Epic Coaster is an Adobe Flash video game by Knigg released in 2010. In it, you ride a rollercoaster and jump over holes, while having lots of effects happening at the same time, like airplanes, explosions, and skydivers. There is also a perfect jump mechanic, where if you jump and land right at the edge of a platform, you get bonus points, which increase with every successful jump.
This game provides examples of:
- Difficulty by Acceleration: The rollercoaster gets faster and faster the longer you play, going at 30 MPH after 30 seconds, 50 MPH after a minute, and so on.
- Effortless Achievement: Some achievements are earned for very simple things, like starting the game, viewing the instructions, or jumping at minimal force.
- Interface Screw: Some of the effects may be distracting, like the camera that omits a flash covering the screen, or an airplane flying by also covering the screen.
- In-Universe Game Clock: The game changes from day to night every minute, with you getting an achievement if you drive at night and lights turning on during that time.
- Jump Physics: The longer you hold space, the farther and higher you jump. Don't ask how this works with a rollercoaster.
- Randomly Generated Levels: Trying to get a good perfect jump combo relies on luck to a certain extent, for example if a platform spawns right under another one, it will be impossible to continue the streak as you'll fall in the middle.
- Over-the-Top Roller Coaster: While there are no loop-de-loops or super odd constructions, the rollercoaster track has plenty of holes, lots of cameras as well as planes and skydivers flying around, and it's endless.