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** The bad ending, where [[spoiler:The Stranger decides to go through with the invasion. There's a shot of The Voice silently kneeling down to hug his daughter as they watch the world burn.]]

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** The bad ending, where [[spoiler:The Stranger decides to go through with the invasion. There's a shot of The Voice silently kneeling down to hug his daughter as they watch the world burn.burn, with him clearly knowing that he's the one responsible for it all.]]
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** Bernard is THE biggest challenge of the game. But since he's the final boss from the DLC and can only be fought on Furier, that is to be expected. What sends him into this territory is the fact that he [[BossRush mimics every boss of the game one after another]] while enhancing their power, which means the previous entries on this list are back and even harder to boot. Unsurprisingly, the phase where he mimics The Line and The Edge (and more surprisingly, The Hand and The Song, to a lesser extent) are this trope.

to:

** Bernard is THE biggest challenge of the game. But since he's the final boss from the DLC and can only be fought on Furier, that is to be expected. What sends him into this territory is the fact that he [[BossRush mimics every boss of the game one after another]] while enhancing their power, which means the previous entries on this list are back and even harder to boot. Unsurprisingly, the phase where he mimics The Line and The Edge (and more surprisingly, The Hand and The Song, to a lesser extent) are this trope. He's also notable for his final survival phase, where he fires off souped-up versions of every single boss' attacks without any breaks for over a minute.
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* BreatherBoss: The Beat, the last jailer between you and freedom, who comes after the MirrorBoss of the Edge and the challenging arena of the Burst, is explicitly the weakest of the jailers, and while she is capable of beating you it's unlikely she'll be able to do much at that point. During her last phase, she becomes a ZeroEffortBoss, visibly exhausted and barely attacking at all. Though finishing her off is still [[PlayerPunch not exactly easy...]]

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* BreatherBoss: The Beat, the last jailer between you and freedom, who comes after the MirrorBoss of the Edge and the challenging arena of the Burst, is explicitly the weakest of the jailers, and while she is capable of beating you it's unlikely she'll be able to do much at that point. During her last phase, she becomes a ZeroEffortBoss, visibly exhausted and barely attacking at all. Though finishing her off is still [[PlayerPunch not exactly easy...]]



** The Edge too, coming right after the absolute hell that is the Burst. While he does inflict a lot of damage and attacks quite quickly, there is zero element of BulletHell to his fight, it only happens in melee range, he has low health and can be parried quite easily.
** Despite the fact that [[spoiler:she is the final boss depending on your actions]], the Beat is a VERY easy fight compared to anything that came before, deliberately so even considering she's only a teenager. The majority of the fight is simply chasing her while dodging lasers as she runs away and unlike every other fight in the game, you don't lose progress if you run out of health during the chase segments, you simply get up with full health which allows you to brute force it as long as you are able to handle the actual fight segments properly, which isn't asking much. And to top things off [[spoiler:during the final fight segment with her, she's too tired to even fight back, making your victory guaranteed at that point.]] But the potential fight that comes after that, [[spoiler:the Star]] is the biggest bullet hell in the entire game, which is compounded by the fact that [[spoiler:your entire move set changes for the fight, and your dodge abilities are more limited.]]

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** The Edge too, coming can be this for those versed in parrying, especially right after the absolute hell that is the Burst. While he does inflict a lot of damage and attacks quite quickly, there is zero element of BulletHell to his fight, it only happens in melee range, he has low health and can be parried quite easily.
** Despite the fact that [[spoiler:she is the final boss depending on your actions]], the Beat is a VERY easy fight compared to anything that came before, deliberately so even considering she's only a teenager. The majority of the fight is simply chasing her while dodging lasers as she runs away and unlike every other fight in the game, you don't lose progress if you run out of health during the chase segments, you simply get up with full health which allows you to brute force it as long as you are able to handle the actual fight segments properly, which isn't asking much. And to top things off [[spoiler:during the final fight segment with her, she's too tired to even fight back, making your victory guaranteed at that point.]] Though finishing her off is still [[PlayerPunch not exactly easy...]] But the potential fight that comes after that, [[spoiler:the Star]] is the biggest bullet hell in the entire game, which is compounded by the fact that [[spoiler:your entire move set changes for the fight, and your dodge abilities are more limited.]]
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* ThatOneBoss: The Line, The Line and The Edge are cited among the biggest challenges in the game. If for the right or wrong reasons, depends on who's talking. To elaborate:

