Follow TV Tropes

Following

Discussion Main / RealIsBrown

Go To

You will be notified by PM when someone responds to your discussion
Type the word in the image. This goes away if you get known.
If you can't read this one, hit reload for the page.
The next one might be easier to see.
Case_ Since: Apr, 2018
Apr 13th 2018 at 2:27:41 PM •••

Lighting can play a good part in this as well. The human eye evolved to perceive colors the best at the sun's color temperature. Higher temperatures like those of the CFL lamps and cool white LE Ds that make up interior lighting in most places tend to wash out the color of the objects they illuminate.

This is not really correct. A vast majority of light sources used in everyday life actually have color temperature lower than sunlight (which is around 5800K when talking about direct sunlight at noon). Most of the light sources with color temperature close to the color temperature of sunlight tend to be used for specialized purposes, eg. filming or photography. The reason for this is that we're used to very warm artificial lighting, so the actual color temperature of the majority of indoor lighting is in fact very warm, around 2700K. The "blueish" bulbs that are advertised as "bright white" or "daylight" are still only between 3500-4500K mostly, and yet we tend to perceive them as very blue and rooms that use them can look cold, sterile and uninviting to us. Also, blue light interferes with our production of melatonin, leading to sleep issues, so that's also a reason why you don't really want to use those "daylight" bulbs at home in the evenings - they produce a fair amount of blue light to achieve their colder color temperature.

The reason colors do look washed out under artificial lighting and under CFL lighting especially has more to do with the fact that the spectrum of the light of such bulbs is usually not continuous like it is with sunlight, but only has a few peaks in various bands - it adds up to a somewhat "white" light overall, but with very different color response than sunlight. If you are a photographer, you might be familiar with how much of a pain shooting under CFL ligthing can be precisely for this reason.

LED lights are somewhat better at this as they provide a more continuous spectrum of light, and it's something that's constantly being improved, thankfully.

Edited by Case_
Peter34 Since: Sep, 2012
Aug 10th 2016 at 9:13:14 PM •••

The movie "Ronin" was made with very muted colours throughout.

TrevMUN Internet Wanderer Since: Apr, 2010
Internet Wanderer
Feb 20th 2011 at 11:00:51 AM •••

Removed these:

* Deus Ex has a colour scheme where the primary color on the palette to denote high technology is blue.
* Deus Ex Human Revolution's pre-release screen shots, trailers and gameplay footage all show the game world absolutely flooded with either nauseating green or nauseating yellow. Contrast Deus Ex.

Neither example fits here; they're both cases of Square Peg Round Trope.

This article is about games which have desaturated colors to promote realism. Both of these games feature saturated colors. The fact that Human Revolution has a limited palette is not this trope.

On top of that, the second example is clearly Complaining About Shows That Troper Doesn't Like.

Edited by TrevMUN Hide / Show Replies
TrevMUN Since: Apr, 2010
Aug 24th 2012 at 1:27:40 AM •••

And I see arararararatr deleted the notice not to file Human Revolution as playing this trope straight, and insisted that he's right:

6th Aug '12 5:45:55 PM arararararatr
One bright color is still one color, and this trope is not inherently bad.
Deleted line 38:
%%Please see the discussion page. Deus Ex: Human Revolution is not an example of this trope.
Deleted line 228:
* Deus Ex: Human Revolution is often mistakenly identified as a case of this. However, the game does not use desaturated colors to promote realism. Instead, it uses a strongly saturated monochrome of gold colors as both a nod to the "golden age" of its setting as well as the Film Noir genre. Other colors, such as red and greens, serve as a Splash of Color.
Changed line(s) 152 (click to see context) to:
* Deus Ex: Human Revolution uses a strongly saturated monochrome of gold and black as both a nod to the "golden age" of its setting as well as the Film Noir genre and Assassin's Creed. . Other colors, such as red and greens, serve as a splash of color.

"No seriously you guys this game must be an example of Real is Brown because gold is just a lighter shade of brown!!!1"

Yeah, no. Next time, read the freakin' Laconic entry: "Desaturated colors automatically means more realistic." Exactly what part of a game using a saturated monochrome of gold, done specifically for artistic purposes, is supposed to promote realism?

Although I've reverted his handiwork, I expect he'll stubbornly attempt it again.

Edited by TrevMUN
sdmitch16 sdmitch16 Since: Aug, 2011
sdmitch16
Aug 20th 2012 at 3:45:04 PM •••

The Matrix example is an inversion since the green tint shows that it's not the real world.

