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One Earth Government (Regime)

    Superman/High Councilor 

Alter Ego: Clark Kent/Kal-El

Voiced by: George Newbern (English); Mario Arvizu (Latin-American Spanish dub)
So many lives lost... because I held back.

  • 0% Approval Rating: As detailed in the prequel comic, the entire world hates his Regime due to its severe authoritarian nature and global scope, though most are too afraid to stand up to it. Even some of the Regime's own high-ranking members start to question its level of power, and some start hating Superman himself since he treats them so disrespectfully. He gets hit with this big-time in the game itself after he kills his world's Lex Luthor in public.
  • Alternate Company Equivalent: Injustice Superman is the closest DC has to its own Anakin Skywalker.
  • And I Must Scream: In the Ladder ending, he gets trapped in the Phantom Zone, via a gateway which drags him toward itself by his otherwise-Badass Cape,. What makes it worse is that all the memories leading to his Face–Heel Turn, including the Joker's speech and the graves of his family, all flash before him before he is sucked into the Zone by a demonic entity. Afterwards, the player is given a shot of Regime Supes screaming while drifting away.
  • Anti-Villain: A mix of Woobie, Destroyer of Worlds and He Who Fights Monsters. He wants a world without crime and he'll use any means necessary to achieve that end. Later on, he devolves into a straight villain.
  • Ascended Fridge Horror: Granted, it's been done before with other evil incarnations of Superman, but it's still there. He represents what can happen if Superman went evil.
  • Authority Equals Asskicking: He is the leader and most powerful entity from the New Regime. This is referenced in his Battle Intro, which has his Gas Mask Mooks backing off and saying that Superman's got this.
  • Ax-Crazy: After the deaths of Lois, his unborn child and his entire city as a result of the Joker's machinations, he has become severely mentally unstable and prone to violent bursts of anger at a single sign of objection (two of which lead to the deaths of Lex Luthor and Shazam), nearly throttles mainstream Wonder Woman to death while giving a Slasher Smile (though she's saved mainstream Aquaman's timely intervention), and at one point tries to break Green Lantern's arms and shoulders with sadistic ferocity.
  • Badass Arm-Fold: He does this pose in his victory cutscene, as he succeeds in making his opponent kneel before him.
  • Badass Cape: Attached by his logo, no less. His Classic Battle loss animation subverts the "badass" part horrifically as the gateway to the Phantom Zone in the Fortress of Solitude's menagerie drags him by it with a vortex.
  • Beard of Sorrow: A mild case. He briefly grows a stubble after the deaths of Lois Lane, her unborn child, and all of Metropolis and his killing the Joker. It doesn't stick.
  • Became Their Own Antithesis: Went from trying to protect people and stop psychopaths that would kill millions to being just that, and much worse.
    • As a husband to Lois, too. Once he was a loving husband who was waiting to be a loving father. Now, he is a psychopathic Yandere, who is willing to Murder the Hypotenuse - the prime universe Superman.
  • Believing Their Own Lies: He justifies his killing the Joker by saying that it was "one death to save millions of lives", but anyone who witnessed this act knows he was motivated by revenge for everything the clown had done, not altruism.
  • Berserk Button:
    • Anything related with the fugitive Batman has become this to him in The Year Two of the prequel comics. By Year Four, he's practically become obsessed.
    • Don't ask what Lois would think of his present actions. Shazam gets killed for it.
    • And of course, anything that has to do with the Joker. So much that during mentioning his name he kills Injustice Lex Luthor and the whole first Joker Underground movement.
  • Beware the Superman: Literally. He even tells the Main Universe Superman that fear "is the only thing people understand."
  • Big Bad: Of the game's story mode, as a result of Joker's evil twisting him into a monster as sadistic as the clown himself.
  • Breaking Speech: He delivers one of these to the Justice League Superman during their confrontation.
  • Bright Is Not Good: Following his Face–Heel Turn, he still wears red and blue. Notably though with his secondary costume the red and blue are a little darker in color.
  • Brought to You by the Letter "S": He retains his iconic logo.
  • Broken Pedestal: He used to be the world's greatest hero, respected and loved by his friends and humanity, but his murder of the Joker and subsequent actions broke their faith. The murder of the heroic Lex Luthor was the final straw to the few humans who still looked up to him.
  • Byronic Hero: A rare case of Superman becoming this, but Injustice Supes fits the classic definition, driven by grief, motivated by strong passions and having a powerful will.
  • Can't Take Criticism: He reacts negatively with extreme force to any criticism levied on him, especially if someone brings up Lois in a bad manner or anything related to the Joker.
  • Cynicism Catalyst: The death of his wife and his unborn child at his hands and the destruction of Metropolis (all of this orchestrated by the Joker) were this for him.
  • Despair Event Horizon: He has crossed it long before the game's story mode begins, having lost all hope in humanity's good nature after seeing the depravity of the Joker.
  • Disproportionate Retribution: His Villainous Breakdown in a nutshell. He decides to unleash his military against the "ungrateful" civilian populace, and when Shazam tries to call him out on this, he kills him.
  • Do Not Taunt Cthulhu: In the game proper, it can obviously be done because you can defeat the character, but most people who try this in the comics are brutally murdered.
  • Dragged Off to Hell: His ultimate fate in Classic Battle is to be sucked into the Phantom Zone.
  • Dramatically Missing the Point: When Batman points out that Superman's scaring people, Superman justifies himself by saying that the bad guys should be scared, not seeming to understand that Batman meant people in general.
  • The Dreaded: Becomes this after his Face–Heel Turn. Seeing as he's the Man of Steel with no qualms about killing, it's easy to see why people would be scared of him.
  • Even Evil Has Loved Ones: No matter how much he has fallen, Lois is the only woman he ever truly loved and the idea of another living Lois existing in a parallel universe becomes an obsession and a driving force for him to attempt to travel there and bring her to his own world, even if he has to kill his counterpart and receive her fear and disgust as long as she is alive.
  • Even Evil Has Standards:
    • Subverted with Sinestro. He might have disapproved of Sinestro's attack on Clarion from behind during their attack, but as seen in Hero Killer below, it’s incredibly hypocritical on his part.
    • Played straight with Black Canary. At first, he was ready to kill her when she attacked him with the Canary Cry. However, he immediately stops when he finds out she’s pregnant. It's clear that he’s against hurting pregnant women, considering how he unintentionally killed his own wife and unborn son.
  • Evil Cannot Comprehend Good:
    • When others such as Batman point out that he is scaring people, Superman justifies himself by saying that the bad guys should be scared, not realizing that they meant people in general. There are many instances where Superman wonders if he's going over the edge, but he then immediately starts rationalizing his new behavior as Batman's fault.
    • After people witness him kill Luthor, he rants about how "ungrateful" the people are for his rule, completely ignorant of the collateral damage it has caused.
  • Evil Costume Switch: Abandons his default armored look in favor of his secondary costume after becoming the New Regime's leader, which is more armored and hard-lined. It even changes his intro and outro from his heroic trademarks to reinforcing Gas Mask Mooks and demanding his downed opponent to kneel before him. The start of Injustice Year Four Annual is when he switches into the game's costume and Plastic Man sarcastically commends Superman's new intimidating evil outfit.
  • Evil Former Friend: To Batman and any other superheroes that choose to oppose his actions.
  • Evil Overlord: Is a total tyrant by the beginning of the game. The comics show it was a gradual process, mostly going from righteous anger to self-righteousness, to total Knight Templar fundamentalism.
    "I'm done talking. Whether you agree with me or not is up to you. Deal with it. This is not a Democracy."
  • Evil Twin: To the version of Superman that never had a Face–Heel Turn.
  • Extremity Extremist: He favors using his fists in battle.
  • Face–Heel Turn: The main impetus of the game's plot is Superman adopting an "ends justify the means" philosophy after some great tragedy that kills millions, namely the destruction of Metropolis.
  • Fallen Hero: He was once the Man of Tomorrow:
  • Fatal Flaw:
    • It Gets Easier. He starts out having regrets about these actions in the comics, but as time passed, he slowly became emotionally detached and has no pangs killing someone.
    • Never My Fault is another problem for him, as when Batman points out how he's scaring people, Superman says he learned it from Batman, and also justifies his killing the Joker as "one death to save millions" when it was obviously motivated by Revenge and not altruism. Batman even points out how the latter is just the first step in a slippery slope. When Aquaman calls him out on becoming a Knight Templar, Superman denies it. The game proper only gives more examples of this, with him repeatedly refusing to admit how far he's fallen and even at one point claiming that Insurgency Batman is responsible. The only thing he will claim responsibility for is him killing Lois Lane and their unborn child, and that wasn't his fault.
  • Faux Affably Evil: Even after his Face–Heel Turn, he’s still polite and has proper manners. However, it's obvious that it's just a facade.
  • Final Boss: In Story Mode and the Classic Battle ladder.
  • Flight: He doesn't even stand; he hovers just above the ground.
  • Freudian Excuse Is No Excuse: Despite sympathizing with his backstory, his Main Universe counterpart calls him out, stating that Lois's death does not justify the atrocities he committed as the Regime's High Councilor.
  • Godzilla Threshold: In Injustice 2, Batman releases Superman from his cell, knowing he's the only chance they have to stop Brainiac.
  • Good Hair, Evil Hair: In contrast to the famous "one loose curl" style, his hair is all slicked back.
  • Heat Vision: Used liberally throughout his moveset.
  • Hero Killer: He kills Green Arrow, Black Canary, Mogo, Ganthet, several other Green Lanterns and Hercules in the comics. In the main game, he spitefully murders Lex Luthor and Shazam.
  • He Who Fights Monsters: Determined to put a permanent end to remorseless, mass-murdering villains and stop standing by and letting the problems of the world go unsolved. By the start of the game, however, he's become exactly that.
  • Hope Bringer: Starts as this in Year One of the comic. Superman begins his crusade by righting wrongs no one else is able or willing to fix — putting a stop to the horrors of war, locking up Batman's villains in a more secure facility than Arkham Asylum and so on. When Shazam (as Billy Batson) asks ordinary people for their opinions on the Justice League's actions, two people speak up fully in favor of them, because Superman is making a genuine difference in the world; when he saves the world nigh-singlehandedly from the wrath of Apokolips by killing all the Parademons, he achieves a nigh-100% Adoration Rating. Even as Catwoman and Batman agree to stand against Superman if he tries to take over the world, she hangs a lampshade on this:
    Catwoman: The reason so many people support Superman's actions is because they're disenfranchised and disheartened and they want the world to be a better place.
  • Humiliation Conga: Batman's team manages to teleport away from him just in time, escaping not only him but all the forces he amassed at Stryker's Island. Knowing that the Watchtower was the only way for them to do so, he starts flying towards it... only for it to explode, thanks to Deathstroke's sabotage. Immediately afterwards, he is challenged by a kryptonite-armed Lex Luthor. The only reason Lex fails to use the weapon and defeat him is the intervention of Shazam. Superman kills Lex, but not before receiving a What the Hell, Hero? Final Speech that convinces him to listen to the people and hear their dissent. A Villainous Breakdown ensues.
  • Hypocrite:
    • When Sinestro shoots Klarion in the back, killing him in the process, both Superman and Wonder Woman call Sinestro out on it, with Superman saying "That's murder, Sinestro!" Now read that line again and then see Hero Killer above. Sinestro pretty much nailed it with his response:
    Says the alien who was trying to extricate Batman's head from his body. Spare me your petty distinctions.
    • Even earlier, when he learns that Batman has allied with Etrigan to oppose him, he claims that Batman has fallen as he's willing to "Ally with Hell", this while Superman happens to be wearing Sinestro's yellow ring of fear.
    • He complains that the citizens have become ungrateful to him when they saw that he killed Lex Luthor, but he is ungrateful in a terrible way to Shazam, who was the one who saved Superman from Lex Luthor.
  • Idiot Ball: After becoming a Knight Templar, he becomes so much easier to manipulate. Just ask Regime Wonder Woman and Sinestro.
  • I Let Gwen Stacy Die: He accidentally killed Lois Lane when under the influence of Scarecrow's fear gas. When his Batman tries to reason with him and use the death of his parents to crime as a comparison, Superman retorts that "you weren't the gun." This event colors his actions from then on, as he's trying to make a world where people like the Joker are stopped for good to honor Lois' memory. Rather tellingly, when Superman is trapped in a Lotus-Eater Machine of sorts during Year Three of the comic, the biggest change is that Lois and their child are still alive — indicating that, at heart, what he wants most is to have his family back.
  • Ignored Epiphany: There are several instances where Injustice Superman has moments reflecting that he's gone over the edge and starts doubting his actions, but it never sticks and he immediately starts rationalizing his new behavior as Batman's fault.
  • Impaled with Extreme Prejudice: How he kills the Joker. With his bare arm no less.
  • Incorruptible Pure Pureness: Mercilessly subverted. The Joker's evil manages to push him over the edge, and Joker even mocks Batman for believing that Superman fits this trope.
  • It's All About Me: Superman turned to dictatorial tactics because he thought it was the only way to keep the world safe, but after killing Luthor, his selfish side shows, unleashing his military and Doomsday on Metropolis and Gotham for daring to question him and planning to kill the main universe's Superman and take his Lois, regardless of what she may think. This is most evident in how he phrases his motivation when the main universe's Superman confronts him.
    He stole her from me!
  • It Gets Easier: His Fatal Flaw. So much could have been resolved if he had just stopped after killing the Joker and talked to someone about how he felt after Lois and the baby's deaths. Instead, the comics show he went on trying to fight the good fight, only to be confronted with an ongoing stream of horrible situations, where he was forced to commit morally gray acts to save the day. As time passed, he becomes so desensitized to all the horrible things he does that after doing something he regrets, he instead blames others for his actions. This lets people like Wonder Woman and even characters he'd normally never put his faith in like Sinestro to manipulate him.
    • It's also deconstructed, as the events of the comics and game slowly eat up his sanity until there's nothing but an utterly rage-filled maniac who rants about his Freudian Excuse and how "ungrateful" the populace is towards his authority.
