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** In a different way, the Crystal [=PuNK=] folder. At some point in the story you have to level them up to 25, and you start with a measly ''three'' songs, meaning you will be playing and hearing those same songs over and over, and new songs are slowly drip-fed over the span of those 25 levels.

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** In a different way, the Crystal [=PuNK=] folder. At some point in the story you have to level them up to 25, and you start with a measly ''three'' songs, meaning that unless you invest in Black Market DLC packs to expand their songlist, you will be playing and hearing those the same three songs over and over, and new songs are slowly drip-fed over the span of those 25 levels.

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* ThatOneLevel: "Space Alien" from Sagar's pack quickly became infamous for its build-up section, where the scan line slows to a crawl (making it harder to judge the song's rhythm) while the chart turns into a chaotic mess of tap and tap-drag notes which is very difficult to navigate, especially once the scan line starts to speed up again while the pattern becomes more complex and harder to follow. Despite its rating of Chaos 13, most players view it as harder than the majority of Chaos 14 songs, and even a few of the lower-end 15s.

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* ThatOneLevel: ThatOneLevel:
**
"Space Alien" from Sagar's pack quickly became infamous for its build-up section, where the scan line slows to a crawl (making it harder to judge the song's rhythm) while the chart turns into a chaotic mess of tap and tap-drag notes which is very difficult to navigate, especially once the scan line starts to speed up again while the pattern becomes more complex and harder to follow. Despite its rating of Chaos 13, most players view it as harder than the majority of Chaos 14 songs, and even a few of the lower-end 15s.15s.
** In a different way, the Crystal [=PuNK=] folder. At some point in the story you have to level them up to 25, and you start with a measly ''three'' songs, meaning you will be playing and hearing those same songs over and over, and new songs are slowly drip-fed over the span of those 25 levels.

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* ScrappyMechanic: The CAPSO system allows players to win random prizes after playing enough songs. These include things like new songs, [[HarderThanHard Glitch charts]], and character skins. However, you can earn skins and charts for characters you haven't purchased yet (which makes them useless until you buy that character), there's a chance that you might earn no prize at all (even if you still have plenty of prizes left to unlock), and activating the CAPSO machine in the first place requires a microtransaction (in a game that's already criticized for having a lot of things to buy).

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* ScrappyMechanic: ScrappyMechanic:
**
The CAPSO system allows players to win random prizes after playing enough songs. These include things like new songs, [[HarderThanHard Glitch charts]], and character skins. However, you can earn skins and charts for characters you haven't purchased yet (which makes them useless until you buy that character), there's a chance that you might earn no prize at all (even if you still have plenty of prizes left to unlock), and activating the CAPSO machine in the first place requires a microtransaction (in a game that's already criticized for having a lot of things to buy).buy).
** Version 4.7 finally introduces Master Mode, where the sole scoring system is a harder variant of the accuracy-based TP system, and which has the "Master" judgement above C-Perfect. Unfortunately, it has two major problems:
*** Unlocking Master Mode for each songs requires you to grind for and spend CAPSO, forcing you to ration your CAPSO if you still have songs and charts left to unlock.
*** Master Mode is only available for Chaos and Glitch charts. Not skilled enough to play a song's Chaos chart? Sorry, no Master Mode for you.
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Loads And Loads Of Characters is no longer a trope


* EnjoyTheStorySkipTheGame: Depending on how many characters you have, Cytus II has a 40 to ''whopping 70-hour-long'' story, on par with ''VisualNovel/FateStayNight''. It has [[LoadsAndLoadsOfCharacters 12 main characters]][[note]]PAFF, Neko, ROBO_Head, Xenon, Conner, Cherry, JOE, Ivy, Sagar, Rin, Vanessa, and Ilka[[/note]] with an additional five guest characters[[note]]Miku, Kizuna AI, Alice, Hans, and Kaf[[/note]] who are also nicely integrated into the story. As a result, the game is not for [[PlayTheGameSkipTheStory people expecting a "normal" rhythm game]], as rhythm games in general tend to have a low or nonexistent [[StoryToGameplayRatio Story-to-Gameplay Ratio]]. That isn't to say the gameplay is poor by any means; it is a huge improvement over [[VideoGame/{{Cytus}} its prequel]] with new game mechanics and four difficulty levels (plus [[HarderThanHard one more]] once the story is finished).

