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* CompleteMonster: [[Characters/DragonBallZamasu Zamasu]] is as arrogant a god as ever in the story mode. An egotist who can be tricked into mentoring the main character, Zamasu's ultimate goal is the [[OmnicidalManiac eradication of mortals]] to the last in his "Zero Mortals" plan. Having [[Characters/DragonBallGokuBlack swapped bodies]] with [[Characters/DragonBallSonGoku Goku]], Zamasu gleefully begins to wipe out numerous mortals with full intent to eradicate them in every single timeline. Upon fusing with himself to create "[[Characters/DragonBallFusedZamasu Fused Zamasu"[[, Zamasu then attempts to consume every timeline upon his final defeat.

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* CompleteMonster: [[Characters/DragonBallZamasu Zamasu]] is as arrogant a god as ever in the story mode. An egotist who can be tricked into mentoring the main character, Zamasu's ultimate goal is the [[OmnicidalManiac eradication of mortals]] to the last in his "Zero Mortals" plan. Having [[Characters/DragonBallGokuBlack swapped bodies]] with [[Characters/DragonBallSonGoku Goku]], Zamasu gleefully begins to wipe out numerous mortals with full intent to eradicate them in every single timeline. Upon fusing with himself to create "[[Characters/DragonBallFusedZamasu Fused Zamasu"[[, Zamasu"]], Zamasu then attempts to consume every timeline upon his final defeat.

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* CompleteMonster: [[Characters/DragonBallZamasu Zamasu]] is as arrogant a god as ever in the story mode. An egotist who can be tricked into mentoring the main character, Zamasu's ultimate goal is the [[KillAllHumans eradication of mortals]] to the last in his "Zero Mortals" plan. Having [[Characters/DragonBallGokuBlack swapped bodies]] with [[Characters/DragonBallSonGoku Goku]], Zamasu gleefully begins to wipe out numerous mortals with full intent to eradicate them in every single timeline. Upon [[Characters/DragonBallFusedZamasu fusing]] with himself to create "Fused Zamasu", Zamasu then attempts to consume every timeline upon his final defeat.

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* CompleteMonster: [[Characters/DragonBallZamasu Zamasu]] is as arrogant a god as ever in the story mode. An egotist who can be tricked into mentoring the main character, Zamasu's ultimate goal is the [[KillAllHumans [[OmnicidalManiac eradication of mortals]] to the last in his "Zero Mortals" plan. Having [[Characters/DragonBallGokuBlack swapped bodies]] with [[Characters/DragonBallSonGoku Goku]], Zamasu gleefully begins to wipe out numerous mortals with full intent to eradicate them in every single timeline. Upon [[Characters/DragonBallFusedZamasu fusing]] fusing with himself to create "Fused Zamasu", "[[Characters/DragonBallFusedZamasu Fused Zamasu"[[, Zamasu then attempts to consume every timeline upon his final defeat.

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* CompleteMonster: [[Characters/DragonBallZamasu Zamasu]] is as arrogant a god as ever in the story mode. An egotist who can be tricked into mentoring the main character, Zamasu's ultimate goal is the [[KillAllHumans eradication of mortals]] to the last in his "Zero Mortals" plan. Having [[Characters/DragonBallGokuBlack swapped bodies]] with [[Characters/DragonBallSonGoku Goku]], Zamasu gleefully begins to wipe out numerous mortals with full intent to eradicate them in every single timeline. Upon [[FusionDance fusing]] with himself to create "Fused Zamasu", Zamasu then attempts to consume every timeline upon his final defeat.

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* CompleteMonster: [[Characters/DragonBallZamasu Zamasu]] is as arrogant a god as ever in the story mode. An egotist who can be tricked into mentoring the main character, Zamasu's ultimate goal is the [[KillAllHumans eradication of mortals]] to the last in his "Zero Mortals" plan. Having [[Characters/DragonBallGokuBlack swapped bodies]] with [[Characters/DragonBallSonGoku Goku]], Zamasu gleefully begins to wipe out numerous mortals with full intent to eradicate them in every single timeline. Upon [[FusionDance [[Characters/DragonBallFusedZamasu fusing]] with himself to create "Fused Zamasu", Zamasu then attempts to consume every timeline upon his final defeat.
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** After Creator/AkiraToriyama passed away, [[https://www.thegamer.com/dragon-ball-fans-flock-to-xenoverse-2-spirit-bomb-pay-tribute-akira-toriyama/ players gathered in Conton City to hold a vigil for him]], raising their hands to the heavens to send their energy to the author of ''Dragon Ball'' in heaven.
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** Speaking of the Future Trunks arc, the story mode has Zamasu gradually piece together what the Time Patrollers are doing since he's both a Kai himself and can time travel too, culminating at the end when Infinite Zamasu ''assaults the Time Nest once you get back!'' But instead of an epic battle between two Supreme Kais with all of time and space at stake, he just gets erased by Zeno before he can do anything..