  • Jerkass Has a Point: The prequel comic gives Superman several good points to make, even if he's not always pleasant when he makes them. Not putting a more permanent stop to the Joker when Batman, by his own admission, knew he would never accept rehabilitation and would only return to torment the people of Gotham time and time again was wrong, and that does make Batman partially responsible for the events at Metropolis because the Joker would never have been able to even go there if he were properly dealt with at some stage earlier. Arkham Asylum is a completely useless facility that can neither reform its inmates nor prevent them from escaping back onto the streets, and the issues Batman's Rogues Gallery allegedly face are no excuse for their crimes, most of them committing them gleefully and voluntarily. And the fact Ganthet is lecturing him about Comes Great Responsibility despite the Guardians standing by and allowing the Kryptonians to blow up their planet without lifting a finger to help them is, at the very least, textbook hypocrisy.
  • Judge, Jury, and Executioner: Atlantis' archivist (who is later revealed to be the Martian Manhunter in disguise) even describes him as this when explaining the goings-on to good Aquaman.
  • Just the First Citizen: When Plastic Man meets him in the Year Four Annual, the other Justice League members try to present Superman and themselves as this, but Plastic Man points out that Superman is sitting on a throne. The Justice League decays into a bunch of stooges following a dictator.
  • Kick the Dog: An unfortunate number.
    • His tirade on Batman in Issue 11 of the prequel comic, playing him up as a horrible parental figure to Nightwing and Robin to the extent that Batman punches him. Downplayed in that the things he says aren't entirely untrue.
    • A rather vicious one in #13 of Year One where he and Wonder Woman brutally take down Galaxor (a guy who was trying to protect his country from Superman's dictatorship) and break his spine.
    • When he decides to destroy Kahndaq, Black Adam's country, if the latter won't join the Regime.
    • Murdering Shazam for trying to call him out on how far he's fallen.
    • During the attack on Metropolis, while most of the other Regime metas are seen fighting the heroes, Regime Superman primarily concerns himself with killing civilians and destroying escape routes.
  • Kneel Before Zod: His victory scene. You know he's gone to the dark side when he pulls this.
  • Knight Templar: Starts out very much his normal self in the comics, but begins taking progressively harder stances on crime. By the time of the game, he is fully in this territory.
    Superman: Disobedient children will be punished.
  • Lack of Empathy:
    • He’s so emotionally cold that most of his rants are about him having lost his family, and calling out someone’s faults and flaws. While he’s not wrong about it, he refuses to acknowledge his own. To prove how apathetic he is, he tells an entire class before he’s leaving to be good. If this was old Superman, he’d speak a paragraph about the importance of benevolence and kindness.
    • The most terrifying example is him callously murdering Shazam, a child, and looking down at his corpse as if it was a bag of trash. By that moment, you can tell that he’s become worse than the Joker.
    • A horribly visible example is his plan to bring the other universe's Lois to his, despite the fact that it’s clear that Lois would be just as appalled as everyone else at what he’s done to the world. He even outright tells his good counterpart that he doesn’t care as long as she’s alive, almost as if he’s treating her as a mere possession.
  • Last of His Kind: Subverted. Though he has the reputation of being "The Last Son of Krypton", there are in fact several other surviving Kryptonians. One of whom he's now channeling.
  • Lightning Bruiser: Both "faster than a speeding bullet" and "more powerful than a locomotive", in addition to being bulletproof.
  • Lotus-Eater Machine: Briefly in the comics. Everybody lives! Except the Joker, who is killed by Batman who then turns himself in and reveals he's Bruce Wayne. It's not perfect, he can still hear the voices of his friends trying to help him.
  • Love Makes You Evil: The accidental deaths of his wife Lois Lane and their unborn child by his own hands take a toll on Superman's sanity and moral compass.
  • Loving a Shadow: His plan to take the alternate universe’s Lois is this. Despite his Lois being VERY similar to the alternate (and still living) Lois, it’s still a different Lois overall.
  • Make an Example of Them: He decides to destroy Kahndaq, Black Adam's country, if the latter won't join Regime. The latter doesn't have a choice, especially when Shazam comes to support his boss.
  • Meet the New Boss: Once he finally abandons any pretensions of merely being a guardian and forms the One Earth Government to rule the Earth.
  • Mirror Boss: To the Good Counterpart Superman from the heroic universe at the end of the Story Mode.
  • Morality Chain Beyond the Grave: He repeatedly justifies his actions by stating they're for Lois' sake. When they face off, the main universe Superman tells him point-blank that Lois would be afraid and disgusted by his actions and what he's become; Regime Superman is beyond caring by this point.
  • The Mourning After: Lois for him. He never stops loving her, and the implication is that he never will. Try as she might, Injustice Wonder Woman is clearly second best in his eyes, a fact she is clearly aware of.
  • Never My Fault: He begins to show signs of this after having a Face–Heel Turn. When Batman points out how he's scaring people, Superman says he learned it from Batman, and also justifies his killing the Joker as "one death to save millions" when it was obviously motivated by Revenge and not altruism. Batman even points out how the latter is just the first step in a slippery slope. When Aquaman calls him out on becoming a Knight Templar, Superman denies it. The game proper only gives more examples of this, with him repeatedly refusing to admit how far he's fallen and even at one point claiming that Insurgency Batman is responsible. The only thing he will claim responsibility for is killing Lois Lane and their unborn child, and that wasn't his fault.
  • Not Distracted by the Sexy: When Wonder Woman comes into his command station in a dress with Absolute Cleavage, he doesn't bat an eye, though even Yellow Lantern makes a comment on how she looks.
  • Not So Different:
  • O.O.C. Is Serious Business: Let's just say Joker Immunity didn't save him this time.
  • Parental Substitute: To Damian Wayne, after he and Batman fall out over Dick Grayson's death.
  • Pay Evil unto Evil: After his unwitting killing of Lois and their unborn child, as well as the destruction of Metropolis, this becomes his new policy, and his first victim is the Joker himself. He vows to no longer stand by and watch while injustices in the world go unpunished.
  • Pet the Dog: Has a few moments in the comics.
    • In Year One #14, he saves a pair of news anchors from Two-Face by non-lethal means, zapping his coin with Eye Beams and crunching his gun in one fist but not killing him.
    • He objects to Sinestro's attack of Klarion from behind during their attack on Tower of Fate.
    • In Year 4, #4, he allows Batman, who has come as Bruce Wayne to take away Renee Montoya, who greatly suffered after having too many super pills. Though Wonder Woman tells him to capture Batman, he lets him go, if on a condition that Batman will stop hunting him. Which Batman breaks.
    • When he and Batman fight in Year Five, the latter taunts him to kill him if he wants. Superman does not.
    • In Year 5, #13, he supports Damian's decision to become Nightwing, as it helps him.
    • The first thing as High Councilor? Restoration of Metropolis with Atom and Black Lightning.
  • Psychopathic Manchild: By the end of the game, he's reduced to being a raving loon who's Not So Different from the Monster Clown he killed earlier, constantly whining about how "ungrateful" the people are for his rule, seemingly completely ignorant of the costs of it.
  • Putting on the Reich: His New Regime gives off this vibe.
  • "The Reason You Suck" Speech: Gives one to Batman in the prequel comic where he accuses him of loving the Joker and mourning him instead of Metropolis and that he needed Joker in his life and that that's why he never killed him. On top of this he also tries to play him up as a terrible parental figure to Nightwing and Robin, which is enough to prompt Batman to punch him.
  • Red Eyes, Take Warning: Has glowing red eyes when displayed on the Future City monitors.
  • Repressive, but Efficient: His rule is iron-fisted and unpopular, but his goal to stamp out crime, corruption and war has not diminished. Ares is actively aiding the Insurgency and the Main Universe heroes because Superman's simply too good at it.
  • Sanity Slippage: Lois' death, the nuking of Metropolis and the events of the comics and game slowly whittle away at his sanity until there's nothing but an utterly rage-filled maniac left.
  • Shadow Archetype: He represents what mainstream Superman could become if a tragic event caused him to snap and lose his moral compass. The main universe Superman even comments that if he were to be put in a similar position as his Regime counterpart was, he would have done the same things he did.
  • Silly Rabbit, Idealism Is for Kids!: In the New Regime trailer, he flatly refuses to "hold the moral high ground at the expense of peace", a marked change from what he used to represent.
  • Skill Gate Character: His Heat Vision is near-impossible to beat for a beginner.
  • Shoulders of Doom: His Regime costume has rather prominent shoulder guard which adds to the Regime leader vibe.
  • Slowly Slipping Into Evil: The Injustice comics and the game do a good job taking a step-by-step approach to emphasizing Superman's increasing comfort with violence and extreme methods. Superman genuinely does believe and tries to be heroic, but without Lois and his estrangement from Bruce, his conscience and kindness get hardened. He slowly drifts from humanity and his reactions towards evil actions and crime become more and more extreme and disproportionate. He never consciously enacts evil actions but always in reaction, where his only method is extreme.
  • SNK Boss: As the Final Boss of both the Story Mode and Classic Mode, he hits harder blow-for-blow than a player-controlled Superman, takes almost two times more damage to defeat, has an extremely reduced cooldown time on his special ability (which itself lasts 3 times longer than normal), and he abuses the hell out of it. Getting hit by his Super move while his character ability is activated will take off about 3/4 of a full health bar.
  • Start of Darkness: His killing Joker is this overall, but in the comics, killing Green Arrow was the real start. Before then he had attacked villains and legitimate targets, but his anger went out of control and he started targeting former friends. After killing Arrow, he cripples Batman by breaking his back and starting to torture him with Ollie's blood on his hands. Batman tells him at this point he's no longer a hero by any measure.
  • Super Breath: Which becomes freeze breath when Enhanced.
  • Superheroes Wear Capes: Subverted, since he's not a hero anymore.
  • Superpower Lottery: As one might expect from the Man of Steel. His Super Strength alone manages to overwhelm the combined powers of Wonder Woman, Green Lantern and Aquaman during the raid on Prison Island.
  • Super Strength: Enough to punch someone into space.
  • Tailor-Made Prison: He gets locked up in one that simulates the light of a red sun, greatly weakening his powers, though he can still mildly use his heat vision.
  • Tautological Templar: After killing the Joker, he decides that because he is the Man of Steel, whatever he does in service to "saving" his world is justifiable because he says so, even cold-blooded murder of other heroes who might call him out on this.
  • Then Let Me Be Evil: After killing Lex, he cannot bear the complaints that he is murderous. He decides to launch attacks as a way to discipline them.
  • There Was a Door: In a dream sequence, Superman walks through the divider when he visits Batman in jail as an offer to bust him out. Batman declines even though by that point no one would object. They hug instead.
  • Thou Shalt Not Kill: Used to be one of the highest proponents of this, with some exceptions, but after the Joker sent him past the Despair Event Horizon, he abandoned this mentality and promptly killed the Joker.
  • Took a Level in Jerkass: After his Face–Heel Turn, as the prequel comic shows. And while by the events of the game proper, he's fairly polite and well-mannered, it's a facade, one that comes apart at the seams during his Humiliation Conga.
    • The first time we see him being an outright dick to his own allies is Issue #1 of the Year 4 comics, to the point that Wonder Woman has to warn him against it or he'll up making them go over to Batman.
  • Tragic Villain: Was once the greatest hero, but the Joker's cruelty sent him past the Despair Event Horizon and into He Who Fights Monsters territory.
  • The Worf Effect: Seems to suffer this a lot; gets beaten up by Alfred, Ch'p, Ganthet, Black Canary, Batgirl and Huntress (together), Renee, Wonder Woman, Zeus, Bizarro, Doomsday, Batman, Hawkman and so on. Justified in some cases; others, not so much.
  • Underwear of Power: His secondary costume has a very stylized version that dips low in front, goes higher up the torso to square around the hip, and additional portions extend down the inner thighs. It also serves to distinguish him from Main Superman.
  • The Unfettered: Though he used to be the opposite trope, he became this once he started his New Regime.
  • Ungrateful Bastard: Ironically, in the very same scene in which he rants about how "ungrateful" the people are for turning on him following the execution of Lex Luthor, he kills Shazam, who was the only reason he was able to beat Luthor rather than taking a faceful of kryptonite.
  • Unreliable Narrator: When addressing the world, he claims that Batman was an accomplice in the destruction of Metropolis and that this "drove him insane with guilt". Of course, in Superman's mind, Batman is responsible due to having never killed the Joker before his sending Superman off the deep end.
  • Unwitting Pawn: Ironically, to the Joker. After get tired of losing to the Caped Crusader, he decided to go after Superman and destroy everything he cared so dear. Even before his demise, it was all part of the clown's plan since he would never beat Batman, but wondered if an insane Superman would.
  • Utopia Justifies the Means: His speech in the New Regime trailer fits this to a T, the utopia in question being a world without crime.
  • Villainous Breakdown: At the end of his Humiliation Conga, Superman takes a moment to listen to the population's dissent and... doesn't take it well. As in, views them as ungrateful for his "peace" and decides that a military assault on them would bring them in line.
  • Villain with Good Publicity: Owing to the fact that he rules the world and is Superman, his peace is widely held. This is shown rather deliberately when upon hearing the complaints of his people after murdering Insurgency Lex Luthor, it is only that moment that destroys his reputation.
  • We Can Rule Together: Makes this offer to Batman in Issue 11 of the prequel comic.
  • Well-Intentioned Extremist: Takes over the world with death squads because he doesn't want the tragedy caused by the Joker to happen ever again.
  • With Us or Against Us: Superman decides to destroy Kahndaq, Black Adam's country, if the latter won't join Regime. He states that either Kahndaq is an ally, or is a threat.
  • Woobie, Destroyer of Worlds: Oh, boy. His Freudian Excuse is bad enough: his wife and unborn kid both die by his own hand, and he inadvertently kills millions of people. Even Batman admits that he would probably have done much of what Superman did if he were in the same situation.
  • Yandere: Has shades of this during the final act with the mainstream Superman as he expresses desire to kill him and bring the mainstream world's version of Lois into his universe to make her love him.
  • Year Inside, Hour Outside: Enough time inside for his and Lois' hair to turn grey and their daughter Lana to become a super-heroine in her own right in Superman's Lotus-Eater Machine.

