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* SugarWiki/SuperlativeDubbing: The CD-ROM voice-acted version was made 2 years after VideoGame/KingsQuestVI, when Sierra learned their lesson from the previous game about hiring voice actors with actual talent instead of just using Sierra staff to do the job. It may not be anything special nowadays, but it was still phenomenal back in it's day.

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* SugarWiki/SuperlativeDubbing: The CD-ROM voice-acted version was made 2 years after VideoGame/KingsQuestVI, when Sierra learned their lesson from the previous game about hiring voice actors with actual talent instead of just using Sierra staff to do the job. It may not be anything special nowadays, but it was still phenomenal back in it's its day.



* UncannyValley: Many think of this regarding Erana. Her face is triangle-shaped, her nose is very low and her lips are thick. It could be justified since she's [[HalfHumanHybrid half-human and half-faerie]]. In the sequel, she's has a more human-like appearance.

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* UncannyValley: Many think of this regarding Erana. Her face is triangle-shaped, her nose is very low and her lips are thick. It could be justified since she's [[HalfHumanHybrid half-human and half-faerie]]. In the sequel, she's she has a more human-like appearance.


* AwesomeMusic: The soundtrack is overall more somber than in previous games, lending itself to some pretty awesomely moody tracks like [[https://www.youtube.com/watch?v=-pIdYLcJXZw Erana's]] and [[https://www.youtube.com/watch?v=3Sh9NYOKYgA the Rusalka's]] themes.

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* AwesomeMusic: SugarWiki/AwesomeMusic: The soundtrack is overall more somber than in previous games, lending itself to some pretty awesomely moody tracks like [[https://www.youtube.com/watch?v=-pIdYLcJXZw Erana's]] and [[https://www.youtube.com/watch?v=3Sh9NYOKYgA the Rusalka's]] themes.


* TearJerker: Tanya and Toby's story, especially [[spoiler:the fact that Toby willingly sacrifices his life just so Tanya can again live a normal life with her family.]] It's made more poignant by [[spoiler:Tanya not realizing what Toby is doing until it's too late, and her comment about how she did a bad job of keeping her promise to protect him...]].
** Or the Rusalka, murdered by her fiance and left to spend an eternity dragging men to their deaths in the lake, which she remarks to the Hero she doesn't ''really'' want to do, but is compelled by her nature. The Fighter, Magic User and Thief can only befriend her, but can never help her, leaving her trapped in her unlife. [[spoiler: For the Paladin, once you break her curse and permit her to move on, she laments how she hoped all her life for a man like you. This is particularly heartbreaking when you consider the context of her death.]]
** And Anna and Nikolai. [[spoiler: Seeking each other for so long, Anna not knowing she's dead, and Nikolai wasting away into premature age and senility out of grief over her loss. The Hero finally reunites them in death, long enough for them to move on together]].
** Heck, just check out the BittersweetEnding entry on the main page.

to:

* TearJerker: Tanya and Toby's story, especially [[spoiler:the fact that Toby willingly sacrifices his life just so Tanya can again live a normal life with her family.]] It's made more poignant by [[spoiler:Tanya not realizing what Toby is doing until it's too late, and her comment about how she did a bad job of keeping her promise to protect him...]].
** Or the Rusalka, murdered by her fiance and left to spend an eternity dragging men to their deaths in the lake, which she remarks to the Hero she doesn't ''really'' want to do, but is compelled by her nature. The Fighter, Magic User and Thief can only befriend her, but can never help her, leaving her trapped in her unlife. [[spoiler: For the Paladin, once you break her curse and permit her to move on, she laments how she hoped all her life for a man like you. This is particularly heartbreaking when you consider the context of her death.]]
** And Anna and Nikolai. [[spoiler: Seeking each other for so long, Anna not knowing she's dead, and Nikolai wasting away into premature age and senility out of grief over her loss. The Hero finally reunites them in death, long enough for them to move on together]].
** Heck, just check out the BittersweetEnding entry on the main
Has its own page.


* SuperlativeDubbing: The CD-ROM voice-acted version was made 2 years after VideoGame/KingsQuestVI, when Sierra learned their lesson from the previous game about hiring voice actors with actual talent instead of just using Sierra staff to do the job. It may not be anything special nowadays, but it was still phenomenal back in it's day.

to:

* SuperlativeDubbing: SugarWiki/SuperlativeDubbing: The CD-ROM voice-acted version was made 2 years after VideoGame/KingsQuestVI, when Sierra learned their lesson from the previous game about hiring voice actors with actual talent instead of just using Sierra staff to do the job. It may not be anything special nowadays, but it was still phenomenal back in it's day.