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A game itself doesn't seem fitting to be a Scrappy, plus the "redeemed" justification doesn't make sense for similar reasons.


** Supernova Cooler is a somewhat downplayed Game-Breaker, especially if you fight with teammates that can draw your opponent's attention away from you. It involves your character summoning a huge ball of ki and throwing it at whichever opponent has locked on to even if you're not directly facing them, inflicting massive damage on anyone caught in it, even Expert Mission bosses. Granted it costs five bars of ki and it's still possible (though unlikely if they're too busy fighting one of your allies) for your opponent to dodge it, the pros of carrying this Ultimate Attack definitely outweigh the cons.

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** Supernova Cooler is a somewhat downplayed Game-Breaker, Cooler, especially if you fight with teammates that can draw your opponent's attention away from you. It involves your character summoning a huge ball of ki and throwing it at whichever opponent has locked on to even if you're not directly facing them, inflicting massive damage on anyone caught in it, even Expert Mission bosses. Granted it costs five bars of ki and it's still possible (though unlikely if they're too busy fighting one of your allies) for your opponent to dodge it, the pros of carrying this Ultimate Attack definitely outweigh the cons.



* PortingDisaster: The PC version is considered this by owners of the game. Unlike the first game, this one is ported by QLOC, which caused several glitches and slowdown as per update. The attempts to alleviate this depends what your computer is, but slowdown still occurs to owners who have the simple requirements to play the game.

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* PortingDisaster: PortingDisaster:
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The PC version is considered this by owners of the game. Unlike the first game, this one is ported by QLOC, which caused several glitches and slowdown as per update. The attempts to alleviate this depends what your computer is, but slowdown still occurs to owners who have the simple requirements to play the game.



* RescuedFromTheScrappyHeap: After the reveal of ''Dragon Ball Sparking! Zero'', and the revelation that it had been in development for five years, public opinion on ''Xenoverse 2'' shifted ''massively'' from an underdeveloped, rushed sequel to the unsung hero of the Dragon Ball fanbase.



** The game as a whole often gets this from the fanbase, especially early in its development, when it was derisively referred to as "Xenoverse 1.5".



** Once again, timelines where the bad guys win or the good guys win before they are meant to are limited to Parallel Quests, not Story Missions. You must, for better and for worse, preserve the official history because that is the timeline that naturally occurred. [[spoiler: This does get {{averted|Trope}} in a post-story mission where you play as Future Gohan in a timeline where Xeno Trunks saves his timeline from the Androids years before Future Trunks would have]].

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** Once again, timelines where the bad guys win or the good guys win before they are meant to are limited to Parallel Quests, not Story Missions. You must, for better and for worse, preserve the official history because that is the timeline that naturally occurred. [[spoiler: This does get {{averted|Trope}} in a post-story mission where you play as Future Gohan in a timeline where Xeno Trunks saves his timeline from the Androids years before Future Trunks would have]].
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Spelling/grammar fix(es)


** For [[Anime/DragonBallSuper the]] [[YMMV/DragonBallZAbridged third time]], Goku Black. A ''Anime/DragonBallSuper''-only character who is nothing like his [[EvilCounterpart Good Counterpart]]. It helps that he is actually voiced by Sean Schemmel, who makes him sound very evil and merciless. Fitting for a NoNonsenseNemesis. And for those didn't like his gruff voice, Sean changed it up to a more softer, refined voice for Super Saiyan Rose. He is so popular, Youtube videos about Xenoverse 2 are likely to have him in the thumbnail.

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** For [[Anime/DragonBallSuper the]] [[YMMV/DragonBallZAbridged third time]], Goku Black. A ''Anime/DragonBallSuper''-only character who is nothing like his [[EvilCounterpart Good Counterpart]]. It helps that he is actually voiced by Sean Schemmel, who makes him sound very evil and merciless. Fitting for a NoNonsenseNemesis. And for those didn't like his gruff voice, Sean changed it up to a more softer, refined voice for Super Saiyan Rose.Rosé. He is so popular, Youtube videos about Xenoverse 2 are likely to have him in the thumbnail.



* RescuedFromTheScrappyHeap: After the reveal of VideoGame/DragonBallSparkingZero, and the revelation that it had been in development for five years, public opinion on XenoVerse 2 shifted ''massively'' from an underdeveloped, rushed sequel to the unsung hero of the Dragon Ball fanbase.