    Wonder Woman 

Alter Ego: Diana of Themyscira

Voiced by: Susan Eisenberg (English); Rebeca Patiño (Latin-American Spanish dub)
Man's world is incapable of self-rule. We will preserve order.

  • Absolute Cleavage: In a dress she wears to entice Superman.
  • Adaptational Villainy: Even before having a full-blown Face–Heel Turn, this version of Diana has noticeable He Who Fights Monsters mentality, something supported both by Ares' observations and also how Diana seems to be taking just a little too much delight in seeing Superman adopt a more militant world-view. Not only that, but her interactions with Superman in the prequel comics show more and more Manipulative Bitch and Lady Macbeth symptoms as time goes on. Basically, it seems like Diana's been wanting to cut loose for a long time now. Even Martian Manhunter notes in the prequel comic, after restraining her, how her actions are dictated not by a desire for security and peace, but bloodlust. Nowhere is this more apparent than in her confrontation with her alternate self. Where good Wonder Woman is the compassionate and noble hero she normally is, Regime Wonder Woman is an outright Blood Knight who dismisses her counterpart as "weak-willed".
  • All Amazons Want Hercules: Or in this case, Superman as revealed in a dream she had while recovering from her wounds.
  • All Love Is Unrequited: As she is painfully aware, Superman doesn't feel the way about her she does about him — and even if he did, it wouldn't be the same as when he was with Lois.
  • Authority Equals Asskicking: As second in command of the New Regime, she's also their second most powerful enforcer, with only Superman edging her out. Her being princess of the Amazons also qualifies her as an authority.
  • The Baroness: Sexpot variety.
  • Blood Knight: Unlike the good Wonder Woman, this one holds a long streak of this, which becomes apparent until it's clear to all that she's a raving warmonger.
  • Battle Couple: She's fully intending for her and Superman to become this. Remember that this is after everything that's happened to him not the least of which is losing Lois Lane and her and Superman's unborn child.
  • Beware the Superman: Even Ares is afraid of her, or at the very least, her and Superman together.
  • Braids of Action: Has them, in contrast to Main Universe Wonder Woman, who just lets her hair flow naturally.
  • Co-Dragons: She and Yellow Lantern are the most trusted allies of Regime Superman. Ironically, by the end of the game Hal has realized how much Supes has fallen from grace and surrenders to Insurgency Superman.
  • The Cynic: No longer has faith in humanity based on her claim that man's rage "cannot be tempered, only quelled."
  • Dark Action Girl: This incarnation of Wonder Woman is, put simply, a complete and utter bitch. She is rude and uncaring towards her allies and murderously violent when confronting her opponents.
  • Did You Just Flip Off Cthulhu?: To Ares in the prequel comic. He's not amused.
  • Did You Just Punch Out Cthulhu?: She cuts off the God of War's hand and and runs her sword through his spinal column.
  • Even Evil Has Standards: In comics, just like Superman, she disapproves of Sinestro's attack on Clarion from behind during their attack.
    • Also in the comics, after she woke up from being comatose, she was disgusted and outraged to see Superman as a member of the Sinestro Corps and demanded that he removed and destroyed his Yellow Power Ring, which he did.
  • Evil Cannot Comprehend Good: Like Regime Superman, Wonder Woman holds a cynical view of traditional superheroics, honestly believes she's doing the right thing, and brushes off any indication that she could be totally wrong about the methods she's using. Her mainstream counterpart tries to knock sense into her, but Regime Wonder Woman refuses to listen. Multiverse Wonder Woman even points out how her Regime counterpart is too ignorant to realize just how corrupt Superman has become after his downfall thanks to her manipulative nature.
  • Evil Costume Switch: Changes into her Amazonian armor after becoming Superman's Dragon. Not only does this suit have more armor than regular Wonder Woman with Spikes of Villainy, it also shows more leg and conspicuously enhances her cleavage.
  • Evil Former Friend: As part of DC's Trinity, she and Superman used to be best friends with Batman, before they formed the Regime and made Batman an enemy of the state.
  • Evil Twin: To the version of Wonder Woman that was far more compassionate and never had a Face–Heel Turn. Shown quite clearly in their confrontation with one another.
  • Expy: Of Justice Lord Wonder Woman from the animated Justice League.
  • Flight: Like Superman, she hovers in place while in her Lasso stance.
  • Good Angel, Bad Angel: She is the bad angel versus Batman's good angel to Injustice Superman. She eventually wins.
  • Hero Killer: Kills Huntress in the Year Three comics during a fight, though she claims it was an accident.
  • Hypocrite: In the prequel comic she lectures Aquaman on his attacking Whalers, even though this is right after her and Superman have made clear their newfound Knight Templar stance. Mind you, whale life doesn't quite take the same priority human life does, but its still hypocritical due to a Knight Templar criticizing someone with a Pay Evil unto Evil mentality. Not only that, but this is Aquaman that she's speaking to. Aquaman considers all fish to be equal to humanity and Atlanteans, as he's the ruler of everything in the seas.
  • Ignored Epiphany: Just like Superman, she realizes from time to time that they are on the wrong side. Pity that it goes nowhere.
  • In Love with Your Carnage: Heavily implied to be the reason she goaded Superman into becoming an oppressive tyrant that kills everyone who dares to even question him. She fully supports him when he finally decides to destroy Metropolis and Gotham City after being fed up with all the betrayal and questioning of his motives.
  • Lady Macbeth: Diana fully plans for her and Superman to become a couple as they create their new world order.
  • Manipulative Bastard: She shows signs of this in her interactions with Superman in the prequel comic, motivating him to become more ruthless.
  • Mirror Boss: To the good version of Wonder Woman, who challenges her for command of the Amazons.
  • Mook Chivalry: Averted in her Supermove, as a literal Amazon Brigade helps beat up her opponent.
  • Ms. Fanservice: She invokes this when wearing a dress with Absolute Cleavage, and Yellow Lantern lampshades it.
  • Nigh-Invulnerability: As is typical for Wonder Woman, but this version is notably even more durable than usual, being both completely bullet-proof and also able to safely be at ground zero of an atomic explosion alongside Superman.
  • Proud Warrior Race Guy: She is an Amazon, after all.
  • Replacement Goldfish: Averted. She would like to be this to Lois Lane, and cannot. Deathstroke once calls her "Superman's rebound girl", but apparently to taunt her.
  • Spikes of Villainy: Her Regime costume has numerous spikes across her leggings.
  • Super Strength: Ranging from high-speed lasso yanks to ripping a generator from its power cords.
  • Talk to the Fist: More and more embracing this mentality as her way of solving problems. As she's put it: "I'm so sick of words".
  • Throwing Your Shield Always Works: She can throw her shield while in her Sword stance.
  • Took a Level in Jerkass: Post Face–Heel Turn, and also in general when compared to her mainstream counterpart. The one person she shows any signs of kindness to is Superman, and even this seems more like an attempt to manipulate him than genuine care.
  • Undying Loyalty: To Superman. Pity that he's a Knight Templar now.
  • The Unfettered: And it's clear during her Face–Heel Turn that she's happy she can finally be this.
  • Unholy Matrimony: Averted. She's the High Councilor right hand, but no more than the other hand, Yellow Lantern.
  • Well-Intentioned Extremist: She honestly believes she's doing the right thing.
  • Whip It Good: She can use her Lasso as a short-range lash with the non-looped end.
  • The Woman Behind the Man: To Superman after his Face–Heel Turn, more and more goading him down a darker path and even saying that she'll "never let him doubt himself ever again".
  • You Will Not Evade Me: Her Lasso of Truth is used this way during combat, drawing her opponent towards her.

    Yellow Lantern 

Alter Ego: Hal Jordan

Voiced By: Adam Baldwin (English), Arturo Mercado Jr (Latin-American Spanish dub)
Click here to see his Green Lantern outfit 
Yellow is power.