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* EnjoyTheStorySkipTheGame: Depending on how many characters you have, Cytus II has a 40 to ''whopping 70-hour-long'' story, on par with ''VisualNovel/FateStayNight''. It has [[LoadsAndLoadsOfCharacters 12 main characters]][[note]]PAFF, characters[[note]]PAFF, Neko, ROBO_Head, Xenon, Conner, Cherry, JOE, Ivy, Sagar, Rin, Vanessa, and Ilka[[/note]] with an additional five guest characters[[note]]Miku, Kizuna AI, Alice, Hans, and Kaf[[/note]] who are also nicely integrated into the story. As a result, the game is not for [[PlayTheGameSkipTheStory people expecting a "normal" rhythm game]], as rhythm games in general tend to have a low or nonexistent [[StoryToGameplayRatio Story-to-Gameplay Ratio]]. That isn't to say the gameplay is poor by any means; it is a huge improvement over [[VideoGame/{{Cytus}} its prequel]] with new game mechanics and four difficulty levels (plus [[HarderThanHard one more]] once the story is finished).
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Removing entries that don't mention creator preferred ones, which is needed to count as a Fan Preferred Couple. Feel free to add back if there is ones.


* FanPreferredCouple: A lot of fans ship Xenon with [=ConneR=]. The ship is only rivaled by fans who ship Neko with PAFF and Ivy with Vanessa. For those interested more in heterosexual ships, Neko and Xenon is also a fairly popular pairing. Rather hilariously, both the Xenon/[=ConneR=] and PAFF/Neko pairings are addressed on the [=iM=] boards. Evidently, Xenon/[=ConneR=] has been an incredibly popular ship in-universe from the beginning, and PAFF and Neko's otherwise divided fanbases end up going full-blown ShipperOnDeck after [[spoiler:discovering that the two of them had basically been living together]].
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Romantic Two Girl Friendship has been renamed to Pseudo Romantic Friendship. All misuse and ZC Es will be deleted and all other examples will be changed to the correct trope.


** Despite Ivy describing her and Vanessa's relationship as being like sisters, their friendship borders on RomanticTwoGirlFriendship with how devoted they are to each other, Ivy especially considering the sheer planning she went through just to wake Vanessa up.

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** Despite Ivy describing her and Vanessa's relationship as being like sisters, their friendship borders on RomanticTwoGirlFriendship PseudoRomanticFriendship with how devoted they are to each other, Ivy especially considering the sheer planning she went through just to wake Vanessa up.
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* WhatDoYouMeanItsNotForKids: The game is rated ''E10+'' despite containing a lot of mature subject matter that is both implied and plainly shown, including HumanTrafficking (strongly implied to be for sexual purposes), people getting brutally beaten and shot, strong language (some of which, such as "dick" and "retard", being completely uncensored), and offscreen sex scenes, one of which is [[spoiler:non-consensual and involving a minor]].

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* WhatDoYouMeanItsNotForKids: The game is was rated ''E10+'' despite containing a lot of mature subject matter that is both implied and plainly shown, including HumanTrafficking (strongly implied to be for sexual purposes), people getting brutally beaten and shot, strong language (some of which, such as "dick" and "retard", being completely uncensored), and offscreen sex scenes, one of which is [[spoiler:non-consensual and involving a minor]].minor]]. Eventually, the game is re-rated to ''T'' on Google Play.
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* EnjoyTheStorySkipTheGame: Depending on how many characters a player has, Cytus II has a 40 to a ''whopping 70-hour-long story'', on par with ''VisualNovel/FateStayNight''. It has [[LoadsAndLoadsOfCharacters 12 main characters with an additional five guest characters who also fit nicely into the game's lore]]. This game is not for [[PlayTheGameSkipTheStory people expecting a "normal" rhythm game]], as rhythm games in general tend to have a low or nonexistent [[StoryToGameplayRatio Story-to-Gameplay Ratio]]. Though that isn't to say the gameplay is poor by any means, it is an improvement over [[VideoGame/{{Cytus}} its prequel]] with five levels of difficulties.