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* RescuedFromTheScrappyHeap: After the reveal of VideoGame/DragonBallSparkingZero, ''Dragon Ball Sparking! Zero'', and the revelation that it had been in development for five years, public opinion on XenoVerse 2 ''Xenoverse 2'' shifted ''massively'' from an underdeveloped, rushed sequel to the unsung hero of the Dragon Ball fanbase.



** Further updates brought in Expert Mission 20, which is another 10-minute gauntlet against multiple opponents, with additional time being awarded each time an opponent is defeated. This time, you must fight against Android 13, Dabura, and Gohan-Absorbed Super Buu (henceforth referred to as [[FanNickname Buuhan]]. At first the mission may appear to be a lesser version of "Extreme Malice", but Android 13's and Dabura's stats have been boosted to the point that they're both {{Damage Sponge Boss}}es that can dish out just as much punishment as they can take. Dabura is particularly bad due to his Evil Flame attack, which not only has fairly good reach, but sweeps across the area in front of him and can easily wipe out multiple party members at once due to his increased damage output. Both Android 13 and Dabura also have a habit of spamming the boss-exclusive move [[TeleportSpam Rage Saucer]], and while this is probably the least dangerous move in their arsenal, it makes it even harder to get any decent hits in. While Buuhan lacks the absurd defenses of Android 13 and Dabura, his attacks are just as devastating, and he'll knock away players to fight the other forms of Buu before he can be defeated. And just like "Extreme Malice", if you still have a certain amount of time after defeating Buuhan, you may end up fighting another opponent (in this case Fused Zamasu), essentially punishing players for either being too good, or, more likely, too lucky.

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** Further updates brought in Expert Mission 20, which is another 10-minute gauntlet against multiple opponents, with additional time being awarded each time an opponent is defeated. This time, you must fight against Android 13, Dabura, and Gohan-Absorbed Super Buu (henceforth referred to as [[FanNickname Buuhan]].Buuhan]]). At first the mission may appear to be a lesser version of "Extreme Malice", but Android 13's and Dabura's stats have been boosted to the point that they're both {{Damage Sponge Boss}}es that can dish out just as much punishment as they can take. Dabura is particularly bad due to his Evil Flame attack, which not only has fairly good reach, but sweeps across the area in front of him and can easily wipe out multiple party members at once due to his increased damage output. Both Android 13 and Dabura also have a habit of spamming the boss-exclusive move [[TeleportSpam Rage Saucer]], and while this is probably the least dangerous move in their arsenal, it makes it even harder to get any decent hits in. While Buuhan lacks the absurd defenses of Android 13 and Dabura, his attacks are just as devastating, and he'll knock away players to fight the other forms of Buu before he can be defeated. And just like "Extreme Malice", if you still have a certain amount of time after defeating Buuhan, you may end up fighting another opponent (in this case Fused Zamasu), essentially punishing players for either being too good, or, more likely, too lucky.



** Parallel Quest #109: "A Fateful Fight with Deity!" The mission starts off simple enough, with Future Trunks in his Dragon Ball Super incarnation testing you, noting that the upcoming battle "will be intense". ''He is not joking.'' The moment Goku Black shows up, you will have your skills put to the test as Black will quickly dodge your attacks, has no hesitation utilizing his full moveset to take you down, and will gladly smack you around with Super Black Kamehameha, an ungodly strong ultimate that will likely shave off an entire healthbar. Once he leaves, your next opponent is Zamasu, who is only slightly more manageable due to ArtificialStupidity and his attacks being a bit more predictable. That being said, his evasive skill is FAR more annoying (In that he outright teleports directly above you, making it difficult to regain focus on him in time before he can nail you with a super), and with his tendency to spam it to no end to drag out the fight (Alongside him constantly yelling "Too slow!" in the vein of [[Franchise/KingdomHearts Vanitas]]), he is still quite manageable. [[FromBadToWorse Then Goku Black goes Super Saiyan Rose and enters the fight once Zamasu flees.]] While SSGSS Vegeta assists you (and his [[ArtificialBrilliance AI is actually VERY competent]]), Black hits MUCH harder, has fast and unpredictable moves, and has a [[CounterAttack counter]] that is utterly identical in animation to the Instant Transmission technique (And he has both just to trip you up) and you'll never know which one he used until you try to hit him and he vanishes from sight. This means Black can assault you from ANYWHERE on the map, and combine this with his [[GameBreaker incredibly easy to abuse moveset]], you'll need to know what you're doing to stand a chance, and even then, you'll likely get your ass kicked. But the [[BrutalBonusLevel Ultimate Finish variant]] of the level is the ninth circle of Hell. [[VillainTeamUp Zamasu and Black assault you at the same time]], both of them having utterly massive health bars that guarantee they will not go down easily. Focus on one, and the other will absolutely shred through your AI partners before you can even blink, and with Zamasu's [[GetBackHereBoss incredibly stall-heavy and evasive moveset]], it makes it certain that if you focus on him first, Black will [[CurbStompBattle utterly destroy your allies.]] Even focusing on Black first is an issue as now he will launch his super attacks any time he has the ki for them, will suddenly use [[FinishingMove Super Black Kamehameha Rose]], which cannot be escaped out of without an Evasive Skill if you are hit with the initial punch. And he tends to pull it out of nowhere, sometimes while you're busy trying to hit him only to find he suddenly has [[ImmuneToFlinching super armor]] and is currently smacking you far away, meanwhile he will [[ArtificialBrilliance completely shut you down at every turn]] [[NoNonsenseNemesis the moment you try the same]] by stamina breaking you ON SIGHT if you dare attempt to spam your ultimates to win, meaning the only way to win is [[LetsFightLikeGentlemen to fight like a man.]] Prepare to die a LOT on this mission.