  • An Axe to Grind: Yellow Lantern tries to kill good Cyborg with a giant construct shaped like a butcher's axe.
  • Anti-Villain: He shows legitimate regret for his actions as a member of the Regime. He simply lacks the same courage as Flash has to actually leave it. Justified since he has to rely on Sinestro for power, so he wouldn't get far before being killed. It isn't until the good Superman confronts him that he owns up to his terrible actions.
  • Beware the Superman: Now that he has joined the New Regime, he wields the yellow light of fear.
  • Broken Ace: Once he was a paragon of courage, now he serves Superman out of fear.
  • Bright Is Not Good: He's gained the power of the yellow light, coloring in his constructs and parts of his suit with the vibrant hue in the process.
  • Carry a Big Stick: One of his constructs is some kind of spiked club/bat.
  • Co-Dragons: With Regime Wonder Woman to Superman. Unlike her, his loyalty gets more and more frail as the game progresses.
  • Conflicting Loyalty: In Year Two of the prequel comics between the Green Lantern Corps and Superman. He eventually chooses Superman in issue # 8.
  • The Dark Side Will Make You Forget: He turned against Sinestro after it became apparent he was keeping the peace on Korugar through fear. As part of the New Regime, Hal took on the Yellow Lantern Ring of Fear, and eventually started a dictatorship as bad as Sinestro's.
  • Dirty Coward: Green Lantern views him as this, claiming that he's taken on "the color of cowardice". In fact, Yellow Lantern does show shades of this. When the Flash chooses to leave after Superman kills Shazam, Yellow Lantern is clearly shown to lack the same courage.
  • Domino Mask: A non-essential addition to his Lantern uniform, but he likes to keep his identity secret.
  • Drop the Hammer: Starts off his Supermove with a gigantic one.
  • Empowered Badass Normal: Not only is he gifted amazing abilities through his Green Lantern Ring, but he's also an ace U.S. Air Force veteran with several powerful attacks that don't specifically rely on said ring.
  • Epic Flail: Not very big, but it does the job.
  • Evil Costume Switch: Replaces his Green Lantern Ring and uniform with that of the Sinestro Corps whilst under the New Regime.
  • Evil Former Friend: To Batman and any other heroes who oppose the New Regime.
  • Evil Twin: Yellow Lantern becomes this to the version of Hal that never had a Face–Heel Turn.
  • Expy: Of Sinestro following his Face–Heel Turn.
  • Face–Heel Turn: Like most of the other heroes, he goes over to the New Regime.
  • Flight: One of the powers provided by his Green Lantern Ring. Like several characters, his default stance is hovering just above the ground.
  • Gatling Good: Like his mainstream counterpart, he can summon a plane's mini-gun.
  • Hero Killer: Murders Guy Gardner, who at that point was far more heroic than he was.
  • Just Following Orders: How he behaves throughout the comics and main game, at least in relation to Superman. He's not personally evil or ambitious, but he is cowardly and unlike Injustice Flash never stands up against the Regime.
  • Know When to Fold 'Em: Faced with the main universe Superman and a depowered Sinestro of his own universe, Yellow Lantern wisely decides to just hand over his own Sinestro Corps ring.
  • Light Is Not Good: Wields the yellow light of fear.
  • Lock-and-Load Montage: His Battle Intro does the closest equivalent for a Yellow Lantern: charging up with his Power Battery.
  • Luckily, My Shield Will Protect Me: He conjures up a shield with the Sinestro Corps symbol to protect him from arrow constructs launched at him by Green Lantern.
  • Macross Missile Massacre: Uses several missiles across his moveset, both as regular moves and during his Supermove.
  • Meaningful Rename: He's the only playable character to have a different name based on what costume he's wearing. Appropriately, this Hal Jordan lacks the courage that defines the heroic one.
  • Palette Swap: His Sinestro Corps uniform is just a re-skinned version of his secondary Green Lantern costume.
  • Ramming Always Works: Uses a jet engine as a flying battering ram with several of his moves. His Supermove uses buses and whole fighter planes as well.
  • Ring of Power: Has exchanged his old Green Lantern Ring for a Qwardian one.The reason is not because he wished to but because that the guardian Ganthet stripped his Green Lantern Ring powers... when both Hal and Carol (after retrieving her back from Guy Gardner) are still in the sky. As they fall Hal asks Sinestro (as in certain events their relationship mended) to save Carol. Instead of just saving him, Sinestro offers him a yellow ring. With no other choice, Hal wears it and saves her thus becoming Yellow Lantern.
  • Secret Character: Subverted in that it's not a secret that he's in the game, but you need to win 1 Ranked match online in order to unlock the Yellow Lantern costume. While the Battle Intro stays the same, there is a different victory scene, and the setting of his Super Move changes from Oa to Qward. Despite having the exact same moveset as the Green Lantern, these cosmetic changes effectively make Yellow Lantern his own character.
    Yellow is power!
  • Shoulders of Doom: A mild case with his Sinestro Corps outfit.
  • Spontaneous Weapon Creation: He has a Qwardian Lantern Ring in place of his Green Lantern Ring.
  • The Straight and Arrow Path: Green Lantern launches a number of arrow constructs at Yellow Lantern.
  • Super Strength: His ring allows him to execute feats of strength on par with the likes of Superman if he so wishes.
  • There Was a Door: Forcefully invoked in his throw, wherein he constructs a brick wall specifically to smash his opponent through it.
  • Tractor Beam: He can simply latch onto his opponent with his ring's light without making a restraining construct.
  • Tron Lines: Both his primary and secondary designs feature this, particularly his secondary.
  • Underwear of Power: His Sinestro Corps costume has the outline of such with glowing Tron Lines.


Alter Ego: Thaal Sinestro

Voiced by: Troy Baker (English); Raúl Anaya (Latin-American Spanish dub)
The One Earth government is similar to mine on Korugar. An alliance was logical!

  • Adaptational Villainy: Bad as his main universe self is, this version is worse. This Sinestro sadistically enjoys committing the horrible actions that occur by his hand and his corruptor tendencies are motivated For the Evulz rather than any pragmatic drive.
  • Authority Equals Asskicking: Towards the end, he is seen rallying the One Earth Regime's troops in preparation for the annihilation of Gotham and Metropolis. To help this, he instructs his soldiers to execute a group of traitors. And then Insurgency Flash intervenes after his Heel–Face Turn.
  • Ax-Crazy: From being absolutely ecstatic in killing his former Green Lantern teammates to putting on a Slasher Smile while performing "enhanced interrogation" on a suspected resistance member to even biting into Kilowog's shoulder upon being outed as a tyrant in a flashback, this incarnation of Sinestro definitely has a few screws loose.
  • Berserk Button: NEVER tell him there's someone more important than he is.
  • Brainwashed and Crazy: Averted. While most of the other villains were indoctrinated to serve the Regime, Sinestro was one of the few to willingly join.
  • Butt-Monkey: Has gotten his ass kicked twice by Superman, once by Wonder Woman and Batwoman, and was even sucker-punched by Hal. Not that he doesn't deserve it of course.
  • Cool Helmet: He sports one.
  • The Corrupter: To Superman, even more than the Joker, and Hal Jordan. The Joker managed to turn Superman into a Knight Templar, and by proxy, most of the Justice League, but Sinestro's influence turned Superman and Hal Jordan into raving maniacs, with terrible results for everyone else.
  • Cutscene Boss: Superman curbstomps Sinestro so quickly that he doesn't even get a chance to fight back. This is less annoying than most examples, since players actually do get to fight him earlier on in the game. That and it's funny.
  • Cruel and Unusual Death: In Injustice Year Two #2, he inflicts one on Kyle Rayner. He and his Corpsmen corner him returning to earth. They restrain him with yellow power rings. Sinestro taunts Kyle and then removes his complete ring finger, leaving Kyle naked and without oxygen in the vacuum of space, leaving him gagging. He then orders his corpsmen to quarter Kyle, pulling with their rings and tearing his body limb-to-limb.
  • Evil Laugh: His Regime version does this when he believes he's killing the good Superman.
  • Fingore: Sinestro decides to remove Kyle Rayner's Green Lantern ring in the vacuum of space; for good measure, he removes the full ring finger.
  • Good Angel, Bad Angel: He is becoming the "bad angel" to Injustice Superman during Wonder Woman's absence in Year Two of the prequel comics.
  • Hero Killer: He murders Kyle Rayner in a viciously gruesome fashion. Later kills John Stewart because he would not fully succumb to the other side, and uses his death to fully turn Hal Jordan evil. He later murders Kilowog in the Year Four Annual, fearing his power should he get a Green Lantern ring.
  • Jerkass Has a Point: When Superman calls Sinestro out on shooting Klarion in the back, saying it's murder, Sinestro points out he was trying to "extricate Batman's head from his body" moments ago. And that's not even getting into the fact that the deaths of Green Arrow, Black Canary, Ganthet, Mogo and countless Green Lanterns are all on him. Sinestro is far from a good person, but he definitely had a point there.
  • Manipulative Bastard: He knows about Injustice Superman's fragile mental health and his slow descent into madness. He is manipulating his feelings to turning him against the Guardians and the Green Lantern Corps in the prequel comics of Year Two. He succeeded.
    • In Year Two, issue 23, he killed John Stewart, and frames Guy for it, in order to make Hal Jordan kill Guy. It works.
  • Mask of Sanity: Whenever Sinestro loses his cool, his normally calm, level-headed exterior and talk of creating a world without chaos vanishes as he reveals himself to be a Psychopathic Manchild who believes the world revolves around him and is only joining Superman's side to further his vendetta against the Green Lantern Corps.
  • Not So Different: With Injustice Superman. He even lampshades this in the issue 5 of the Year Two in the prequel comics.
  • Not-So-Well-Intentioned Extremist: While Sinestro claims to only be doing what's necessary to instill order, it falls flat when you see just how much mayhem and carnage he and his corps create and the sadistic glee he feels when doing so.
  • Pragmatic Villainy: He's got little to no respect for any authority but his own, but as his fascist regime on Korugar is quite similar to the New Regime, he decides that an alliance with them is logical and therefore pursues it anyway.
  • Professional Butt-Kisser: Sinestro's one for Superman, constantly deferring to him and inflating his ego, though it's obvious this is just a ruse to use Superman for his own ends.
  • The Sociopath: Is clearly one.
    • Lack of Empathy? Oh, yes. He doesn't care about the people of Korugar and continues to enslave them. He also didn't care about the well being of a suspected resistance member and continued to torture him just to beat some answers out of him and for sadistic joy. He also ignored Arin's horrified face when he was holding Soranik.
    • Consummate Liar and Manipulator? Check. He fooled Hal into believing that Guy Gardner killed John Stewart so that Hal would kill Guy himself. It worked.
    • Pathological Need for Stimulation? Fuck yeah. He finds great pleasure and joy in torturing a suspected resistance member and is happy to see some people die. That's messed up in more ways than one.
    • Grandiose Sense of Self-Worth? Check. He believes himself to be more righteous than the Guardians and believes that the world revolves around himself.
    • Shallow Affect and Complete Lack of Emotional Reciprocity? Oh, yeah. In the end, he only cares about himself and doesn't want to take blame for his atrocious actions. He believes that the exiled government of Korugar killed his wife Arin when it was clear that he drove her to suicide. While it would seem like he cared about his wife and daughter, his sanctimonious and delusional personality makes it clear that if they were still with him, he'd be an abusive husband and father, unlike the Sinestro from the mainstream comics, who was a surprisingly good father and husband.
  • Tempting Fate: "Not so super, was he?" Cue Main Universe Superman crushing him in return .
  • Treacherous Advisor: Becomes this to Superman during Year 2.
  • Troll: Has a hobby of pissing off his allies with snide remarks and passive-aggressive insults. Sinestro's even provoked both Superman and Hal Jordan into physically attacking him when he pushes the wrong buttons.
  • Unreliable Narrator: He relates (in the issue # 7 of Year Two of the prequel comics) to Superman, Flash and Lex Luthor his Start of Darkness and his fall as the greatest Green Lantern of his time, but unlike Superman, the reader also get to witness both sides of the story. The captions of his dialogue portraying himself as a hero of Korugar and victim of the Green Lantern Corps are often placed over panels revealing the truth, that he was a fanatical dictator who drove his wife to suicide and was rightly stripped of his power ring upon being exposed.
  • Well-Intentioned Extremist: Paints himself as this, and he might genuinely have been one at one point.
  • Villain Team-Up: With the New Regime, being a similar government to his own.

    The Flash 

Alter Ego: Barry Allen

Voiced by: Neal McDonough (English); Daniel del Roble (Latin-American Spanish dub)
I let myself believe we were making things better. But we're not.

  • Beware the Superman: When with the New Regime. He also seems to acknowledge the existence of this trope more than just about anyone else.
  • The Cowl: As of his ending, he's acting this way in Central City as "the Ghost".
  • Defector from Decadence: He abandons the New Regime after Superman kills Shazam.
  • Easily Forgiven: Subverted at the end of the campaign. He ends up under arrest with the rest of his former Regime allies in the ending, although its suggested that he turned himself in willingly. A silent interaction between him and Green Arrow shows that he's at peace with his decision.
  • Evil Costume Switch: Uses a slightly different version of his costume during his time with the Regime.
  • Evil Twin: Main Flash did not become evil.
  • Flash Step: Pun aside, he utilizes this while throwing his opponent.
  • Fragile Speedster: Averted. Since all of the characters seem to have the same amount of health, the Flash is no more or less fragile than any other character.
  • Heel–Face Turn: He defects to the Insurgency after Superman murders Shazam for trying to talk him out of a Moral Event Horizon.
  • Heel Realization: He suffers this after Superman kills Shazam for trying to reason with him.
    Flash: I let myself believe we were making things better. But we're not.
  • High-Speed Missile Dodge: The Flash can vibrate fast enough to phase through incoming projectiles.
  • Meteor Move: His Supermove involves running around the world really fast, launching his opponent into the air at an arc, and then punching him/her back to where s/he stood before s/he sails away.
  • Not What I Signed Up For: Said almost verbatim during Story Mode after watching Superman kill Shazam for calling him out.
  • Rapid-Fire Fisticuffs: His combos usually revolve around pelting the opponent with quick punches. Fitting for a Super Speed character and all.
  • Red Ones Go Faster: The Fastest Man Alive wears a red costume with some small yellow bits. Also the Trope Codifier.
  • Roundhouse Kick: Used for some of his heavier attacks.
  • Super Speed: Since it's his one superpower, he knows how to use it far beyond simply "running fast."
  • Sixth Ranger: The Flash joins the Insurgency at the tail end of the story, long after the main universe characters have formed an alliance with them.
  • Those Two Bad Guys: With Regime Shazam; they spend most of the game together. Notably, Shazam's death is what finally prompts Barry's Heel Realization and subsequent defection to the Insurgency. He also has shades of this with Yellow Lantern.
  • Token Good Teammate: Along with Shazam within in the Regime. In the prequel comics he was desperately trying to becoming a Morality Chain to Superman but eventually he failed.

