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* CompleteMonster: Yuga starts off as TheDragon to [[spoiler:Princess Hilda of Lorule]], working [[spoiler:with her]] to capture Hyrule's Sages to revive Ganon so the Triforce of Power can be returned to the mortal plane. He also imprisons several soldiers around Hyrule Castle by turning them into paintings. Yuga [[spoiler:merges with Ganon]] and mercilessly attacks Link, only to be stopped by Hilda who sets him off to free the Sages. After all the Sages are freed, Link gains the Triforce of Courage. After wearing Yuga down, [[spoiler:he then betrays Hilda, puts her in a FateWorseThanDeath in a painting, and then merges with her to get her stolen Triforce of Wisdom. Yuga reveals himself that he didn't care about restoring Lorule at all: all he wanted was to reshape it in his own image. He even tries to cause Lorule's destruction at the end for that purpose, with only Link standing in his way.]]

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* CompleteMonster: Yuga [[spoiler:[[EvilSorcerer Yuga]] starts off as TheDragon to [[spoiler:Princess working with Princess Hilda of Lorule]], working [[spoiler:with her]] Lorule to capture Hyrule's Sages to revive Ganon so the Triforce of Power can be returned to the mortal plane. He also imprisons several soldiers around Hyrule Castle by [[PhantomZonePicture turning them into paintings. paintings]]. Yuga [[spoiler:merges merges with Ganon]] Ganon and mercilessly attacks Link, only to be stopped by Hilda who sets him off to free the Sages. After all the Sages are freed, Link gains the Triforce of Courage. After wearing Yuga down, [[spoiler:he he then betrays Hilda, puts her in a FateWorseThanDeath in a painting, and then merges with her to get her stolen Triforce of Wisdom. [[NotSoWellIntentionedExtremist Yuga himself reveals himself that he didn't care about restoring Lorule at all: all]]; all he wanted was to reshape it [[InTheirOwnImage in his own image.image]]. He even tries to cause Lorule's destruction at the end for that purpose, with only Link standing in his way.]]
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** After winning the piece of heart from the cucco dodging minigame, you unlock the minigame's "Endless" difficulty setting. It isn't actually endless. It ends if you are able to keep from being touched by a cucco for 999.99 seconds. That's over 16 minutes. This unlocks a giant cucco that serves as an endless source of health, [[BraggingRightsReward although there are plenty of Fairy Fountains serving this same purpose that are available right away.]] The whole thing is so ridiculous that it was considered an UrbanLegendOfZelda before it was confirmed by the strategy guide. Completionists everywhere are settling for 99.9%.

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** After winning the piece of heart from the cucco dodging minigame, you unlock the minigame's "Endless" difficulty setting. It isn't actually endless. It ends if you are able to keep from being touched by a cucco for 999.99 seconds. That's over 16 minutes.just a little under '''17 minutes'''. This unlocks a giant cucco that serves as an endless source of health, [[BraggingRightsReward although there are plenty of Fairy Fountains serving this same purpose that are available right away.]] The whole thing is so ridiculous that it was considered an UrbanLegendOfZelda before it was confirmed by the strategy guide. Completionists everywhere are settling for 99.9%.
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** Clearing the Endless Mode at the Cucco Ranch, which requires you to dodge Cuccos for '''999 seconds''', unlocks a very trivial and minor reward: [[spoiler:a giant Cucco supposedly sits near the ranch, and talking to it heals your hearts]]. Because of how tedious it is and how minor the reward is, fans are split whether or not getting it counts towards OneHundredPercentCompletion or not.