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** Parallel Quest #109: "A Fateful Fight with Deity!" The mission starts off simple enough, with Future Trunks in his Dragon Ball Super incarnation testing you, noting that the upcoming battle "will be intense". ''He is not joking.'' The moment Goku Black shows up, you will have your skills put to the test as Black will quickly dodge your attacks, has no hesitation utilizing his full moveset to take you down, and will gladly smack you around with Super Black Kamehameha, an ungodly strong ultimate that will likely shave off an entire healthbar. Once he leaves, your next opponent is Zamasu, who is only slightly more manageable due to ArtificialStupidity and his attacks being a bit more predictable. That being said, his evasive skill is FAR more annoying (In that he outright teleports directly above you, making it difficult to regain focus on him in time before he can nail you with a super), and with his tendency to spam it to no end to drag out the fight (Alongside him constantly yelling "Too slow!" in the vein of [[Franchise/KingdomHearts Vanitas]]), he is still quite manageable. [[FromBadToWorse Then Goku Black goes Super Saiyan Rose Rosé and enters the fight once Zamasu flees.]] While SSGSS Vegeta assists you (and his [[ArtificialBrilliance AI is actually VERY competent]]), Black hits MUCH harder, has fast and unpredictable moves, and has a [[CounterAttack counter]] that is utterly identical in animation to the Instant Transmission technique (And he has both just to trip you up) and you'll never know which one he used until you try to hit him and he vanishes from sight. This means Black can assault you from ANYWHERE on the map, and combine this with his [[GameBreaker incredibly easy to abuse moveset]], you'll need to know what you're doing to stand a chance, and even then, you'll likely get your ass kicked. But the [[BrutalBonusLevel Ultimate Finish variant]] of the level is the ninth circle of Hell. [[VillainTeamUp Zamasu and Black assault you at the same time]], both of them having utterly massive health bars that guarantee they will not go down easily. Focus on one, and the other will absolutely shred through your AI partners before you can even blink, and with Zamasu's [[GetBackHereBoss incredibly stall-heavy and evasive moveset]], it makes it certain that if you focus on him first, Black will [[CurbStompBattle utterly destroy your allies.]] Even focusing on Black first is an issue as now he will launch his super attacks any time he has the ki for them, will suddenly use [[FinishingMove Super Black Kamehameha Rose]], Rosé]], which cannot be escaped out of without an Evasive Skill if you are hit with the initial punch. And he tends to pull it out of nowhere, sometimes while you're busy trying to hit him only to find he suddenly has [[ImmuneToFlinching super armor]] and is currently smacking you far away, meanwhile he will [[ArtificialBrilliance completely shut you down at every turn]] [[NoNonsenseNemesis the moment you try the same]] by stamina breaking you ON SIGHT if you dare attempt to spam your ultimates to win, meaning the only way to win is [[LetsFightLikeGentlemen to fight like a man.]] Prepare to die a LOT on this mission.



** The movie villains outside of Cooler makes no major impact on the plot. [[spoiler: Turles and Lord Slug die unceremoniously after demonstrating a power-up so vague and underwhelming that most players don't even realize a lot of future opponents are even using it]]. The most egregious examples are [[spoiler:Broly and Janemba. Instead of Broly being some massive wrench in the Buu Saga, he is just sort of there at Goku vs Vegeta fight and Gohan vs Super Buu battle, with nobody stopping to consider the ten foot tall Super Saiyan shouting about Kakarot. And then the Future Warrior goes to fight Janemba in Hell along with Vegeta. That's it for Janemba]].

