- Creator Backlash: By internal accounts, basically nobody but Miyamoto was on board with the game's eventual direction, and the development showed them regularly bristling against his restrictions.
- Executive Meddling: Early development for Crossbow Training began when Miyamoto prompted the Zelda team to come with an idea for a Gaiden Game to Twilight Princess. When the team instead created a slew of ideas that would have ultimately been a full-fledged Twilight Princess 2, Shigeru Miyamoto "shot" down all their ideas in favor of making a simpler, more straight-forward Tech-Demo Game using the Wii Zapper.
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