* AntiVillain: Katrina. She considers herself the benevolent ruler of Mordavia and its people her subjects, and to an extent, she ''does'' look out for them, for example giving Boris a job as the castle's daytime gatekeeper when she found him lost in the woods at night; it's very likely he might have been killed had she not acted. Her [[spoiler: kidnapping of Tanya was motivated because she believed Tanya's parents were cruel and abusive, and didn't truly love her. Though Katrina ''did'' turn her into a vampire, she also taught her to read and write.]] Finally, Katrina's plans are not out of a desire for personal gain, power, or to destroy the world, but entirely because she fears how vulnerable she is during the daylight, and that someone might break into the castle and stake her while she's helpless in her coffin. Katrina is certainly selfish, misguided, and foolish in believing she can control the Dark One for her purposes, but she's ''not'' by any means evil, just a deeply lonely and frightened woman.



** To be fair, we are led to believe [[spoiler: she's actually [[MadScientistsBeautifulDaughter the daughter of the master]] based on our own preconceptions.]] Other than that, the game doesn't really try to cover anything up.
** This really only works for an impartial third party (i.e. the player at the computer), because when the hero meets said woman, he's [[HandWave instantly entranced]], and unable to question her effectively, due to magic. When she leaves, he's stuck for a few moments after she's out of sight before he comes back to himself by shaking off the magic. Considering said woman [[spoiler: is an extremely powerful magician and vampire]], it's not all that unheard of for the hero to be spellbound. And it's not like it's the first time, either.
*** Nevertheless, it is clear from the writing that the authors never considered giving the player the option to [[CaptainObvious point out her vampirism]].
*** The hero never considers pointing out her vampirism, because he is literally prevented from recognizing her vampirism by her magic.
** There's also the fact that, if you're playing as a Paladin, the hero's SpiderSense (which is usually pretty good about picking up potential threats) pointedly ''doesn't'' identify her as evil or dangerous the first few times they meet. It does, however, give a sense of unspecific warning whenever she's around. And then her magic entrances him and he ignores it completely.
*** Which could be explained by the fact that, at the time, she really wasn't a danger to the hero, and that she only became a danger to him after [[spoiler: he incurred her wrath by robbing her of her MoralityPet.]] Or walked in on her while she was discussing things with Ad Avis.
*** "You sense curiosity and no immediate danger."
*** That's because [[spoiler: Katrina is not a threat to the player]]. Paladin senses warn of dangerous situations and give a warning when those things are directed towards the Paladin himself. In this case, Katrina certainly [[spoiler: wants to use the hero]], but doesn't intend him harm (reference the end sequence). ''However'' the Paladin sense ''still kicks in'', which never occurs in situations with normal people, which should be an obvious, but easily misunderstood clue that Katrina is not what she appears to be.
** Actually, there is no reason to believe that the protagonist has ever even heard of vampires when he comes to Mordavia and first meets Katrina. While some townspeople and some books do mention vampires, these anecdotes are not nearly enough to call the hero an idiot for not being GenreSavvy.


* GoodBadBugs: Early versions of the floppy version had an interesting one. Finish the game and immediately restart the game with another class. You'll find yourself [[WhereItAllBegan in the Dark One's cave]] with all rituals nearly completed and the same inventory as your other character, since all game flags have not been properly reset. It's just a matter of climbing/levitate your way to the BigBad, completing the last ritual and finishing the game again.

to:

* GoodBadBugs: Early versions of the floppy version had an interesting one. Finish the game and immediately restart the game with another class. You'll find yourself [[WhereItAllBegan in the Dark One's cave]] with all rituals nearly completed and the same inventory as your other character, since all game flags have not been properly reset. It's just a matter of climbing/levitate climbing/levitating your way to the BigBad, completing the last ritual and finishing the game again.


* GoodBadBugs: Early versions of the floppy version had an interesting one. Finish the game and restart with another class. You'll find yourself in the Dark One's cave with all rituals nearly completed, since all flags would not have been properly reset. It's just a matter of climbing your way to the BigBad, completing the last ritual and finishing the game again.

to:

* GoodBadBugs: Early versions of the floppy version had an interesting one. Finish the game and immediately restart the game with another class. You'll find yourself [[WhereItAllBegan in the Dark One's cave cave]] with all rituals nearly completed, completed and the same inventory as your other character, since all game flags would not have not been properly reset. It's just a matter of climbing climbing/levitate your way to the BigBad, completing the last ritual and finishing the game again.

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*** Subverted however if you can make it to Erana's Garden. Drinking from the pond will instantly cure the poison.