    Solomon Grundy 

Alter Ego: Cyrus Gold

Voiced by: Fred Tatasciore (English); Enrique Cervantes (Latin-American Spanish dub)


Alter Ego: Damian Wayne

Voiced by: Neal McDonough (English); Daniel del Roble (Latin-American Spanish dub)
Superman was more of a father than you ever were.


Alter Ego: Victor Stone

Voiced by: Khary Payton (English); Idzi Dutkiewicz (Latin-American Spanish dub)
The boss is bein' generous. I wouldn't.


Alter Ego: Selina Kyle

Voiced by: Grey DeLisle (English); Cristina Hernández (Latin-American Spanish dub)

  • Adaptational Villainy: Though her normal version isn't exactly a hero, she still has Anti-Hero moments, whereas this one sides with Superman to try to make sure Batman isn't hurt, and turns against Batman completely when he rejects her offer to leave the city with her for good.
  • Animal Motifs: Cats, unsurprisingly.
  • Badass Normal: One of the "Gadget" type characters.
  • Battle Couple: She wants desperately to be this with Batman, but he refuses to associate with her after she joins the Regime.
  • Bittersweet Ending: Her Classic Battle ending. Superman is defeated, but her pride keeps her from trying to make amends with Batman. However, inspired by his reconstructive efforts, she dedicates herself to helping defend the streets until she and Batman are ready to speak again.
  • Cat Girl: Or "Woman," as the case may be. She's of the "cat-themed suit" variety.
  • Christmas Cake: Regime Nightwing invokes this in his Clash System quote when he calls her an "old lady".
  • Crazy-Prepared: In the comics it's revealed that she had kryptonite earrings and sound dampeners in her suit so Superman couldn't hear her heartbeat.
  • Dark Action Girl: Even moreso than in general after joining up with a dictatorship.
  • Dating Catwoman: She tries desperately to invoke this, but thanks to her Adaptational Villainy Batman's not having any of it.
  • Despair Event Horizon: After many deaths and failures of Insurgency, she realizes they are fighting a losing war and joins the Regime.
  • Femme Fatale: It helps her when dealing with people like Batman and Main Cyborg, who she tricks into blowing his cover by alluding to a romantic history with Injustice Cyborg that never happened.
  • Genre Blindness: She genuinely believes that Batman would agree with her offer of leaving with her and abandoning the fight with Superman.
  • Goggles Do Nothing: At the very least, they seem to play no role in combat.
  • Heel–Face Revolving Door: She's initially with the Insurgency, than with the Regime, and then in her ending becomes an Anti-Hero again.
  • Knight Templar: Subverted. She's with the Regime but still doesn't have the mindset of this trope.
  • La Résistance: She joins Batman's resistance but it doesn't last. By the time the game begins, she is a member of the Regime.
  • Love Makes You Evil: Also makes you crazy: She apparently joins the Regime because she doesn't want Batman hurt, believing this will somehow let them live peacefully together. She ultimately fulfills her Regime obligations to fight him purely out of spite for his completely understandable rejection.
  • Leotard of Power: She wears this with pants underneath, resulting in just a sliver of skin at her hips.
  • Pride: It keeps her from apologizing to Batman right away in her ending. She's overcome this between this game and the sequel.
  • Purple Is Powerful: Her Regime costume is lavender-colored.
  • Screw This, I'm Outta Here!: She quits the Insurgency after repeated failures and Superman unleashing Serial Escalation each time. She sees it as a losing fight and quits.
  • Sensual Spandex: As if her cat motif wasn't strong enough, she wears a Spy Catsuit.
  • Ship Tease: She pretends to be in a relationship with Main Universe Cyborg to trick him into revealing his true identity. Their interactions imply that Injustice Selena and Victor actually hate each other.
  • Villainesses Want Heroes: Her attraction to Batman has become this due to her Adaptational Villainy
  • Whip It Good: Her tail can be detached to use as such.
  • Wolverine Claws: She has metallic cat claws attached to each finger of her gloves.


Alter Ego: Eduardo Dorrance

Voiced by: Fred Tatasciore (English); Enrique Cervantes (Latin-American Spanish dub)

  • BFG: He uses a machine gun to attack Wonder Woman. It fails, so he resorts to a good old fist fight.
  • Brainwashed and Crazy: He is not a voluntary member of the Regime. The sequel further establishes this by having him oppose Superman's forces and act viciously towards both Catwoman and Cyborg.
  • Chained by Fashion: His Regime costume features restraints with broken links.
  • Evil Costume Switch: Subverted. He does change his costume when with the Regime, but he was always a bad guy.
  • Imperial Stormtrooper Marksmanship Academy: Inverted. When he confronts Wonder Woman with a rifle, he's accurate to the point of ineffectiveness, maintaining suppression fire directly into her completely static, bulletproof bracer defense.
  • Institutional Apparel: Wears orange prison pants with his secondary costume.
  • Masked Luchador: His appearance and moveset are based on one. He also loves peppering his speeches with Gratuitous Spanish.
  • Skeletons in the Coat Closet: The mask for his secondary costume resembles a skull.


Alter Ego: Billy Batson

Voiced by: Joey Naber (English); José Gilberto Vilchis (Latin-American Spanish dub)
It made sense at first... bad people got what they deserved. But now, it's going too far.

  • Adaptational Wimp: Shazam in the comics is one of, if not the most powerful character in DC, and has been confirmed on multiple occasions to be more powerful than Superman. Here, his Regime counterpart gets his ass handed to him by Aquaman, Deathstroke, and Lex Luthor and is then offed by Superman's heat vision, something that wouldn't even faze Shazam from the comics.
  • Badass Cape: More like a Badass Cloak, but same principle.
  • Black Cloak: Instead of a white hoodie, Shazam instead has a black cape and hood to reflect his loyalty to the Regime.
  • Cruel and Unusual Death: Regime Superman starts off by choking him. When Shazam attempts to counter by summoning his magic lightning with "Shazam!", Superman cuts him off by freezing his mouth and throat shut. Then Superman uses his heat vision to roast through Shazam's skull to the other side.
  • Death by Irony: He saves Superman from being incapacitated by Lex Luthor, who just told him that "no good comes from hero worship." Superman murders him soon afterwards after Shazam tries to talk him out of a Moral Event Horizon.
  • Death of a Child: Superman gives the teenager Heat Vision to the eyes so hard that he stains the back of his hood. Grundy sadly volunteers to dig him a grave.
  • Evil Costume Switch: After joining the New Regime he gets a new outfit which notably features a Black Cloak.
  • Evil Twin: Main Shazam never became evil.
  • Eye Scream: Superman kills him by shooting Heat Vision directly into his eyes.
  • Face–Heel Turn: Joins the New Regime at some point, serving as an emissary to the subjugated Atlantis alongside a pre-Heel–Face Turn Flash.
  • Heel–Face Door-Slam: When he tries to convince Superman that he's going too far, Superman freezes his mouth shut and applies Heat Vision to his eyes lethally.
  • Heel Realization: During Superman's Villainous Breakdown but unfortunately it gets him killed.
  • Kill the Cutie: By far the nicest member of the New Regime, he's the only one who is killed.
  • Pay Evil unto Evil: Apparently has no problem with this, given that he said that the New Regime made sense to him initially when it was just giving the bad guys what they deserved. It was only after the Regime started to fully embrace their Knight Templar ideologies that he cried foul.
  • Red and Black and Evil All Over: His New Regime outfit adds a Black Cloak to his usual red outfit, as well as black gloves and boots.
  • Sudden Principled Stand: After Superman decides to raze down both Metropolis and Gotham, Shazam sees this as crossing the Moral Event Horizon. Shazam then tries to convince Superman to not go through, but Superman crosses the Moral Event Horizon earlier by callously murdering Billy. His death, however, makes him a martyr as Flash decides to also take a Sudden Principled Stand against the Regime before defecting to the Insurgency.
  • Those Two Bad Guys: With Regime Flash, they spend most of the game together. His death is what causes Flash to finally quit the Regime.
  • Token Good Teammate: To the Regime, as its clear that he's with it because he genuinely believes there doing the right thing, and even then is the only one who openly questions whether or not the Regime is right anymore, remembering how Superman killed Green Arrow. He ultimately tries to point out to the other Regime members how they've jumped off the slippery slope but Superman kills him.
  • Utopia Justifies the Means: He's willing to subjugate Atlantis and stand by as Superman devastates the planet in the name of truth, justice, and the American Way.
  • What the Hell, Hero?: He tries to do this during Superman's Villainous Breakdown and it gets him killed.
  • Wide-Eyed Idealist: As usual. Horribly deconstructed though, because his idealism and naive belief that Superman is right by virtue of being Superman allow him to become a mindless follower of the New Regime. Luthor even calls him out on this, saying that no good comes from blind hero worship. Indeed, Superman ultimately kills Shazam when he calls Superman out on how far he's fallen.


Alter Ego: Arthur Curry

Voiced by: Phil La Marr (English); Gerardo Reyero (Latin-American Spanish dub)

  • Authority Equals Asskicking: King of Atlantis, lord over all oceans, and controls all life that dwells within. Since he's from Atlantis, he has all the physical resistances you'd expect from living at the sea floor.
  • Beard of Evil: This version of Aquaman eventually grows one.
  • Bullying a Dragon: To Superman in the prequel comic. Batman even calls him an idiot.
  • The Cavalry: A rare villainous example. He leads an army of Atlanteans against the Insurgency forces, but Wonder Woman arrives with an Amazon army to head him off.
  • Evil Twin: He is not as evil as you would think, but is more misanthropic than Main Aquaman.
  • Face–Heel Turn: And his heroic alternate self is unimpressed.
  • The Good King: He considers himself this, but the heroic version just views him as craven.
    Regime Aquaman: What would you have me do?
    Heroic Aquaman: Yield! It's what you do!
  • Half-Human Hybrid: Atlanteans are humans with a handful of fish-like qualities like breathing water and surviving oceanic pressure.
  • He Who Fights Monsters: He very briefly takes on this mentality in the prequel comic when he and his people start attacking whalers.
  • Heart Is an Awesome Power: Controlling sea life is lame? The Kraken begs to differ.
  • I Did What I Had to Do: He tries to justify himself this way, but his heroic counterpart isn't buying it. However, after Superman demonstrates he can deposit his kingdom in the Sahara, he has a point.
  • Impaled with Extreme Prejudice: His Supermove has him skewer his opponent on the trident and hoist him/her upwards to use as chum for a Threatening Shark.
  • Kick the Dog: His attacks on whalers in the prequel comic.
  • Know When to Fold 'Em: Why he yielded to the New Regime in the first place.
  • Making a Splash: As one might expect, the King of Atlantis uses a lot of water-based magic. He can teleport sections of his trident through small pools, he can create a temporary wave-like shield, and his Supermove involves flooding the arena so a Threatening Shark can join the fray.
  • Misanthrope Supreme: Despite his begrudged servitude to the Regime, the Earth One Aquaman seems to hold humanity in greater contempt than his more (heroic main Aquaman counterpart) does. Many of his Vs. battle quotes and actions taken within the comic suggests he was never as patient with mankind nor their many transgressions against his kingdom.
  • Not So Different: In his ending, he responds to the fall of One Earth's Regime by consolidating control over the oceans, and then the surface into a similar United Earth. Unlike Superman though, he achieves this through peaceful means, by convincing the other governments to willingly support him through strong political and economically beneficial opportunities.
  • Pay Evil unto Evil: He and his Atlanteans attack whalers in the prequel comic, intending to kill them for their butchering of whales.
  • Pet the Dog: He asks Wonder Woman to tell Superman that he's sorry about Lois.
  • Prongs of Poseidon: Wields his iconic trident.
  • Royals Who Actually Do Something: Too bad it's nothing good.
  • Shock and Awe: He can channel electricity through his trident during his throw, while he has his opponent pinned to the floor.
  • Speaks Fluent Animal: He doesn't simply speak to fish; he implants his will into their minds.
  • Threatening Shark: His Battle Intro features him swimming alongside an entourage of extremely big sharks with even larger teeth. His Supermove lets him flood the arena to feed his opponent to one.


Alter Ego: Shiera Hall

Voiced by: Jennifer Hale (English); Erica Edwards (Latin-American Spanish dub)
I'm gonna enjoy handing you to Superman.

  • Animal Motif: In case her name wasn't a giveaway, a hawk.
  • Badass in Distress: The Insurgency kidnaps her for a week, then has her replaced by Martian Manhunter to spy on the Regime.


Voiced by: Khary Payton (English); Idzi Dutkiewicz (Latin-American Spanish dub)
I live to kill you!

