WTtpE Brawl remix]] is completely awesome, even sampling the original version at points.
* The electronic soundtrack of [[https://youtu.be/XNDAxSWoO9M be/o20fNahW_Z4 Shroom Ridge]] is both fun and surprisingly uplifting.
* The fiddle-led music for [[https://youtu.be/qLo-GVqfc2U be/nq-NE3qVbtQ DK Pass]] is surprisingly easy-going for the chaos that so often occurs on snow courses.
* Unlike in ''VideoGame/SuperMario64'', [[https://youtu.be/cm8jT877RXw be/N9Uv9TIaA8o Tick Tock Clock]] gets its own unique music here, and it's great. It opens by imitating a ticking clock; however, the two ticking hands play at slightly different speeds, and get further and further out of sync with each other to segue into an almost urgent music track befitting the often hectic races through the giant clock.
* [[https://youtu.be/qFb6YW2qDVo be/oBwC0snlYwo Airship Fortress]] follows the ''Mario'' games' long tradition of awesome music for airship levels.
* [[https://youtu.be/HbXpLtJKxnk be/gfowj3UtsOg Bowser's Castle]] has an appropriately sinister atmosphere for the obligatory journey through the twists and traps of the titular castle, containing creepy guitars, wailing choirs and dark bass riffs. Also, the main riff of the theme is almost identical to the main riff of Airship Fortress.
* The game keeps the trend of awesome [[https://youtu.be/e-gBDfcbc18 be/jGLzPplAMXQ Rainbow Road]] music going with yet another piece of music that conveys a real sense of achievement at having made it to this, the last track in the game. (It's also longer than it might first seem; the main tune actually plays twice before wrapping around, but with subtle differences the second time.) It later got a nod MusicalNod in the themes for Rainbow Road in ''Wii'' and ''8''.
* Time to go back in time! ''Mario Kart DS'' has the distinction of being the first game in the franchise to bring back retro tracks, tracks,[[note]]unless one counts ''Super Circuit''[='=]s inclusion of all of ''Super Mario Kart''[='=]s courses as unlockable extras.[[/note]] allowing us to hear remixes of our favorite courses from previous games again.
** [[https://youtu.be/awAc52iaTao be/vUi8bk5CStk SNES Mario Circuit 1]] is back with a vengeance and, while not sounding as blocky as the original, is good to hear again.
** [[https://youtu.be/j6boe0jgT9A be/XljbTcv8_DA GBA Peach Circuit/GBA Luigi Circuit]]. Dat bass line tho.
** [[https://youtu.be/6imfaBQTcDY be/_qp9ylXH7a4 GCN Luigi Circuit/GCN Yoshi Circuit]] brings back the lively and just plain fun "main race theme" "circuit" theme from ''Double Dash!!'', and it still sounds great (even if it is compressed via the DS soundfont).
** Despite the lack of harmonica, [[https://youtu.be/UqcevFD3UvI be/oGuf3gmWU6I N64 Choco Mountain]] manages to sound just as good as in the original. Especially the part with the steel drum.
** [[https://youtu.be/554dNmOL3Uk be/9KDBR3Zr7kY GCN Mushroom Bridge]] also manages to sound good, considering the slightly worse soundband for the DS compared to the [=GameCube=].
** [[https://youtu.be/xHLQuU1l7wU be/Vw6YS5ZYQXk N64 Banshee Boardwalk]] manages to maintain the original's {{Nightmare Fuel}}ing [[NightmareFuel nightmare-fueling]] vibe, and arguably outdoes the original thanks to the improved music effects.
** The game's remix of [[https://youtu.be/NvY4wfK9LMA be/0JkDijsrBBY GBA Sky Garden]] gives new life to the ethereal ''Super Circuit'' course.
* The game's [[https://youtu.be/2pH2LtM7MmE be/ZWFNBtDnJ10 battle theme]] is a jolly beat to encourage players to have a go at one another.
* True to form, [[https://youtu.be/oi46cjROslc the end credits music music]] is top-notch, being [[https://youtu.be/3jWQpAo2nzo rather nostalgic and laid-back]] laid-back this time. However, players who prove their mastery of the game by winning every single gold trophy in Grand Prix Mode are rewarded with [[https://youtu.be/l_-7WaF6sY8 be/jMADDKulEAw this alternate credits theme]]. It sounds exactly the same at first, but after about a minute, it suddenly takes off for a suitably triumphant finale.



* [[https://youtu.be/-gmwgdWa9bE The main menu music]] is widely regarded as one of the series' best, with fast-paced drums, a groovy bass beat, and simple piano melodies at the beginning. As you progress through the options, more and more melodies fade in, resulting in an exciting tune that makes you eager to start racing.
* The first course, [[https://youtu.be/294s7veuqJY Luigi Circuit]], introduces the game's very catchy "main circuit" theme, which is guaranteed to get you pumped up for hours of high-speed fun. It also serves as the theme for this game's version of Mario Circuit.
* The fiddle-led [[https://youtu.be/AmIiIAPD3aY Moo Moo Meadows]] is the perfect music for the game's farm stage.
* [[https://youtu.be/O3wDDmcJG8U Mushroom Gorge]] sounds very Celtic-like, frantic, and dynamic for a ''Mario Kart'' track that's also frantic and dynamic.
* The music for [[https://youtu.be/0sL6E8LOwF0 Toad's Factory]] is written in an extremely infectious, brass-heavy jazz style. The [[https://youtu.be/_kCSmpPzLVU inside version]] with rhythmic clapping slapped onto it is even more catchy.
* The generally chaotic drives through [[https://youtu.be/VO_Tq-fj56k Coconut Mall]] are set to an appropriately boisterous and upbeat music track. It even goes well in time while racing! The catchy tune in the beginning symbolises the moment when entering the mall, while the jazzy riff at the middle symbolises going through the mall and its shops itself, and the ending with the accordions symbolise the moment you need to stop shopping and go home. No, really!
* [[https://youtu.be/_FPPqVSiPLA DK Summit/DK's Snowboard Cross]] has a truly majestic theme, with electronic instruments and a fast-paced attitude that goes well with the extreme sports theming of the course.
* The music for [[https://youtu.be/1ww6IcWFgdw Daisy Circuit]] is an incredibly catchy and fun remix of the main circuit theme, ideally suited for a [[UsefulNotes/FormulaOne Monte Carlo]]-esque street circuit.
* [[https://youtu.be/Zsg3alR_06Q Koopa Cape]] has a very energetic and catchy stage theme, with three different versions: one with wacky beats (played during the start of the track), one with funky beats (played as you're driving through the rapids), and one with a calm, serene beat (played during the underwater section).
* [[https://youtu.be/ll71v6TNZ2Q Maple Treeway]] has a suitably laid-back feel for a race through the treetops. Especially when the second half kicks in.
* [[https://youtu.be/2vEhznaBmoM Dry Dry Ruins]] sounds like it would fit right in in a ''VideoGame/PaperMario'' battle, and transitions into [[https://youtu.be/PaPPJdCnbxo a sparser, more mysterious mix]] when you enter the ruins proper.
* As frustrating as weaving through traffic on [[https://youtu.be/QJPSJ7NAsFU Moonview Highway]] often proves, it has some of the best music in the game, complete with [[https://youtu.be/cb8vTW8oz3g an alternate, jazzier mix]] for when you're driving through the city section. For added awesome, try listening to [[https://youtu.be/viiUSMyIlrg both versions combined]]!
* There's yet another deliciously sinister-sounding theme for [[https://youtu.be/8wiIIdnpzZo Bowser's Castle]], complete with a MusicalNod to the castle theme from ''VideoGame/SuperMarioBros1'' at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side. It also comes with two {{Variable Mix}}es: [[https://youtu.be/MmrR2_QaDfQ one for the interior of the castle]] with more complex percussion than the version played outside and [[https://youtu.be/Bxyp2KfaB4Q one for the rippling hallway section]] that's just downright ''trippy''.
* The [[https://youtu.be/oCuOXQN7EE4 Rainbow Road]] music delivers a sense of both awe and finality yet again, this time complete with a MusicalNod to both the ''Mario Kart DS'' Rainbow Road music and the Good Egg Galaxy stage music from ''VideoGame/SuperMarioGalaxy''. It's quite possibly the most magical-sounding Rainbow Road in the entire ''Mario Kart'' series.

to:

* [[https://youtu.be/-gmwgdWa9bE be/7nMhj88nsb8 The main menu music]] is widely regarded as one of the series' best, with fast-paced drums, a groovy bass beat, and simple piano melodies at the beginning. As you progress through the options, more and more melodies fade in, resulting in an exciting tune that makes you eager to start racing.
* The first course, [[https://youtu.be/294s7veuqJY be/jNhzPsI8Xy0 Luigi Circuit]], introduces the game's very catchy "main circuit" theme, which is guaranteed to get you pumped up for hours of high-speed fun. It also serves as the theme for this game's version of Mario Circuit.
* The fiddle-led [[https://youtu.be/AmIiIAPD3aY be/Oofn2DAylKI Moo Moo Meadows]] is the perfect music for the game's farm stage.
* [[https://youtu.be/O3wDDmcJG8U be/k6XWGOioOX8 Mushroom Gorge]] sounds very Celtic-like, frantic, and dynamic for a ''Mario Kart'' track that's also frantic and dynamic.
* The music for [[https://youtu.be/0sL6E8LOwF0 be/IVRPrcT8zF4 Toad's Factory]] is written in an extremely infectious, brass-heavy jazz style. The [[https://youtu.be/_kCSmpPzLVU be/IVRPrcT8zF4?t=75 inside version]] with rhythmic clapping slapped onto it is even more catchy.
* The generally chaotic drives through [[https://youtu.be/VO_Tq-fj56k be/7iQvQibs1qc Coconut Mall]] are set to an appropriately boisterous and upbeat music track. It even goes well in time while racing! The catchy tune in the beginning symbolises the moment when entering the mall, while the jazzy riff at the middle symbolises going through the mall and its shops itself, and the ending with the accordions symbolise the moment you need to stop shopping and go home. No, really!
* [[https://youtu.be/_FPPqVSiPLA be/jtOZPbBJPUk DK Summit/DK's Snowboard Cross]] has a truly majestic theme, with electronic instruments and a fast-paced attitude that goes well with the extreme sports theming of the course.
* The music for [[https://youtu.be/1ww6IcWFgdw be/IepQ90P2caY Daisy Circuit]] is an incredibly catchy and fun remix of the main circuit theme, ideally suited for a [[UsefulNotes/FormulaOne Monte Carlo]]-esque street circuit.
* Koopa Cape has a very energetic and catchy stage theme, with three different versions: [[https://youtu.be/hIGuVFenahU?t=39 one with wacky beats]] (played during the start of the track), [[https://youtu.be/hIGuVFenahU?t=111 one with funky beats]] (played as you're driving through the rapids), and [[https://youtu.be/hIGuVFenahU?t=147 one with a calm, serene beat]] (played during the underwater section).
* [[https://youtu.be/Zsg3alR_06Q Koopa Cape]] has a very energetic and catchy stage theme, with three different versions: one with wacky beats (played during the start of the track), one with funky beats (played as you're driving through the rapids), and one with a calm, serene beat (played during the underwater section).
* [[https://youtu.be/ll71v6TNZ2Q
be/OTnePMSyaeo Maple Treeway]] has a suitably laid-back feel for a race through the treetops. Especially when the second half kicks in.
* [[https://youtu.be/2vEhznaBmoM be/MxOOn9oWVtk Dry Dry Ruins]] sounds like it would fit right in in a ''VideoGame/PaperMario'' battle, and transitions into [[https://youtu.be/PaPPJdCnbxo be/MxOOn9oWVtk?t=67 a sparser, more mysterious mix]] when you enter the ruins proper.
* As frustrating as weaving through traffic on [[https://youtu.be/QJPSJ7NAsFU be/PX92jXrLR00 Moonview Highway]] often proves, it has some of the best music in the game, complete with [[https://youtu.be/cb8vTW8oz3g be/PX92jXrLR00?t=58 an alternate, jazzier mix]] for when you're driving through the city section. For added awesome, try listening to [[https://youtu.be/viiUSMyIlrg both versions combined]]!
* There's yet another deliciously sinister-sounding theme for [[https://youtu.be/8wiIIdnpzZo be/MzweRL_Ab_I Bowser's Castle]], complete with a MusicalNod to the castle theme from ''VideoGame/SuperMarioBros1'' at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side. It also comes with two {{Variable Mix}}es: [[https://youtu.be/MmrR2_QaDfQ be/MzweRL_Ab_I?t=86 one for the interior of the castle]] with more complex percussion than the version played outside and [[https://youtu.be/Bxyp2KfaB4Q be/MzweRL_Ab_I?t=166 one for the rippling hallway section]] that's just downright ''trippy''.
* The [[https://youtu.be/oCuOXQN7EE4 be/DPOeX20m7Nk Rainbow Road]] music delivers a sense of both awe and finality yet again, this time complete with a MusicalNod to both the ''Mario Kart DS'' Rainbow Road music and the Good Egg Galaxy stage music from ''VideoGame/SuperMarioGalaxy''. It's quite possibly the most magical-sounding Rainbow Road in the entire ''Mario Kart'' series.