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** Clearing the Endless Mode at the Cucco Ranch, which requires you to dodge Cuccos for '''999 seconds''', seconds''' (that's just under '''17 minutes'''), unlocks a very trivial and minor reward: [[spoiler:a giant Cucco supposedly sits near the ranch, and talking to it heals your hearts]]. Because of how tedious it is and how minor the reward is, fans are split whether or not getting it counts towards OneHundredPercentCompletion or not.
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** Lynels, centaur-like beings that previously appeared in ''A Link To The Past'', [[SurpriseDifficulty are back with a vengeance]]. With the Forgotten Sword, they take an [[TheJuggernaut insane 30 hits to shut down]] (that's [[BossInMookClothing eight with the Golden Master Sword]]). Their fireball attack has also changed to a long-lasting, [[BreathWeapon flamethrower-like stream of fire]], which tracks your movement, preventing you from circling around or even reaching them unless you have the Hylian Shield to NoSell it. They also dish out a shocking amount of damage: ''three hearts'' per hit in the green tunic (in Hero Mode, you're looking at ''[[UpToEleven TWELVE hearts damage]]''). If you're facing them without item upgrades or the Hylian Shield, it would be best to simply avoid them, and if forced to fight anyway, ''never'' engage more than one Lynel at any one time. Unlike most enemies, Lynels cannot be stunned; even the Sand and Tornado Rods only serve to give them a free hit on you. Only the Ice Rod can momentarily freeze them on the spot for a few seconds, and if it doesn't have the "Nice" upgrade, you'd have to get well inside their attack radius to use it. Worse, there are ''tougher'' versions located within the Treacherous tower, which, in addition to the flame stream, have the fireballs of their ''[=ALTTP=]'' counterparts. Counter-intuitively, however, the Nice Fire Rod shreds them, since the column of fire hits them repeatedly, causing them to flinch and stop attacking each time. And of course, knocking them over a ledge kills them immediately.

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** Lynels, centaur-like beings that previously appeared in ''A Link To The Past'', [[SurpriseDifficulty are back with a vengeance]]. With the Forgotten Sword, they take an [[TheJuggernaut insane 30 hits to shut down]] (that's [[BossInMookClothing eight with the Golden Master Sword]]). Their fireball attack has also changed to a long-lasting, [[BreathWeapon flamethrower-like stream of fire]], which tracks your movement, preventing you from circling around or even reaching them unless you have the Hylian Shield to NoSell it. They also dish out a shocking amount of damage: ''three hearts'' per hit in the green tunic (in Hero Mode, you're looking at ''[[UpToEleven TWELVE hearts damage]]''). If you're facing them without item upgrades or the Hylian Shield, it would be best to simply avoid them, and if forced to fight anyway, ''never'' engage more than one Lynel at any one time. Unlike most enemies, Lynels cannot be stunned; even the Sand and Tornado Rods only serve to give them a free hit on you. Only the Ice Rod can momentarily freeze them on the spot for a few seconds, and if it doesn't have the "Nice" upgrade, you'd have to get well inside their attack radius to use it. Worse, there are ''tougher'' versions located within the Treacherous tower, Tower, which, in addition to the flame stream, have the fireballs of their ''[=ALTTP=]'' counterparts. Counter-intuitively, however, the Nice Fire Rod shreds them, since the column of fire hits them repeatedly, causing them to flinch and stop attacking each time. And of course, knocking them over a ledge kills them immediately.
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** Lynels, centaur-like beings that previously appeared in ''A Link To The Past'', [[SurpriseDifficulty are back with a vengeance]]. With the Forgotten Sword, they take an [[TheJuggernaut insane 30 hits to shut down]] (that's [[BossInMookClothing eight with the Golden Master Sword]]). If they spot you, they breathe a [[BreathWeapon long, steady stream of fire]] continuously for over five seconds and track your movement so you can't circle around behind them, holding you at bay for the most part until they stop. They also dish out a shocking amount of damage: ''three hearts'' per hit in the green tunic (that's ''[[UpToEleven TWELVE hearts in Hero Mode]]''). If you're facing them without any item upgrades, it would be best to simply avoid them, and if forced to fight, ''never'' engage more than one Lynel at any one time. They cannot be stunned or dazed by weapon attacks; even the Sand and Tornado Rods are useless. Only the Ice Rod can momentarily freeze them on the spot for a few seconds, and if it doesn't have the "Nice" upgrade, you'd have to get well inside their attack radius to use it. Worse, there are ''tougher'' versions that can spit fireballs in addition to the stream of fire located within the Treacherous Tower. Counter-intuitively, however, the Nice Fire Rod shreds them, since the column of fire stun-locks them and hits them repeatedly, and of course, knocking them over a ledge kills them immediately.