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** The movie villains outside of Cooler makes no major impact on the plot. [[spoiler: Turles and Lord Slug die unceremoniously after demonstrating a power-up so vague and underwhelming that most players don't even realize a lot of future opponents are even using it]]. The most egregious examples are [[spoiler:Broly and Janemba. Instead of Broly being some massive wrench in the Buu Saga, he is just sort of there at the Goku vs Vegeta fight and Gohan vs Super Buu battle, with nobody stopping to consider the ten foot tall Super Saiyan shouting about Kakarot. And then the Future Warrior goes to fight Janemba in Hell along with Vegeta. That's it for Janemba]].
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** Steam Deck users are banned from playing online, as Bandai Namco refuses to make the anti-cheat work on the portable system.
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Trope was cut/disambiguated due to cleanup


** One of the more difficult battle conditions in this game puts the player up against enemies who automatically dodge all normal attacks. [[spoiler:And then along came Ultra Instinct...in fact, the GameMod version of Ultra Instinct Goku possesses this very ability. As does the BonusBoss version in [=DLC 6=].]]

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** One of the more difficult battle conditions in this game puts the player up against enemies who automatically dodge all normal attacks. [[spoiler:And then along came Ultra Instinct...in fact, the GameMod version of Ultra Instinct Goku possesses this very ability. As does the BonusBoss {{Superboss}} version in [=DLC 6=].]]
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spelling/grammar fix(es)


** The first mission of Hit's mentorship involves you trying to use the Time-Skip/Back Breaker skill. Unlike the first skill you learn from Hit, Back Breaker requires you to have your back facing someone close to you, then use the skill to actually hit them with it, meaning that trying to land the attack during his mentor training is far harder then it should be. Hit himself is very aggressive and hardly gives you time to use it, while also frequently using a Stamina Break to punish you. Not helping is Goku being present, who while having low HP, will still attack and not give you time to adjust to trying to use Back Breaker since it flies in the face of how you normally fight. Whats more is that using Back Breaker itself is tricky, and that you are required to use it to beat Hit. The mission ends up being far more difficult than it should be as a result.

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** The first mission of Hit's mentorship involves you trying to use the Time-Skip/Back Breaker skill. Unlike the first skill you learn from Hit, Back Breaker requires you to have your back facing someone close to you, then use the skill to actually hit them with it, meaning that trying to land the attack during his mentor training is far harder then than it should be. Hit himself is very aggressive and hardly gives you time to use it, while also frequently using a Stamina Break to punish you. Not helping is Goku being present, who while having low HP, will still attack and not give you time to adjust to trying to use Back Breaker since it flies in the face of how you normally fight. Whats more is that using Back Breaker itself is tricky, and that you are required to use it to beat Hit. The mission ends up being far more difficult than it should be as a result.
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* RescuedFromTheScrappyHeap: After the reveal of VideoGame/DragonBallSparkingZero, and the revelation that it had been in development for five years, public opinion on XenoVerse 2 shifted ''massively'' from an underdeveloped, rushed sequel to the unsung hero of the Dragon Ball fanbase.


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** The game as a whole often gets this from the fanbase, especially early in its development, when it was derisively referred to as "Xenoverse 1.5".
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Darth Wiki doesn't go on main wiki


** The inability to adjust [[DarthWiki/MostAnnoyingSound Conton City announcements]]. The game has characters like Bulma, Trunks, or DLC characters making announcements when you login or during special events. However, there is no option to adjust these, and the announcements are incredibly loud, making it annoying to login to. The game also has a habit of repeating them if you didn't let them play fully either. Special mention goes to the Hero Colosseum Battle Simulator announcement.