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* EnjoyTheStorySkipTheGame: Depending on how many characters a player has, you have, Cytus II has a 40 to a ''whopping 70-hour-long story'', 70-hour-long'' story, on par with ''VisualNovel/FateStayNight''. It has [[LoadsAndLoadsOfCharacters 12 main characters characters]][[note]]PAFF, Neko, ROBO_Head, Xenon, Conner, Cherry, JOE, Ivy, Sagar, Rin, Vanessa, and Ilka[[/note]] with an additional five guest characters characters[[note]]Miku, Kizuna AI, Alice, Hans, and Kaf[[/note]] who are also fit nicely integrated into the game's lore]]. This story. As a result, the game is not for [[PlayTheGameSkipTheStory people expecting a "normal" rhythm game]], as rhythm games in general tend to have a low or nonexistent [[StoryToGameplayRatio Story-to-Gameplay Ratio]]. Though that That isn't to say the gameplay is poor by any means, means; it is an a huge improvement over [[VideoGame/{{Cytus}} its prequel]] with five new game mechanics and four difficulty levels of difficulties.(plus [[HarderThanHard one more]] once the story is finished).
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* EnjoyTheStorySkipTheGame: Cytus II has an ''extensive'' plot for a rhythm game, let alone a mobile rhythm game. It has [[RotatingProtagonist at least 8 protagonists]] [[LoadsAndLoadsOfCharacters and two separate criminal organizations]]. This game is not for [[PlayTheGameSkipTheStory people expecting a "normal" rhythm game]], as rhythm games in general tend to have a low or nonexistent [[StoryToGameplayRatio Story-to-Gameplay Ratio]]. Though that isn't to say the gameplay is poor by any means, it is an improvement over [[VideoGame/{{Cytus}} its prequel]]. It's just that the story is so elaborate and in your face that the gameplay feels like a side-deal.

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* EnjoyTheStorySkipTheGame: Depending on how many characters a player has, Cytus II has an ''extensive'' plot for a rhythm game, let alone 40 to a mobile rhythm game. ''whopping 70-hour-long story'', on par with ''VisualNovel/FateStayNight''. It has [[RotatingProtagonist at least 8 protagonists]] [[LoadsAndLoadsOfCharacters and two separate criminal organizations]].12 main characters with an additional five guest characters who also fit nicely into the game's lore]]. This game is not for [[PlayTheGameSkipTheStory people expecting a "normal" rhythm game]], as rhythm games in general tend to have a low or nonexistent [[StoryToGameplayRatio Story-to-Gameplay Ratio]]. Though that isn't to say the gameplay is poor by any means, it is an improvement over [[VideoGame/{{Cytus}} its prequel]]. It's just that the story is so elaborate and in your face that the gameplay feels like a side-deal.prequel]] with five levels of difficulties.
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Now a redirect to the ESRB page


* WhatDoYouMeanItsNotForKids: The game is rated ''[[EveryoneTenAndUpRating E10+]]'' despite containing a lot of mature subject matter that is both implied and plainly shown, including HumanTrafficking (strongly implied to be for sexual purposes), people getting brutally beaten and shot, strong language (some of which, such as "dick" and "retard", being completely uncensored), and offscreen sex scenes, one of which is [[spoiler:non-consensual and involving a minor]].

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* WhatDoYouMeanItsNotForKids: The game is rated ''[[EveryoneTenAndUpRating E10+]]'' ''E10+'' despite containing a lot of mature subject matter that is both implied and plainly shown, including HumanTrafficking (strongly implied to be for sexual purposes), people getting brutally beaten and shot, strong language (some of which, such as "dick" and "retard", being completely uncensored), and offscreen sex scenes, one of which is [[spoiler:non-consensual and involving a minor]].

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* ShockingMoments: Probably one of the most depressing versions of this occurred in the 2.6 update of Crystal [=PuNK=] with the [[spoiler:[[CharacterDeath death of Cherry]], one of the ''main characters''. Needless to say, everyone was caught off guard.]]