** [[https://youtu.be/XGApD-n0GX4 SNES Ghost Valley 2]] manages to sound just as horrifying as the original, if not more so.
** ''64''[='=]s main circuit theme returns for [[https://youtu.be/ASyQVBBMUB0 N64 Mario Raceway]] with a new remix. It still manages to hold its own as an exciting theme.
** [[https://youtu.be/7d6DfpcVKFU GBA Shy Guy Beach]]'s theme has been updated with better instrumentation, but it's still similar enough to the original to invoke a sense of nostalgia even among players who have never played ''Super Circuit'' before.
** If you thought the ''DS'' remix of ''Super Circuit''[='=]s Bowser's Castle theme sounded underwhelming (likely due to the piano), you'll be thrilled to hear that ''Wii''[='=]s rendition of it for [[https://youtu.be/r4bL2x9U754 GBA Bowser's Castle 3]] sounds much closer to the original, while being more adrenaline-pumping than ever before. [[https://youtu.be/_hWLkhJ7nq4 The final lap]] amplifies it even further.
** As in ''DS'', the "Mario Circuit" theme from ''Super Mario Kart'' makes a welcome return for [[https://youtu.be/NJTtxBMQGpc SNES Mario Circuit 3]]. Unlike the ''DS'' version, this remix retains more of the original's blockier feel, making for a more nostalgic-sounding track.
* [[https://youtu.be/INUSC6X_2ps Thwomp Desert]] has just the right balance of mystery and energy for a desert-based battle track.
* [[https://youtu.be/iuhSK-H5-s8 SNES Battle Course 4]] gets an excellent remix for ''Mario Kart Wii''.
* [[https://youtu.be/QMY8qQKGTUU DS Twilight House]] gets a funky DJ-styled remix of the DS Battle Mode theme.
* The [[https://youtu.be/zhjQCSqrJrg Galaxy Colosseum/Galaxy Arena]] battle stage was only ever used for online tournaments which have long since been discontinued, which is a shame, since its music was quite good. It trends towards the mysterious end of the scale, as befits a space-based battle course.
* The credits theme caps off the game brilliantly by [[https://youtu.be/VekCEXxNw30 starting off soothing and relaxing]] to wind down from the race, and then [[https://youtu.be/pTpv22bEEAw suddenly speeding up]] to celebrate your victory.

to:

** [[https://youtu.be/XGApD-n0GX4 be/VL967HuxD2E SNES Ghost Valley 2]] manages to sound just as horrifying as the original, if not more so.
** ''64''[='=]s main circuit theme returns for [[https://youtu.be/ASyQVBBMUB0 be/T3yDmcN7WIQ N64 Mario Raceway]] with a new remix. It still manages to hold its own as an exciting theme.
** [[https://youtu.be/7d6DfpcVKFU be/yPOKSkYshYs GBA Shy Guy Beach]]'s theme has been updated with better instrumentation, but it's still similar enough to the original to invoke a sense of nostalgia even among players who have never played ''Super Circuit'' before.
** If you thought the ''DS'' remix of ''Super Circuit''[='=]s Bowser's Bowser Castle theme sounded underwhelming (likely due to the piano), you'll be thrilled to hear that ''Wii''[='=]s rendition of it for [[https://youtu.be/r4bL2x9U754 be/9ma5RlU8edg GBA Bowser's Bowser Castle 3]] sounds much closer to the original, while being more adrenaline-pumping than ever before. [[https://youtu.be/_hWLkhJ7nq4 be/U7foQGbNLig The final lap]] amplifies it even further.
** As in ''DS'', the "Mario Circuit" theme from ''Super Mario Kart'' makes a welcome return for [[https://youtu.be/NJTtxBMQGpc be/YRY0S_lHk5Q SNES Mario Circuit 3]]. Unlike the ''DS'' version, this remix retains more of the original's blockier feel, making for a more nostalgic-sounding track.
* [[https://youtu.be/INUSC6X_2ps be/s1z48Kk-ZIE Thwomp Desert]] has just the right balance of mystery and energy for a desert-based battle track.
* [[https://youtu.be/iuhSK-H5-s8 be/WNn05fbIZI0 SNES Battle Course 4]] gets an excellent remix for ''Mario Kart Wii''.
* [[https://youtu.be/QMY8qQKGTUU be/Gvz6z-f_Ygg DS Twilight House]] gets a funky DJ-styled remix of the DS Battle Mode theme.
* The [[https://youtu.be/zhjQCSqrJrg be/FG6PokiViUM Galaxy Colosseum/Galaxy Arena]] battle stage was only ever used for online tournaments which have long since been discontinued, which is a shame, since its music was quite good. It trends towards the mysterious end of the scale, as befits a space-based battle course.
* [[https://youtu.be/u-oqUZpV1dQ The credits theme theme]] caps off the game brilliantly by [[https://youtu.be/VekCEXxNw30 starting off soothing and relaxing]] relaxing to wind down from the race, and then [[https://youtu.be/pTpv22bEEAw be/bokX-q1oT7g suddenly speeding up]] to celebrate your victory.



* [[https://youtu.be/K7cwj_ewAg4 Piranha Plant Slide/Piranha Plant Pipeway]]. It includes [[MusicalNod a lot of musical nods]] to the overworld and underground themes of the original ''VideoGame/SuperMarioBros1'' game, and has a funky riff added onto it.

to:

* [[https://youtu.be/K7cwj_ewAg4 Piranha Plant Slide/Piranha Plant Pipeway]]. It includes [[MusicalNod a lot of musical nods]] {{MusicalNod}}s to the overworld and underground themes of the original ''VideoGame/SuperMarioBros1'' game, and has a funky riff added onto it.



* [[https://youtu.be/Bt-m195b5sw Rosalina's Ice World]]. Not bad for an ice level, as it contains wintry beats and sounds in it.

to:

* [[https://youtu.be/Bt-m195b5sw Rosalina's Ice World]]. Not bad World]]'s theme is a perfect fit for an ice level, as it contains the course, sounding calm and spacey while still containing wintry beats and sounds in it.sounds.



* [[https://youtu.be/AfySEqFcxDA GBA Bowser's Castle 1]] gives us the best cover of ''Super Circuit''[='=]s Bowser's Castle theme so far. While similar to the version heard in ''Wii'', it sounds noticeably cleaner here.

to:

* [[https://youtu.be/AfySEqFcxDA GBA Bowser's Bowser Castle 1]] gives us the best cover of ''Super Circuit''[='=]s Bowser's Bowser Castle theme so far. While similar to the version heard in ''Wii'', it sounds noticeably cleaner here.



* [[https://youtu.be/A_Rmy8tOkQU Singapore Speedway]]'s theme is so celebratory and high-energy, it's practically a party in and of itself! [[https://youtu.be/NcdFiMruCPw The "Chinatown" variant]] changes the instrumentation to sound more traditionally Asian, with surprisingly groovy results.

to:

* [[https://youtu.be/A_Rmy8tOkQU Singapore Speedway]]'s theme is so celebratory and high-energy, it's practically a party in and of itself! [[https://youtu.be/NcdFiMruCPw The "Chinatown" variant]] version that plays in the Chinatown section of the course]] changes the instrumentation to sound more traditionally Asian, with surprisingly groovy results.


Added DiffLines:

* [[https://youtu.be/cL_q3FMFgi0 Piranha Plant Cove]]'s music has an air of mystery to it while still being adventurous and upbeat. It also has a [[UncommonTime 6/4 time signature]], making it one of the only ''Mario Kart'' courses to have music that's ''not'' written in 4/4.
Is there an issue? Send a MessageReason:
None


* The lively [[https://youtu.be/0cWb4DN44WU Mario Circuit]] theme is an excellent opener for the game, and indeed the entire ''Mario Kart'' series. It even got [[https://youtu.be/h9gvuWPPZPM remixed]] for ''VideoGame/SuperSmashBros'' ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''.

to:

* The lively [[https://youtu.be/0cWb4DN44WU Mario Circuit]] theme is an excellent opener for the game, and indeed the entire ''Mario Kart'' series. It even got [[https://youtu.be/h9gvuWPPZPM remixed]] for ''VideoGame/SuperSmashBros'' ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''.''VideoGame/SuperSmashBrosBrawl''.



* The [[https://youtu.be/kAEbY1t7qnA main raceway theme]] follows in the footsteps of the "Mario Circuit" theme from ''Super Mario Kart'' by firing up the player for the hours of racing fun (and/or frustration!) with an upbeat, energetic tune. It also plays on Wario Stadium, for some reason. Like Mario Circuit, this track has been remixed in ''VideoGame/SuperSmashBros'' ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' as [[https://youtu.be/EncChhtdgUY Luigi Raceway]].

to:

* The [[https://youtu.be/kAEbY1t7qnA main raceway theme]] follows in the footsteps of the "Mario Circuit" theme from ''Super Mario Kart'' by firing up the player for the hours of racing fun (and/or frustration!) with an upbeat, energetic tune. It also plays on Wario Stadium, for some reason. Like Mario Circuit, this track has been remixed in ''VideoGame/SuperSmashBros'' ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' ''VideoGame/SuperSmashBrosBrawl'' as [[https://youtu.be/EncChhtdgUY Luigi Raceway]].
Is there an issue? Send a MessageReason:
Feels nattery


* ''Double Dash!!'' has one of the ''Mario Kart'' series' most popular [[https://youtu.be/54-1Y-KIhjY Rainbow Road]] music tracks, which includes a MusicalNod to the ''Super Mario Kart'' version in the introduction and to the ''Mario Kart 64'' version in the second half. This version was awesome enough to get into ''Brawl'' without being remixed at all. And then someone thought up some lyrics for it and created [[https://youtu.be/FuX5_OWObA0 this]] [[MemeticMutation hilarious gem]].

to:

* ''Double Dash!!'' has one of the ''Mario Kart'' series' most popular [[https://youtu.be/54-1Y-KIhjY Rainbow Road]] music tracks, which includes a MusicalNod to the ''Super Mario Kart'' version in the introduction and to the ''Mario Kart 64'' version in the second half. This version was awesome enough to get into ''Brawl'' without being remixed at all. And then someone thought up some lyrics for it and created [[https://youtu.be/FuX5_OWObA0 this]] [[MemeticMutation hilarious gem]].
Is there an issue? Send a MessageReason:
None


* There's yet another deliciously sinister-sounding theme for [[https://youtu.be/8wiIIdnpzZo Bowser's Castle]], complete with a MusicalNod to the castle theme from ''VideoGame/SuperMarioBros'' at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side. It also comes with two {{Variable Mix}}es: [[https://youtu.be/MmrR2_QaDfQ one for the interior of the castle]] with more complex percussion than the version played outside and [[https://youtu.be/Bxyp2KfaB4Q one for the rippling hallway section]] that's just downright ''trippy''.

to:

* There's yet another deliciously sinister-sounding theme for [[https://youtu.be/8wiIIdnpzZo Bowser's Castle]], complete with a MusicalNod to the castle theme from ''VideoGame/SuperMarioBros'' ''VideoGame/SuperMarioBros1'' at the very beginning. It has the brutality and maliciousness of the other Bowser themes, but it seems to also display feelings of sadness and anger, representing a not usually seen side of Bowser: the lonely side. It also comes with two {{Variable Mix}}es: [[https://youtu.be/MmrR2_QaDfQ one for the interior of the castle]] with more complex percussion than the version played outside and [[https://youtu.be/Bxyp2KfaB4Q one for the rippling hallway section]] that's just downright ''trippy''.