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** The inability to adjust [[DarthWiki/MostAnnoyingSound Conton City announcements]].announcements. The game has characters like Bulma, Trunks, or DLC characters making announcements when you login or during special events. However, there is no option to adjust these, and the announcements are incredibly loud, making it annoying to login to. The game also has a habit of repeating them if you didn't let them play fully either. Special mention goes to the Hero Colosseum Battle Simulator announcement.
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** [[https://www.youtube.com/watch?v=e6zpM7h0nrc&ab_channel=BoodenRadio The theme when you fight Beerus and similar god level entities]] is amazing too, having an electronic first half and then going full rock in the last half.
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* DiscOneNuke: On the side of supers Meteor Crash and Consecutive Energy Blast falls in this. Both being BoringButPractical supers that are easy to get early on and can combo into some quick easy damage. On the ultimate side, Giant Storm can be bought early too and can give some quick easy kills and heavy damage. However they start being outclassed on higher difficulties where opponents get a lot more evasive and punishing.
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* CatharsisFactor: The game's Story Extra Pack 2 DLC allows you to involve Ginyu (if you picked him as your mentor) in an alternate version of the Goku Black/Zamasu saga, where the captain uses his powers to switch bodies with Goku Black, ruining Zamasu's plans in one move and letting you kill Goku Black for good and defeat Zamasu before they can kill any more humans. For those who hate Zamasu and Black entirely or that Goku Black [[KarmaHoudini never directly faced justice]] in the anime or even that they stole Ginyu's iconic trick and got away with it by committng atrocity after atrocity, humiliating them both with a simple trick from a fan-favorite villain is more than satisfying.
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** Goku's ominous pose on the game's cover has seen use as a rection image online with people placing a dark filter over him to make him give an even more intense DeathGlare. In video form, this is usually paired with Prowler's theme from ''WesternAnimation/SpiderManIntoTheSpiderVerse''.

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** Goku's ominous pose on the game's cover has seen use as a rection reaction image online with people placing a dark filter over him to make him give an even more intense DeathGlare. In video form, this is usually paired with Prowler's theme from ''WesternAnimation/SpiderManIntoTheSpiderVerse''.

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* BetterThanCanon:
** The ending of the ''Future Trunks'' saga in ''Anime/DragonBallSuper'' has been controversial, to say the least, and one of those reasons is due to [[spoiler: Trunks defeating Fused Zamasu by a DeusExMachina in the form of the Spirit Bomb Sword, that was received by the energy of the remaining Earthlings, Goku and Vegeta.]] This was changed in the game, so that the dark cloud created by Goku Black's scythe is instead [[spoiler: a rift into different timelines. This allowed Trunks to receive energy from the many different timelines in Dragon Ball (including the present, with Gohan and Piccolo who couldn't help in the battle), the Anime/DragonBallGT cast, Future Gohan and a young Future Trunks, and Time Patroller Xeno Trunks.]] Not only does this make Goku Black getting HoistByHisOwnPetard, many consider this ending better than the anime due to having a more plausible explanation for the miracle finish.
*** The trend continues in the Infinity History Mode. Thanks to time manipulations, Dabura makes Jiren fight alongside Zamasu and Goku Black. Fu, thinking this is unfair, ''brings Tapion'' to the timeline and help Trunks. If you refuse to help Fu, you have to beat Tapion and Jiren, [[RootingForTheEmpire but if you play alongside Fu?]] ''Tapion will seal Zamasu inside his body'', thus erasing the entire BittersweetEnding the saga is so infamous for. Due to this, [[EnsembleDarkhorse Fu gained a bunch of followers in the community]], calling him the true hero of Xenoverse.
** ''Dragon Ball Xenoverse 2'' has a strong modding community, and aside from creating character models for characters who haven't appeared in the game, are exclusive to the manga, or are just introduced during ''Super'' or ''Heroes'', one user managed to create a mod for the characters to freely transform into their ultimate forms, meaning Frieza, Goku Black, Super! Goku and Vegeta, and others, can transform without the need of changing characters. Many fans found this miles better than what the game offers. It also gave Slug and Piccolo the power to transform into a giant Namekian, and Fused Zamasu to transform into his half-corrupted form, all with an original movement taking the cutscenes' animations.
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** The inanity to adjust [[MostAnnoyingSound Conton City announcements]]. The game has characters like Bulma, Trunks, or DLC characters making announcements when you login or during special events. However, there is no option to adjust these, and the announcements are incredibly loud, making it annoying to login to. The game also has a habit of repeating them if you didn't let them play fully either. Special mention goes to the Hero Colosseum Battle Simulator announcement.

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** The inanity inability to adjust [[MostAnnoyingSound [[DarthWiki/MostAnnoyingSound Conton City announcements]]. The game has characters like Bulma, Trunks, or DLC characters making announcements when you login or during special events. However, there is no option to adjust these, and the announcements are incredibly loud, making it annoying to login to. The game also has a habit of repeating them if you didn't let them play fully either. Special mention goes to the Hero Colosseum Battle Simulator announcement.
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** Speaking of transformations, a returning quirk from the first game is made worse here; if a Story mission has a cutscene of any sort, ''you untransform every time.'' Beat the shit out of the opponent and use up all your Ki on Ultimates only for plot to reset their health bar and make them stronger? You just lost your trans and have to build up the Ki again. And just like the first game, if Parallel Quests have enemy/ally arrivals or transformations, any attacks you were doing at the time are canceled, and anything that would drain your Ki/Stamina still continues to do so for the duration. Knock Away cutscenes during Expert Missions ''also'' cancel your attacks, though thankfully most transformations actually ''won't'' be undone-- everything but Kaioken, Power Pole Pro, and Become Giant.