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* ShockingMoments: ShockingMoments:
**
Probably one of the most depressing versions of this occurred in the 2.6 update of Crystal [=PuNK=] with the [[spoiler:[[CharacterDeath death of Cherry]], one of the ''main characters''. Needless to say, everyone was caught off guard.]]]]
** Version 4.0 (Vanessa Level 50) has TheReveal that [[spoiler:the whole game is a dream of you, the player, while you're in a coma caused by the Ender virus]].
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** The FinalBoss song of the main storyline, " ͟͝͞Ⅱ́̕", only has a rating of 14 on Chaos difficulty. For comparison, "V.", the previous boss song, is a Chaos 15, the highest rating possible. Most of its difficulty also comes simply from [[EpicRocking its sheer length]], rather than actually having a challenging note pattern.

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** The FinalBoss song of the main storyline, " ͟͝͞Ⅱ́̕", only has a rating of 14 on Chaos difficulty. For comparison, "V.", the previous boss song, is a Chaos 15, the highest rating possible. Most of its difficulty also comes simply from [[EpicRocking its sheer length]], rather than actually having a challenging note pattern.pattern, and no individual section would feel out place in a Chaos 13 or even 12 song.

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* AntiClimaxBoss: In more a story-sense. [[spoiler:Diego was built up throughout as a fairly major threat, only for him and many of his associates to be killed off by Xenon somewhat suddenly.]]

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* AntiClimaxBoss: AntiClimaxBoss:
** The FinalBoss song of the main storyline, " ͟͝͞Ⅱ́̕", only has a rating of 14 on Chaos difficulty. For comparison, "V.", the previous boss song, is a Chaos 15, the highest rating possible. Most of its difficulty also comes simply from [[EpicRocking its sheer length]], rather than actually having a challenging note pattern.
**
In more a story-sense. [[spoiler:Diego was built up throughout as a fairly major threat, only for him and many of his associates to be killed off by Xenon somewhat suddenly.]]
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* {{Starboarding}}: PAFF x Neko was, and still is, a very popular ship, but when Hayato started getting more and more ShipTease with PAFF, some shippers instead started to believe that Neko has an unrequited crush on PAFF, [[IWantMyBelovedToBeHappy yet still supports PAFF and Hayato's relationship]].
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* AuthorsSavingThrow: Some players complained that Neko#ΦωΦ got way more songs compared to the other main characters. At its worst, she had '''72''' compared to PAFF's 28 and ROBO_Head's 32. A big part of this problem was due to Neko's occupation as a video game streamer making her the logical choice to receive all of the {{Crossover}} songs from other rhythm games, despite the fact that some of them would sound more fitting for other characters. Noticing this, Rayark introduced Graff. J, a new character who could receive the collaboration songs in order to balance the main characters' song numbers again. The announcement even included [[https://i.redd.it/brrjvlviid261.jpg a humorous drawing of Neko tearfully handing some CDs to Graff]]!
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Crosswicked an example for Luca Earlgrey.

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* ContestedSequel: Fans of ''Cytus II'' prefer it over the original ''VideoGame/{{Cytus}}'' for its aesthetic, fleshed out story, and increased difficulty, while detractors [[PlayTheGameSkipTheStory find the story to be too in the way]], despise the excessive use of paid DLC, feel that the game resorts to FakeDifficulty for more difficult charts, and the tedious LevelGrinding that one has to do to progress said story and unlock new songs.
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** A major plot point in Aroma's story is Aroma refusing to perform after collapsing on stage while trying to sing Gravity. Nikki Simmons, who sang a lot of songs for both PAFF and the Aroma DLC and is closely associated with Aroma's character in general within the fandom, would announce on August 5, 2019 that she's [[https://youtu.be/OphzsAb9P1k taking a break from singing to explore other venues]], feeling that she's plateaued as a singer.

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** A major plot point in Aroma's story is Aroma refusing to perform after collapsing on stage while trying to sing Gravity. Nikki Simmons, who sang a lot of songs for both PAFF and the Aroma DLC and is closely associated with Aroma's character in general within the fandom, would announce on August 5, 2019 that she's she would be [[https://youtu.be/OphzsAb9P1k taking a break from singing to explore other venues]], feeling that she's plateaued as a singer. Fortunately, she returned the following year to sing an ImageSong for the game ''VideoGame/NoStraightRoads''.
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* HilariousInHindsight: Fans have long since dreamt of Nikki Simmons voicing PAFF, the character she does several of the songs for. Come VideoGame/NoStraightRoads where she's voicing a character who happens to be an incredibly popular IdolSinger that performs in virtual space.

