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Playing With / Go Fetch

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Basic Trope: Distracting an animal (often an Angry Guard Dog) by throwing something.

  • Straight: Chris is being chased by his neighbor's aggressive German Shepherd dog. He throws a stick in order to distract the dog and get away.
  • Exaggerated: Because of All Animals Are Dogs, Chris is able to do this with any animal he encounters.
  • Downplayed: The dog doesn't chase after the stick, but does get momentarily distracted by its movement enough so that Chris can make a getaway.
  • Justified: The dog hasn't been trained to ignore distractions.
  • Inverted: Chris' neighbor has a German Shepherd who is a Big Friendly Dog. Chris throws a stick to the dog in order to try to play with him, instead of as a method of distraction.
  • Subverted: The dog doesn't get distracted by the stick, and he continues to chase Chris anyway.
  • Double Subverted: Chris throws something else, such as a piece of meat, to the dog. The dog goes after it.
  • Parodied: Chris tries this with a werewolf or Hellhound... and it works, making him into a Fluffy Tamer.
  • Zig-Zagged: ???
  • Averted: Chris doesn't distract an animal by throwing something.
  • Enforced: ???
  • Lampshaded: ???
  • Invoked: ???
  • Exploited: ???
  • Defied: The dog's owners train him to avoid responding to distractions like these.
  • Discussed: ???
  • Conversed: ???

You want it? Here, Go Fetch!

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