* [[https://youtu.be/K7cwj_ewAg4 Piranha Plant Slide/Piranha Plant Pipeway]]. It includes [[MusicalNod a lot of musical nods]] to the overworld and underground themes of the original ''VideoGame/SuperMarioBros'' game, and has a funky riff added onto it.

to:

* [[https://youtu.be/K7cwj_ewAg4 Piranha Plant Slide/Piranha Plant Pipeway]]. It includes [[MusicalNod a lot of musical nods]] to the overworld and underground themes of the original ''VideoGame/SuperMarioBros'' ''VideoGame/SuperMarioBros1'' game, and has a funky riff added onto it.
Is there an issue? Send a MessageReason:
Trimming Word Cruft.


* The original [[https://youtu.be/XuefzdAPtQY battle theme]]. This piece is hectic and also funky, giving off a mid 80s-early 90s vibe. It returned with an awesome remix in both ''Wii'' and ''8 Deluxe'' (the latter of which reappeared in ''Tour'').

to:

* The original [[https://youtu.be/XuefzdAPtQY battle theme]]. This piece theme]] is hectic and also funky, giving off a mid 80s-early 90s vibe. It returned with an awesome remix in both ''Wii'' and ''8 Deluxe'' (the latter of which reappeared in ''Tour'').
Is there an issue? Send a MessageReason:
None


* The original [[https://youtu.be/XuefzdAPtQY battle theme]]. This piece is hectic and also funky, giving off a mid 80s-early 90s vibe. It returned with an awesome remix in both ''Wii'' and ''8 Deluxe''.

to:

* The original [[https://youtu.be/XuefzdAPtQY battle theme]]. This piece is hectic and also funky, giving off a mid 80s-early 90s vibe. It returned with an awesome remix in both ''Wii'' and ''8 Deluxe''.Deluxe'' (the latter of which reappeared in ''Tour'').
Is there an issue? Send a MessageReason:
None


* The [[https://youtu.be/kAEbY1t7qnA main circuit theme]] follows in the footsteps of the "Mario Circuit" theme from ''Super Mario Kart'' by firing up the player for the hours of racing fun (and/or frustration!) with an upbeat, energetic tune. It also plays on Wario Stadium, for some reason. Like Mario Circuit, this track has been remixed in ''VideoGame/SuperSmashBros'' ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' as [[https://youtu.be/EncChhtdgUY Luigi Circuit]].

to:

* The [[https://youtu.be/kAEbY1t7qnA main circuit raceway theme]] follows in the footsteps of the "Mario Circuit" theme from ''Super Mario Kart'' by firing up the player for the hours of racing fun (and/or frustration!) with an upbeat, energetic tune. It also plays on Wario Stadium, for some reason. Like Mario Circuit, this track has been remixed in ''VideoGame/SuperSmashBros'' ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' as [[https://youtu.be/EncChhtdgUY Luigi Circuit]].Raceway]].
Is there an issue? Send a MessageReason:
None


* The original [[https://youtu.be/XuefzdAPtQY Battle theme]]. This piece is hectic and also funky, giving off a mid 80s-early 90s vibe. It returned with an awesome remix in both ''Wii'' and ''8 Deluxe''.

to:

* The original [[https://youtu.be/XuefzdAPtQY Battle battle theme]]. This piece is hectic and also funky, giving off a mid 80s-early 90s vibe. It returned with an awesome remix in both ''Wii'' and ''8 Deluxe''.
Is there an issue? Send a MessageReason:
Having "classical music" capitalized AND italicized just didn't look right.


* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] starts off sounding like something you'd hear at a rave... before transitioning to ''ClassicalMusic'' of all things. The very concept seems crazy on paper, but not only is the end result ''not'' a complete disaster, it's commonly agreed to be one of the highlights of ''Tour''[='=]s soundtrack.

to:

* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] starts off sounding like something you'd hear at a rave... before transitioning to ''ClassicalMusic'' ''[[ClassicalMusic classical music]]'' of all things. The very concept seems crazy on paper, but not only is the end result ''not'' a complete disaster, it's commonly agreed to be one of the highlights of ''Tour''[='=]s soundtrack.

Added: 468

Changed: 3118

Is there an issue? Send a MessageReason:
None


* The theme for [[https://youtu.be/EkGHNfb39hM Ghost Valley]] is not only NightmareFuel, it managed to start a trend of dark, horrifying levels in future ''Mario Kart'' games. It's also a remix for the Ghost Houses in ''Super Mario World''.
* The music used for [[https://youtu.be/7NMQUBOXu1g Bowser's Castle]] is actually a remix of Bowser's intro and boss theme from ''VideoGame/SuperMarioWorld''. It makes the track sound completely threatening as you race through the course.
* The music for [[https://youtu.be/VWwGKT5jU-4 Koopa Beach]] is just so darn ''relaxing''! Both Koopa Beach courses in this game kicked off the franchise's longstanding reputation for [[OnceAnEpisode making great beach stages and great music to accompany them]].

to:

* The theme for ''Mario Kart'' courses are generally cheery and lighthearted, but even as early as the first game, [[https://youtu.be/EkGHNfb39hM Ghost Valley]] is demonstrates that that's not only NightmareFuel, it managed to start a trend of dark, horrifying levels in future ''Mario Kart'' games. It's also a always the case. Its music, an [[NightmareFuel even creepier]] remix for of the Ghost Houses in ''Super Mario World''.
House theme from ''VideoGame/SuperMarioWorld'', goes a long way towards setting the mood.
* The music used for [[https://youtu.be/7NMQUBOXu1g Bowser's Castle]] Castle]]'s music is actually also derived from ''Super Mario World'', being a remix of Bowser's intro and boss theme from ''VideoGame/SuperMarioWorld''.that game. It makes the track sound completely threatening as you race through the course.
* The music for [[https://youtu.be/VWwGKT5jU-4 Koopa Beach]] is just so darn ''relaxing''! has a ''very'' relaxing tropical island vibe to it. Both Koopa Beach courses in this game kicked off the franchise's longstanding reputation for [[OnceAnEpisode making great beach stages and great music to accompany them]].



* [[https://youtu.be/K03ATBNi3Vw Rainbow Road]] is the only course in the game to get completely unique music, and it really helps to set the stage for the game's grand finale: [[AstralFinale a multicoloured track IN SPACE]]! It may be a 16-bit track that sounds rather blocky nowadays, but it still remains ''firmly'' VindicatedByHistory.

to:

* [[https://youtu.be/K03ATBNi3Vw Rainbow Road]] is the only course in the game to get completely unique music, and it really helps to set the stage for the game's grand finale: [[AstralFinale a multicoloured track IN SPACE]]! SPACE!]] It may be a 16-bit track that sounds rather blocky nowadays, but it still remains ''firmly'' VindicatedByHistory.



* [[https://youtu.be/QSc3dO3ew_E Trophy Presentations]], used [[AWinnerIsYou when you finish a Grand Prix in 3rd place or better]]. Its tune was originally in the previous game, and was brought back in ''Super Circuit''. The track would later get remixed and/or modified in later games (e.g. a calypso remix for ''Double Dash!!'', a modified version in ''DS'', a majestic remix in ''Wii'', an up-beat modified version in ''7'', and a glorious, epic, and flourishing remix in ''8'').

to:

* [[https://youtu.be/QSc3dO3ew_E Trophy Presentations]], used [[AWinnerIsYou when you finish a Grand Prix in 3rd place or better]]. Its tune was originally originated in the previous game, and was brought back in ''Super Circuit''. The track would later get remixed and/or modified in later games (e.g. a calypso remix for ''Double Dash!!'', a modified version in ''DS'', a majestic remix in ''Wii'', an up-beat modified version in ''7'', and a glorious, epic, and flourishing remix in ''8'').



* Another incredibly catchy tune is [[https://youtu.be/KE5v8hAlfO0 Moo Moo Farm/Yoshi Valley]]. It fits the rural setting of the former and the sheer ''confusing'' nature of the latter.

to:

* Another incredibly catchy tune is [[https://youtu.be/KE5v8hAlfO0 Moo Moo Farm/Yoshi Valley]]. It fits the rural setting of the former and the sheer ''confusing'' nature of ''confusion'' brought on by the latter.



* The [[https://youtu.be/KHKzR32XTx0 Kalimari Desert]] theme is a pleasant arrangement of the ''Super Mario Bros. 3'' Grass Land map theme, dotted sporadically throughout with a flute playing the EpicRiff from ''Film/TheGoodTheBadAndTheUgly'''s main theme.

to:

* The [[https://youtu.be/KHKzR32XTx0 Kalimari Desert]] theme is a pleasant arrangement of the ''Super Mario Bros. 3'' ''VideoGame/SuperMarioBros3'' Grass Land map theme, dotted sporadically throughout with a flute playing the EpicRiff from ''Film/TheGoodTheBadAndTheUgly'''s ''Film/TheGoodTheBadAndTheUgly''[='=]s main theme.



* And now, the grand finale... [[https://youtu.be/BukCo9ebcSc Rainbow Road]] has a gloriously otherwordly feel to it, and not only conveys a real sense of finality and achievement to the player, it also sounds beautiful. No wonder why this is both one of the most liked themes [[BestLevelEver and courses]] in the entire franchise.

to:

* And now, the grand finale... [[https://youtu.be/BukCo9ebcSc Rainbow Road]] has a gloriously otherwordly otherworldly feel to it, and not only conveys a real sense of finality and achievement to the player, it also sounds beautiful. No wonder why this is both one of the most liked themes [[BestLevelEver and courses]] in the entire franchise.



* [[https://youtu.be/MqrFVoyq5yE Bowser Castle]] has suitably dramatic music that wouldn't feel out of place as the stage music for Bowser's Castle in the main series.
* What's a ''Mario Kart'' game without a track that comes packed with NightmareFuel? Picking up from where Ghost Valley left off, the music used for [[https://youtu.be/agtbhkWq9JE Boo Lake and Broken Pier]] has that and more... [[ThatOneLevel way more...]]

to:

* This time around, [[https://youtu.be/MqrFVoyq5yE Bowser Castle]] has suitably dramatic music that wouldn't feel out of place as the stage music for Bowser's Castle Castle]]'s music is a stripped-back, faster-paced remix of Bowser's boss fight theme from ''VideoGame/SuperMario64''. It's cool, it's catchy, and it invokes a real sense of urgency and desperation that you rarely get in the main series.
''Mario'' games.
* What's a ''Mario Kart'' game without a track that comes packed with NightmareFuel? Picking up from where Ghost Valley and Banshee Boardwalk left off, the music used for [[https://youtu.be/agtbhkWq9JE Boo Lake and Broken Pier]] has that and more... is sure to instill a sense of dread in players [[ThatOneLevel way more...]]for more reasons than one]].