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** Lynels, centaur-like beings that previously appeared in ''A Link To The Past'', [[SurpriseDifficulty are back with a vengeance]]. With the Forgotten Sword, they take an [[TheJuggernaut insane 30 hits to shut down]] (that's [[BossInMookClothing eight with the Golden Master Sword]]). If they spot you, they breathe Their fireball attack has also changed to a long-lasting, [[BreathWeapon long, steady flamethrower-like stream of fire]] continuously for over five seconds and track fire]], which tracks your movement so movement, preventing you can't circle from circling around behind them, holding or even reaching them unless you at bay for have the most part until they stop. Hylian Shield to NoSell it. They also dish out a shocking amount of damage: ''three hearts'' per hit in the green tunic (that's (in Hero Mode, you're looking at ''[[UpToEleven TWELVE hearts in Hero Mode]]''). damage]]''). If you're facing them without any item upgrades, upgrades or the Hylian Shield, it would be best to simply avoid them, and if forced to fight, fight anyway, ''never'' engage more than one Lynel at any one time. They Unlike most enemies, Lynels cannot be stunned or dazed by weapon attacks; stunned; even the Sand and Tornado Rods are useless.only serve to give them a free hit on you. Only the Ice Rod can momentarily freeze them on the spot for a few seconds, and if it doesn't have the "Nice" upgrade, you'd have to get well inside their attack radius to use it. Worse, there are ''tougher'' versions that can spit fireballs in addition to the stream of fire located within the Treacherous Tower. tower, which, in addition to the flame stream, have the fireballs of their ''[=ALTTP=]'' counterparts. Counter-intuitively, however, the Nice Fire Rod shreds them, since the column of fire stun-locks them and hits them repeatedly, causing them to flinch and stop attacking each time. And of course, knocking them over a ledge kills them immediately.
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Renamed trope


* FandomBerserkButton: Thinking that this game is actually a remake of ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' instead of a sequel doesn't sit too well with certain fans. Saying that it's different enough that it could almost be considered its own game is probably enough to make a fan's head explode.

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* FandomBerserkButton: FandomEnragingMisconception: Thinking that this game is actually a remake of ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' instead of a sequel doesn't sit too well with certain fans. Saying that it's different enough that it could almost be considered its own game is probably enough to make a fan's head explode.
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Cut trope


* CounterpartComparison: Yuga with [[VideoGame/FinalFantasyVI Kefka Palazzo]]; not only do the two look very much alike, what with the ghostly white faces with borderline clown make-up and garish, colorful clothing, but their stories are also extremely similar. [[spoiler:Both work with an 'evil' royal who plan on stealing godly power (in both cases, the power of a trio of gods), both absorb a lot of magical power to become the BigBad of their games, and both turn on the royals they were pretending to be TheDragon for. The only big difference is where Yuga failed to gain the Triforce, Kefka succeeded in stealing the power of the Warring Triad.]]
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* {{Fanon}}: While the game never gives the Sages associated elements, based on their elemental affiliations and resemblance to the Sages in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', it's generally accepted that Osfala is the Sage of Light, Gulley is the Sage of Forest, Rosso is the Sage of Fire, Oren is the Sage of Water, Impa is the Sage of Shadow (again), Irene is the Sage of Spirit, and Seres is Zelda's successor (who has no known element affiliated with her).