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* ThatOneBoss: The Line, The Line and The Edge By default, most of the bosses can become fiendishly difficult without lots of practice (especially on Furier, where their bullet patterns are cited among the biggest challenges in the game. If for the right or wrong reasons, depends on who's talking. To elaborate:greatly enhanced), but a few have gained infamy:

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* GeniusBonus: At the last stage of his fight The Edge resorts to using a boat oar as his weapon. UsefulNotes/MiyamotoMusashi won his most famous duel using a wooden sword he carved from an oar on the way there.

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* GeniusBonus: At In the last stage latter half of his fight fight, The Edge resorts to using a boat oar as his weapon. UsefulNotes/MiyamotoMusashi won his most famous duel using a wooden sword he carved from an oar on the way there.



* ThatOneAttack: The Burst's LastDitchMove is often regarded as this, being really long and asking very precise constant dash through the shockwawes she continuously send and asking you to occasionally hide behind walls to dodge her OneHitKill attack.
** The Line and The Song's respective final attacks also count, especially when played in the Furier Setting.
** [[spoiler:The Starts last phase - essentially a few minutes of uninterrupted bullet hell of every single possible flavor without any option of healing. This is exacerbated by the flying suits more awkward dodge that will have you eat more attacks than you should.]]
* ThatOneBoss: The Burst, The Line and The Edge are cited among the biggest challenges in the game. If for the right or wrong reasons, depends on who's talking.
** Bernard is THE biggest challenge of the game. But since he's the final boss from the DLC and can only be fought on Furier, that is to be expected. What sends him into this territory is the fact that he [[BossRush mimics every boss of the game one after another]], which means the previous ThatOneBoss are back. Unsurprisingly, the phase where he mimics The Line and The Edge (and more surprisingly, The Hand and The Song, to a lesser extent) are this trope.