* [[https://youtu.be/g68cHMi16vw Sky Garden]] has an appropriately easy-going soundtrack for a garden level. It's so good that it got not one, but ''two'' very different, yet equally great remixes in early 2022, which you can find in the ''Mario Kart 8 Deluxe'' and ''Mario Kart Tour'' folders.

to:

* [[https://youtu.be/g68cHMi16vw Sky Garden]] has an appropriately easy-going soundtrack for a garden level. level in the clouds. It's so good that it got not one, but ''two'' very different, yet equally great remixes in early 2022, which you can find in the ''Mario Kart 8 Deluxe'' Tour'' folder and on the ''Mario Kart Tour'' folders.8'' subpage, respectively.



* [[https://youtu.be/ciy_FfT5BxU Peach Beach/Daisy Cruiser]] [[JustForPun drives]] home the concept of beach levels. It's that relaxing. And like the main circuit theme, it returned in ''Mario Kart Wii'' unremixed.

to:

* [[https://youtu.be/ciy_FfT5BxU Peach Beach/Daisy Cruiser]] [[JustForPun drives]] home the concept of beach levels. It's that relaxing.levels with a laid-back, summery melody. And like the main circuit theme, it returned in ''Mario Kart Wii'' unremixed.



* The music for the [[https://youtu.be/IiNtU5E4Es4 Tilt-a-Kart]] battle stage is mostly the same as Baby Park's, but it opens with a MusicalNod to the first few notes of the famous Mario theme.

to:

* The music for the [[https://youtu.be/IiNtU5E4Es4 Tilt-a-Kart]] battle stage is mostly the same as Baby Park's, but it opens with a MusicalNod to the first few notes of the famous Mario ''Mario'' theme.



* [[https://youtu.be/anNkuBr0LOQ Waluigi Stadium/Wario Colosseum]] is a suitably brassy, upbeat theme for tracks bearing the names of the Mario Brothers' "evil opposites". This one also returned for ''Mario Kart Wii'' unremixed.

to:

* [[https://youtu.be/anNkuBr0LOQ Waluigi Stadium/Wario Colosseum]] is a suitably brassy, upbeat theme for tracks bearing the names of the Mario Brothers' "evil opposites". This one also returned for in ''Mario Kart Wii'' unremixed.



* [[https://youtu.be/Bb8upG1cBzM DK Mountain/Dino Dino Jungle]] is fast-paced and fits both levels' jungle atmosphere excellently. This was the last of four themes to return for ''Mario Kart Wii'' unremixed.

to:

* [[https://youtu.be/Bb8upG1cBzM DK Mountain/Dino Dino Jungle]] is fast-paced and fits both levels' jungle atmosphere excellently. This was the last of four themes to return for in ''Mario Kart Wii'' unremixed.



* [[https://youtu.be/HbXpLtJKxnk Bowser's Castle]] has an appropriately sinister atmosphere for the obligatory journey through the twists and traps of the title castle, containing creepy guitars, wailing choirs and dark bass riffs. Also, the main riff of the theme is almost identical to the main riff of Airship Fortress.
* The game keeps the trend of awesome [[https://youtu.be/e-gBDfcbc18 Rainbow Road]] music going with yet another piece of music that conveys a real sense of achievement at having made it to this, the last track in the game. (It's also longer than it might first seem; the main tune actually plays twice before wrapping around, but with subtle differences the second time.) It later got a nod in the theme to ''8''[='=]s Rainbow Road.

to:

* [[https://youtu.be/HbXpLtJKxnk Bowser's Castle]] has an appropriately sinister atmosphere for the obligatory journey through the twists and traps of the title titular castle, containing creepy guitars, wailing choirs and dark bass riffs. Also, the main riff of the theme is almost identical to the main riff of Airship Fortress.
* The game keeps the trend of awesome [[https://youtu.be/e-gBDfcbc18 Rainbow Road]] music going with yet another piece of music that conveys a real sense of achievement at having made it to this, the last track in the game. (It's also longer than it might first seem; the main tune actually plays twice before wrapping around, but with subtle differences the second time.) It later got a nod in the theme to ''8''[='=]s themes for Rainbow Road.Road in ''Wii'' and ''8''.



** [[https://youtu.be/6imfaBQTcDY GCN Luigi Circuit/GCN Yoshi Circuit]] brings back the lively and just plain fun "main race theme" from ''Double Dash!!'', despite being compressed via the DS soundfont.
** [[https://youtu.be/UqcevFD3UvI N64 Choco Mountain]] manages to sound just as good as in the original despite the lack of harmonica. Especially the part with the steel drum.

to:

** [[https://youtu.be/6imfaBQTcDY GCN Luigi Circuit/GCN Yoshi Circuit]] brings back the lively and just plain fun "main race theme" from ''Double Dash!!'', despite being and it still sounds great (even if it is compressed via the DS soundfont.
soundfont).
** Despite the lack of harmonica, [[https://youtu.be/UqcevFD3UvI N64 Choco Mountain]] manages to sound just as good as in the original despite the lack of harmonica.original. Especially the part with the steel drum.



* The game's [[https://youtu.be/2pH2LtM7MmE Battle theme]] is a jolly beat to encourage players to have a go at one another.

to:

* The game's [[https://youtu.be/2pH2LtM7MmE Battle battle theme]] is a jolly beat to encourage players to have a go at one another.



* The music for [[https://youtu.be/N5mFiBnkjgA Rainbow Coaster and Rainbow Downhill]], the Arcade version of Rainbow Road, is quite catchy.

to:

* The music for [[https://youtu.be/N5mFiBnkjgA Rainbow Coaster and Rainbow Downhill]], Downhill]] (essentially the Arcade version of versions' equivalent to Rainbow Road, Road) is quite catchy.



* The generally chaotic drives through [[https://youtu.be/VO_Tq-fj56k Coconut Mall]] are set to an appropriately boisterous and upbeat music track. It even goes well in time while racing! The catchy tune in the beginning symbolises the moment when entering the mall, while the jazzy riff at the middle symbolises going through the mall and its shops itself, and the ending with the accordions symbolise the moment you need to stop shopping and go home. No, really.

to:

* The generally chaotic drives through [[https://youtu.be/VO_Tq-fj56k Coconut Mall]] are set to an appropriately boisterous and upbeat music track. It even goes well in time while racing! The catchy tune in the beginning symbolises the moment when entering the mall, while the jazzy riff at the middle symbolises going through the mall and its shops itself, and the ending with the accordions symbolise the moment you need to stop shopping and go home. No, really.really!



* [[https://youtu.be/Zsg3alR_06Q Koopa Cape]] has a very energetic and catchy stage theme, with three different versions: one with wacky beats (played during the start of the track), another with funky beats (played as you're driving through the rapids) and one with a calm, serene beat (played during the underwater section).

to:

* [[https://youtu.be/Zsg3alR_06Q Koopa Cape]] has a very energetic and catchy stage theme, with three different versions: one with wacky beats (played during the start of the track), another one with funky beats (played as you're driving through the rapids) rapids), and one with a calm, serene beat (played during the underwater section).



* The [[https://youtu.be/oCuOXQN7EE4 Rainbow Road]] music delivers both the sheer awesome and the sense of finality again, this time complete with a MusicalNod to both the ''Mario Kart DS'' Rainbow Road music and the Good Egg Galaxy stage music from ''VideoGame/SuperMarioGalaxy''. Possibly the most magical-sounding Rainbow Road across all games.

to:

* The [[https://youtu.be/oCuOXQN7EE4 Rainbow Road]] music delivers both the sheer awesome and the a sense of both awe and finality yet again, this time complete with a MusicalNod to both the ''Mario Kart DS'' Rainbow Road music and the Good Egg Galaxy stage music from ''VideoGame/SuperMarioGalaxy''. Possibly It's quite possibly the most magical-sounding Rainbow Road across all games.in the entire ''Mario Kart'' series.



** [[https://youtu.be/XGApD-n0GX4 SNES Ghost Valley 2]] manages to sound as horrifying as the original, if not more so.
** ''64'''s main circuit theme returns for [[https://youtu.be/ASyQVBBMUB0 N64 Mario Raceway]] with a new remix. It still manages to hold its own as an exciting theme.
** [[https://youtu.be/7d6DfpcVKFU GBA Shy Guy Beach]] manages to sound nostalgic as it has a couple of the original's retro tunes, and it's even more relaxing than the original thanks to the better instrumentation.
** If you thought the ''DS'' remix of ''Super Circuit''[='=]s Bowser's Castle theme sounded underwhelming (likely due to the piano), you'll be thrilled to hear that ''Wii''[='=]s [[https://youtu.be/r4bL2x9U754 rendition of it]] for GBA Bowser's Castle 3 sounds much closer to the original, while being more adrenaline-pumping than ever before. [[https://youtu.be/_hWLkhJ7nq4 The final lap]] amplifies it even further.

to:

** [[https://youtu.be/XGApD-n0GX4 SNES Ghost Valley 2]] manages to sound just as horrifying as the original, if not more so.
** ''64'''s ''64''[='=]s main circuit theme returns for [[https://youtu.be/ASyQVBBMUB0 N64 Mario Raceway]] with a new remix. It still manages to hold its own as an exciting theme.
** [[https://youtu.be/7d6DfpcVKFU GBA Shy Guy Beach]] manages to sound nostalgic as it Beach]]'s theme has a couple of the original's retro tunes, and been updated with better instrumentation, but it's even more relaxing than still similar enough to the original thanks to the better instrumentation.
invoke a sense of nostalgia even among players who have never played ''Super Circuit'' before.
** If you thought the ''DS'' remix of ''Super Circuit''[='=]s Bowser's Castle theme sounded underwhelming (likely due to the piano), you'll be thrilled to hear that ''Wii''[='=]s rendition of it for [[https://youtu.be/r4bL2x9U754 rendition of it]] for GBA Bowser's Castle 3 3]] sounds much closer to the original, while being more adrenaline-pumping than ever before. [[https://youtu.be/_hWLkhJ7nq4 The final lap]] amplifies it even further.



* Galaxy Colosseum/Galaxy Arena and [[https://youtu.be/zhjQCSqrJrg its associated music]] were only ever used for online tournaments which have long since been discontinued, which is a shame, since the music was rather good. It trends towards the mysterious end of the scale, as befits a space-based battle course.
* The credits theme caps off the game brilliantly by [[https://youtu.be/VekCEXxNw30 starting off soothing and relaxing]] to wind down from the race, and then [[https://youtu.be/pTpv22bEEAw suddenly going fast]] to celebrate your victory.

to:

* Galaxy Colosseum/Galaxy Arena and The [[https://youtu.be/zhjQCSqrJrg its associated music]] were Galaxy Colosseum/Galaxy Arena]] battle stage was only ever used for online tournaments which have long since been discontinued, which is a shame, since the its music was rather quite good. It trends towards the mysterious end of the scale, as befits a space-based battle course.
* The credits theme caps off the game brilliantly by [[https://youtu.be/VekCEXxNw30 starting off soothing and relaxing]] to wind down from the race, and then [[https://youtu.be/pTpv22bEEAw suddenly going fast]] speeding up]] to celebrate your victory.



* [[https://youtu.be/_UMTgPzm_FM Shy Guy Bazaar]] sounds very Arabian-like with its string instruments.

to:

* [[https://youtu.be/_UMTgPzm_FM Shy Guy Bazaar]] sounds very Arabian-like with its Bazaar]]'s string instruments.instruments give it an Arabian vibe that fits the track well.



* [[https://youtu.be/Djn0BSChhFY Music Park/Melody Motorway]]. This piece may have a simple and upbeat tune, but combine that with the fact that you can add instruments simply by drifting through pianos and xylophones, bouncing on tambourines, as well as certain obstacles adding rhythm to it, and you've got an instant classic.

to:

* [[https://youtu.be/Djn0BSChhFY Music Park/Melody Motorway]]. This piece may have a simple and upbeat tune, but combine that with the fact that you can add instruments simply by drifting through pianos and xylophones, bouncing on tambourines, and passing by living musical notes as well as certain obstacles adding rhythm to it, they pound down on the track, and you've got an instant classic.



