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Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#51: Apr 15th 2013 at 9:42:44 AM

It's dickish but it makes sense. Zaalbar owes you a lifedebt. He stuck by Mission because they were good together, but there's no Debt involved. IIRC, anyway. He's obligated to follow you, and since you're a dark Lord of the Sith and Mission is standing in your way, he has no choice.

SpookyMask Since: Jan, 2011
#52: Apr 15th 2013 at 9:47:29 AM

Annoying thing about evil playthroughs is that you can only be one kind of evil. Namely the one that is evil for sake of being evil.

Its why karma meter is annoying in first play, it usually splits options into "obviously evil" and "goody goody" instead of anything in middle.

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#53: Apr 15th 2013 at 9:51:34 AM

I tend to go neutral or Dark. Considering I've never been able to figure out the Light side ending to Manaan, it makes sense.

Seriously, how the fuck do you just Overload that damn thing instead of poisoning the field, because I can never get it to go into overload territory.

edited 15th Apr '13 9:51:55 AM by Journeyman

theLibrarian Since: Jul, 2009
#54: Apr 15th 2013 at 9:53:44 AM

It involves a really complicated series of just shifting stuff around until it overloads itself.

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#55: Apr 15th 2013 at 9:58:12 AM

Joy. I'll remember that for my current playthrough then. Not sure how far I'll get, but meh.

KylerThatch literary masochist Since: Jan, 2001
literary masochist
#56: Apr 15th 2013 at 10:01:05 AM

It's one of those stock puzzles. 3 + 5 = 4, to be specific. Solution is on the page, if you want to figure out how it's done. (I had to resort to trial and error when I did it, though, since I didn't know we had a page for it at the time.)

Re Starkiller, he always goes for grenades first. I find that you can sidestep those and still be able to use a stimulant before he takes his next action. I'm usually pumped up full of those before I wail on him with swords.

edited 15th Apr '13 10:02:01 AM by KylerThatch

This "faculty lot" you speak of sounds like a place of great power...
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#57: Jul 5th 2013 at 7:59:21 PM

Just downloaded KOTOR II, which a friend gifted to me after i beat KOTOR, which the same friend gifted to me after he grew tired of my trash-talking Bio Ware even though the only Bio Ware game i'd played to that point was Sonic Chronicles.

I was... quite iffy on the results. Some parts were compelling, but apparently i can't stand D&D-esque gameplay (or understand what half of the denominations mean) My thoughts, along with spoilers.

I had heard KOTOR II was more balanced in combat mechanics (while KOTOR biased towards the jedi melee class with its reliance on one-on-one boss fights), and I also got the Restored Content Mod.

My main question, however, is: Are the controls in KOTOR II very similar to KOTOR? I have a gamepad layout still for KOTOR, and am wondering if I need to bother with building a new one.

Zendervai Visiting from the Hoag Galaxy from St. Catharines Since: Oct, 2009 Relationship Status: Wishing you were here
Visiting from the Hoag Galaxy
#58: Jul 5th 2013 at 8:17:21 PM

KOTOR II plays identically to I in terms of controls and all that.

Not Three Laws compliant.
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#59: Jul 6th 2013 at 1:36:58 AM

It's much worse paced though, the first 2 or 3 hours are pretty dull.

Anyone else find Carth Onansi really annoying?

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#60: Jul 6th 2013 at 8:30:44 AM

[up] Carth was, perhaps, my least favorite of the party. I understood his character arc, but it did not really grip me. Bastila also didn't interest me much. Jolee, Mission, Juhani, and Zelbaar where my favorite characters out of the old set.

KylerThatch literary masochist Since: Jan, 2001
literary masochist
#61: Jul 6th 2013 at 8:39:20 AM

It's spelled Zaalbar, actually.

Also, Jolee has all the best lines. He's easily my personal favorite. Him, and HK-47.

edited 6th Jul '13 8:40:02 AM by KylerThatch

This "faculty lot" you speak of sounds like a place of great power...
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#62: Jul 6th 2013 at 3:08:30 PM

I found the hype around HK 47's characterization was oversold, while Jolee was the great surprise, character-wise.

The very few instances they tried anything comedic with Juhani were pretty brilliant as well. Shame she's the only one that was apparently disappeared from the sequel (for reasons obvious in hindsight).