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* ThatOneAttack: The Burst's LastDitchMove is often regarded as this, being really long and asking demanding very precise constant dash dashing through the shockwawes shockwaves she continuously send sends out alongside her bullets, and asking you to occasionally hide behind walls to dodge her OneHitKill attack.
** The Line and The Song's respective final attacks also count, especially when played in the Furier Setting.
Setting. The former is an super-dense storm of ricocheting bullets that requires you to take out several pillars that also fire bullets when struck, while the latter needs you to take out four generators at the edges of the four floating platforms as The Song bombards you, with each generator you destroy adding lasers, shockwaves, and airstrikes to the storm.
** [[spoiler:The Starts Star's last phase - essentially a few minutes of uninterrupted bullet hell of every single possible flavor without any option of healing. healing opportunities. This is exacerbated by the flying suits suit's more awkward dodge that will have you eat more attacks than you should.]]
* ThatOneBoss: The Burst, Line, The Line and The Edge are cited among the biggest challenges in the game. If for the right or wrong reasons, depends on who's talking.
talking. To elaborate:
** The Line is a borderline PuzzleBoss who is a significant DifficultySpike compared to the two that came before him. His first phase requires you to bust through three layers of highly durable shields that can reflect your shots. After that, he'll start pulling out tricky attacks that saturate the screen with bullets and waves, including bullets that spawn around you - many of which require you to destroy stationary pillars that have a deceptive amount of health. He's no slouch in direct combat either, utilizing TeleportSpam to throw you off and employing wide-reaching shockwave attacks, alongside saturating his battlefield with lingering shots to hinder your movement. On top of that, his arena is surrounded by a barrier that reflects any stray shots inwards, upping the bullet density by a lot. This all culminates in his final phase, listed under ThatOneAttack above.
** The Burst, who has garnered infamy as possibly the hardest boss in the main story. In her first few phases, she'll be invisibly sniping you from certain points of the map, while [[FlunkyBoss summoning hordes of drones]] (which use either wide spreads or fast homing shots) and landmines to hinder your progress. When you track her down, if you don't tag her with a direct hit quickly, she'll just go invisible and teleport to another point in the map, wasting your time - and if you can't find cover before her sniper rifle goes off, it's the only attack in the game that is an invariable OneHitKill. When forced into close combat, The Burst threatens with an extremely wide range of attacks which all require tight reflexes, including BulletHell (some of which is homing and/or needs you to parry the shots), shockwaves, minion spam, fast melee combos that incorporate TeleportSpam, manipulation of the arena to limit your movement, rotating laser arrays, and even straight-up trying to snipe you at close range. After you've fought through five health bars of this, The Burst unleashes her final attack (also listed above in ThatOneAttack), a brutally difficult onslaught that assails you from all directions with shockwaves that have barely any time in between them and a tendency to overlap, along with periodic sniping attacks that force you to navigate behind cover before she one-shots you. And she ''still'' has a close-quarters segment after that, which isn't too bad, but can easily take out a player who's at critical health and tired out from her prior barrage.
** The Edge, fought right after The Burst, is similarly revered but for a different reason. You're forced to fight him at melee range, and while he has no BulletHell as a result, all his melee attacks come out insanely quickly and deal huge amounts of damage, with each blow shearing off roughly a third of your health (meaning a full combo is liable to one-shot you). Not only do his different combos have very subtle differences in telegraphs, he also incorporates very fast wave attacks that need quick dodges and deal ''5 bars of damage'' if they connect. He does have [[GlassCannon a lot less health]] than the other bosses, but he's also lightning-quick to the point where you only have very brief windows to actually hit him. Once he hits half health, things get even more hectic, as he [[ImprobableWeaponUser switches his sword for an oar]], [[UnexpectedGameplayChange turns the fight into a 2D fighting game]], and starts using improved attacks with less readable telegraphs and notable staggered blows to throw you off. If your parry game isn't well-trained, you're dead before the fight even begins.
** [[spoiler:The Star]], for the opposite reason as The Edge. You fight them in a mech suit that can only use ranged attacks and also suffers from slightly awkward dodge and parry timing. And while the boss doesn't have any melee attacks outside of occasionally sending AttackDrones at you, they dial the bullet hell [[UpToEleven beyond any of the other bosses in the game]], with virtually every single attack filling the entire screen with bullets, waves, and lasers, either from themselves or the four respawning drones that accompany them, consequently giving them a tendency to overlap into almost undodgeable patterns. Because ranged attacks are blocked by bullets (particularly indestructible ones), you'll find yourself relying on the mech's WaveMotionGun ChargedAttack to do most of your damage, which renders you slow and vulnerable. Finally, because there's virtually no melee combat (and thus nothing to parry), there's pretty much no opportunity to heal up throughout the entire fight, which bites you particularly hard in the later, hardest phases.
** Bernard is THE biggest challenge of the game. But since he's the final boss from the DLC and can only be fought on Furier, that is to be expected. What sends him into this territory is the fact that he [[BossRush mimics every boss of the game one after another]], another]] while enhancing their power, which means the previous ThatOneBoss entries on this list are back.back and even harder to boot. Unsurprisingly, the phase where he mimics The Line and The Edge (and more surprisingly, The Hand and The Song, to a lesser extent) are this trope.
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** [[spoiler:The Starts last phase - essentially a few minutes of uninterrupted bullet hell of every single possible flavor without any option of healing. This is exacerbated by the flying suits more awkward dodge that will have you eat more attacks than you should.]]
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** Despite the fact that [[spoiler:she is the final boss depending on your actions]], the Beat is a VERY easy fight compared to anything that came before, deliberately so even considering she's only a teenager. The majority of the fight is simply chasing her while dodging lasers as she runs away and unlike every other fight in the game, you don't lose progress if you run out of health during the chase segments, you simply get up with full health which allows you to brute force it as long as you are able to handle the actual fight segments properly, which isn't asking much. And to top things off [[spoiler:during the final fight segment with her, she's too tired to even fight back, making your victory guaranteed at that point.]] But the potential fight that comes after that, [[spoiler:the Star]] is the biggest bullet hell in the entire game, which is compounded by the fact that [[spoiler:your entire move set changes for the fight, and your dodge abilities are more limited.]]
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* {{Adorkable}}: The Beat is incredibly neurotic, moves around far less gracefully compared to the other guardians (despite being able to outpace The Stranger,) and does a fist pump when she gains a round on you.
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* EnsembleDarkhorse
** Out of all the guardians, The Beat has proven herself to be a fan-favorite. Despite not having a [[BestBossEver great boss fight]] like The Burst or The Edge, her sense of compassion and sympathy, even for The Stranger, have won the hearts of many players.
** The Scale is also a popular character with the fanbase for his design and backstory.