* [[https://youtu.be/K7cwj_ewAg4 Piranha Plant Slide/Piranha Plant Pipeway]]. It includes [[MusicalNod a lot of musical nods]] to the overworld and underground themes of the original ''Super Mario Bros.'' game, and has a funky riff added onto it.

to:

* [[https://youtu.be/K7cwj_ewAg4 Piranha Plant Slide/Piranha Plant Pipeway]]. It includes [[MusicalNod a lot of musical nods]] to the overworld and underground themes of the original ''Super Mario Bros.'' ''VideoGame/SuperMarioBros'' game, and has a funky riff added onto it.



* [[https://youtu.be/I3NzL4IwLew Neo Bowser City/Koopa City]] is entirely composed of excerpts from previous tracks, but remixed to sound more electric, making for an amazing homage to previous ''Mario Kart'' themes. It contains remixed parts from the main circuit theme for this game, the title screen, Toad's Turnpike from ''Mario Kart 64'', and lastly the main circuit theme from ''Mario Kart Wii''. The [[https://youtu.be/8HhUHqtCdmY final lap]] is so pulse-pounding that it's practically ear candy.

to:

* [[https://youtu.be/I3NzL4IwLew Neo Bowser City/Koopa City]] is entirely composed of excerpts from previous tracks, but remixed to sound more electric, making for an amazing homage to previous ''Mario Kart'' themes. It contains remixed parts from the main circuit theme for and title screen themes from this game, the title screen, Toad's Turnpike from ''Mario Kart 64'', and lastly the main circuit theme from ''Mario Kart Wii''. The [[https://youtu.be/8HhUHqtCdmY final lap]] is so pulse-pounding that it's practically ear candy.



* [[https://youtu.be/Bt-m195b5sw Rosalina's Ice World]]. Not bad for an ice level, as it contains wintery beats and sounds in it.
* The [[https://youtu.be/6086Ae4LmYM Bowser's Castle]] theme has {{Musical Nod}}s to the ''Double Dash!!'' version of Bowser's Castle, while having an original metal guitar riff in the beginning.
* This game contains what most ''Mario Kart'' fans consider the absolute best theme for [[https://youtu.be/NuR39Y0qKoI Rainbow Road]]. It not only contains several {{Musical Nod}}s to ''Mario Kart 64''[='=]s iteration and its Staff Roll, but also manages to sound more spacey compared to the others. There's also [[https://youtu.be/FhsYBlWbkOA a version that plays when you reach the moon-like section]] and the [[https://youtu.be/r7SrMgGAT-o final lap version]] that starts not at the beginning of the music loop, but at the chorus lifted from ''64''[='=]s Rainbow Road, perfectly timed to play as you ascend a hill straight towards the sun. In a word, the entire track can only be described as "emotional".
* ''7'' has [[https://youtu.be/AfySEqFcxDA the best cover]] of the GBA Bowser Castle theme so far. While similar to the version heard in ''Wii'', it sounds noticeably cleaner.
* ''7''[='=]s take on [[https://youtu.be/SFzS3eTkoew SNES Rainbow Road]] shows how well the original song holds up when all this remix needs to do to sound modern again is uncompress the drums.

to:

* [[https://youtu.be/Bt-m195b5sw Rosalina's Ice World]]. Not bad for an ice level, as it contains wintery wintry beats and sounds in it.
* The [[https://youtu.be/6086Ae4LmYM Bowser's Castle]] theme has {{Musical Nod}}s to the ''Double Dash!!'' version of Bowser's Castle, while having featuring an original metal guitar riff in the beginning.
* This game contains what most ''Mario Kart'' fans consider the absolute best theme for [[https://youtu.be/NuR39Y0qKoI Rainbow Road]]. It not only contains several {{Musical Nod}}s to ''Mario Kart 64''[='=]s iteration and its Staff Roll, but Roll while also manages to sound sounding more spacey compared to the others.previous Rainbow Road themes. There's also [[https://youtu.be/FhsYBlWbkOA a calmer, more serene version that plays when you reach the moon-like section]] and section]]. What really knocks it out of the park, though, is the [[https://youtu.be/r7SrMgGAT-o final lap version]] that version]], which starts not at the beginning of the music loop, but at the chorus lifted from ''64''[='=]s Rainbow Road, perfectly timed to play as you ascend a hill straight towards the sun. In a word, the entire track can only be described as "emotional".
* ''7'' has [[https://youtu.be/AfySEqFcxDA GBA Bowser's Castle 1]] gives us the best cover]] cover of the GBA Bowser ''Super Circuit''[='=]s Bowser's Castle theme so far. While similar to the version heard in ''Wii'', it sounds noticeably cleaner.
cleaner here.
* ''7''[='=]s take on [[https://youtu.be/SFzS3eTkoew SNES Rainbow Road]] shows hasn't been updated much, but it just goes to show how well the original song holds up when all this remix needs something as simple as uncompressing the drums is enough to do to make it sound modern again is uncompress the drums.again.



* [[https://youtu.be/Mjh_SlEK0Ss Tokyo Blur]] is a vibrant and energetic band track that takes cues from Toad Circuit with some lamenting that [[LongSongShortScene the course is too short for the song]].
* [[https://youtu.be/YYP4T3C4Gz4 Vancouver Velocity]] boasts a stylish techno melody and incredibly danceable beats fitting its colorful wintery aesthetic.
* [[https://youtu.be/XFQciLj-J70 GBA Sunset Wilds]] gets a remastered track, and now feels like something right out of a Western movie.
* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] is a catchy electronic track that adds ClassicalMusic to the mix.
* [[https://youtu.be/O6e2h90UYlE Ninja Hideaway]] is an awesome mixture of techno rock and traditional Japanese instruments, really reminding you of [[GratuitousNinja how awesome ninjas are]].
* [[https://youtu.be/Z1UJl41K-VI GBA Sky Garden]] gets a delightfully danceable techno remix.

to:

* [[https://youtu.be/Mjh_SlEK0Ss Tokyo Blur]] is a vibrant and energetic band track that takes cues from Toad Circuit Circuit, with some lamenting that [[LongSongShortScene the course is too short for the song]].
* [[https://youtu.be/YYP4T3C4Gz4 Vancouver Velocity]] boasts a stylish techno melody and incredibly danceable beats fitting its colorful wintery wintry aesthetic.
* The remastered theme for [[https://youtu.be/XFQciLj-J70 GBA Sunset Wilds]] now feels like something right out of a Western movie.
* [[https://youtu.be/XFQciLj-J70 GBA Sunset Wilds]] gets a remastered track, and now feels be/tQCvky1Qo_g Berlin Byways]] starts off sounding like something right out you'd hear at a rave... before transitioning to ''ClassicalMusic'' of all things. The very concept seems crazy on paper, but not only is the end result ''not'' a Western movie.
complete disaster, it's commonly agreed to be one of the highlights of ''Tour''[='=]s soundtrack.
* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] be/O6e2h90UYlE Ninja Hideaway]] is an awesome mixture of techno rock and traditional Japanese instruments, and it does a catchy electronic track that adds ClassicalMusic to the mix.
great job of reminding you [[GratuitousNinja just how cool ninjas really are]].
* [[https://youtu.be/O6e2h90UYlE Ninja Hideaway]] is be/rdXEhhP3nHs Sydney Sprint]] seriously rivals Berlin Byways for the title of "best music in the game". It has an awesome mixture of techno rock upbeat, coastal vibe and traditional Japanese instruments, really reminding you a saxophone solo so incredible, words simply cannot do it justice. The kicker? ''It's all done in MIDI.'' That's right, not a single live instrument to be heard, and it ''still'' sounds nearly as good as most of [[GratuitousNinja how awesome ninjas are]].
''8''[='=]s music!
* [[https://youtu.be/A_Rmy8tOkQU Singapore Speedway]]'s theme is so celebratory and high-energy, it's practically a party in and of itself! [[https://youtu.be/NcdFiMruCPw The "Chinatown" variant]] changes the instrumentation to sound more traditionally Asian, with surprisingly groovy results.
* [[https://youtu.
be/Z1UJl41K-VI GBA Sky Garden]] gets a delightfully danceable an amazingly energetic techno remix.remix. As soon as you hear that pounding beat, you'll just want to get up and dance to it!

Added: 72

Changed: 2266

Removed: 19778

Is there an issue? Send a MessageReason:
None


* ''VideoGame/MarioKart8'' has its [[AwesomeMusic/MarioKart8 own page]].



