You're a jerk.
Anyway, the one change I'd like is if they changed the lottery so they it didn't require waiting for hundreds of days to get anything.
De Romanīs, lingua Latina gloriosa non fuī.No, no, it's fine, I'm used to receiving such responses for making suggestions on things that I think could be fun. Fun for me anyway.
If you play with fire, you're gonna get burned.I do agree that playing through it would be fun. I don’t really see the plus side of not showing it just for the sake of some not all that real ambiguity.
I'm just curious what Princess Eclair looks like. (If her lover was the Goomba King is she a Goomba?)
The Protomen enhanced my life.I won't lie, I often skimmed over Luigi's story because they were so long. I did give his companions' stories a listen though.
My best memory was when I used to read characters' dialogues out loud, and when Kammy asked Bowser what he did (his clown car sank and he had to swim), I actually roared loudly when he blasted her with fire.
If you play with fire, you're gonna get burned.x6 -crying and throwing up and convulsing- Your words mean nothing to me.
So did Mario.
Bleye knows Sabers.And then there's the novel adaptation as a third retelling of the story.
Which decided the original finale was too boring and anticlimactic and added a twist ending.
You cannot firmly grasp the true form of Squidward's technique!Maybe I should've used a Joking Mode disclaimer.
De Romanīs, lingua Latina gloriosa non fuī.-In the fetal position-
Bleye knows Sabers.What I really want to see one day:
Mario Pro Wrestling.
Concept: A cartoony arcade style off the rails completely over the top parody of pro wrestling, especially the more absurd elements and the Japanese hard core wrestling scene.
Have face and heel versions of all your favorite characters. Use various weapons like chairs, chain chomps, and the skewers (parody of the infamous Noodle Head incident that happened in Japan). Take a plip of self damage to gain a temporary atk buff by blading (your character says “Its time to add some color” before secretly sliping a ketchup packet over where the razor blade cuts).
Engage in match types like Texas Strap, Hell in the Cell (includes ability to scatter tacks on the ring, then power bomb your opponent through the roof onto the tacks), Casket, Falls Count Anywhere (so fights can sprawl into obsurd places like a grocery store, using a fork lift to pin someone), and of course Hard Core.
Finally, a create a wrestler where you pick your species and unlock various costume parts such as “Not Shock Master”, “Not The Ye Tay”, “Not The Gobblediegooker”, etc.
So...apparently my preorder of "Paper Mario: The Thousand-Year Door" on Amazon just got canceled.
Edited by wooden-ladybug93 on Apr 8th 2024 at 4:31:47 AM
If you play with fire, you're gonna get burned.Well, the game is already sold out.
Just beat Princess Peach: Showtime!. I liked it, though I wish it were harder, not as simple, and longer. But I understand it's made for younger kids primarily. My 12-year-old niece liked playing it at my house and her mom bought it as an Easter present.
It has post-game content in the form of being able to decorate the theater by getting collectibles and exchanging them, boss challenges with special conditions, and seeking out three hidden guys in every level (shades of the hidden Poochy baby challenges in Yoshi's Crafted World, which not coincidentally was also developed by Good-Feel). I'll try it out later.
Edited by BonsaiForest on Apr 8th 2024 at 6:41:42 AM
I'm up for joining Discord servers! PM me if you know any good ones!Mario Pro Wrestling.
Next Level Games pitched something like that called Super Mario Spikers years ago.
"They truly were a Aqua Teen Hunger Force"Man I still can't believe the herbs got trimmed. Saw a vid of it being done on Tumblr and my jaw kind of dropped. What absolute insanity.
Caps off to Sanyx 91 SMM 2. You a real G.
Yeah Showtime is honestly frustrating because it really does feel like a fun romp but you wish the developers had more ambition you know. It's merely "Good" when it could have so easily been "Great".
I do feel like they underestimated their audience a bit but I also saw a Vtuber who didn't know you could hold onto barrels after lassoing them as Cowgirl Peach so eh.
Bleye knows Sabers.For a game that's supposed to be ultra casual, I can't believe there isn't a restart-from-checkpoint option. Some of those Sparkles are super easy to miss and I hate having to replay those long ass levels for another shot.
Good-Feel are great developers, but they peaked with Wario Land: Shake It! and Yoshi's Woolly World (a 10/10 Yoshi game that deserves a Switch port, btw). In their more recent games, they seem determined to commit to at least one very bad idea.
Is that a Wocket in your pocket, or are you just happy to see me?Not even the inability to warp to checkpoints, just how many arbitrary points you get shuttled forward past.
It almost feels like that was just a way to pad playtime, as even getting 100% blind did not take me that long.
SoundCloudEdited by asterism on Apr 8th 2024 at 4:55:16 PM
Heart of StoneI meant more the twist of Minister Crepe being the secret villain all along.
I like to imagine Luigi's real adventure just ended with a rather anticlimactic victory over the Goomba King followed by a Giant Space Flea from Nowhere instead of some epic final battle, and the book publishers insisted on spicing it up with a secret villain and better final battle because that'd sell better. Luigi was being since about the "and then nothing else happened" as if to highlight how boring a story it would be.
Edited by Anomalocaris20 on Apr 8th 2024 at 12:22:27 PM
You cannot firmly grasp the true form of Squidward's technique!Yeah, I enjoyed showtime but it's weird how the main game is "baby's first puzzle platformer" but then completion is incredibly frustrating
Absolute destiny... apeachalypse?That's most Mario games, really.
Kirby's Epic Yarn
Heart of StoneIt's been almost two months since I brought this up on the discussion page for Writer Revolt but have gotten no response whatsoever, so I'm taking it to here: Do we have a source for this entry under the video game section?
- Wario was introduced in Super Mario Land 2: 6 Golden Coins to symbolize the development team's distaste for having to work on a game based on someone else's characters. Ironically, Wario became rather popular and got his own spin-off games.
The entry was added all the way back in 2013 and it didn't cite a source for the claim that Wario was the result of a Writer Revolt, and, for the record, I couldn't find anything that indicated to me that the developers (Nintendo R&D1) had any sort of displeasure with working on the game or working with Mario, and the director, Hiroji Kiyotake, is on record as saying that the inspiration for Wario came from Bluto as well as the desire to just have Mario fight someone different.
Kiyotake: We imagined Wario as the Bluto to Mario's Popeye. The truth is, we kind of came up with the idea of the name first, and everything else came after. Since he was a "warui" (bad) guy, he should be Wario. And we had the idea to flip the M upside down. To our surprise, the idea was a big hit with everyone on the team.
Whenever I had the idea for a character—not only Wario—the first thing I would do is talk it over with Hosokawa. If he thought it was cool, I'd present it to the rest of the staff. Then, once I thought the idea could work, I'd discuss the details of the sprite animation and movement with Harada. That's the process I went through for Wario and all the other characters in SML2. Granted, there were a lot of direct rejects, or characters that no one took a liking to.
Edited by kablammin45 on Apr 10th 2024 at 8:53:49 AM
"I shall not be foolish again, my dear Gwendolyn!"
Geez, don't apologize. Call me a jerk or something.
Bleye knows Sabers.