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* PlayerPunch: The Beat is [[BreatherBoss significantly easier than The Edge, and especially The Burst.]] The problem is where the other guardians put up a reasonable fight, You instead are forced to essentially [[KillTheCutie murder her in cold blood]] to complete your journey to the free world. [[DoomedMoralVictor What a waste.]]
* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against The Beat is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold her hand while his sword is run through her. [[PlayerPunch And he doesn't.]]]]

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* PlayerPunch: The Beat is [[BreatherBoss significantly easier than The Edge, and especially The Burst.]] The problem is where the other guardians put up a reasonable fight, You instead are forced to essentially [[KillTheCutie murder her in cold blood]] to complete your journey to the free world. [[DoomedMoralVictor What a waste.]]
world.
* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against The Beat is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold [[spoiler:The Beat's]] death, as well as her hand while his sword is run through her. [[PlayerPunch And he doesn't.]]]]last words.
--> [[spoiler:'''The Beat:''']] [[spoiler:''Please... Hold My Hand...'']]
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* {{Narm}}: The Scale's English voice actor [[ChewingTheScenery tries so hard]] to sound creepy and insane that he winds up sounding less like a TorturedMonster and more like a cartoon supervillain who's DrunkOnTheDarkSide.

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* {{Narm}}: The Scale's English voice actor [[ChewingTheScenery tries so hard]] to sound creepy and insane that he winds up sounding less like a TorturedMonster and more like a cartoon supervillain who's DrunkOnTheDarkSide. On the same subject, the Song's [[WhatTheHellIsThatAccent bizarre accent]] makes her stern rebukes sound somewhat whiny and awkward.



** Bernard is THE biggest challenge of the game. But since he's the final boss from the DLC and can only be fought on Furier, that is to be expected. What sends him into this territory is the fact that he mimicks every boss of the game one after another, which means the previous ThatOneBoss are back. Unsurprisingly, the phase where he mimicks The Line and The Edge (and more surprisingly, The Hand and The Song, to a lesser extent) are this trope.

to:

** Bernard is THE biggest challenge of the game. But since he's the final boss from the DLC and can only be fought on Furier, that is to be expected. What sends him into this territory is the fact that he mimicks [[BossRush mimics every boss of the game one after another, another]], which means the previous ThatOneBoss are back. Unsurprisingly, the phase where he mimicks mimics The Line and The Edge (and more surprisingly, The Hand and The Song, to a lesser extent) are this trope.
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* {{Narm}}: The Scale's English voice actor [[ChewingTheScenery tries so hard]] to sound creepy and insane that he winds up sounding less like he's suffering and more like he's having the time of his life.