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* {{Fanon}}: While the game never gives the Sages associated elements, based on their elemental affiliations and resemblance to the Sages in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', it's generally accepted that Osfala is the Sage of Light, Gulley is the Sage of Forest, Rosso is the Sage of Fire, Oren is the Sage of Water, Impa is the Sage of Shadow (again), and Irene is the Sage of Spirit, and while Seres is Zelda's the "elementless" successor (who has no known element affiliated with her).to Zelda.

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* AccidentalInnuendo: The ending has one if you [[http://9gag.com/gag/aOyZMYv put Link in the right position]]. Warning spoilers.

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* AccidentalInnuendo: The ending has one if you [[http://9gag.com/gag/aOyZMYv put Link in the right position]]. Warning spoilers.Warning, '''spoilers'''.


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* {{Fanon}}: While the game never gives the Sages associated elements, based on their elemental affiliations and resemblance to the Sages in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', it's generally accepted that Osfala is the Sage of Light, Gulley is the Sage of Forest, Rosso is the Sage of Fire, Oren is the Sage of Water, Impa is the Sage of Shadow (again), Irene is the Sage of Spirit, and Seres is Zelda's successor (who has no known element affiliated with her).

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* MoralEventHorizon: Yuga crosses it either [[spoiler:from kidnapping the sages, one of them being a [[WouldHurtAChild little boy]], or his eventual [[TheStarscream betraying Hilda]] when he reveals he doesn't care about Lorule's fate and plots to become a God and bring further destruction.]]

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* MoralEventHorizon: Yuga crosses it either [[spoiler:from kidnapping the sages, one of them being a [[WouldHurtAChild little boy]], or his eventual [[TheStarscream betraying Hilda]] when he reveals he doesn't care about Lorule's fate and plots to become a God and bring further destruction.]]destruction]].
* OlderThanTheyThink: The concept of temporarily renting items first appeared in the Japan-only UsefulNotes/{{Satellaview}} MissionPackSequel to ''A Link to the Past'', ''Ancient Stone Tablets''.
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** The Nice Fire Rod is incredibly powerful. It can hit multiple times, burns away any enemy shields, and hits multiple enemies, making it an excellent ranged item. The only downside is that the flame hurts you as well if you walk into it by accident, since it sticks around for a while and moves pretty slowly compared to Link.

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** The Nice Fire Rod is incredibly powerful. It can hit multiple times, burns away any enemy shields, and hits multiple enemies, making it an excellent ranged item. If used correctly, you can even rip apart ''[[DemonicSpiders Lynels]]'' with it. The only downside is that the flame hurts you as well (pretty hard, might we add) if you walk into it by accident, since it sticks around for a while and moves pretty slowly compared to Link.
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** The Ice Ruins. It's a very treacherous SlippySlideyIceWorld with very narrow pathways and tough enemies throughout the dungeon. If you don't have trouble with it on Normal Mode, you're surely going to on [[HarderThanHard Hero Mode]]. Amusingly enough, the game seems self aware of the level's status, as several wooden signs proclaim your doom along the route you must take to reach it.

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** The Ice Ruins. It's a very treacherous SlippySlideyIceWorld with very narrow pathways and tough enemies throughout the dungeon. If you don't have trouble with it on Normal Mode, you're surely going to on [[HarderThanHard Hero Mode]]. Amusingly enough, the game seems self aware of the level's status, status given that its predecessor in ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', the Ice Palace, was also considered this, as several wooden signs proclaim your doom along the route you must take to reach it.it and by having it and Turtle Rock's geographical locations swapped.
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Its been stated by the MB forum that that Yuga is too smug and arrogant to qualify, even if he did hijack Ganon


* MagnificentBastard: Yuga. Simply put, anyone who can [[spoiler:pull off a ''successful'' HijackedByGanon on the ''TropeNamer himself'' and retain the title of BigBad]] deserves this title.
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** After winning the piece of heart from the cucco dodging minigame, you unlock the minigame's "Endless" difficulty setting. It isn't actually endless. It ends if you are able to keep from being touched by a cucco for 999.99 seconds. That's over 16 minutes. This unlocks a giant cucco that serves as an endless source of health, [[BraggingRightsReward although there are plenty of fairy fountains serving this same purpose that are available right away.]] The whole thing is so ridiculous that it was considered an UrbanLegendOfZelda before it was confirmed by the strategy guide. Completionists everywhere are settling for 99.9%.