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* HilariousInHindsight: Fans have long since dreamt of Nikki Simmons voicing PAFF, the character she does several of the songs for. Come VideoGame/NoStraightRoads the announcement of the game ''VideoGame/NoStraightRoads'' where she's voicing a character who happens to be an incredibly popular IdolSinger that performs in virtual space.
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* HilariousInHindsight: Fans have long since dreamt of Nikki Simmons voicing PAFF, the character she does several of the songs for. Come VideoGame/NoStraightRoads where she's voicing a character who happens to be an incredibly popular IdolSinger that performs in virtual space.
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* AngstWhatAngst: [[spoiler:Even after her memories come back, she doesn't even act antsy when she meets Noah again, despite the incredibly dubious circumstances of their reunion. All things considered, she's incredibly forgiving to an almost saint-like degree to the man who erased her original identity and attempted to rape the original Aroma.]]

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* AngstWhatAngst: [[spoiler:Even after her memories come back, she PAFF (who has both Aroma and Kaori's memories) doesn't even act antsy when she meets Noah again, despite the incredibly dubious circumstances of their reunion. All things considered, she's incredibly forgiving to an almost saint-like degree to the man who erased her original identity and attempted to rape the original Aroma.]]
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* UnintentionallyUnsympathetic: [[spoiler:Noah is presented in the narrative as a conflicted individual attempting to redeem himself after giving into his vices. However, the fact that said crime was attempting to sexually assault a minor who saw him as a father figure, in addition to him erasing the identity of an innocent girl in his pursuit of redemption, caused him to come across as far more villainous to most of the fanbase. It also made it difficult for his desire to repent to be seen as sincere.]]
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* AngstWhatAngst: [[spoiler:Even after her memories come back, she doesn't act antsy when she meets Noah again, despite the incredibly dubious circumstances of their reunion. All things considered, she's incredibly forgiving to an almost saint-like degree to the man who erased her original identity and attempted to rape the original Aroma.]]

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* AngstWhatAngst: [[spoiler:Even after her memories come back, she doesn't even act antsy when she meets Noah again, despite the incredibly dubious circumstances of their reunion. All things considered, she's incredibly forgiving to an almost saint-like degree to the man who erased her original identity and attempted to rape the original Aroma.]]
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None

Added DiffLines:

* AngstWhatAngst: [[spoiler:Even after her memories come back, she doesn't act antsy when she meets Noah again, despite the incredibly dubious circumstances of their reunion. All things considered, she's incredibly forgiving to an almost saint-like degree to the man who erased her original identity and attempted to rape the original Aroma.]]
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* AlternativeCharacterInterpretation: A lot of [[spoiler:Noah's true character is left up in the air until his final moments where he shows a genuine desire to repent and disgust towards his prior actions. While he has expressed a desire to repent throughout the story, he attempts to do so in some pretty atrocious ways such as robbing Kaori of her identity and then attempting to erase her memories all over again after confessing his crimes to her. It isn't made clear if him turning Kaori into Aroma's duplicate was simply him being obsessed with Aroma or if he genuinely wanted a second shot at actually being a real ParentalSubstitute after giving into his vices the first time.]]
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** Quite a few fans have interpreted [=ConneR=]'s rather coy interactions with Xenon in an almost flirtatious light. [=ConneR=] in general does seem to have a particularly keen interest in Xenon. Though Xenon is less than receptive of [=ConneR=], it could also be seen as Xenon being a {{Tsundere}}.

