Previous Trope Repair Shop thread: Misused, started by Kindle4Light on Jun 7th 2018 at 9:58:20 PM
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard FeynmanPrevious Trope Repair Shop thread: Ambiguous Name, started by Kindle4Light on Jul 4th 2019 at 5:41:26 PM
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard FeynmanWhile waiting for the trs to be unlock, I would like to know something from the older tropers. Do anyone one of you know whether Elemental Rock-Paper-Scissors was created with being cyclical as its requirement in mind to begin with?
With that in mind, in the present, should we treat Elemental RPS to be in an RPS cycle? I'm still confused whether there should be an RPS in Elemental RPS (or I was as it's been a long time since I've read past discussions, but now I have re-read them, I think it should be rps, as intended). But said, there are only a few instances where Elemental RPS is stated to be part of an RPS, so once I'm fully convinced it's not cyclical after all, I can just edit them out.
Edited by Kindle4LightUmm...How is Time weak to Water and Electricity, and how is it strong against Air? Could ask the same with Gravity's weaknesses ^^;
Edited by PsychicSlayerNatrium Hide / Show RepliesNow that you've mentioned it, I've checked the examples below and saw Rolemaster and Angband being the only ones having time as an elemental power. I'm checking through their elemental effectiveness.
For Angband, it seems that you have to equip yourself to resist time, just like all the other elements.
In the end, there are not enough examples to show which elements time is usually weak/strong against.
...and those examples are now written off for being non-existent! Edited by Kindle4Light
- Metal — Strong against plant life, or the mystic and the "natural", weak against water (it rusts metal). May be strong or weak against fire and electricity (metal being both heat and electric insulator).
Correct me if I'm wrong, but shouldn't that be "heat and electric conductor" ?
Edited by YugnatHow about in The Wheel of Time (literature), where the One Power is divided into five: Earth, Fire, Water, Air and Spirit, with men generally being stronger in Earth and Fire, and women in Air and Water. The combination of various threads of Power are the basis of the series' 'magic'..? I'd add it myself but I got worried I'd break one of the rules...
Edited by silveryrow Hide / Show RepliesTo be clear, is it just that Women and Men are better in areas alone. If so, that's not this trope.
It's about what elements beat what. The name itself is pretty much what the whole trope is about. If there's an elemental chart of what beats what, then that should be posted. The fact that they have Elements in general, or that they're divvied up into specific Sexes in another thing altogether. I'm not sure if the Sex-Based powers has an actual trope, though.
- Meanwhile, in Final Fantasy Tactics, every character belonged to a sign on the Western Zodiac, and compatibilities were determined on a rather complicated wheel depending on both the zodiac sign and gender.
The zodiac signs are portrayed as zodiac signs, not powers of any sort.
Can we add a shorter redirect? Like maybe "Elemental RPS" or "Elemental Weakness"?
Hide / Show Replies
Linking to a past Trope Repair Shop thread that dealt with this page: Clean-up., started by MagBas on Jul 16th 2011 at 6:38:40 PM
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman