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Karxrida The Unknown from Eureka, the Forbidden Land Since: May, 2012 Relationship Status: I LOVE THIS DOCTOR!
The Unknown
#5701: May 31st 2023 at 11:55:32 PM

They want to ditch physical media and proceed to make games that eat up ludicrous amounts of digital storage space. I'm pretty sure some PS5 games take up half of the internal storage, if not more.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
alnair20aug93 🍊orange fursona🧑 from Furrypines (Long Runner) Relationship Status: Chocolate!
🍊orange fursona🧑
#5702: Jun 1st 2023 at 2:04:10 AM

Bloated is the word.
And why do we still have to look up to Triple A game companies when some indies are faring better?
And are there still single A and double A games?

αœ‡αœŽαœˆαœ”αœ‡αœˆαœ”|I DO COMMISSIONS|αœ‡αœŽαœˆαœ”αœ‡αœˆαœ”
Draghinazzo (4 Score & 7 Years Ago) Relationship Status: I get a feeling so complicated...
#5703: Jun 1st 2023 at 2:05:38 AM

Japan still makes plenty of AA games. The only japanese rpg series that runs on AAA money is Final Fantasy, everything else in that genre is pretty much AA.

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄
#5704: Jun 1st 2023 at 2:30:31 AM

Meanwhile Skyrim and New Vegas barely take up 10 G Bs each. [lol]

Secret Signature
VampireBuddha Calendar enthusiast from Ireland (Wise, aged troper) Relationship Status: Complex: I'm real, they are imaginary
Calendar enthusiast
#5705: Jun 1st 2023 at 4:56:37 AM

And are there still single A and double A games?

There have never been A or AA games. AAA is a marketing term intended to imply high quality. A and AA are back formations from that.

Ukrainian Red Cross
VeryVileVillian (Apprentice)
#5706: Jun 1st 2023 at 5:23:48 AM

I remember that the original Mass Effect with all DLCs was about 20 Gb. Same with Dragon Age Origins with all DLCs. Kinda strange that nowdays a single game, with no DLC, can be over 100 Gb.

Edited by VeryVileVillian on Jun 1st 2023 at 3:24:15 PM

alnair20aug93 🍊orange fursona🧑 from Furrypines (Long Runner) Relationship Status: Chocolate!
🍊orange fursona🧑
#5707: Jun 1st 2023 at 5:34:55 AM

It's a strange oddity. Civilization 6, including the expansion packs, had like a total of 22 GB or so when I downloaded it from Steam.

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Steven (Edited uphill both ways) Relationship Status: YOU'RE TEARING ME APART LISA
#5708: Jun 1st 2023 at 5:41:02 AM

And then there's The Legend of Zelda: Tears of the Kingdom is only a little above 16 GB, a game running on what's effectively outdated smartphone specs, a game that has three huge maps to explore, a game with a robust physics engine, can somehow only use 16 GB of space.

Remember, these idiots drive, fuck, and vote. Not always in that order.
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#5709: Jun 1st 2023 at 5:41:46 AM

To be fair, Civ VI is a 2016 game, before file sizes became really crazy, and designed to run on low end computers.

From what I understand, most of the issues with file sizes happens to be because of high resolution textures and being unable to or being bad at compression.

[up]On the Tot K note, it's using much of the same graphics as Bot W, and is only about 2 G Bs more.

Edited by tclittle on Jun 1st 2023 at 7:43:19 AM

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
Zendervai Visiting from the Hoag Galaxy from St. Catharines Since: Oct, 2009 Relationship Status: Wishing you were here
Visiting from the Hoag Galaxy
#5710: Jun 1st 2023 at 7:46:11 AM

A game like Civilization 6 is also pretty much always going to have a smaller file size though. The number of assets in a game like that is generally pretty limited compared to a AAA FPS game or whatever, because no one cares if a generic building is just the same model slightly rotated and copied a dozen times in a tile.

Not Three Laws compliant.
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#5711: Jun 1st 2023 at 9:06:44 AM

Just because the visuals are not as spectacular doesn't mean a game will be smaller. A complex AI simulator, for instance, could just as easily take up a lot of space.

Optimism is a duty.
M1gamiTensei The Scrappy of the Trope Pantheon, God of Thumps from Punished β€œBrainwashed” M1gami Since: Oct, 2017 Relationship Status: 700 wives and 300 concubines
The Scrappy of the Trope Pantheon, God of Thumps
#5712: Jun 1st 2023 at 9:57:20 AM

I know this article that said that PC gamers are not ready for the era of 100 gb games. Pessimist in me says this is as much an upcoming β€œtrend” as lootboxes and microtransations were considered trends too.

And there will be someone defending the 70 buck product exploding computers.

Pantheon server for all who click here. Freaking lost $410 and I am hunting down for a nuke to reign down.
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
M1gamiTensei The Scrappy of the Trope Pantheon, God of Thumps from Punished β€œBrainwashed” M1gami Since: Oct, 2017 Relationship Status: 700 wives and 300 concubines
The Scrappy of the Trope Pantheon, God of Thumps
#5714: Jun 1st 2023 at 10:03:28 AM

The article gave us a good metric on recent releases and how large they are by companies who arent running on a fossil.