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* {{Narm}}: The Scale's English voice actor [[ChewingTheScenery tries so hard]] to sound creepy and insane that he winds up sounding less like he's suffering a TorturedMonster and more like he's having the time of his life.a cartoon supervillain who's DrunkOnTheDarkSide.
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* {{Narm}}: The Scale's English voice actor [[ChewingTheScenery tries so hard]] to sound creepy and insane that he winds up sounding less like he's suffering and more like he's having the time of his life.


* CounterpartComparison:
** This character is a herald of a much more advanced species, having to decide if the planet is to be annihilated or not, gets opposed by inhabitants of this world. While they are powerless to stop him, their tenacity and will to live makes him reconsider his opinion of them and their world, and he ultimately chooses to go against his creator's order and defend this world. Now, are we talking about [[VideoGame/WorldOfWarcraft Algalon the Observer]] or [[spoiler:The Stranger in the Good ending?]]
** The Song is often compared to [[VideoGame/{{Overwatch}} Mercy]], due to both being kind blonde women with an angel motif.
* CrazyAwesome: The Edge. What do you do when your opponent reads your swordsmanship easily and has you on the ropes? You use an ''oar'', of course!
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* ThatOneAchievement : The Achievement for getting a S-Rank in Furier mode asks you to finish the game in less than 3 hours, taking less than 600 hits and getting Ko-ed less than 30 times. And that's if you go for the ending where you don't fight the Star.

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** The bad ending, where [[spoiler:The Stranger decides to go through with the invasion. There's a shot of The Voice silently kneeling down to hug his daughter as they watch the world burn.]]
* ThatOneAchievement : ThatOneAchievement: The Achievement for getting a S-Rank in Furier mode asks you to finish the game in less than 3 hours, taking less than 600 hits and getting Ko-ed less than 30 times. And that's if you go for the ending where you don't fight the Star.



* ThatOneAttack : The Burst's LastDitchMove is often regarded as this, being really long and asking very precise constant dash through the shockwawes she continuously send and asking you to occasionally hide behind walls to dodge her OneHitKill attack.
** The Line and The Song respective final attacks also counts, especially when played in the Furier Setting.

to:

* ThatOneAttack : ThatOneAttack: The Burst's LastDitchMove is often regarded as this, being really long and asking very precise constant dash through the shockwawes she continuously send and asking you to occasionally hide behind walls to dodge her OneHitKill attack.
** The Line and The Song Song's respective final attacks also counts, count, especially when played in the Furier Setting.
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* DisappointingLastLevel: [[spoiler: The Star]] is this to some. The boss in himself wouldn't be too much of a problem but because of the UnexpectedGameplayChange, the battle can get very frustrating, since the armored suit has awkward dodge and parry timing compared to what you're used to. The melee attacks of the boss are also wierd on their parry timing, as you need to parry earlier than you would expect at first, causing to take easily avoided damage.

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* DisappointingLastLevel: [[spoiler: The Star]] is this to some. The boss in himself wouldn't be too much of a problem but because of the UnexpectedGameplayChange, the battle can get very frustrating, since the armored suit has awkward dodge and parry timing compared to what you're used to. The melee attacks of the boss are also wierd weird on their parry timing, as you need to parry earlier than you would expect at first, causing to take easily avoided damage.
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* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against The Beat is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold her hand while his sword is run through her. [[KickTheDog And he doesn't.]]]]

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* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against The Beat is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold her hand while his sword is run through her. [[KickTheDog [[PlayerPunch And he doesn't.]]]]