  • The Brute: Serves as the Regime's ultimate weapon.
  • Delinquent Hair: Sports a crystalline mohawk.
  • Sealed Evil in a Can: Near the end of the Story Mode, after he got the living crap beaten out of him by Good Superman in their final fight, Supes picks him up and throws him into the portal that leads directly into the Phantom Zone.
  • Slave Collar: How Regime Superman controls his world's Doomsday.
  • Slave Mooks: Doomsday doesn't work with the Regime voluntarily, only obeying them thanks to a Slave Collar.
  • Villain Team-Up: Subverted with this counterpart. He's being controlled against his will.


Alter Ego: Rachel Roth

Voiced by: Tara Strong (English); Karla Falcón (Latin-American Spanish dub)

Superman's victory will hasten my father's return. And all shall bow before him.

    Black Adam 

Alter-Ego: Teth-Adam

Voiced by: Joey Naber (English); Ricardo Tejedo (Latin-American Spanish dub)
Superman modeled his government after mine. We allow no insurrection.

  • Asskicking Equals Authority: He claims that his method of ruling Khandaq influenced the way Regime Superman runs things.
  • Badass Cape: Sports a "tail cape".
  • Bald of Evil: He is bald (unlike his main counterpart) and has been a villain for a long time.
  • Chest Insignia: Connected to his tail cape and off to the side.
  • Harmless Freezing: Gets subjected to it by Superman near the end of the game. Unlike the other villains, his fate is never expounded on.
  • Hero Killer: A non-lethal variant. In Green Arrow's chapter, he knocks out Aquaman with little effort and proceeds to incapacitate Wonder Woman, Green Lantern and Batman with lightning strikes, with only Green Arrow left to fight him.
  • Knife Nut: His outfit has a holstered knife, but it's likely ceremonial in nature.
  • Sadistic Choice: How he joined the Regime. If he didn't, Superman would destroy Kahndaq, Black Adam's country.

    Killer Frost 

Alter-Ego: Louise Lincoln

Voiced by: Jennifer Hale (English); Jessica Ortiz (Latin-American Spanish dub)



Alter Ego: Bruce Wayne

Voiced by: Kevin Conroy (English); Sergio Gutiérrez Coto (Latin-American Spanish dub)
We have hidden in the shadows long enough. We must stand up to this regime, once and for all.

  • Action Dad: Robin isn't just his protegee, but also his biological son. Sadly though, he disowns him.
  • Animal Motif: Bats, as you might assume.
  • Asskicking Equals Authority: Defied. In the ending, it's mentioned that Batman has been offered a place in politics for helping to get rid of Knight Templar Superman, but Batman declines, saying that he doesn't belong in politics.
  • Badass Baritone: As per having his traditional voice actor.
  • Badass Cape: it's integrated into a parry move.
  • Badass Normal: One of the "Gadget" type characters.
  • Badass Teacher: Formerly to Robin and Nightwing.
  • Battle Boomerang: Utilizes his traditional Batarangs.
  • Battle Couple: Briefly with Catwoman.
  • Big Good: He's leading the resistance to stop Superman's reign of terror.
  • Car Fu: His Supermove involves keeping his opponent stunned until the Batmobile runs them over.
  • Crazy-Prepared: He makes this trope an art form. To give a specific example for this Batman: He hid an anti-Superman weapon in the walls of the Batcave, disguised as a regular rock, filled the walls with lead so Superman could never see it and, to make sure he didn't do it on a whim, locked it with the biosigns of Wonder Woman, Green Lantern, Aquaman, Green Arrow and himself as the key. The last part backfired somewhat when Superman killed Green Arrow and the others joined him in his tyranny, so he had to get get their alternate universe counterparts to assist.
  • Dark Is Not Evil: He's a scary guy, no question, but he's working to topple Superman's Regime.
  • Dating Catwoman: Implied to have happened for a time, but following Catwoman's joining the Regime, he gives up on her.
  • Deal with the Devil: Made a deal with Etrigan in order to get close enough to Clark and put him in a Lotus-Eater Machine in the Year Three Prequel Comics.
  • Despair Event Horizon: He almost crosses this, but his alternate self pulls him back from it.
  • Earn Your Happy Ending: In the Arcade ending, he finds out Luthor left all his wealth to Bruce Wayne before his untimely death. Bruce's renewed fortune allows him to rebuild Gotham and Metropolis and re-establish Batman as a successful force of justice and harmony.
  • Enemy Mine: With Deathstroke and Harley Quinn, though the latter is in the process of a Heel–Face Turn.
  • Expy: Of Batman from Batman: The Dark Knight Returns, being a Batman living in a Crapsack World who alongside Green Arrow opposes an oppressive version of Superman and leads a resistance. His armor also gives him a little more bulk than the main universe Batman.
  • The Fettered: To Superman and Wonder Woman's Unfettered after their Face–Heel Turn.
  • General Failure: The comics show him repeatedly failing in nearly every fight with the Regime, unrealistically insisting on a "no-kill" rule against supers who can and will kill. He's also incapable of coming up with solutions against threats that only Superman can tackle (Darkseid, the Greek Gods etc.) and by the start of Year Five, Catwoman tells him straight up that he can't beat Superman no matter how hard he tries. By the time of the game, he's forced to teleport heroic versions of his fallen companions to his world, just to finally turn the tide of the war in his favor.
  • Good Angel, Bad Angel: The good angel to Injustice Superman. He eventually loses.
  • Grappling-Hook Pistol: Used for several moves, like zipline kicks or slamming an airborne foe into the ground.
  • The Hero: Alongside with the main universe Batman, he is this until the main universe Superman comes taking the call.
  • Hero with Bad Publicity: In what appears to be Gotham, a blimp has "Batman Wanted" written across it. The story trailer confirms that after the New Regime shows up, he becomes a wanted man.
  • Hypocrite: A few painful forms of it.
    • His conviction to his Thou Shalt Not Kill rule is justifiable, but apparently it's only personally killing people that he objects to; letting super-villains who gladly kill people For the Evulz go after you catch them is, apparently, an acceptable act.
    Batman: You killed a man, Clark.
    Superman: I did! And every time you let that madman live, how many more did you condemn?
    • He expects the Insurgency to blindly follow his every word, yet refuses to trust them in return, even with his secret identity, which is noted by Huntress. He even deliberately withholds information from them, having not told them that their plan to target Hawkgirl was a ploy to plant Martian Manhunter among the ranks of Superman's followers.
  • Icon of Rebellion/Rebel Leader: He leads a resistance against the New Regime led by Superman and Wonder Woman.
    Lex Luthor: Batman is the face of the Insurgency. If he dies, it dies with him.
  • I Have No Son!: His attitude towards Damian after Dick Grayson's death.
  • Incorruptible Pure Pureness: Despite his rough and dark exterior, he is this. Unfortunately, once the Joker caught onto this, he changed enemies and forced Superman to have a Face–Heel Turn. Superman's main reason for hating Batman is that he didn't kill Joker years before he decided to target Lois and drive him crazy. In Superman's mind, Batman was enabling Joker by making a show of resisting Joker's attempt to taunt him to break his one rule.
  • Knight In Sour Armor: This Batman has lost one son to the hands of another, been betrayed by a misguided love interest, and seen his best friend morph into the Big Bad and corrupt the rest of his associates or kill them. He's also cynical and hopeless enough to show a profound lack of faith in any Superman besides his own. However, all the above doesn't stop him from fighting the good fight and holding to his code.
  • Laser-Guided Karma: "We Are Batman", especially after he learns to trust people again.
  • Mecha-Mooks: His special ability is to summon robotic bats, helping in ways like a spinning barrier or as homing projectiles.
  • The Mentor: To Robin and before him Nightwing.
  • Morality Chain: Desperately tries to be this to Superman after his Face–Heel Turn, but he's not too successful.
  • Morality Pet: In a twisted way, he still is this to Regime Superman. He seems being the only person that Superman still treats as his equal. It's also implied that he is able to hurt him, but unable to kill him.
  • Not So Stoic: His reaction when Superman kills the Joker. Also when he has to spell it out for the president that he's being Too Dumb to Live concerning his way of dealing with Superman's Face–Heel Turn.
    Batman: The police won't think to look for your body on Saturn!
  • Offscreen Teleportation: His Battle Intro has his entry hidden by a swarm of bats, and his victory cutscene hides his actual exit with a swish of his cape.
  • Old Friend: Not only was he still friends with Superman in this continuity, but Superman apparently wanted Batman to be his son's godfather before The Joker ruined his life.
  • Only Sane Man: He has a tendency to be the smartest guy in the room.
  • Parental Substitute: To Nightwing, being the one who raised him after his parent's deaths. He even says that Nightwing was a son to him.
  • Perpetual Frowner: Not that he's got much to be happy about, mind you.
  • Shock and Awe: He tasers his opponent during his Supermove.
  • Shut Up, Hannibal!: In his Clash quotes with Regime Superman:
    Regime Superman: The Insurgency dies with you!
    Insurgency Batman: If you can kill me!
    • And...
    Regime Superman: You'll regret the day you—
    Insurgency Batman: Just shut up and fight!
    Regime Superman: You disappoint me, Bruce.
    Insurgency Batman: 'Cause I'm not a killer?
  • Silent Scapegoat: Superman feels that Batman should have been this for the superhuman community. In Injustice Year Three 13-14, he imagines a world where Joker's attack failed and Batman later killed Joker and turned himself in, and so prevented Superman from killing Joker. The fact that Superman can't imagine himself doing time for his murder and taking responsibility for his actions, even in his fantasy, shows the ultimate difference between Injustice Supes and Injustice Bats.
  • The Stoic: Very grim, brooding, and humorless, but given his past and chosen career, it's not surprising.
  • Superheroes Wear Capes: One of the Trope Codifiers.
  • Thou Shalt Not Kill: His golden rule. Tragically, he becomes one of the only superheroes who maintains this when things go to hell.
    • Also a deconstruction in this game and the sequel. Firstly, he never finds any other way to solve Joker's Karma Houdini problem, which backfires horribly; he insists on applying this even in such fights where he's completely outclassed (Apokoliptians, Superman, etc.), even prompting Huntress to ask him out whether Clark's killing parademons and saving Earth (and saving Oliver and Dinah) is a bad thing.
  • Tragic Hero: Despite his meanness and hypocrisy, he's the one of the only heroes, who survived. And he constantly fails to stop the Regime, ending in constant losing friends. Even Catwoman deserted him.
  • Ungrateful Bastard: Treats Superman killing all the Parademons attacking Earth as an in-universe Moral Event Horizon crossing — even though not only did Superman save the world by doing so, but Batman and his team reaped the benefits of it as well, as they were on the verge of being killed by those same Parademons. Huntress calls him out on this.
    Huntress: Go on. Tell Green Arrow and Black Canary why their being alive offends you.
  • We Used to Be Friends: Batman and Superman were best of friends, but once the Regime started, they became worst enemies in a global war.
  • What the Hell, Hero?: He tries this after Superman kills the Joker, but Superman won't have any of it.
  • You Are Better Than You Think You Are: In a way. He tells Superman that had he experienced everything he had he probably would have ended up becoming a Knight Templar too, when in fact he has Incorruptible Pure Pureness that he doesn't seem to recognize. This is shown because in fact Batman does experience a loss similar to Supermans when Damian accidentally kills Dick Grayson in the process. And yet Batman does not succumb the way Superman did.
    • He also tries to convince Superman to not go down the road he's currently going by saying that while Batman might've gone down that path if he was inflicted by such a tragic loss as what Superman experienced, Superman shouldn't because he's supposed to be the better man. He fails.
    Insurgency Batman: Crime took my family too, Clark.
    Regime Superman: But you weren't the gun.

    Harleen Quinzel 

Alter Ego: Harleen Quinzel

Voiced by: Tara Strong (English); Karla Falcón (Latin-American Spanish dub)
Ooh, I love a good mission.

