Sounds fun- the interaction between size of storyboard and size of library and your options looks like it'd make all tactics and stuff.
Would there be other cards with more esoteric effects- Hype Backlash, that sort of thing- or would you stick to the main types?
You may want to take a look at this.
I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me.I'm not surprised that someone has thought of this before me.
I can't exactly archive-trawl that entire thread at the moment, so please point out if I'm mistaken, but the version that's grown from Matrix's idea seems... ambiguous, I guess. Not sure quite how to put it. There seem to be features of both "story elements interacting with each other" (one player's characters directly confronting other player's characters, defeat via story points) and "meta-trope elements interacting with each other" (victory by completing story objectives, "plot twists", etc) that make things needlessly complicated...
Arrrgh, I don't have time to try to clear up my thoughts right now. I'll be back.
The Revolution Will Not Be TropeableWell, yes, the idea was to have something analogous to Magic The Gathering (ie very complex) instead of to Fluxx (simple).
Incidentally, your rules seem broken—being able to play from your Library at any time you could play from your hand is very powerful.
I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me.No, that's not what I meant by "overly complicated"... :P I would fully anticipate this getting as complex as MtG, just without being directly analogous in gameplay terms. Specifically, my idea doesn't utilize anything involving combat between characters or players, and thus no life or SP to keep track of *.
If that's still too powerful *, it's also possible to weaken it further. Perhaps you are allowed to draw from your Library anytime you might play from your hand, or you are required to draw from your Library iff you are unable to draw from the Index...
edited 16th Nov '10 11:43:10 AM by Noaqiyeum
The Revolution Will Not Be TropeableDepending on which version you look at (and there have been many), the players are either in or out of continuity and either actively trying to kill or indirectly utilizing the opponent's characters (including at least one case where it was essentially MtG with the cards all having trope names). In the current version, the players are authors working on the same story (ie out of continuity), and it's counterproductive to view your opponent's cards as the opposition (though your opponent still is).
The issue I'm seeing with playing cards directly from the Library is that after you get a few stories in, the killer strategy is to fill up your Storyboard with as many incomplete (3-card) stories as possible, then complete them with the cards in the Library when you empty your hand. So long as you only use the Library for the 4th card, you'll never lose anything from the Library by playing from it, and if you keep out stories that you know you can complete with the Library, it will allow you play a large amount of cards on one turn, making it easy to empty the Index (since you already "published" a few times) and your hand.
Switching to being able to draw from the Library does to little to solve the problem you're trying to solve, since then you're at the mercy of the RNG (well, the shuffling) to get the four types in perfectly balanced amounts—unless decks are built with exact ratios in the first place, in which case you're solving a non-existent problem.
Edit: Also, this has turned into a Troper Covens thread, so I'm moving it there.
edited 16th Nov '10 12:36:24 PM by Ironeye
I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me.Oh hey, are we reviving this? Awesome!
Should we just go ahead and make cards or do we want to try to revise the rules some more?
I'm convinced that our modern day analogues to ancient scholars are comedians. -0dd1This isn't a revival—it's a proposal for a completely different game.
I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me....ok then.
Still want to revive the old game though.
I'm convinced that our modern day analogues to ancient scholars are comedians. -0dd1
This seems as good a place as any, since there isn't an existing "Tabletop Games Only You Think Are A Good Idea" thread (as far as I can tell).
This is just an idea I had the other day... I think the rules are something of a mash-up of Magic and Fluxx.
...Thoughts? Suggestions?
Snide remarks?edited 15th Nov '10 10:43:22 PM by Noaqiyeum
The Revolution Will Not Be Tropeable