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System Crash is a Cyberpunk Card Battle Game developed by Rogue Moon Studios and released in March of 2016.

The game has two campaigns, Neon Noir and Night Terrors, the latter of which is only available after beating the former.

A expansion for the game, titled System Crash - Underworld was released in October of 2018, adding a new campaign, new cards, and new mechanics.

Not to be confused with the Canadian television show of the same name.


System Crash includes examples of:

  • Cyberpunk: The game eagerly leans into all the cyberpunk tropes it can, with a world of corruption-riddled Mega Cities run by shadowy Mega Corps, Hollywood Hacking, lots of punk hairstyles, and a techno soundtrack.
  • Fight Like a Card Player: The cards are a general abstraction of the characters using a combination of brute force and Hollywood Hacking to achieve whatever their objective is.
  • Loan Shark: The player's initial goal at the start of the Neon Noir campaign is to earn 10k credits to pay off a loan shark before she sends her goons to harvest the player's organs.
  • Mecha-Mooks: Mechs a kind of Agent, and have different restrictions and immunities than human Agents such as not being affected by Fear but also not being able to use Equipment cards.
  • MegaCorp: Being a Cyberpunk setting, most major cities are naturally run by these.
  • Monster Clown: Agents with the Harlequin type are all violent murderers and criminals who wear twisted clown makeup.
  • Psycho Serum: Aggro, a drug that sends whoever is injected with it into a wild frenzy. People on it are known to tear their enemies apart with their bare hands while seeming to not even notice any physical damage they've sustained, and it's often used by street gangs to give them an edge in turf wars. In gameplay terms, it can be played to an Agent to give them a massive boost to their attack at the cost of making them lose health every turn.
  • Sham Supernatural: Vlad, one of the Agent cards, is implied to be using prosthetic implants to make people think he's a vampire. This gives him the Fear trait.


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