Added DiffLines:

* CompleteMonster: [[VideoGame/QuestForGloryII Ad Avis]] [[BackFromTheDead returns]], and is turned into a vampire by his mentor [[OurVampiresAreDifferent Katrina]] and intends to summon a monstrous EldritchAbomination to plunge the world into eternal night and chaos. [[TheStarscream Betraying Katrina]], Ad Avis also intends to torture [[PlayerCharacter The Hero]] to death while trying to bring about [[TheEndOfTheWorldAsWeKnowIt the apocalypse]] to [[ItsAllAboutMe satisfy his own ego]].


** Actually, there is no reason to believe that the protagonist have ever even heard of vampires when he comes to Mordavia and first meet Katrina. While some townspeople and some books do mention vampires, these anecdotes are not nearly enough to call the hero an idiot for not being GenreSavvy.

to:

** Actually, there is no reason to believe that the protagonist have has ever even heard of vampires when he comes to Mordavia and first meet meets Katrina. While some townspeople and some books do mention vampires, these anecdotes are not nearly enough to call the hero an idiot for not being GenreSavvy.


* SuperlativeDubbing: The CD-ROM voice-acted version was made 2 years after VideoGame/KingsQuestVI, when Sierra learned their lesson from the previous game about hiring voice actors with actual talent instead of just using Sierra staff to do the job (see HeyItsThatVoice.) It may not be anything special nowadays, but it was still phenomenal back in it's day.

to:

* SuperlativeDubbing: The CD-ROM voice-acted version was made 2 years after VideoGame/KingsQuestVI, when Sierra learned their lesson from the previous game about hiring voice actors with actual talent instead of just using Sierra staff to do the job (see HeyItsThatVoice.) job. It may not be anything special nowadays, but it was still phenomenal back in it's day.


* GoodBadBugs: Early version of the floppy version had an interesting one. Finish the game and restart with another class. You'll find yourself in the Dark One's cave with all rituals nearly completed, since all flags have not been resetted properly. It's just a matter of climbing your way to the BigBad, complete the last ritual and finish the game again.

to:

* GoodBadBugs: Early version versions of the floppy version had an interesting one. Finish the game and restart with another class. You'll find yourself in the Dark One's cave with all rituals nearly completed, since all flags would not have not been resetted properly. properly reset. It's just a matter of climbing your way to the BigBad, complete completing the last ritual and finish finishing the game again.



** You can also hear the other actress when you end conversation with Magda. The exact line is, "Journey safely, Hero."

to:

** You can also hear the other actress when you end conversation conversations with Magda. The exact line is, "Journey safely, Hero."" And again when you ask her about wraiths.


* SuperlativeDubbing: The CD-ROM voice-acted version was made 2 years after KingsQuestVI, when Sierra learned their lesson from the previous game about hiring voice actors with actual talent instead of just using Sierra staff to do the job (see HeyItsThatVoice.) It may not be anything special nowadays, but it was still phenomenal back in it's day.

to:

* SuperlativeDubbing: The CD-ROM voice-acted version was made 2 years after KingsQuestVI, VideoGame/KingsQuestVI, when Sierra learned their lesson from the previous game about hiring voice actors with actual talent instead of just using Sierra staff to do the job (see HeyItsThatVoice.) It may not be anything special nowadays, but it was still phenomenal back in it's day.

Added DiffLines:

** On December 5, 2015, [[http://aubreyhodges.bandcamp.com/ Aubrey Hodges released high-quality mixes of the entire score]], including many tracks missing from previous soundtrack releases. As an added bonus, the new released contains not just rereleases of the game audio, but a "second disc" with over ''70%'' of the soundtrack remastered using sampled and live recordings of real instruments.


** Whenever you fight, your stamina will slowly regenerate itself. However, because of the speed cycle bug, your stamina will instantly refill! This makes training your skills very easy. Train climbing until exhausting, then find a monster, restore your stamina, kill the monster. Rince and repeat 'til your skill is maxed out. Rince and repeat with the next skill.

to:

** Whenever you fight, your stamina will slowly regenerate itself. However, because of the speed cycle bug, your stamina will instantly refill! This makes training your skills very easy. Train climbing until exhausting, then find a monster, restore your stamina, kill the monster. Rince Rinse and repeat 'til your skill is maxed out. Rince Rinse and repeat with the next skill.skill.
** If you move far enough forward while fighting a Vorpal Bunny, you can push it into a corner where it gets stuck, unable to move or attack until you damage it. You can then back up out of range and practice your combat skills for as long as you want without worrying about dying or killing the bunny early.

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