  • Star Wars Jedi: Survivor - 130GB
  • Forspoken - 120GB
  • Redfall - 100GB
  • The Last of Us Part 1 - 100GB
  • Atomic Heart - 90GB
  • Diablo 4 - 90GB
  • Wild Hearts - 80GB
  • Hogwarts Legacy - 73GB
  • RE 4 Remake - 56GB
  • Dead Island 2 - 45GB

RE 4 and Dead Island 2 is what I feel should be around the acceptable size of AAA games and storage space.

Edited by M1gamiTensei on Jun 1st 2023 at 10:04:07 AM

Pantheon server for all who click here. Freaking lost $410 and I am hunting down for a nuke to reign down.
alnair20aug93 🍊orange fursona🧑 from Furrypines (Long Runner) Relationship Status: Chocolate!
🍊orange fursona🧑
#5715: Jun 1st 2023 at 10:04:09 AM

And here I am looking to buy a 2 Terabyte hard drive to archive my files while my SSD is for games.

αœ‡αœŽαœˆαœ”αœ‡αœˆαœ”|I DO COMMISSIONS|αœ‡αœŽαœˆαœ”αœ‡αœˆαœ”
4maskwolf Since: Apr, 2015 Relationship Status: Barbecuing
#5716: Jun 1st 2023 at 10:16:58 AM

Huge size game files aren’t even THAT new, XCOM 2 with it’s major expansion is like 70-80 GB if memory serves and that was released all the way back in 2017.

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄
#5717: Jun 1st 2023 at 10:22:31 AM

Yeah the CO Ds are similarly heavy.

Secret Signature
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#5718: Jun 1st 2023 at 11:58:51 AM

According to business publication MLex (summarized by Resetera user Idas and posted on Twitter by Idle Sloth), Microsoft is looking to close the Activision-Blizzard deal sooner rather than later.

This may mean finding some way around the CMA blocking the deal.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
dragonfire5000 from Where gods fear to tread Since: Jan, 2001
#5719: Jun 1st 2023 at 12:54:43 PM

One reason that I often get the Switch version of a game even if it's available on PC or other platforms is because the Switch version of the game usually doesn't take up much space.

For example, I play the Switch version of Monster Hunter: Rise. Even if the game didn't originally release as a Switch-exclusive for the first couple of months, I would have still gotten it on the Switch because the PC version is 36 GB for the base game alone. Compare that to the Switch digital version being around 19.5 GB, and that's probably including the expansion.

Sure, the Switch version doesn't have as good graphics as the PC version, but I've never really cared too much about graphics, so it's not a dealbreaker for me.

raziel365 Anka Aquila from South of the Far West (Veteran) Relationship Status: I've been dreaming of True Love's Kiss
Anka Aquila
#5720: Jun 1st 2023 at 3:08:15 PM

Moistcr1tikal (I hope he's not controversial to mention here) actually did a video about this recently and mentioned that the problem of file size and spec requirement of these games is probably due to a lack of funding for optimization because the devs are forced to push the game out of the gate as soon as possible and can't trim down the size of assets.

On the other hand, I think we are also reaping what we sowed when we encouraged AAA companies to make graphics the top priority.

I think we are about to hit a crash soon if this doesn't get rolled back, the idea that people now need like 10 Terabytes or more to have a game library -along with all the past crap that has come from the industry- is ridiculous.

Edited by raziel365 on Jun 1st 2023 at 3:09:15 AM

Instead of focusing on relatives that divide us, we should find the absolutes that tie us.
omega2900 Lu-cha! Lu-cha! Lu-cha! from The Midwest, where everything is MID! (Ten years in the joint) Relationship Status: In my bunk
Lu-cha! Lu-cha! Lu-cha!
#5721: Jun 1st 2023 at 3:15:26 PM

I feel like a lot of problems with the industry can be boiled down to higher ups not knowing how the process works and how long it takes.

Help me. I can't get it out of my head.
KaabiiFan13 Since: Apr, 2022
#5722: Jun 1st 2023 at 3:18:13 PM

[up] Oh, so like every other industry!

Reflextion from a post-sanity world (Time Abyss) Relationship Status: What's love got to do with it?
#5723: Jun 1st 2023 at 3:19:57 PM

[up][up][up] The only way this leads to a crash is if people suddenly stop opening their wallets for THE LATEST GREATEST 4K HI DEFINITION GRAPHICS AND VOICE/MOCAP WORK FROM THAT AWESOME CELEBRITY THAT EVERYONE KNOWS AND LOVES. Dunno about y'all, but I'm not holding my breath.

Edited by Reflextion on Jun 1st 2023 at 6:20:08 AM

Rabbitearsblog Movie and TV Goddess from United States Since: Feb, 2014 Relationship Status: Who needs love when you have waffles?
Movie and TV Goddess
#5724: Jun 1st 2023 at 3:25:03 PM

Unfortunately, it feels like a lot of games are being rushed out lately and that's hurting the industry since they aren't giving the developers enough time to perfect the games.

I love animation, TV, movies, YOU NAME IT!
Steven (Edited uphill both ways) Relationship Status: YOU'RE TEARING ME APART LISA
#5725: Jun 1st 2023 at 3:27:09 PM

I dunno if it's really "hurting" the industry at this point. As long as people keep eating up all the broken games and shelling out money for shitty microtransactions and the like, the market isn't gonna crash anytime soon. Don't forget most of us who grew up with games in the 80s and beyond already know all the bullshit the industry will do, but the newer generation of gamers are growing up with said bullshit and they see it as a normal thing.

Remember, these idiots drive, fuck, and vote. Not always in that order.

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