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* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against [[spoiler: The Beat]] is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold her hand while his sword is run through her. [[KickTheDog And he doesn't.]]]]

to:

* PlayerPunch: The Beat is [[BreatherBoss significantly easier than The Edge, and especially The Burst.]] The problem is where the other guardians put up a reasonable fight, You instead are forced to essentially [[KillTheCutie murder her in cold blood]] to complete your journey to the free world. [[DoomedMoralVictor What a waste.]]
* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against [[spoiler: The Beat]] Beat is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold her hand while his sword is run through her. [[KickTheDog And he doesn't.]]]]
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** The Star: [[spoiler: Is it a WellIntentionedExtremist, doing what it must to protect its species? Or is it merely a manipulative [[PlanetLooters Planet Looter]] who's' mad that one of it's pawns won't play along?]]

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** The Star: [[spoiler: Is it a WellIntentionedExtremist, doing what it must to protect its species? Or is it merely a manipulative [[PlanetLooters Planet Looter]] who's' who's mad that one of it's its pawns won't play along?]]



** On the opposite side of the spectrum there's [[CombatPragmatist The Burst]] and [[MirrorBoss The Edge]] whom are frequently considered to be ThatOneBoss for several players, their status however actually makes quite a bit of sense InUniverse. The Burst has already viewed all of The Stranger's battles against the previous jailers, performs a total scan of him and deliberately set up her entire arena, all to give herself the upper hand. She's littered said arena with AttackDrones and mines all the while cloaked under camouflage and taking shots at you from afar with a sniper rifle. In addition, she displays the ability to have some control over her arena itself, raising the individual [[HighTechHexagons hexagons]] making up the area in order to close you off and limit your room to dodge. Taking all of the above into account with the added fact that she's already a fairly good fighter, it only makes sense that she would be such a challenge.

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** On the opposite side of the spectrum there's [[CombatPragmatist The Burst]] and [[MirrorBoss The Edge]] whom are frequently considered to be ThatOneBoss for several players, their status however actually makes quite a bit of sense InUniverse. The Burst has already viewed all of The Stranger's battles against the previous jailers, performs a total scan of him and deliberately set up her entire arena, all to give herself the upper hand. She's littered said arena with AttackDrones and mines all the while cloaked under camouflage and taking shots at you from afar with a an extremely powerful sniper rifle. In addition, she displays the ability to have some control over her arena itself, raising the individual [[HighTechHexagons hexagons]] making up the area in order to close you off and limit your room to dodge. Taking all of the above into account with the added fact that she's already a fairly good fighter, it only makes sense that she would be such a challenge.
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* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against [[spoiler: The Beat]] is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold her hand while his sword is run through her.]]

to:

* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against [[spoiler: The Beat]] is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold her hand while his sword is run through her.]] [[KickTheDog And he doesn't.]]]]
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* TearJerker: The Stranger's [[ZeroEffortBoss "fight"]] against [[spoiler: The Beat]] is absolutely painful to go through with. Especially at the end of the fight [[spoiler: where she begs The Stranger to hold her hand while his sword is run through her.]]

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* CounterpartComparison: This character is a herald of a much more advanced species, having to decide if the planet is to be annihilated or not, gets opposed by inhabitants of this world. While they are powerless to stop him, their tenacity and will to live makes him reconsider his opinion of them and their world, and he ultimately chooses to go against his creator's order and defend this world. Now, are we talking about [[VideoGame/WorldOfWarcraft Algalon the Observer]] or [[spoiler:The Stranger in the Good ending?]]

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* CounterpartComparison: CounterpartComparison:
**
This character is a herald of a much more advanced species, having to decide if the planet is to be annihilated or not, gets opposed by inhabitants of this world. While they are powerless to stop him, their tenacity and will to live makes him reconsider his opinion of them and their world, and he ultimately chooses to go against his creator's order and defend this world. Now, are we talking about [[VideoGame/WorldOfWarcraft Algalon the Observer]] or [[spoiler:The Stranger in the Good ending?]]ending?]]
** The Song is often compared to [[VideoGame/{{Overwatch}} Mercy]], due to both being kind blonde women with an angel motif.
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* AlternativeCharacterInterpretation: Due to the nature of the game's narration and its sparce exposition, this was unavoidable.