Edit: Well, that is indeed a fairly slow-paced opening, dealing with an abandoned mining outpost as opposed to a city-planet. On the plus side, the game feels smoother and it is more fun to start with force powers immediately.

edited 6th Jul '13 6:14:46 PM by Ogodei

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#63: Jul 6th 2013 at 8:17:40 PM

I need to bring Juhani out more often. I totally missed any comedy she had.

Not that she wasn't worthwhile as a companion either way.

arimnaes Falls Up Since: Apr, 2009
Falls Up
#64: Jul 7th 2013 at 5:01:43 PM

I wouldn't say the opening of the second game has worse pacing; it's just different. KOTOR, after the tutorial segment, basically starts you off with your first long-term plot objective (find Bastila) and in a town setting, albeit one where you get into occasional fights while just walking around. The opening of KOTOR 2 is much more akin to something like Bioshock - you start off Late to the Tragedy in a dungeon setting, piecing together clues about what happened and trying to escape with your life, all while being stalked by unknown adversaries. It's about the closest you get to Survival Horror in Star Wars games. I think it's appropriate to KOTOR 2's darker and more ambiguous story.

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#65: Jul 7th 2013 at 6:21:55 PM

It did get better the further i've got in. I've now sacked the assassin droid and have Kreia and Atton following me about.

Feel a bit daft, as I did a few sections backwards and kept getting poisoned in the dormitories, just assuming i was supposed to tough my way through it (wasn't that damaging, usually a bit of waiting, a medpac, and moving quickly would see me through it), then later found the terminal to vent out the gas.

theLibrarian Since: Jul, 2009
#66: Jul 7th 2013 at 6:27:03 PM

If you pick up a rebreather eventually wear it into that bar on Nar Shadaa. Makes the Force power you learn there completely useless XD

lordnyx Since: Aug, 2009
#67: Jul 7th 2013 at 6:33:53 PM

Which makes no sense since the gas there is suppose to burn through the skin as well.

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#68: Jul 8th 2013 at 6:55:15 PM

If Kreia were 40 years younger, i'd swear there was Belligerent Sexual Tension between her and Atton. (Inverted, mind, Kreia seems the Jerk with a Heart of Gold , though various spoilers have made me aware that it's much more complex than that, while Atton seems a male Tsundere)

Mysterious white-haired chick. Hmm...

edited 8th Jul '13 6:56:50 PM by Ogodei

unnoun Since: Jan, 2012
#69: Jul 8th 2013 at 6:56:56 PM

Only 40?

But seriously. Like, half of her dialogue with a Male Exile is innuendo. She's just such a dirty old lady. It's great.

GethKnight Since: Apr, 2010
#70: Jul 8th 2013 at 8:09:55 PM

I've recently(as in, just this hour) started a Dark Side playthrough on KOTOR 1 on my iPad. I had forgotten just how petty the Dark Side is in that game.

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#71: Jul 8th 2013 at 8:11:23 PM

[up] Yes. As I recall from my time with the game, part of the reason i played light-side was that the dark-side options just seemed like you were needlessly dicking with the passersby.

CrimsonZephyr Would that it were so simple. from Massachusetts Since: Aug, 2010 Relationship Status: It's complicated
Would that it were so simple.
#72: Jul 8th 2013 at 8:13:50 PM

[up]That's still pretty true to the lore.

"For all those whose cares have been our concern, the work goes on, the cause endures, the hope still lives, and the dream shall never die."
Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#73: Jul 8th 2013 at 8:14:10 PM

"Hand over your credits, the Exchange needs them."

"What's going on here?"

"Stay out of this,"

"No."

"We'll have to teach you a lesson then."

-Bad guys die-

"However can I repay you?"

"Hand over your Credits."

Dick move, man. Dick. Move.

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#74: Jul 8th 2013 at 8:16:13 PM

True, but i feel Bio Ware could have implemented it more subtly. For instance, a neutral-to-light side character could have more realistic, but tempting dark side options, the quick, less-complex path, then later on your options become more Evil Is Petty

Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#75: Jul 8th 2013 at 8:19:04 PM

Are you confusing Obsidian for Bioware, or are you saying that Bioware could have made KOTOR 2 better than Obsidian did?

Edit: Just because dark-side options exist doesn't mean a dark side player is bound to take them. There's a tendency here — and also in some discussions about New Vegas — to aggregate the various possible choices into a single personality, when it's really just an option for role play, which is what I sense that you're doing.

edited 8th Jul '13 8:21:24 PM by Nicknacks

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