Will I be informed if people reply to my discussion post?
Poptard I'm delicious! Since: Nov, 2010
I'm delicious!
Feb 20th 2012 at 4:13:45 AM •••

Is this becoming a Dead Horse Trope? It was popular before, but now nearly every series, (including the Trope Codifier, Gears of War) is subverting and lampshading it.

BrothaSoul The Voluminous Since: Dec, 2010
The Voluminous
Mar 17th 2011 at 8:37:59 PM •••

Gears of War as a possible subversion? Really? I'm too tired right now to tell if my judgment is impaired, but if it still seems absurd in the morning I'm removing it.

Chalene Since: Dec, 1969
Oct 10th 2010 at 4:16:41 AM •••

Thank you, whoever edited the article to be about interreflection.

12.153.204.235 Since: Dec, 1969
Sep 10th 2010 at 9:52:05 PM •••

Doesn't zero punct. say something about this in one of his episodes? He said something about a game having "every color of the dirt spectrum".

pblegion Since: Jun, 2010
Jul 16th 2010 at 5:29:52 AM •••

Just noticed that large chunk of this article have disappeared. The one responsible claims they belong to Mood Lighting. This raises the following questions:

  • 1) Is this trope actually supposed to apply only to video games?
  • 2) If no to 1), did the one responsible for the deletion actually checked individually all the examples he removed to be sure that none of them actually applied to Real Is Brown?
  • 3) Why didn't he move those examples to Mood Lighting instead of just deleting dozens of contributions (not that this cannot be undone, but it would have been better form, if anything)?

I would strongly object to 1), there are clear cases in films where Real Is Brown seemed to be invoked; for instance David Fincher frequently abuses of this, and this cannot be considered just Mood Lighting, given that he uses it in every of his films, even when this adds nothing to story or atmosphere; see for instance the trailer for the upcoming "The Social Network" film)—in this case it's clearly done to look more real.

Edited by pblegion Hide / Show Replies
YoungsterJoey Since: Dec, 1969
Aug 26th 2010 at 4:16:33 PM •••

1. Yes. Real Is Brown is mostly used in videogames to overcome current technological limitations.

3. Because most of the non-videogame examples in Real Is Brown were duplicated in Mood Lighting.

Edited by YoungsterJoey
Neilsama Since: Dec, 1969
Jun 8th 2010 at 10:18:33 AM •••

Now, why am I linked in this trope? I call shenanigans!

I don't do brown comics! The whole point of my "Never use primary colors" demonstration is that you should learn to MIX your colors. In other words, you never use a red color that is valued at (255,0,0), because doing so results in gaudy colors that clash with one another and make your eyes bleed. By mixing them, you can create better color balance. I would never say to intentionally make the comic drab. That's not the point I was making!

Desaturation is not the same as being drab. You can make colors complement each other a lot better by desaturating them, and I think I've more than demonstrated this in The Crossoverlord. No bullshit. Here's the most drab page I did in the entire archive.

http://www.drunkduck.com/Crossoverlord/index.php?p=634230

Where's the brown, guys? Where's the whole Lord Of The Rings bullshit? There is none. It's all subtle blues and purples with some yellow highlighting, and it makes the colorful elements pop.

I call bullshit, and I think the link to my page, as much as I appreciate the exposure, should be removed.

MatthewTheRaven Since: Jun, 2009
May 21st 2010 at 9:49:05 PM •••

  • "BRIGHT COLORS ARE SPARINGLY DISTRIBUTED THROUGHOUT THE NATURAL WORLD...WHILE THE MAIN MASSERS ARE MADE UP OF COOL GREENS, GRAYS, DRABS, AND BROWNS INTERMINGLED" Kinsett

What the hell is that?

Sus Tekdruid Since: Jul, 2009
Tekdruid
Apr 12th 2010 at 11:25:15 AM •••

I may be wrong here, but didn't this kind of thing sort of come up as the antithesis of the post-Quake2 era? You know, when everything-coloured lighting was all the rage and anyone with a level editor would churn out maps that looked like a Technicolor vomit at a glow stick lovers' rave?

Hide / Show Replies
MatthewTheRaven Since: Jun, 2009
May 21st 2010 at 9:47:06 PM •••

I messed up the new system.

Edited by MatthewTheRaven
Top