to:

** After winning the piece of heart from the cucco dodging minigame, you unlock the minigame's "Endless" difficulty setting. It isn't actually endless. It ends if you are able to keep from being touched by a cucco for 999.99 seconds. That's over 16 minutes. This unlocks a giant cucco that serves as an endless source of health, [[BraggingRightsReward although there are plenty of fairy fountains Fairy Fountains serving this same purpose that are available right away.]] The whole thing is so ridiculous that it was considered an UrbanLegendOfZelda before it was confirmed by the strategy guide. Completionists everywhere are settling for 99.9%.
Is there an issue? Send a MessageReason:
None


* CompleteMonster: Yuga starts off as [[spoiler:TheDragon to Princess Hilda of Lorule]], working [[spoiler:with her]] to capture Hyrule's Sages to revive Ganon so the Triforce of Power can be returned to the mortal plane. He also imprisons several soldiers around Hyrule Castle by turning them into paintings. Yuga [[spoiler:merges with Ganon]] and mercilessly attacks Link, only to be stopped by Hilda who sets him off to free the Sages. After all the Sages are freed, Link gains the Triforce of Courage. After wearing Yuga down, [[spoiler:he then betrays Hilda, puts her in a FateWorseThanDeath in a painting, and then merges with her to get her stolen Triforce of Wisdom. Yuga reveals himself that he didn't care about restoring Lorule at all: all he wanted was to reshape it in his own image. He even tries to cause Lorule's destruction at the end for that purpose, with only Link standing in his way.]]

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* CompleteMonster: Yuga starts off as [[spoiler:TheDragon TheDragon to Princess [[spoiler:Princess Hilda of Lorule]], working [[spoiler:with her]] to capture Hyrule's Sages to revive Ganon so the Triforce of Power can be returned to the mortal plane. He also imprisons several soldiers around Hyrule Castle by turning them into paintings. Yuga [[spoiler:merges with Ganon]] and mercilessly attacks Link, only to be stopped by Hilda who sets him off to free the Sages. After all the Sages are freed, Link gains the Triforce of Courage. After wearing Yuga down, [[spoiler:he then betrays Hilda, puts her in a FateWorseThanDeath in a painting, and then merges with her to get her stolen Triforce of Wisdom. Yuga reveals himself that he didn't care about restoring Lorule at all: all he wanted was to reshape it in his own image. He even tries to cause Lorule's destruction at the end for that purpose, with only Link standing in his way.]]
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Anyone who mouses over these links will spoil themselves, big time.


* CompleteMonster: Yuga starts off as [[spoiler:TheDragon to [[WellIntentionedExtremist Princess Hilda]] of Lorule]], working [[spoiler:with her]] to capture Hyrule's Sages to revive Ganon so the Triforce of Power can be returned to the mortal plane. He also imprisons several soldiers around Hyrule Castle by turning them into paintings. Yuga [[spoiler:merges with Ganon]] and mercilessly attacks Link, only to be stopped by Hilda who sets him off to free the Sages. After all the Sages are freed, Link gains the Triforce of Courage. After wearing Yuga down, [[spoiler:he then [[TheStarscream betrays Hilda]], puts her in a FateWorseThanDeath in a painting, and then merges with her to get her stolen Triforce of Wisdom. Yuga reveals himself that he didn't care about restoring Lorule at all: all he wanted was to reshape it in his own image. He even tries to cause Lorule's destruction at the end for that purpose, with only Link standing in his way.]]