[[folder:''Mario Kart 8'']]
* The whole game could probably go in here. For starters, nearly ''every'' track in the game has a live recorded theme.[[note]]The exceptions are [=3DS=] DK Jungle, Wii Grumble Volcano, and [=3DS=] Neo Bowser City, all of which were simply upgraded to high-quality audio for ''8''.[[/note]] Hell, even the ''[[https://youtu.be/tCph0-M5g9k title screen]]'' has some of the most awesome and fitting music in the series, and that's not even the beginning. There's [[https://youtu.be/JbuJZP0_8iQ?t=1520 a section]] of one Nintendo Direct where you actually can see parts of the aforementioned title screen, Dolphin Shoals, and Moo Moo Meadows being performed live. It is ''awesome''.
* As the first course in the game, [[https://youtu.be/EP28I0PwgAg Mario Kart Stadium]] really shows that you're in for a treat. It contains music that is majestic and sports-like, and the melody is shared with ''8''[='=]s Mario Circuit.
* [[https://youtu.be/N9BKVvKiZyA Water Park]] introduces the underwater mechanics in an aquatic amusement park, and it has a fittingly playful and upbeat tune.
* The music for [[https://youtu.be/26kTILl0mZM Sweet Sweet Canyon]] is 100% SugarWiki/SweetDreamsFuel.
* [[https://youtu.be/ar_-W-EjIjk Thwomp Ruins]] has a fittingly adventurous musical theme. It is based on sounds and instruments of Bali, and it fits the track perfectly. And the best part is the end, where a flute comes in and plays a hauntingly adventurous melody, which gets more intensifying at the end, before it hits the last, high note, which immediately goes calm again when it loops back to the start. But the best part of the track emerges if you hold first place. When you're in the lead, [[https://youtu.be/OfDTKH7HeWw a sensational bass drum accompaniment]] kicks in.
* The Mario Circuit theme, while good in the first ''Mario Kart 8'' trailer, sounds even better [[https://youtu.be/BoBo62AHbsg orchestrated for the final game]], complete with a jazzy saxophone. Its melody is the same as Mario Kart Stadium, but here, it's more jazzy and fast paced for the atmosphere of the track in general.
* [[https://youtu.be/dbLjyd6Qk0s Toad Harbor]]'s music really captures the feel of a casual drive through a beautiful seaside town, and almost makes you forget the chaos that you and up to eleven other racers are currently in.
* [[https://youtu.be/KhD71VYhC7U Twisted Mansion]]. It's an awesome -- and genuinely eerie -- ghost house theme -- which is also a remix of ''Double Dash!!''[='=]s version of Bowser's Castle, [[SceneryPorn and the track it's used on looks even better]].
* The music for [[https://youtu.be/Dlv1mmCv8_c Shy Guy Falls]] is so awesome, even the Shy Guys in the stage [[https://youtu.be/TNzxmt01ScY hum to its infectious melody]]!
* [[https://youtu.be/aHmhlQyXxYE Sunshine Airport]]'s theme contains muzak-like sounds and riffs and is frantically fresh.
* The music for each lap of Dolphin Shoals starts off [[https://youtu.be/yLovSRcfKBc calm and calypso-like]], gets [[https://youtu.be/0Uv9Yk3oeQ8 more ambient]] as you go deeper underwater, and ends with [[https://youtu.be/0gzAOdGX2CE pure saxophone magic]] as you exit through the giant whirlpool and glide to the finish, especially on [[https://youtu.be/7aLe1XvEeuE the final lap]], where the jazz levels reach maximum. But if you ''really'' want to jam out, take a listen to [[https://youtu.be/s-aH_XFqPO8 this extended version of the above-water theme]]. It only plays during highlight reels, meaning you won't be hearing it much in-game, but it contains a ''killer'' sax solo you won't find anywhere else.
* A rave is probably not what comes to mind when you think ''Mario Kart'' music, and yet [[https://youtu.be/vBEiIkpTYPA Electrodrome]] has everything in a track you'd expect to hear at an electronic music club, and it's amazing too. Just like with Music Park in ''7'', the music can be re-arranged during the race by driving on certain surfaces, particularly [[https://youtu.be/Kd8bFn9NtWs the anti-gravity sections]].
* [[https://youtu.be/0asCbQrXq-I Mount Wario]]'s BGM probably has more effort put into it than any other track in the game. Much like the course itself, it doesn't repeat until the very end, meaning that almost two minutes of music, which gradually gets more focused and intense as the race gets closer to the end, only plays ''once'' during any given race. The repeating bit, by the way, is probably the shortest music loop in the series, clocking in at about ''15 seconds''.
* [[https://youtu.be/3Pa0b6DKDyw Cloudtop Cruise]]'s level design is not only very reminiscent of ''VideoGame/SuperMarioGalaxy'', but its music also includes part of the [[AwesomeMusic/SuperMarioGalaxy Gusty Garden Galaxy and Sky Station Galaxy themes]], and goes from symphony to [[https://youtu.be/cfCwQ0aKoTc electric guitar]] in the thunderstorm section. Try [[https://youtu.be/TmyjnPcxdtQ matching both versions]] for pure Galaxy epicness.
* [[https://youtu.be/Rr6lhWwLM6g Bone-Dry Dunes]] is a gorgeous, lush piece with Arab folk instruments, providing the perfect contrast against [[ThatOneLevel one of the toughest tracks in the game]].
* The new [[https://youtu.be/i-nOdr9S_dw Bowser's Castle]] theme starts off with a heavy-metal riff, and just gets better from there. It also has {{Musical Nod}}s to Bowser's Highway Showdown from ''VideoGame/SuperMario3DWorld'' and the final boss theme of ''VideoGame/SuperMarioWorld2YoshisIsland''.
* It's pretty much tradition by this point, but [[https://youtu.be/EIx1Rsb2bKE Rainbow Road]]'s music is excellent. This time, the MusicalNod comes from ''DS''[='=]s version.
* [[https://youtu.be/VsrhAQ1Zyt4 Wii Moo Moo Meadows]] is a perfect fit for the course it plays on. It's beautifully relaxing at first, but towards the end of the second music loop, the violinist just goes ''crazy''.
* You'd be forgiven for thinking that [[https://youtu.be/1BolKdR3E-0 GBA Mario Circuit]] was a new piece, given how catchy it is now.
* ''Double Dash!!''[='=]s Dry Dry Desert received [[https://youtu.be/XVmE79Bl5E0 an orchestrated remix]] for this game. It makes the piece more realistic and lively... until you listen to the even better, funkier [[https://youtu.be/fiLmY0hbexY frontrunning version]].
* The energetic "circuit" theme from ''Mario Kart 64'' is remixed for [[https://youtu.be/zJBnQ0QyXKU N64 Royal Raceway]], and thanks to the live instruments, it's even catchier than before.
* [[https://youtu.be/A97vD_AlckM DS Wario Stadium]] (which would later be reused for DS Waluigi Pinball in the Booster Course Pass for ''8 Deluxe'') sounds absolutely glorious. It's as funky and electronic as the original version, if not ''more so''.
* [[https://youtu.be/QAkWCQK_rJk N64 Yoshi Valley]] is given a complete rerecording, and its wacky tone and live banjo bass line fit the new Yoshi Valley just as well as the original theme fit the original course.
* [[https://youtu.be/4Igoyqy8TYI DS Tick Tock Clock]] starts off with seven truly epic ticks, followed by a fun electronic and wooden percussion track. Then it gets to [[https://youtu.be/5KKthr5QGbY the final lap]]... where the speed increases ''by 500%''. Yes, seriously.
* The new arrangement of [[https://youtu.be/NM6F8PiGDt0 3DS Piranha Plant Slide/Pipeway]] no longer changes instrumentation when you go into the water, but the added trumpet section, cool mallet percussion, and various electronic touches more than makes up for it.
* Out of all of the returning retro courses in ''Mario Kart 8'', N64 Rainbow Road was perhaps the most hotly-anticipated, and [[https://youtu.be/3Yp5-FJjg9M its music]] didn't disappoint. It starts with a short snippet sampled directly from the original... and then launches into an ''epic'' remix filled with trumpets and electric guitars. Whereas the old version felt ethereal and melancholy, this new one is downright ''triumphant''. All in all, an excellent way to cap off the base game's soundtrack.
* The music from [[https://youtu.be/lZMpdPFiR8M the waiting room]] during online races is pretty upbeat.
* [[https://youtu.be/2zqjErQGUkY The credits.]] A jazzed up medley of the title theme, Mario Circuit, Electrodrome, Thwomp Ruins, and Mount Wario? Yes, please! The ending goes frantically majestic, and the flourish with the trumpet and the guitar at the very end finishes off the chaos that you've been through. Especially if you manage to get gold trophies on every cup in Grand Prix Mode. ''Especially'' if you manage to get perfect three-star rankings in every single one of them.
* From just the first DLC pack, we have a handful of great tracks:
** With [[https://youtu.be/HMVQ51hKDkY GCN Yoshi Circuit]], the "main circuit" theme from ''Double Dash!!'' returns for the first time since ''Wii'', and it sounds even jazzier and more vibrant this time!
** [[https://youtu.be/WSc-HejJeZM Excitebike Arena]] is a lovely tribute to the original NES ''VideoGame/{{Excitebike}}'', complete with a medley of the game's music.
** [[https://youtu.be/nLArDqyodBc Dragon Driftway]] is the first original theme in the pack. The guitar is blazing, the bass is slapping, and the traditional Chinese instruments really set the mood in a piece that is highly reminiscent of the Chai Kingdom from ''VideoGame/SuperMarioLand''.
** [[https://youtu.be/7-e18jZvlmY Mute City]] comes with an excellent cover of the circuit's theme from ''VideoGame/FZero''. It combines the original's metal elements with live jazz instrumentation in an excellent way, and it only gets better when you notice that the coins are replaced with the refuel strips and that the [[https://youtu.be/JkAMflfpXgo race results theme]] is taken straight from the original SNES version!
** [[https://youtu.be/p1jalvkou4Q Wii Wario's Gold Mine]] returns with an updated anti-gravity section, and the music has become much more whimsical and clear-sounding with a blazing-fast banjo.
** [[https://youtu.be/sbPyU_Y0VvA SNES Rainbow Road]] may be down-to-earth (literally) for its fourth round, but the music is out of this world. The bouncy and energetic remix sounds new but still faithful to the original version!
** [[https://youtu.be/cYluXHQbmlg Ice Ice Outpost]] is the second original theme. Those who wanted a more laid-back ice-themed track compared to the energetic Mount Wario will be more than satisfied, especially when their ears are treated to that sweet-sounding violin!
** And last but not least, [[https://youtu.be/1RlIZ_hCZWA Hyrule Circuit]], an absolutely beautiful and groovy medley of several tracks from ''Franchise/TheLegendOfZelda''! Listening to this music while racing through Hyrule Castle, passing through the Master Sword, and collecting Rupees... it's clear that {{Creator/Nintendo}} really knows how to do tributes right!
* The second DLC pack is chock-full of great tracks as well:
** The instruments used for [[https://youtu.be/ZCNbAJCj_7Q GCN Baby Park]] help give it more of a ska feel, which makes the course feel even more chaotic than before. It also helps that the course is back to its original seven-lap length (it was cut down to five in ''DS'')... and that the music now speeds up on ''each lap'' instead of just the final one, meaning that by the end of the race, the music will sound like [[https://youtu.be/2yMlyuV01Gw this]].
** [[https://youtu.be/YYlhuEcctvA GBA Cheese Land]]'s music is upbeat and jazzy, incorporating a bit of techno. It's a [[StealthPun treat]] for the ears, and the saxophonist really goes [[HurricaneOfPuns ham]] at the end of the last part.
** The other new course, [[https://youtu.be/gZsTeBwBYoQ Wild Woods]], has a suitably wild theme with a xylophone and flute combo. It's also notable for being in [[UncommonTime 5/4]].
** The course based on ''VideoGame/AnimalCrossing'' gives us [[https://youtu.be/k_YyZSsRb-s this]]. And even better, there's '''four''' versions used in the track, depending on the season that is played. All four versions start with the beginning of the main theme from ''VideoGame/AnimalCrossingNewLeaf'', which is followed by a musical nod to another iconic song from the ''Animal Crossing'' series. For [[https://youtu.be/ohL81Vt0yQI Spring]], it's the original [=GameCube=] ''VideoGame/{{Animal Crossing|2001}}'' theme played by a relaxing horn and flute; for [[https://youtu.be/mdgnddbdd6U Summer]], it's the second half of the New Leaf theme and one of the various themes used in ''New Leaf''[='=]s Main Street, all played by a happy violin and acoustic guitar; for [[https://youtu.be/q-Zce6i6zKU Fall]], it's the main ''Animal Crossing'' theme used in ''VideoGame/AnimalCrossingWildWorld'' and ''VideoGame/AnimalCrossingCityFolk'' played by a calming acoustic guitar and harmonica; and for [[https://youtu.be/0kZKVvliE-0 Winter]], it's the Toy Day theme and 7PM theme from ''New Leaf'' played by a sensual saxophone and beautiful harmonica. To top it all off, the race results music is none other than [[https://youtu.be/j0zX-qYF4U0 the Roost's theme]]!
** [[https://youtu.be/mPuH_VaJcAAGBA Ribbon Road]] has been given a new surf style to its theme, which gives it a really unique feel compared to the rest of the music in the game, which tends to skew towards jazz and rock.
** [[https://youtu.be/AY_Ujecl2Rc Super Bell Subway]] has an original tune with a relaxing muzak-style theme similar to that of Sunshine Airport. That's only when driving through the station, however; entering the tunnels will change the music to a sparser mix backed by a bass guitar rendition of the ''VideoGame/SuperMarioBros'' Underground theme.
** And for the grand finale, [[VideoGame/FZero Big Blue]] is [[https://youtu.be/16Zq8EMCdZ4 well over two minutes]] of awesome guitar and sax. Just listen to that delicious solo starting midway through! And being such a huge tribute to the ''F-Zero'' series, it's only fitting that [[https://youtu.be/8aQKILUs2is the final lap version]] cranks up the awesomeness factor even further.

to:

[[folder:''Mario Kart 8'']]
* The whole game could probably go in here. For starters, nearly ''every'' track in the game has a live recorded theme.[[note]]The exceptions are [=3DS=] DK Jungle, Wii Grumble Volcano, and [=3DS=] Neo Bowser City, all of which were simply upgraded to high-quality audio for ''8''.[[/note]] Hell, even the ''[[https://youtu.be/tCph0-M5g9k title screen]]'' has some of the most awesome and fitting music in the series, and that's not even the beginning. There's [[https://youtu.be/JbuJZP0_8iQ?t=1520 a section]] of one Nintendo Direct where you actually can see parts of the aforementioned title screen, Dolphin Shoals, and Moo Moo Meadows being performed live. It is ''awesome''.
* As the first course in the game, [[https://youtu.be/EP28I0PwgAg Mario Kart Stadium]] really shows that you're in for a treat. It contains music that is majestic and sports-like, and the melody is shared with ''8''[='=]s Mario Circuit.
Tour'']]
* [[https://youtu.be/N9BKVvKiZyA Water Park]] introduces be/Mjh_SlEK0Ss Tokyo Blur]] is a vibrant and energetic band track that takes cues from Toad Circuit with some lamenting that [[LongSongShortScene the underwater mechanics in an aquatic amusement park, and it has a fittingly playful and upbeat tune.
* The music
course is too short for [[https://youtu.be/26kTILl0mZM Sweet Sweet Canyon]] is 100% SugarWiki/SweetDreamsFuel.
the song]].
* [[https://youtu.be/ar_-W-EjIjk Thwomp Ruins]] has be/YYP4T3C4Gz4 Vancouver Velocity]] boasts a fittingly adventurous musical theme. It is based on sounds and instruments of Bali, and it fits the track perfectly. And the best part is the end, where a flute comes in and plays a hauntingly adventurous melody, which gets more intensifying at the end, before it hits the last, high note, which immediately goes calm again when it loops back to the start. But the best part of the track emerges if you hold first place. When you're in the lead, [[https://youtu.be/OfDTKH7HeWw a sensational bass drum accompaniment]] kicks in.
* The Mario Circuit theme, while good in the first ''Mario Kart 8'' trailer, sounds even better [[https://youtu.be/BoBo62AHbsg orchestrated for the final game]], complete with a jazzy saxophone. Its
stylish techno melody is the same as Mario Kart Stadium, but here, it's more jazzy and fast paced for the atmosphere of the track in general.
incredibly danceable beats fitting its colorful wintery aesthetic.
* [[https://youtu.be/dbLjyd6Qk0s Toad Harbor]]'s music really captures the feel be/XFQciLj-J70 GBA Sunset Wilds]] gets a remastered track, and now feels like something right out of a casual drive through a beautiful seaside town, and almost makes you forget the chaos that you and up to eleven other racers are currently in.
Western movie.
* [[https://youtu.be/KhD71VYhC7U Twisted Mansion]]. It's an awesome -- and genuinely eerie -- ghost house theme -- which be/tQCvky1Qo_g Berlin Byways]] is also a remix of ''Double Dash!!''[='=]s version of Bowser's Castle, [[SceneryPorn and the catchy electronic track it's used on looks even better]].
* The music for [[https://youtu.be/Dlv1mmCv8_c Shy Guy Falls]] is so awesome, even
that adds ClassicalMusic to the Shy Guys in the stage [[https://youtu.be/TNzxmt01ScY hum to its infectious melody]]!
mix.
* [[https://youtu.be/aHmhlQyXxYE Sunshine Airport]]'s theme contains muzak-like sounds be/O6e2h90UYlE Ninja Hideaway]] is an awesome mixture of techno rock and riffs and is frantically fresh.
* The music for each lap of Dolphin Shoals starts off [[https://youtu.be/yLovSRcfKBc calm and calypso-like]], gets [[https://youtu.be/0Uv9Yk3oeQ8 more ambient]] as
traditional Japanese instruments, really reminding you go deeper underwater, and ends with [[https://youtu.be/0gzAOdGX2CE pure saxophone magic]] as you exit through the giant whirlpool and glide to the finish, especially on [[https://youtu.be/7aLe1XvEeuE the final lap]], where the jazz levels reach maximum. But if you ''really'' want to jam out, take a listen to [[https://youtu.be/s-aH_XFqPO8 this extended version of the above-water theme]]. It only plays during highlight reels, meaning you won't be hearing it much in-game, but it contains a ''killer'' sax solo you won't find anywhere else.
* A rave is probably not what comes to mind when you think ''Mario Kart'' music, and yet [[https://youtu.be/vBEiIkpTYPA Electrodrome]] has everything in a track you'd expect to hear at an electronic music club, and it's amazing too. Just like with Music Park in ''7'', the music can be re-arranged during the race by driving on certain surfaces, particularly [[https://youtu.be/Kd8bFn9NtWs the anti-gravity sections]].
[[GratuitousNinja how awesome ninjas are]].
* [[https://youtu.be/0asCbQrXq-I Mount Wario]]'s BGM probably has more effort put into it than any other track in the game. Much like the course itself, it doesn't repeat until the very end, meaning that almost two minutes of music, which gradually be/Z1UJl41K-VI GBA Sky Garden]] gets more focused and intense as the race gets closer to the end, only plays ''once'' during any given race. The repeating bit, by the way, is probably the shortest music loop in the series, clocking in at about ''15 seconds''.
* [[https://youtu.be/3Pa0b6DKDyw Cloudtop Cruise]]'s level design is not only very reminiscent of ''VideoGame/SuperMarioGalaxy'', but its music also includes part of the [[AwesomeMusic/SuperMarioGalaxy Gusty Garden Galaxy and Sky Station Galaxy themes]], and goes from symphony to [[https://youtu.be/cfCwQ0aKoTc electric guitar]] in the thunderstorm section. Try [[https://youtu.be/TmyjnPcxdtQ matching both versions]] for pure Galaxy epicness.
* [[https://youtu.be/Rr6lhWwLM6g Bone-Dry Dunes]] is
a gorgeous, lush piece with Arab folk instruments, providing the perfect contrast against [[ThatOneLevel one of the toughest tracks in the game]].
* The new [[https://youtu.be/i-nOdr9S_dw Bowser's Castle]] theme starts off with a heavy-metal riff, and just gets better from there. It also has {{Musical Nod}}s to Bowser's Highway Showdown from ''VideoGame/SuperMario3DWorld'' and the final boss theme of ''VideoGame/SuperMarioWorld2YoshisIsland''.
* It's pretty much tradition by this point, but [[https://youtu.be/EIx1Rsb2bKE Rainbow Road]]'s music is excellent. This time, the MusicalNod comes from ''DS''[='=]s version.
* [[https://youtu.be/VsrhAQ1Zyt4 Wii Moo Moo Meadows]] is a perfect fit for the course it plays on. It's beautifully relaxing at first, but towards the end of the second music loop, the violinist just goes ''crazy''.
* You'd be forgiven for thinking that [[https://youtu.be/1BolKdR3E-0 GBA Mario Circuit]] was a new piece, given how catchy it is now.
* ''Double Dash!!''[='=]s Dry Dry Desert received [[https://youtu.be/XVmE79Bl5E0 an orchestrated remix]] for this game. It makes the piece more realistic and lively... until you listen to the even better, funkier [[https://youtu.be/fiLmY0hbexY frontrunning version]].
* The energetic "circuit" theme from ''Mario Kart 64'' is remixed for [[https://youtu.be/zJBnQ0QyXKU N64 Royal Raceway]], and thanks to the live instruments, it's even catchier than before.
* [[https://youtu.be/A97vD_AlckM DS Wario Stadium]] (which would later be reused for DS Waluigi Pinball in the Booster Course Pass for ''8 Deluxe'') sounds absolutely glorious. It's as funky and electronic as the original version, if not ''more so''.
* [[https://youtu.be/QAkWCQK_rJk N64 Yoshi Valley]] is given a complete rerecording, and its wacky tone and live banjo bass line fit the new Yoshi Valley just as well as the original theme fit the original course.
* [[https://youtu.be/4Igoyqy8TYI DS Tick Tock Clock]] starts off with seven truly epic ticks, followed by a fun electronic and wooden percussion track. Then it gets to [[https://youtu.be/5KKthr5QGbY the final lap]]... where the speed increases ''by 500%''. Yes, seriously.
* The new arrangement of [[https://youtu.be/NM6F8PiGDt0 3DS Piranha Plant Slide/Pipeway]] no longer changes instrumentation when you go into the water, but the added trumpet section, cool mallet percussion, and various electronic touches more than makes up for it.
* Out of all of the returning retro courses in ''Mario Kart 8'', N64 Rainbow Road was perhaps the most hotly-anticipated, and [[https://youtu.be/3Yp5-FJjg9M its music]] didn't disappoint. It starts with a short snippet sampled directly from the original... and then launches into an ''epic'' remix filled with trumpets and electric guitars. Whereas the old version felt ethereal and melancholy, this new one is downright ''triumphant''. All in all, an excellent way to cap off the base game's soundtrack.
* The music from [[https://youtu.be/lZMpdPFiR8M the waiting room]] during online races is pretty upbeat.
* [[https://youtu.be/2zqjErQGUkY The credits.]] A jazzed up medley of the title theme, Mario Circuit, Electrodrome, Thwomp Ruins, and Mount Wario? Yes, please! The ending goes frantically majestic, and the flourish with the trumpet and the guitar at the very end finishes off the chaos that you've been through. Especially if you manage to get gold trophies on every cup in Grand Prix Mode. ''Especially'' if you manage to get perfect three-star rankings in every single one of them.
* From just the first DLC pack, we have a handful of great tracks:
** With [[https://youtu.be/HMVQ51hKDkY GCN Yoshi Circuit]], the "main circuit" theme from ''Double Dash!!'' returns for the first time since ''Wii'', and it sounds even jazzier and more vibrant this time!
** [[https://youtu.be/WSc-HejJeZM Excitebike Arena]] is a lovely tribute to the original NES ''VideoGame/{{Excitebike}}'', complete with a medley of the game's music.
** [[https://youtu.be/nLArDqyodBc Dragon Driftway]] is the first original theme in the pack. The guitar is blazing, the bass is slapping, and the traditional Chinese instruments really set the mood in a piece that is highly reminiscent of the Chai Kingdom from ''VideoGame/SuperMarioLand''.
** [[https://youtu.be/7-e18jZvlmY Mute City]] comes with an excellent cover of the circuit's theme from ''VideoGame/FZero''. It combines the original's metal elements with live jazz instrumentation in an excellent way, and it only gets better when you notice that the coins are replaced with the refuel strips and that the [[https://youtu.be/JkAMflfpXgo race results theme]] is taken straight from the original SNES version!
** [[https://youtu.be/p1jalvkou4Q Wii Wario's Gold Mine]] returns with an updated anti-gravity section, and the music has become much more whimsical and clear-sounding with a blazing-fast banjo.
** [[https://youtu.be/sbPyU_Y0VvA SNES Rainbow Road]] may be down-to-earth (literally) for its fourth round, but the music is out of this world. The bouncy and energetic remix sounds new but still faithful to the original version!
** [[https://youtu.be/cYluXHQbmlg Ice Ice Outpost]] is the second original theme. Those who wanted a more laid-back ice-themed track compared to the energetic Mount Wario will be more than satisfied, especially when their ears are treated to that sweet-sounding violin!
** And last but not least, [[https://youtu.be/1RlIZ_hCZWA Hyrule Circuit]], an absolutely beautiful and groovy medley of several tracks from ''Franchise/TheLegendOfZelda''! Listening to this music while racing through Hyrule Castle, passing through the Master Sword, and collecting Rupees... it's clear that {{Creator/Nintendo}} really knows how to do tributes right!
* The second DLC pack is chock-full of great tracks as well:
** The instruments used for [[https://youtu.be/ZCNbAJCj_7Q GCN Baby Park]] help give it more of a ska feel, which makes the course feel even more chaotic than before. It also helps that the course is back to its original seven-lap length (it was cut down to five in ''DS'')... and that the music now speeds up on ''each lap'' instead of just the final one, meaning that by the end of the race, the music will sound like [[https://youtu.be/2yMlyuV01Gw this]].
** [[https://youtu.be/YYlhuEcctvA GBA Cheese Land]]'s music is upbeat and jazzy, incorporating a bit of techno. It's a [[StealthPun treat]] for the ears, and the saxophonist really goes [[HurricaneOfPuns ham]] at the end of the last part.
** The other new course, [[https://youtu.be/gZsTeBwBYoQ Wild Woods]], has a suitably wild theme with a xylophone and flute combo. It's also notable for being in [[UncommonTime 5/4]].
** The course based on ''VideoGame/AnimalCrossing'' gives us [[https://youtu.be/k_YyZSsRb-s this]]. And even better, there's '''four''' versions used in the track, depending on the season that is played. All four versions start with the beginning of the main theme from ''VideoGame/AnimalCrossingNewLeaf'', which is followed by a musical nod to another iconic song from the ''Animal Crossing'' series. For [[https://youtu.be/ohL81Vt0yQI Spring]], it's the original [=GameCube=] ''VideoGame/{{Animal Crossing|2001}}'' theme played by a relaxing horn and flute; for [[https://youtu.be/mdgnddbdd6U Summer]], it's the second half of the New Leaf theme and one of the various themes used in ''New Leaf''[='=]s Main Street, all played by a happy violin and acoustic guitar; for [[https://youtu.be/q-Zce6i6zKU Fall]], it's the main ''Animal Crossing'' theme used in ''VideoGame/AnimalCrossingWildWorld'' and ''VideoGame/AnimalCrossingCityFolk'' played by a calming acoustic guitar and harmonica; and for [[https://youtu.be/0kZKVvliE-0 Winter]], it's the Toy Day theme and 7PM theme from ''New Leaf'' played by a sensual saxophone and beautiful harmonica. To top it all off, the race results music is none other than [[https://youtu.be/j0zX-qYF4U0 the Roost's theme]]!
** [[https://youtu.be/mPuH_VaJcAAGBA Ribbon Road]] has been given a new surf style to its theme, which gives it a really unique feel compared to the rest of the music in the game, which tends to skew towards jazz and rock.
** [[https://youtu.be/AY_Ujecl2Rc Super Bell Subway]] has an original tune with a relaxing muzak-style theme similar to that of Sunshine Airport. That's only when driving through the station, however; entering the tunnels will change the music to a sparser mix backed by a bass guitar rendition of the ''VideoGame/SuperMarioBros'' Underground theme.
** And for the grand finale, [[VideoGame/FZero Big Blue]] is [[https://youtu.be/16Zq8EMCdZ4 well over two minutes]] of awesome guitar and sax. Just listen to that delicious solo starting midway through! And being such a huge tribute to the ''F-Zero'' series, it's only fitting that [[https://youtu.be/8aQKILUs2is the final lap version]] cranks up the awesomeness factor even further.
delightfully danceable techno remix.




