As I understand it, Even Better Sequel is when it's a a sequel to an already-good work that's even better than the first was, while Surprisingly Improved Sequel is when it's a sequel to an average to bad work that's surprisingly good.
The problem is that people still list games that are already considered good on their own, while even mentioning that they were great games, and there are a lot of overlapping examples. An idea would be to keep this page limited to games that are considered average at best, while moving all examples of improved sequels of games considered decent to the other page. Excellent is just way too subjective to have any kind of consistency.
Edited by 176.205.186.62 For we shall slay evil with logic...Zap those examples, then. Make people understand that this page is for ont thing and the other is for another.
135 - 169 - 273 - 191 - 188 - 230 - 300I've taken care of a few, but there are others I'm not so sure about, like Borderlands.
Edited by 176.205.186.62 For we shall slay evil with logic...Would Surprisingly Improved Adaptations work as well? I've got a few in mind, but I don't want to jump the gun.
At this point there does need to be a top image, and I think there's no better possible image pairing than My Little Pony Newborns and Friendship is Magic. Newborns is the only predecessor on this list that is actually genuinely objectively terrible. Street Fighter comes close, but is average for the time.
Edited by TheatricalAndProudSomething which is well constructed but doesn't actually make someone think "wow, that was awesome!"
I rarely visit the forums to avoid the cynicism ooze.This might be my Nostalgia Filter speaking, but does the Pokemon example really belong? Sure, Gold and Silver fixed a lot of problems, but there original games (broken though they may have been) were still extremely popular, so I'm moving the example to Even Better Sequel.
- [[Pokemon Pokemon]] as a video game series. Red and Blue versions were okay, but they suffered from game breaking bugs ranging from Missingno. to the godlike status of Psychic mons. When Gold and Silver versions came along, the developers fixed the type issues, doubled the length of the game, added plenty of new mons to catch, and expanded both the story and possible sidequests. Your Mileage May Vary on which version saw Pokemon Jump the Shark, however...
never mind, it was already listed on that page
Now Bloggier than ever before!I'm not familiar with Ctrl-Alt-Delete, but I thought that it only has four (word-filled) panels.
Removed:
- Knights Of The Old Republic had a Cliché Storm plot, horrible combat (that the game insisted on making you suffer though it with easily defeated mooks being placed around every corner), a laughable sense of morality, and most of it's characters had little depth. The sequel has distinct shades of gray (or at the worst spots less transparently stupid), much deeper characters and, while the combat it's self wasn't improved much, has much less filler combat it also has proper support for decent resolutions (the first game put a border on every menu).
KOTOR is a well-respected RPG that sold very well and received great reviews. On the other hand, KOTOR 2 was widely criticized for being rushed out the door before it was ready. If anything, this is a marginal example of Even Better Sequel if you really liked the changes that KOTOR 2 brought to the table.
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This trope doesn't seem substantially different from Even Better Sequel, both being subjective. Why not combine them into a general "Better Sequel" (or something like that) trope?
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