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* CompleteMonster: Yuga starts off as [[spoiler:TheDragon to [[WellIntentionedExtremist Princess Hilda]] Hilda of Lorule]], working [[spoiler:with her]] to capture Hyrule's Sages to revive Ganon so the Triforce of Power can be returned to the mortal plane. He also imprisons several soldiers around Hyrule Castle by turning them into paintings. Yuga [[spoiler:merges with Ganon]] and mercilessly attacks Link, only to be stopped by Hilda who sets him off to free the Sages. After all the Sages are freed, Link gains the Triforce of Courage. After wearing Yuga down, [[spoiler:he then [[TheStarscream betrays Hilda]], Hilda, puts her in a FateWorseThanDeath in a painting, and then merges with her to get her stolen Triforce of Wisdom. Yuga reveals himself that he didn't care about restoring Lorule at all: all he wanted was to reshape it in his own image. He even tries to cause Lorule's destruction at the end for that purpose, with only Link standing in his way.]]
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* {{Mondegreen}}: There are... various interepretations of the OminousLantinChanting in Yuga's battle theme, ranging from the humorous 'Pompous pompous Yuga' to the ridiculous 'Yuga, phallus phallus Yuga! '.

to:

* {{Mondegreen}}: There are... various interepretations of the OminousLantinChanting OminousLatinChanting in Yuga's battle theme, ranging from the humorous 'Pompous pompous Yuga' to the ridiculous 'Yuga, phallus phallus Yuga! '.
Is there an issue? Send a MessageReason:


** Lynels, centaur-like beings that previously appeared in ''A Link To The Past'', [[SurpriseDifficulty are back with a vengeance]]. With the Forgotten Sword, they take an [[TheJuggernaut insane 30 hits to shut down]] (that's [[BossInMookClothing eight with the Golden Master Sword]]). If they spot you, they breathe a [[BreathWeapon long, steady stream of fire]] continuously for over five seconds and track your movement so you can't circle around behind them, holding you at bay for the most part until they stop. They also dish out a shocking amount of damage: ''three hearts'' per hit in the green tunic (that's ''[[UpToEleven TWELVE hearts in Hero Mode]]''). If you're facing them without any item upgrades, it would be best to simply avoid them, and if forced to fight, ''never'' engage more than one Lynel at any one time. They cannot be stunned or dazed by weapon attacks; even the Sand and Tornado Rods are useless. Only the Ice Rod can momentarily freeze them on the spot for a few seconds, and if it doesn't have the "Nice" upgrade, you'd have to get well inside their attack radius to use it. Did we mention that there are ''tougher'' versions that can spit fireballs in addition to the stream of fire located within the Treacherous Tower? Counter-intuitively, however, the Nice Fire Rod shreds them, since the column of fire stun-locks them and hits them repeatedly, and of course, knocking them over a ledge kills them immediately.

to:

** Lynels, centaur-like beings that previously appeared in ''A Link To The Past'', [[SurpriseDifficulty are back with a vengeance]]. With the Forgotten Sword, they take an [[TheJuggernaut insane 30 hits to shut down]] (that's [[BossInMookClothing eight with the Golden Master Sword]]). If they spot you, they breathe a [[BreathWeapon long, steady stream of fire]] continuously for over five seconds and track your movement so you can't circle around behind them, holding you at bay for the most part until they stop. They also dish out a shocking amount of damage: ''three hearts'' per hit in the green tunic (that's ''[[UpToEleven TWELVE hearts in Hero Mode]]''). If you're facing them without any item upgrades, it would be best to simply avoid them, and if forced to fight, ''never'' engage more than one Lynel at any one time. They cannot be stunned or dazed by weapon attacks; even the Sand and Tornado Rods are useless. Only the Ice Rod can momentarily freeze them on the spot for a few seconds, and if it doesn't have the "Nice" upgrade, you'd have to get well inside their attack radius to use it. Did we mention that Worse, there are ''tougher'' versions that can spit fireballs in addition to the stream of fire located within the Treacherous Tower? Tower. Counter-intuitively, however, the Nice Fire Rod shreds them, since the column of fire stun-locks them and hits them repeatedly, and of course, knocking them over a ledge kills them immediately.
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** The princesses are named Zelda and Hilda, the same names as Sabrina's aunts on ''Series/SabrinaTheTeenageWitch''.
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Added DiffLines:

* {{Mondegreen}}: There are... various interepretations of the OminousLantinChanting in Yuga's battle theme, ranging from the humorous 'Pompous pompous Yuga' to the ridiculous 'Yuga, phallus phallus Yuga! '.
Is there an issue? Send a MessageReason:
None


** Lynels, centaur-like beings that previously appeared in ''A Link To The Past'', [[SurpriseDifficulty are back with a vengeance]]. With the Forgotten Sword, they take an [[TheJuggernaut insane 30 hits to shut down]] (that's [[BossInMookClothing eight with the Golden Master Sword]]). If they spot you, they spew out a [[BreathWeapon long stream of fire]] continuously for over five seconds and track your movement so you can't circle around behind them, holding you at bay for the most part until they stop. They also dish out a shocking amount of damage: ''three hearts'' per hit in the green tunic (that's ''[[UpToEleven TWELVE hearts in Hero Mode]]''). If you're facing them without any item upgrades, it would be best to simply avoid them, and if forced to fight, ''never'' engage more than one Lynel at any one time. They cannot be stunned or dazed by weapon attacks; even the Sand and Tornado Rods are useless. Only the Ice Rod can momentarily freeze them on the spot for a few seconds, and if it doesn't have the "Nice" upgrade, you'd have to get well inside their attack radius to use it. Counter-intuitively, however, the Nice Fire Rod shreds them, since the column of fire stun-locks them and hits them repeatedly.

to:

** Lynels, centaur-like beings that previously appeared in ''A Link To The Past'', [[SurpriseDifficulty are back with a vengeance]]. With the Forgotten Sword, they take an [[TheJuggernaut insane 30 hits to shut down]] (that's [[BossInMookClothing eight with the Golden Master Sword]]). If they spot you, they spew out breathe a [[BreathWeapon long long, steady stream of fire]] continuously for over five seconds and track your movement so you can't circle around behind them, holding you at bay for the most part until they stop. They also dish out a shocking amount of damage: ''three hearts'' per hit in the green tunic (that's ''[[UpToEleven TWELVE hearts in Hero Mode]]''). If you're facing them without any item upgrades, it would be best to simply avoid them, and if forced to fight, ''never'' engage more than one Lynel at any one time. They cannot be stunned or dazed by weapon attacks; even the Sand and Tornado Rods are useless. Only the Ice Rod can momentarily freeze them on the spot for a few seconds, and if it doesn't have the "Nice" upgrade, you'd have to get well inside their attack radius to use it. Did we mention that there are ''tougher'' versions that can spit fireballs in addition to the stream of fire located within the Treacherous Tower? Counter-intuitively, however, the Nice Fire Rod shreds them, since the column of fire stun-locks them and hits them repeatedly.repeatedly, and of course, knocking them over a ledge kills them immediately.
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** Skull Woods. Except for arguably a couple of places, it's pretty straightforward for a dungeon with multiple entrances and exits, but inside, you'll be constantly besieged by Wallmasters who will only be stopped for a while by killing one. Normally they'd just be a nuisance, but there's several points where you're walking on extremely narrow paths over pits, dealing with darkness, fighting White Bari who take time to kill if you don't want to take damage, standing on moving platforms over pits that move very slowly, or carrying an essential object that slows Link down - and more than once dealing with most of the above all at once as the Wallmasters relentlessly try to grab you. And while the Wallmasters can be defeated, giving some breathing room before eventually respawning, many puzzles in the dungeon require the Wallmasters, so if Link defeats one then finds a button that requires their assistance, there's nothing to do but wait for it to respawn. It doesn't help that your Skull Woods experience is capped off with what some players deem ThatOneBoss.