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* AlternativeCharacterInterpretation: Due to the nature of the game's narration and its sparce sparse exposition, this was unavoidable.
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spelling


** Killing a boss without taking any hist at all. You can't just be good or excellent, you have to defeat the whole boss without ever getting hit. It's really easy to mess a single parry on the whole fight, or accidentally dodging at the wrong place. The fact that the boss the most often fought for this trophy is [[ThatOneBoss The Edge]] really says something, simply because he's one of the shortest boss to fight, which means less opportunities to screw up.

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** Killing a boss without taking any hist hits at all. You can't just be good or excellent, you have to defeat the whole boss without ever getting hit. It's really easy to mess a single parry on the whole fight, or accidentally dodging at the wrong place. The fact that the boss the most often fought for this trophy is [[ThatOneBoss The Edge]] really says something, simply because he's one of the shortest boss to fight, which means less opportunities to screw up.
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* ThatOneAchievement : The Achievement for getting a S-Rank in Furier mode asks you to finish the game in less than 3 hours, taking less than 600 hits and getting Ko-ed less than 30 times. And that's if you go for the ending where you don't fight the Star.
**Killing a boss without taking any hist at all. You can't just be good or excellent, you have to defeat the whole boss without ever getting hit. It's really easy to mess a single parry on the whole fight, or accidentally dodging at the wrong place. The fact that the boss the most often fought for this trophy is [[ThatOneBoss The Edge]] really says something, simply because he's one of the shortest boss to fight, which means less opportunities to screw up.
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Added DiffLines:

* CounterpartComparison: This character is a herald of a much more advanced species, having to decide if the planet is to be annihilated or not, gets opposed by inhabitants of this world. While they are powerless to stop him, their tenacity and will to live makes him reconsider his opinion of them and their world, and he ultimately chooses to go against his creator's order and defend this world. Now, are we talking about [[VideoGame/WorldOfWarcraft Algalon the Observer]] or [[spoiler:The Stranger in the Good ending?]]
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** The Edge to, coming right after the absolute hell that is the Burst. While he does a lot of damage and attacks quite quickly, there is zero element of BulletHell to his fight, it only happens in melee range, and he has low health.

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** The Edge to, too, coming right after the absolute hell that is the Burst. While he does inflict a lot of damage and attacks quite quickly, there is zero element of BulletHell to his fight, it only happens in melee range, and he has low health.health and can be parried quite easily.
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** The Edge to, coming right after the absolute hell that is the Burst. While he does a lot of damage and attacks quite quickly, there is zero element of BulletHell to his fight, it only happens in melee range, and he has low health.
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* ThatOneAttack : The Burst's LastDitchMove is often regarded as this, being really long and asking very precise constant dash thourgh the shockwawes she continuously send and asking you to occasionally hide behind walls to dodge her OneHitKill attack.

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* ThatOneAttack : The Burst's LastDitchMove is often regarded as this, being really long and asking very precise constant dash thourgh through the shockwawes she continuously send and asking you to occasionally hide behind walls to dodge her OneHitKill attack.



** Bernard is THE biggest challenge of the game. What sends him into this territory is the fact that he mimicks every boss of the game one after another, which means the previous ThatOneBoss are back. Unsurprisingly, the phase where he mimicks The Line and The Edge are this trope.

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** Bernard is THE biggest challenge of the game. But since he's the final boss from the DLC and can only be fought on Furier, that is to be expected. What sends him into this territory is the fact that he mimicks every boss of the game one after another, which means the previous ThatOneBoss are back. Unsurprisingly, the phase where he mimicks The Line and The Edge (and more surprisingly, The Hand and The Song, to a lesser extent) are this trope.

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