[[folder:''Mario Kart 8 Deluxe'']]
* ''Mario Kart 8''[='=]s UpdatedRerelease for the UsefulNotes/NintendoSwitch not only includes all of the awesome music from the original release, it packs some amazing new beats as well, especially with its battle arena themes:
** [[https://youtu.be/xjZlnF8mAHU Battle Stadium]] keeps the rhythm of competition and excitement flowing, preparing you for battle.
** [[https://youtu.be/OMKvCCZfaXs Sweet Sweet Kingdom]] brings the SugarWiki/SweetDreamsFuel from Sweet Sweet Canyon and places it into the battle!
** [[https://youtu.be/Df67eevncL0 Lunar Colony]] gives off a ScienceFiction feeling, with the swelling guitar and hyperactive drums.
** [[https://youtu.be/iWc0nxLPrPw Dragon Palace]] provides a new spin on the ancient Chinese feeling from Dragon Driftway. [[https://youtu.be/5xRHv7xNreM This alternate mix]], which plays when you drive through the exterior courtyard, even throws in chants of martial art training.
** [[https://youtu.be/Z-AyyagFgsU 3DS Wuhu Town]]'s music is a remix of the theme for ''7''[='=]s Wuhu racecourses, and it's ''very'' different from the original. That said, this new rendition fits the frantic nature of Battle Mode and the busy island town setting perfectly, especially with those conga drums.
** [[https://youtu.be/SE8nsNnn4cY GCN Luigi's Mansion]]'s theme remixes the music for DS Luigi's Mansion rather than its original theme, and it keeps the ''VideoGame/LuigisMansion'' vibe going in your ears.
** [[https://youtu.be/YQJLERNhZTU SNES Battle Course 1]] takes the funky beat of the original theme and infuses it with newfound action and liveliness.
** [[https://youtu.be/Woj2wa2oiw0 Urchin Underpass]] is a remix of "[[https://youtu.be/ZVxH202Tu78 Splattack!]]", the main theme of the original ''VideoGame/Splatoon1'', with faster beats and more drums. And much like the original game, when the battle reaches its final minute, the music is replaced with [[https://youtu.be/D-GIdUx-cvg this remix of "Now or Never"]].
** [[https://youtu.be/OSfZL5-DQLU The Wireless Play menu theme]] is a simple, catchy hip-hop tune prominently featuring the sounds of discs scratching on a DJ's turntable. The game actually adds more layers to the music the further you delve into the menu; the final variant in the linked video goes unused in-game but has an memorably quirky EDM vibe to it.
* But of course, the real reason ''8 Deluxe'' gets its own folder here is because of the Booster Course Pass. In early 2022, Nintendo announced that 48 courses would be added to the game as DLC, releasing in six waves through the end of 2023. Naturally, this meant plenty of amazing new remixes and even a few new original tunes. And unlike in ''Tour'', all of the music is still recorded live by the Mario Kart Band, creating a more symphonic experience. Wave 1 alone contains these wonderful pieces:
** [[https://youtu.be/y4QPEtd1OrI Tour Paris Promenade]] remasters the original track with live instruments, making you feel like you really are racing through the city of love.
** [[https://youtu.be/wJU-Pn5CbeE 3DS Toad Circuit]] takes the original track, which already sounded amazing, and updates it with real instruments in ''Mario Kart 8''[='=]s signature jazzy, big band style.
** [[https://youtu.be/YC3CSEyglTk N64 Choco Mountain]] returns, and somehow it sounds even better than the original. You'll think you've died and gone to bluegrass heaven.
** [[https://youtu.be/I-nU1yLlza4 Wii Coconut Mall]] returns yet again, and to no one's surprise, it sounds absolutely amazing.
** Similarly to Toad Circuit, [[https://youtu.be/uGEnQy7LjpI Tour Tokyo Blur]] replaces the relatively simple instrumentation of the original with pure jazzy goodness.
** While few were expecting [[https://youtu.be/DPuN1ACtiW0 DS Shroom Ridge]] to make a comeback, absolutely ''nobody'' was expecting it to sound as good as it does here. The new remix masterfully combines electronic, jazz, and a few samples from the original, and it's arguably the highlight of Wave 1 from a musical standpoint.
** [[https://youtu.be/HJcWoGT7pk8 GBA Sky Garden]] is back again mere weeks after its debut in ''Tour'', and its music, remixed here with soaring saxophones, is just as fun and pleasing to listen to as ever.
** Finally, we have [[https://youtu.be/NuOl0O5VXtw Ninja Hideaway]] from ''Tour''. Its music in that game was already amazing and didn't need much improvement, but the minor updates made to some of the instruments make it sound even more lively.
* Moving on to Wave 2, while there are only seven new music tracks this time around (since Waluigi Pinball's music already existed in the game), every last one of them is a winner:
** [[https://youtu.be/kMyd0VxBEsg Tour New York Minute]]'s updated theme might just be the swankiest jazz to ever grace ''Mario Kart'', and that's saying a lot.
** [[https://youtu.be/mNgzulDkwlk SNES Mario Circuit 3]] is mostly unchanged, but the brand new live drum line fits it perfectly.
** [[https://youtu.be/tL7X0E5c6hI N64 Kalimari Desert]] has a beautifully lonely feeling, especially when the pan flute kicks in.
** [[https://youtu.be/drjOp2o6esg Tour Sydney Sprint]] somehow improves upon the perfection of the original.
** [[https://youtu.be/vgEmEPogmDI GBA Snow Land]] is just so darn ''happy''. It perfectly captures the feeling of playing outside on a snowy day.
** [[https://youtu.be/kJmixduEGIc Wii Mushroom Gorge]] hasn't changed much, but the added guitar line gives it an extra edge over the original.
** [[https://youtu.be/9VfMcl2MkSo Sky-High Sundae]] is the first course to debut in the Booster Pass, and its theme is both musically complex and ''really catchy''.
* Wave 3 keeps the awesome music coming with these new remixes:
** Kicking things off is the downright ''rocking'' [[https://youtu.be/rAxJlLB8WJo Tour London Loop]].
** [[https://youtu.be/FfMlIAd8P_Y GBA Boo Lake]] starts off incredibly menacing, then melds it with some serious jazz drumwork.
** Between London Loop and [[https://youtu.be/znuftt4Lwuw 3DS Rock Rock Mountain]], the Rock Cup earns its name in more than just geography.
** Remember how great Maple Treeway's music was in ''Wii''? [[https://youtu.be/aJAPDCEXsGA The Booster Course Pass remix]] is somehow even ''better'', what with the beautiful combination of soprano saxophone, violin, and flute.
** [[https://youtu.be/oa_pKxJRRjs Tour Berlin Byways]]'s music was already incredible, but the newly-added horns elevate it even further.
** The added violin in [[https://youtu.be/JLzRnjzW-GA DS Peach Gardens]] make an already beautiful song even more elegant.
** [[https://youtu.be/0LRLEQ3kMk4 Merry Mountain]] from ''Tour'' really benefits from a full live orchestra and will fill you with holiday spirit no matter the time of year.
** [[https://youtu.be/FtP351pCbM4 3DS Rainbow Road]] sells a feeling of finality with its emotional chords and driving EDM beats -- the last course of its cup, the last course of the year, and the last course of the first half of the pass. [[https://youtu.be/ZBkW9AvAxis The version that plays on the moon]] trades in its pulsing beats for a beautiful serenity.
[[/folder]]

[[folder:''Mario Kart Tour'']]
* [[https://youtu.be/Mjh_SlEK0Ss Tokyo Blur]] is a vibrant and energetic band track that takes cues from Toad Circuit with some lamenting that [[LongSongShortScene the course is too short for the song]].
* [[https://youtu.be/YYP4T3C4Gz4 Vancouver Velocity]] boasts a stylish techno melody and incredibly danceable beats fitting its colorful wintery aesthetic.
* [[https://youtu.be/XFQciLj-J70 GBA Sunset Wilds]] gets a remastered track, and now feels like something right out of a Western movie.
* [[https://youtu.be/tQCvky1Qo_g Berlin Byways]] is a catchy electronic track that adds ClassicalMusic to the mix.
* [[https://youtu.be/O6e2h90UYlE Ninja Hideaway]] is an awesome mixture of techno rock and traditional Japanese instruments, really reminding you of [[GratuitousNinja how awesome ninjas are]].
* [[https://youtu.be/Z1UJl41K-VI GBA Sky Garden]] gets a delightfully danceable techno remix.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* But of course, the real reason ''8 Deluxe'' gets its own folder here is because of the Booster Course Pass. In early 2022, Nintendo announced that 48 courses would be added to the game as DLC, releasing in six waves through the end of 2023. Naturally, this meant plenty of amazing new remixes and even a few new original tunes. And unlike in ''Tour'', all of the music is still recorded live by the Mario Kart Band, creating a more symphonic experience. The first wave alone contains these wonderful pieces:

to:

* But of course, the real reason ''8 Deluxe'' gets its own folder here is because of the Booster Course Pass. In early 2022, Nintendo announced that 48 courses would be added to the game as DLC, releasing in six waves through the end of 2023. Naturally, this meant plenty of amazing new remixes and even a few new original tunes. And unlike in ''Tour'', all of the music is still recorded live by the Mario Kart Band, creating a more symphonic experience. The first wave Wave 1 alone contains these wonderful pieces:
Is there an issue? Send a MessageReason:
Removing natter.


** While few were expecting [[https://youtu.be/DPuN1ACtiW0 DS Shroom Ridge]] to make a comeback, absolutely ''nobody'' was expecting it to sound as good as it does here. The new remix masterfully combines electronic, jazz, and a few samples from the original, and it's arguably the highlight of Wave 1 from a musical standpoint. Even [[https://youtu.be/NkIbRkJ7k-8 this cat]] can't stop bopping to it!

to:

** While few were expecting [[https://youtu.be/DPuN1ACtiW0 DS Shroom Ridge]] to make a comeback, absolutely ''nobody'' was expecting it to sound as good as it does here. The new remix masterfully combines electronic, jazz, and a few samples from the original, and it's arguably the highlight of Wave 1 from a musical standpoint. Even [[https://youtu.be/NkIbRkJ7k-8 this cat]] can't stop bopping to it!

Top