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** Speaking of transformations, a returning quirk from the first game is made worse here; if a Story mission has a cutscene of any sort, ''you untransform every time.'' Beat the shit out of the opponent and use up all your Ki on Ultimates only for plot to reset their health bar and make them stronger? You just lost your trans and have to build up the Ki again. And just like the first game, if Parallel Quests have enemy/ally arrivals or transformations, any attacks you were doing at the time are canceled, and anything that would drain your Ki/Stamina still continues to do so for the duration. Knock Away cutscenes during Expert Missions ''also'' cancel your attacks, though attacks while letting Ki and Stamina drains continue for the duration, but thankfully they're at ''least'' merciful enough not to cancel most transformations actually ''won't'' be undone-- everything but transformations: Kaioken, Power Pole Pro, and Become Giant.Giant will revert, but every other transformation in the game is retained during Knock Away.
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** Speaking of transformations, a returning quirk from the first game is made worse here; if a Story mission has a cutscene of any sort, ''you untransform every time.'' Beat the shit out of the opponent and use up all your Ki on Ultimates only for plot to reset their health bar and make them stronger? You just lost your trans and have to build up the Ki again. This happens every time you're knocked away in Expert Missions, too. And just like the first game, if Parallel Quests have enemy/ally arrivals or transformations, any attacks you were doing at the time are canceled, and anything that would drain your Ki/Stamina still continues to do so for the duration.

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** Speaking of transformations, a returning quirk from the first game is made worse here; if a Story mission has a cutscene of any sort, ''you untransform every time.'' Beat the shit out of the opponent and use up all your Ki on Ultimates only for plot to reset their health bar and make them stronger? You just lost your trans and have to build up the Ki again. This happens every time you're knocked away in Expert Missions, too. And just like the first game, if Parallel Quests have enemy/ally arrivals or transformations, any attacks you were doing at the time are canceled, and anything that would drain your Ki/Stamina still continues to do so for the duration. Knock Away cutscenes during Expert Missions ''also'' cancel your attacks, though thankfully most transformations actually ''won't'' be undone-- everything but Kaioken, Power Pole Pro, and Become Giant.
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** Goku's ominous pose on the game's cover has seen use as a rection image online with people placing a dark filter over him to make him give an even more intense DeathGlare. In video form, this is usually paired with Prowler's theme from ''WesternAnimation/SpiderManIntoTheSpiderVerse''.
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** The inanity to adjust Conton City announcements. The game has characters like Bulma, Trunks, or DLC characters making announcements when you login or during special events. However, there is no option to adjust these, and the announcements are incredibly loud, making it annoying to login to. The game also has a habit of repeating them if you didn't let them play fully either.