  • Adaptational Skimpiness: Up top, she only wears a jacket that's too short for her and a shirt that only covers her breasts.
  • Affably Evil: She's actually a rather pleasant, fun-loving person. She has quite a nice conversation with Green Arrow. After she just hijacked a cop car and attempted to kill him twice.
  • Badass Normal: One of the "Gadget" type characters.
  • Baddie Flattery: She thought that Green Arrow using an arrow to jam her gun was cool. Heck, she even asked him to do it again.
  • Bare Your Midriff: Her Insurgency outfit.
  • Blood-Splattered Wedding Dress: In her Classic Battle ending, she rescues the alternate universe Joker from prison and returns to the Regime world to be wedded. However, she snaps during the cake cutting ceremony and kills the Joker via Slashed Throat. She is then imprisoned in Arkham Asylum, still wearing her wedding dress.
  • Boom, Headshot!: Her Insurgency costume in the iOS game has the move "Line Of Fire" where she does this with both her pistols.
  • Cloudcuckoolander: She comes off as incredibly ditzy, goofy, and outright insane. She'll crack jokes and witty remarks at god-like beings and is unable to be intimidated at all. Among other things she tries to convince her world's Batman that they should let the Joker work with them... seeming to forget that Joker is Batman's Arch-Enemy, not to mention that his counterpart was the cause of the Regime being formed in the first place.
  • The Cuckoolander Was Right: When Black Canary gives birth, Harley showers them with gifts, one of which is a dog muzzle. Black Canary is both confused and shocked by this until Harley explains herself. Black Canary has a sonar scream and if the baby inherits that power...
  • The Dog Bites Back: She's pretty much had enough of all of the crap the Joker's put her through. When she sees alternate Joker, she's not happy. Unfortunately, she's unable to stop herself from falling for his charms again, but she realizes she shouldn't be doing so and ultimately throws him off completely - nearly killing him in the process. In her Classic Ending, she tries to marry him, but then totally snaps and kills him for real in response to his abuse.
    Harley: I don't know who this "Joker" is, but if he thinks things are gonna go back to the way they were... the joke's on him!
  • Enemy Mine: Subverted. She's gone more or less heroic since the Joker's death, and goes against him for good after he outright tries to murder her for not managing to steal Lex Luthor's Powered Armor.
  • Even Evil Has Standards: Nightwing's death, shockingly, did NOT sit well with her.
    • It's hinted in the comics that she probably wouldn't have helped the Joker had she known Lois was pregnant, having been pregnant herself. Heck, as much as she loves the Joker she knew he'd be a horrible father. Harley never told him she was pregnant and hid her daughter with her (Harley's) sister in the Midwest.
    • Also in the comics she seen with a group of rebels who invoke the Joker's name in their struggle. Batwoman arrives to defuse the situation before the rebels do something stupid and Harley helps her, saying she was only there to "keep an eye on them". The leader agrees to disarm and abandon the Joker and then Superman shows up, they cheer the Joker's name, and Superman fries them alive.
  • Fighting Clown: Literally too! Her Supermove involves her placing an exploding pie under the opponent's feet.
  • Genius Ditz: In the comics she successfully psychoanalyzes Lobo into letting her go (after he's KO'd via decapitation and tied up by Green Arrow and Black Canary) by getting him to admit that Superman made him feel emasculated and then reminding him that he's still "the main man" and doesn't have to follow Superman's orders, especially not for a small fry like her. She is a doctor, after all.
  • Genki Girl: Par for the course for Harley.
  • Good Feels Good: In her ending during Injustice 2 she states this line near word-for-word.
  • Guns Akimbo: Her primary weapons are a pair of small pistols that she's almost constantly holding. She can also use them for Pistol-Whipping.
  • Heel–Face Revolving Door: She pulls one after The Joker's death, then falls back into Mad Love soon after the alternate universe Joker arrives, then reverts back to being a hero after the Joker nearly executes her for failing to defeat Lex Luthor, with Luthor saving her and stopping her from killing him back.
  • Hyperspace Mallet: Whereas most characters have their weapons on their person or in a utility belt, Harley's mallet (which is at least as big as her torso) is conspicuously absent from her character model, appearing out of nowhere when used.
  • Hypocrite: Objecting to Superman killing innocent people would be a plenty reasonable thing to do... from someone who had not committed and been party to her own share of innocent deaths as the Joker's sidekick. Not to mention that she was helping the Joker when he tricked Superman into killing Lois Lane and nuking Metropolis, as Shazam points out, so Superman's new innocent-killing tendencies are partially on her head.
  • If You Kill Him, You Will Be Just Like Him: Lex Luthor convinces Harley to spare the Joker after he turns on her, helping her return to the heroic path.
  • Insane Troll Logic: Once the Flash is captured by the Regime, she is put in charge of reforming him... so she decides to use electro-shock therapy and puppets.
  • Joisey: Comically, the accent is only pronounced when she's crushing on the Joker.
  • Karma Houdini: Heel–Face Turn or no Heel–Face Turn, she still took part in Joker's destruction of Metropolis and never answered for it.
  • Kick Them While They Are Down: Literally does this to a defeated opponent.
  • Made of Explodium: Has explosive cupcakes in her arsenal and her Supermove is a pie bomb.
  • Mad Love: Harley's standard relationship with the Joker and her main problem. It's shown that without his influence, she's able to pull Heel–Face Turn. Her Insurgency self relapses into this after the alternate Joker arrives, but snaps out of it thanks to Lex Luthor.
  • Missing Mom: The comics reveal the Joker got her pregnant. She disappeared for almost a year and the Joker apparently didn't notice — "funny joke, huh?" — and she gave birth to a daughter whom she gave to her sister.
  • Monster Clown: Not so much in appearance, but being the Joker's right hand...
  • Ms. Fanservice: See Sexy Jester and Stripperific below.
  • My God, What Have I Done?: A possible reason she stays in Arkham in her wedding dress is that she's distressed that she killed the Joker herself and has lost the will to escape.
  • My Secret Pregnancy: In Injustice 2 it's revealed that the Joker impregnated her prior to the events of the first game. Not wanting to Joker to know she had a child, she left Gotham and gave birth to a daughter named Lucy, who was put into the care of her sister. Lucy does not know Harley is her mother, but is more introduced to her as her "crazy aunt Harleen".
  • Nominal Hero: She works for the Insurgency, but that doesn't mean she likes the Joker and his violent philosophy any less.
  • Perpetual Smiler: Per being a Monster Clown.
  • Plucky Comic Relief: Much of her involvement in the prequel comic has been this. Mixed with being Joker's Dragon.
  • Psychopathic Manchild: If her general demeanor wasn't enough, there's also the fact that she's still got Mad Love related issues with the Joker.
  • Revenge Myopia: Says she wants to go after Superman for killing the Joker, which means this. Firstly because the Joker brought it on himself when he deliberately antagonized and tormented Superman into doing it. Secondly because the Joker nuked Metropolis before he died, meaning he was even further past the Moral Event Horizon than he already was when he died. Thirdly because it's an objective fact that the Joker was a sociopathic monster and Superman's killing of him was perfectly justified even without the personal grievance against him that the man himself created. Worse still, she was there for and participated in the act that drove Superman to do it, so there's a streak of Never My Fault too.
  • Running Gag: In the comics she regularly brings up a fake mustache. According to her, no one should have to justify a fake mustache, though there is some justification since it's also a lock pick.
  • Serious Business: Harley Quinn doesn't appreciate Dr. Fate using the title despite not being that kind of doctor. Since she actually earned her degree, she refuses to let Fate use the title and exclusively calls him "Mister Fate".
  • Sexy Jester: She maintains this general motif, though the Stripperific emphasis downplays the "jester" aspect.
  • Stripperific: Her Insurgency costume gives her a bare midriff, partially exposed thong, and a tramp stamp.
  • Villainous Crush: Had one on Insurgency Green Arrow.
  • Villain Has a Point: A comedic example. She accurately points out to Green Arrow that as arrows are inanimate objects, having an "Arrow Cave" doesn't make any sense and that it would be better to call it "The Quiver".
    Green Arrow: That is actually better.
    • Black Canary also agrees with Harley and later when Black Canary gives birth to her and Green Arrow's child Harley shows up at the hospital with baby gifts, including a tiny muzzle. Black Canary is confused and annoyed until Harley points out the baby might have sonic scream powers and babies scream a lot...

    Green Arrow 

Alter Ego: Oliver Queen


Alter Ego: Slade Wilson

Voiced By: J.G. Hertzler (English); Octavio Rojas (Latin-American Spanish dub)
It's payback time.

    Lex Luthor 

Voiced by: Mark Rolston (English); Humberto Solórzano (Latin-American Spanish dub)
May fortune favor the foolish.

  • Adaptational Heroism: In this universe, he's Superman's best friend who is actually the money behind the Insurgency. He and Superman have been friends since Smallville and Lex seems to feel the same responsibility for stopping him Batman feels. Additionally, he notes that he has never partaken in any of the kind of villainous plotting that the mainstream Luthor has, and his turning against Superman is due to the latter's own villainous actions.
    Lex Luthor: Superman doesn't suspect his best friend is funding the Insurgency.
  • An Axe to Grind: His technological polearm can be used as an energy greataxe for powerful melee attacks.
  • Badass Normal: Beneath that Powered Armor is a human no more physically imposing than your average businessman.
  • Bald of Awesome: Especially noticeable since his head is exposed while wearing his Powered Armor.
  • Brought to You by the Letter "S": He has a giant letter "L" on his Insurgency armor.
  • Cutscene Power to the Max: In some cutscenes, Luthor's suit uses Frickin' Laser Beams fired out of his gauntlets and shoulder-mounted missile launchers, neither of which appears in his in-game moveset. Additionally, his alternate suit closes from the front, yet his victory cutscene has him exiting from the back like his primary costume.
  • Dead Alternate Counterpart
  • Defiant to the End: After Shazam fries his suit and Superman destroys it, catching Luthor dead to rights, Superman is furious at his betrayal after he brought peace to the world. That Luthor is barely able to choke out his last words makes them all the more powerful.
    Luthor: "Your peace... Your peace is a joke."
  • Deflector Shields: Can activate an all-encompassing energy shield that protects him from a single attack.
  • Distant Reaction Shot: The explosion from his Supermove can be seen from space.
  • Do Not Taunt Cthulhu: Lex is fully aware that doing so is complete suicide as shown in the above quote, but he knows it'll probably be the only way he can get Superman into the range of his Kryptonite weapon. Unfortunately, a still conscious Shazam dashes his efforts and Luthor pays the ultimate price.
  • Energy Ball: His Supermove features a huge one, charged up via Kill Sat.
  • Evil vs. Evil: Subverted. He and the Joker trade blows a couple times, but it's with the Good Counterpart Luthor from the Regime universe.
  • Evil Twin: Inverted. He is a version of Lex that never became evil.
  • Famous Last Words: "Your 'peace'... is a joke."
  • Fiction 500: Which he bequeaths to Batman in the Dark Knight's ending.
  • Frickin' Laser Beams: Can call one down from his Kill Sat as a special move.
  • Genius Bruiser: Though the second part is only due to his Powered Armor. In issue # 20 of the prequel comics, he also knows the secrets identities of all members of the Justice League since always, to surprise of all them.
  • Good Angel, Bad Angel: At least he tries being the voice of consciousness to Injustice Superman during the events of Year Two in the prequel comics. It doesn't work.
  • Heroic Sacrifice: Dies trying to disable Superman with a Kryptonite gun when he was fatally wounded by Shazam and killed by Superman. This was exactly why he wouldn't allow Batman to take on Superman.
  • I Fight for the Strongest Side: He claims that he joined the Regime because "he always chooses the winning side". Averted though as it turns out he's The Mole for the Insurgency.
  • Jerk with a Heart of Gold: He shares the main universe Luthor's arrogance, but was never a villain, and is definitely a Nice Guy at heart.
  • Jet Pack: His Powered Armor has flight rockets on his back, gloves, and boots.
  • Kill Sat: While he can zap his opponents with one as a special move, his Supermove gets an interesting variation. Lex has the beam target himself so he can concentrate its power into an Energy Ball to personally chuck it at his opponent, the explosion from which gets a Distant Reaction Shot.
  • La Résistance: Serves as The Mole in Superman's Regime for the Insurgency.
  • Macross Missile Massacre: Doing a Meter Burn while calling down his orbital laser will replace it with three missiles.
  • The Mole: Serves as one for the Insurgency, infiltrating the ranks of the Regime.
  • Mighty Glacier: Slow, above average power wise, and has great reach.
  • Nice Guy: In stark contrast to his mainstream counterpart. This Luthor was never a criminal, and while the mainstream Luthor is polite and compromising as a means of being condescending and manipulative, this Luthor is polite, though arrogant at times, and compromising and is totally sincere. This is best exemplified in a scene during the plot where Regime Superman comes by to talk to him - even through he is at that very moment plotting to take him down, he still gives Superman some very heartfelt words about Lois.
  • The Paragon: It was killing him that broke Superman's Reputation as The Paragon himself. He is just an ordinary man who could have spent his life enjoying the lucrative contracts being The High Councilor's best bud, but instead chose to fund the Insurgency, and when it came down to it fight for it. And just look at Nice Guy above for more reasons. The Insurgency Red Shirt Army (Regime troopers who are still loyal to Luthor) even wear his sigil, a stylized L on their chest.
  • Powered Armor: He wears a bulkier rendition of his trademark armor.
  • Sheep in Sheep's Clothing: This is done especially well, as — used to this sort of thing from Luthor — the player is probably sitting by waiting for Luthor to betray them, especially as he does some secretive actions that make it seem like he is about to... and then he never does. Instead, the 'betrayal' happens towards Evil Superman, and from Evil Superman's point of view, Luthor is a Bitch in Sheep's Clothing.
  • Shock and Awe: He has a technological polearm that can shoot electrical blasts. He can also lay electric mine traps.
  • Sincerity Mode: As a testament of how much of a Nice Guy he truly is, his status as The Mole for the Insurgency doesn’t prevent him from telling sincere words to Superman.
  • Static Stun Gun: His Supermove begins with an electrified palm strike that restrains his opponent long enough for his Energy Ball to charge up.
  • The Smart Guy: Fills this role, alongside Cyborg, in Story Mode.
  • Super Strength: Thanks to artificial enhancement by his Powered Armor.
  • You Will Not Evade Me: Has some kind of short-range Tractor Beam that draws opponents closer.