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** Skull Woods. Except for arguably a couple of places, it's It's pretty straightforward for a dungeon with multiple entrances and exits, but inside, you'll be constantly besieged by Wallmasters who will only be stopped for a while by killing one. Normally they'd just be a nuisance, but there's several points where you're walking on extremely narrow paths over pits, dealing with darkness, fighting White Bari who take time to kill if you don't want to take damage, standing on moving platforms over pits that move very slowly, or carrying an essential object that slows Link down - and more than once dealing with most of the above all at once as the Wallmasters relentlessly try to grab you. And while the Wallmasters can be defeated, giving some breathing room before eventually respawning, many puzzles in the dungeon require the Wallmasters, so if Link defeats one then finds a button that requires their assistance, there's nothing to do but wait for it to respawn. It doesn't help that your Skull Woods experience is capped off with what some players deem ThatOneBoss.
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Hilda actually explains this- Link didn't even have the Triforce of Courage until the game was well under way, and she couldn't ask Princess Zelda for a wish from a Triforce which was only 2/3 complete. Thus why she had Link go around Lorule slaying monsters, until he had the final piece she needed.


* AssPull: [[spoiler:The Hyrulean Triforce recreating its Lorulean mirror in the end. It begs the question as to why Hilda didn't ask Zelda nicely to recreate their Triforce to save their dying world.]]
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This is Trivia. Moving there unless there's already an existing entry with the same example


* FanNickname: [[spoiler: Partway through the game, Yuga pulls a GrandTheftMe on Ganon and combines his powers with his own. Although he is still referred to as Yuga, fans like to call him "Yuganon."]]
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* FanNickname: [[spoiler: Partway through the game, Yuga pulls a GrandTheftMe on Ganon and combines his powers with his own. Although he is still referred to as Yuga, fans like to call him "Yuganon."]]

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* EightPointEight: While the majority of review scores have been 9 and higher, Destructoid gave the game a 6.5 out of 10. Opinions are divided on if the person who did the review was perhaps looking at the game from the wrong angle, comparing it more to games like ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' or ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' and not as an old-school throwback handheld entry.

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* EightPointEight: EightPointEight:
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While the majority of review scores have been 9 and higher, Destructoid gave the game a 6.5 out of 10. Opinions are divided on if the person who did the review was perhaps looking at the game from the wrong angle, comparing it more to games like ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' or ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' and not as an old-school throwback handheld entry.entry.
** Jim Sterling gave it a 3.5 out of 5 (which translates to a 70 out of 100 on Metacritic), resulting in some frustration.

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* HilariousInHindsight: ''VideoGame/TheWonderful101'' made a Zelda shout-out by naming one of its areas "Lowrule". Come this game's revelation that there is a world called "Lorule" and it makes you wonder if Eiji Anouma was talking to Hideki Kamiya.

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* HilariousInHindsight: HilariousInHindsight:
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''VideoGame/TheWonderful101'' made a Zelda shout-out by naming one of its areas "Lowrule". Come this game's revelation that there is a world called "Lorule" and it makes you wonder if Eiji Anouma was talking to Hideki Kamiya.Kamiya.
** Hilda's appearance is remarkably similar to Zelda's in [[https://www.youtube.com/watch?v=cjpHzLYHkwA the infamous Japanese commercial]] for ''A Link to the Past''.
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** There is also disagreement on whether the short length of the game compared to the immediately preceding 3D games is because of {{Padding}} being removed with Irene's warping or because of laziness on the part of the developers in terms of adding content.

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** There is also disagreement on whether the short length of the game compared to the immediately preceding 3D games is because of {{Padding}} being removed with Irene's warping by shortening dungeons or because of laziness on the part of the developers in terms of adding content.
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** In addition, is Yuga really meant to [[spoiler:portray the Lorulean counterpart to Ganondorf? Or is he an original character with no clear Hyrulean counterpart? Ravio and Hilda have black hair but otherwise appear to look exactly like their counterparts, Link and Zelda, while Yuga really has very little aesthetically similar to Ganondorf.]]

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