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** The inanity to adjust [[MostAnnoyingSound Conton City announcements.announcements]]. The game has characters like Bulma, Trunks, or DLC characters making announcements when you login or during special events. However, there is no option to adjust these, and the announcements are incredibly loud, making it annoying to login to. The game also has a habit of repeating them if you didn't let them play fully either. Special mention goes to the Hero Colosseum Battle Simulator announcement.
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*CompleteMonster: [[Characters/DragonBallZamasu Zamasu]] is as arrogant a god as ever in the story mode. An egotist who can be tricked into mentoring the main character, Zamasu's ultimate goal is the [[KillAllHumans eradication of mortals]] to the last in his "Zero Mortals" plan. Having [[Characters/DragonBallGokuBlack swapped bodies]] with [[Characters/DragonBallSonGoku Goku]], Zamasu gleefully begins to wipe out numerous mortals with full intent to eradicate them in every single timeline. Upon [[FusionDance fusing]] with himself to create "Fused Zamasu", Zamasu then attempts to consume every timeline upon his final defeat.
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* AuthorsSavingThrow:
** As the first game said ''Anime/DragonBallGT'' was an AlternateTimeline to the "main" universe, Trunks says that the pre-''Battle of Gods'' movie villains are also from different timelines, which helps to fix a lot of the canonical discrepancies some of the films have been criticized for.
** A number of changes have been announced that fit right into this as well, including: reworked RNG to make grinding easier, a reworked clothing system that favors players wearing what they want as opposed to what their build demands (the [=QQ=] Bang system, which basically allows one to use it instead of the clothing, letting them wear whatever they want while still getting the stat boost) new mechanics to punish runners and stamina-stackers and the removal of the "free super moves" mechanic the Saiyan forms had in the previous game.
** Every race gets their own unique transformation: Earthlings wield the Flying Nimbus and Power Pole, Namekians use the giant Great Namekian form, Frieza's Race gets Golden Form, and Majins get a Pure Form resembling Kid Buu. And of course, Kaioken and Unlock Potential are still usable by all five races.
*** Multi-level transformations are condensed into a single entity, with higher levels being accessed if the user has more Ki; for example, using Super Saiyan with four Ki bars gives you Super Saiyan 2, and five bars gets you Super Saiyan 3.
*** Transformations are no longer classified under Super or Ultimate Attacks, and are instead assigned to a button combination that wasn't used in the first game[[note]]L2+R2+Circle for [=PlayStation=], LT+RT+B for Xbox[[/note]], allowing for you to now have two ultimates and a transformation instead of sacrificing one ultimate for a transformation.
** Though the staff said they couldn't include ''Dragon Ball'' characters, GT Kid Goku has a moveset that makes him a virtual {{Expy}} of his ''DB'' self.
** The Nimbus and Power Pole transformation got a lot of flack before release, even more so when it turned out you can be knocked off. However, after the Beta was released, many changed their opinion once gameplay actually came out and it turned out to be much more practical than many first believed.
** Portals in Parallel Quest can ''finally'' show you where your next objective is, rather than having to use the scouter/first-person view to find them.
** Many fans were disappointed how in the end of the first ''Xenoverse'', the original character for that game, Demigra, took over as the BigBad, since Towa and Mira are very credible threats in their own right. In this game not only do they take front stage as the main villains again but [[spoiler: Mira also takes the role of the FinalBoss of the game, even having a SuperMode unique to the game]].
** Perhaps in response to the frequent criticism that Trunks's hands-off story role as MissionControl in the first game made the protagonist feel like his put-upon henchman, he's much more likely to take to the timestream himself in this game.
** No more [[ScrappyMechanic goddamn]] [[ImmuneToFlinching super armor]]! Except for a later Expert Mission with Broly, and a number of ones before it have the boss auto-dodging every non-super attack instead, which are honestly kind of forgivable [[{{Superboss}} considering the circumstances]].
** Many fans who didn't like Goku Black's initial voice were delighted to hear that the third DLC pack has him sound more natural rather than the gravely tone he came with in his base form.
** For fans who were disappointed that their original ''XV'' [=CaC=] had little importance in the main story, they were ecstatic to hear they now can assist your original character in the ''Super'' portion of DLC 4.
** DLC 6, and its accompanying free update, seem to be this, as the update added more customizable options for the main characters who are mentors, including palette swapping and, apparently, swapping their outfits with others, customizing their movesets, and letting you do things with your mentors in multiplayer modes. The story expansion also lets players chose whether they want to alter the timelines of certain events, or fix them (with Fu apparently fixing them anyways, but not because of you telling him to), addressing a complaint about the story mode not having a lot of deviations from the main DB timeline, especially compared to the first game.
*** The way you unlock the special outfits for your mentors has an added benefit of giving you special rewards you could once only get through scoring a lot of points on the extremely difficult raid missions if you give them their unique gift obtained from the TP Medal Shop more than once.
** The update for DLC 7 included a massive amount of fixes, including balancing over 130 moves, the ability to select your other created characters on the Character Select screen, and most importantly FIXING THE GAME'S NETCODE.
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** Fu. At first, people were indifferent to another time breaker, thus didn't pay attention to him when he was announced. Once the DLC was released, Fu was liked for his gameplay and charming WildCard personality, but not only siding with him allows you to play alternate routes to the canon stories, one of those routes has him downright saving the Future Trunks timeline has made a lot of people call him ''the true hero of Xenoverse''. The English dub also does a wonderful job at making him sound like a fanboy and has some outright hilarious deliveries, providing some genuine laughs throughout his story mode campaign with both his delivery and some of the ad-libbed dialogue that added some words that weren't in the original lines to fit the Japanese timings.

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** Fu. At first, people were indifferent to another time breaker, thus didn't pay attention to him when he was announced. Once the DLC was released, Fu was liked for his gameplay and charming WildCard personality, but not only siding with him allows you to play alternate routes to the canon stories, his actions during one of those routes has him where he downright saving saves the Future Trunks timeline has made a lot of people call him ''the true hero of Xenoverse''. The English dub also does a wonderful job at making him sound like a fanboy and has some outright hilarious deliveries, providing some genuine laughs throughout his story mode campaign with both his delivery and some of the ad-libbed dialogue that added some words that weren't in the original lines to fit the Japanese timings.

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