Alter Ego: Jack Napier

Voiced by: Richard Epcar (English); José Antonio Macías (Latin-American Spanish dub)
Every time you and I play, I lose. I was getting a bit bored of always losing. I thought I'd try this on easy mode for a bit. And it was easy. It was as easy as beating a puppy to death with a kitten.

  • 0% Approval Rating: He's the first villain Superman kills, and for years, only Harley Quinn is sad he's gone. Tellingly, everyone else who objects to his murder is more concerned about Superman killing someone than the man he killed. Even in-universe, Damian Wayne and most of Gotham are glad he's dead. Hell, even Harley began to hate and move on from him to create her own destiny.
  • Adaptational Jerkass: While Joker was always purely evil, he balances his cruelty out with a Large Ham sense of showmanship and black comedy relief. This incarnation, however, plays up the cruelty way more than normal.
  • Arch-Enemy: To Batman, and in this continuity also seems to be going out of his way to become one to Superman as well. Given that the Lex Luthor of his world was always a good guy, he and Darkseid are probably the closest Superman has to arch enemies.
  • Ax-Crazy: Nuking Metropolis speaks for itself.
  • And There Was Much Rejoicing: His Joker Immunity is massively averted. Given who he is, everyone is glad the Joker was Killed Off for Real. Not even his former moll Harley holds him in high regard anymore.
  • Back from the Dead: Subverted. The Joker in the game proper is from a world that never suffered the calamity the Injustice universe did.
  • The Bad Guy Wins: Joker manages to destroy Metropolis and, most importantly, totally break Superman, twisting him into something as evil and monstrous as himself — the kind of result that is his dearest goal. (Although it would be a long time before Superman began to truly resemble him.) To him, it doesn't matter at all if he was killed as a consequence. The fact that he is laughing maniacally as Superman kills him says it all.
  • Break Them by Talking: Gives a really nasty one to Superman in the beginning of the game, after he's destroyed Metropolis and drugged Superman into killing his wife and child. Unfortunately for the world, it works like a charm — and Joker ends up laughing all the way to the grave.
  • Bright Is Not Good: One of the best examples of this trope. In spite of his very colorful appearance, he's an Obviously Evil Monster Clown.
  • Bullying a Dragon: The Joker responds to a furious and grieving Superman with Unsportsmanlike Gloating that is nothing short of infuriating. Justified because he was banking on Superman's reaction, including the part where it got him killed.
  • But for Me, It Was Tuesday: When Batman asks him why he tricked Superman into killing his own wife and nuking Metropolis in the comics, Joker simply states it was as easy as "beating a puppy to death with a kitten."
  • Consummate Liar: To the point that Batman was convinced that even the Lasso of Truth wouldn't work on him.
    Batman: I don't know what would spew out of that mind, but it wouldn't be the truth.
  • The Corrupter: To Superman in the prequel comic. Also to Harley Quinn, which brings up the fact that his death allows her Heel–Face Turn.
  • Dead Alternate Counterpart: Superman killed him.
  • Die Laughing: In this case, it's because he got just what he wanted: Superman becomes a Fallen Hero.
  • Evil Has a Bad Sense of Humor: The Trope Codifier. When you find turning Metropolis into a crater and cruelly mocking a widowed man funny, you obviously have problems.
  • Evil Is Petty: He wanted to "play on easy mode". This is what he calls a scheme that killed millions and required the cold-blooded murder of a pregnant woman by her own husband as its most important step.
  • Evil Laugh: As expected from the Joker, his maniacal laughter is pretty much his catchphrase. His cruel, mocking laughter is heard even as he dies.
  • Family-Unfriendly Death: He has a Sound-Only Death in-game, but the comics show him being impaled by Superman in graphic detail.
  • Faux Affably Evil: He is eerily polite and civil sounding when speaking, but his actions prior to the events of the game speak for themselves.
  • For the Evulz: His singular MO — to see if someone would break and become just as evil as he is from his twisted viewpoint. Also the reason he targets Superman in the prequel: he was bored of losing to Batman, so he decided to go on "easy mode." He also lampshades this in the comics, when Batman asks him why he did it. As usual, he's always obsessed with proving the true "ugliness" of society and that everybody is Not So Different from him.
    Joker: Why? You need a reason?
  • Gone Horribly Right: The Joker ends up laughing all the way to the morgue, but not before he turns Superman into something as evil as himself — that was his ultimate goal.
  • Go Out with a Smile: He is disturbingly still smiling and laughing even as he's getting Impaled with Extreme Prejudice. This is probably because he knows he's won.
  • Glasgow Grin: Not only does he have one himself, he has a deadly laughing gas that forces his victims to have them.
  • Greater-Scope Villain: Although he's killed off early in the game, the sinister legacy he left behind by causing Superman and Batman to hate each other and Injustice-verse slowly becoming a Crapsack World has affected everybody even after Superman was defeated. If he were alive to see the chaos he left behind, he would have been cackling in glee, as this is precisely what he wanted.
  • Hate Sink: He gets saddled with this role in the game and its sequel — at least, the version from the Injustice-verse itself. Virtually hated by hero and villain alike, he caused Superman's Start of Darkness, then pulled a Strike Me Down with All of Your Hatred on the poor man that set him on the path to becoming a tyrant, all For the Evulz. As such, he's also indirectly responsible for the general collapse of everything good about the DCU in the Injustice-verse. His death goes largely unmourned, everyone is actively happy to be rid of him in the prequel comics, and his role as The Corrupter to Harley Quinn is played up to make her Heel–Face Turn feel more plausible, as she is absolutely done with him and refuses to partake in his madness any longer.
  • Impaled with Extreme Prejudice: Superman does this to him with his bare arm.
  • It Amused Me: Finds it funny to mock a man who accidentally killed his own pregnant wife and nuked his own city. All For the Evulz.
  • Kick the Dog: Cruelly mocking a grieving and widowed Superman is a surefire indicator that the Joker has problems.
  • Killed Off for Real: Averting Joker Immunity, he is killed in issue 4 of the prequel comic by Superman himself. His execution is also shown in the game's first cutscene, though it cuts to black before the player can see any gore.
  • Lack of Empathy: Obviously, what kind of sicko finds it funny to blow up an entire city and mock a widower? He even has the gall to call it "playing on easy mode."
  • Lean and Mean: Similar to many portrayals of himself, he is fairly thin with no visible muscle.
  • Monster Clown: Has white skin and green hair, which are permanent thanks to a chemical spill.
  • My Death Is Just the Beginning: He basically wins here by invoking the Strike Me Down with All of Your Hatred trope against Superman, wanting to see if he would break the Thou Shalt Not Kill rule by twisting him into something as evil and monstrous as himself — the kind of result that is his dearest goal. And Superman goes through with it. To the Joker, it doesn't matter at all if he was killed as a consequence. The fact that he is laughing maniacally as Superman kills him says it all. And it's all justified because he was banking on Superman's reaction, including the part where it got him killed.
  • Nuke 'em: He steals a nuclear device and uses it to nuke Metropolis as a ploy to ruin Superman's life.
  • Pay Evil unto Evil: He winds up doing this to himself when Superman impales him with his arm in response to the whole nuking Metropolis thing.
  • Perpetual Smiler: A Slasher Smile is plastered on his face at all times.
  • Plot-Triggering Death: His death early in the game served as the catalyst for the Injustice-verse plunging into chaos. Ironically, this is precisely what he wanted all along.
  • Poison Is Evil: His trademark weapon are canisters of Joker Venom, which is an incredibly painful toxin that leaves its victims with a ghastly smile when all is said and done.
  • Predecessor Villain: He only appears at the beginning of the game before Superman kills him.
  • Shoulders of Doom: His costume features some pointy shoulders.
  • Small Role, Big Impact: Everything bad that's happened in this continuity is courtesy of Joker deciding to nuke Metropolis, yet he dies at the beginning of the game, and the issue #4 of the prequel comics (Year One).
  • Sound-Only Death: In the game proper, the screen cuts to black before Superman's arm pierces his chest.
  • The Sociopath: As is typical for the Joker, he is a remorseless serial killer who indulges in his victims' pain and suffering.
  • Straw Nihilist: As usual, he is obsessed with proving the true "ugliness" of society and the pointlessness of life.
  • Strike Me Down with All of Your Hatred: Invoked. He basically dares Superman to kill him, after he used Kryptonite-laced fear gas to make Superman kill Lois and his unborn child, which resulted in Metropolis being nuked. This takes place in an alternate universe to the main one, so instead of what would be expected, Superman goes through with it.
  • Thanatos Gambit: He basically was banking on Superman's reaction after he used Kryptonite-laced fear gas to make the Man of Steel kill Lois and his unborn child by accident, which resulted in Metropolis being nuked. Supes falls for the bait and slowly becomes a ruthless tyrant in this alternate universe. And the Joker did this For the Evulz — he was tired of constantly losing to Batman, so he decided to go after an easier target, see if they'll break the Thou Shalt Not Kill rule and become just as monstrous and twisted as he is.
  • Too Soon: Invoked in the opening cutscene.
    Joker: I know it's soon, but... think you'll ever love again? Maybe you won't kill your next family...
  • Tough Act to Follow: Discussed by the clown himself. He mentions that he'll be hard-pressed to top himself after nuking a city. Superman doesn't let him get that far.invoked
  • Walking Spoiler: It's impossible to talk about almost anything in the game without mentioning what happened to him. It's so prominent that it takes up the opening cutscene.
  • We Hardly Knew Ye: He only lasts for a single cutscene in the game. This is avoided in the comic, where he lives up until the end of the fourth issue.
  • You Gotta Have Blue Hair: Permanently dyed green, thanks to a spill at Ace Chemicals.


Voiced by: J.G. Hertzler (English); Octavio Rojas (Latin-American Spanish dub)
If you truly wish to help them, you'll heed me.

  • Affably Evil: He's really quite polite and somewhat honest when speaking to the heroes, but they all still know better than to trust him.
  • Anti-Hero: Used to be this in the past, before Zeus rejected to join the call against an unknown evil, and refused Ares's pleading to participate.
  • As Long as There is Evil: A deconstruction of this trope is what gives him reason to help fight the Regime, as the High Councilor's Lawful Evil reign would deprive him of the conflict needed to sustain his own life.
  • Brought Down to Badass: The Regime's firm control has eliminated most of the conflict that Ares feeds upon, severely weakening him in the process. Of course, he's still a War God, so he's still a formidable foe.
  • Clap Your Hands If You Believe: He needs wars to fuel his powers. This is why he's opposed to the One Earth Government, since their plans will render him powerless.
  • Dragon-in-Chief: To Darkseid in Year 4.
  • Deus ex Machina: Serves as this for Aquaman and Wonder Woman, transporting Aquaman to the Insurgency (who didn't know how to contact him in Atlantis) and Wonder Woman to Themyscira (as she didn't know about the amassing Amazon army).
  • Enemy Mine: Tries to claim this to the main universe Wonder Woman for helping her against the Regime. She knows better, however, asserting that his actions were purely selfish in nature and that their interests merely aligned.
  • Heel–Face Revolving Door: Though he is ultimately on his own, he woke up Superman and later was on their side before starting to help Insurgents.
  • Nominal Hero: He is only in the Insurgency because he wants wars in the world.
  • Skeletons in the Coat Closet: With his secondary costume.
  • Spikes of Villainy: All over his armor.
  • Stable Time Loop: In his Classic Mode ending. After aiding the heroes backfires and the Insurgency helps create a different peaceful utopia, he captures Brainiac-5 and forces the robot to put him into a loop beginning right when the heroes arrived and ending right as they win, allowing him to savor endless war.
  • Token Evil Teammate: To the Insurgency, with Wonder Woman explicitly pointing out that it's just an alignment of interests that has them working together, rather than any true affiliation.
  • Walking Spoiler: In terms of his role in the story.
  • What Happened to the Mouse?: He notably misses the game's climax entirely.
  • Worf Had the Flu: Aquaman notes upon defeating him that Ares is surprisingly weak for being a War God. Ares explains that the Regime's rule has almost completely eliminated conflict on the planet, leaving him nearly powerless as a result.


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