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** Quite a few fans have interpreted [=ConneR=]'s rather coy interactions with Xenon in an almost flirtatious light. [=ConneR=] in general does seem to have a particularly keen interest in Xenon. Though Xenon is less than receptive of [=ConneR=], it could also be seen as Xenon being a {{Tsundere}}. [[spoiler:Funnily enough, [=ConneR=] casually drops to Joe that he's completely straight in the 3.0 update.]]
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* HesJustHiding: [[spoiler:Fans were very quick to point out ways Cherry could survive despite the 2.6 update very heavily suggesting she died of her wounds. She's confirmed dead in the 2.7 update, but the update after that suggests she's actually still alive in some capacity. [[AbortedArc Nothing ultimately comes of it however]].]]

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* HesJustHiding: [[spoiler:Fans were very quick to point out ways Cherry could survive despite the 2.6 update very heavily suggesting she died of her wounds. She's confirmed dead in the 2.7 update, but the update after that suggests she's actually still alive in some capacity. [[AbortedArc Nothing ultimately comes of it however]].The 3.0 update proceeds to exploit this, with Xenon meeting an illusion created by Vanessa in digital space to steer him into a trap.]]
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* MisBlamed: A lot of players utterly ''loathe'' Nate [[spoiler:for gunning down Ivy right when she was about to peacefully save Vanessa. In reality, Nate was the only member of the ARC raid party who attempted to ''negotiate'' with Ivy, sensing that there was more to her story than her being the source of the Architect invasion. The one responsible for gunning Ivy down was an unnamed agent accompanying him, who overruled his attempts because the higher-ups explicitly ordered them to destroy Ivy and not ask questions.]]



* TheScrappy: Nate, an agent working for A.R.C, is an interesting example. Players mostly regarded him with indifference when he was first introduced, but after [[spoiler: gunning Ivy down right as she was about to peacefully save Vanessa]], he quickly became ''very'' hated by the player-base to the point where many wish [[spoiler: there was a way to kill him beforehand. Admittedly, the animosity is somewhat [[MisplacedRetribution misplaced]] as he was actually the one member of the squad trying to ''negotiate'' with Ivy. It was really one of the trigger-happy agents accompanying him who opened fire on account of it being [[JustFollowingOrders the command of the higher-ups]]]].

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* TheScrappy: Nate, an agent working for A.R.C, ARC, is an interesting example. Players mostly regarded him with indifference when he was first introduced, but after [[spoiler: gunning Ivy down right as she was about to peacefully save Vanessa]], he quickly became ''very'' hated by the player-base to the point where many wish [[spoiler: there was a way to kill him beforehand. Admittedly, the animosity is somewhat [[MisplacedRetribution misplaced]] as he was actually the one member of the squad trying to ''negotiate'' with Ivy. It was really one of the trigger-happy agents accompanying him who opened fire on account of it being [[JustFollowingOrders the command of the higher-ups]]]].
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* TheScrappy: Nate, an agent working for A.R.C, is an interesting example. Players mostly regarded him with indifference when he was first introduced, but after [[spoiler: gunning Ivy down right as she was about to peacefully save Vanessa]], he quickly became ''very'' hated by the player-base to the point where many wish [[spoiler: there was a way to kill him beforehand]].

to:

* TheScrappy: Nate, an agent working for A.R.C, is an interesting example. Players mostly regarded him with indifference when he was first introduced, but after [[spoiler: gunning Ivy down right as she was about to peacefully save Vanessa]], he quickly became ''very'' hated by the player-base to the point where many wish [[spoiler: there was a way to kill him beforehand]].beforehand. Admittedly, the animosity is somewhat [[MisplacedRetribution misplaced]] as he was actually the one member of the squad trying to ''negotiate'' with Ivy. It was really one of the trigger-happy agents accompanying him who opened fire on account of it being [[JustFollowingOrders the command of the higher-ups]]]].
Is there an issue? Send a MessageReason:
None


* TheScrappy: Nate, an agent working for A.R.C, is an interesting example. Players mostly regarded him with indifference when he was first introduced, but after [[spoiler: gunning Ivy down right as she was about to peacefully save Vanessa]], he quickly became ''very'' hated by the player-base to the point where many wish there was a way to kill him beforehand.

to:

* TheScrappy: Nate, an agent working for A.R.C, is an interesting example. Players mostly regarded him with indifference when he was first introduced, but after [[spoiler: gunning Ivy down right as she was about to peacefully save Vanessa]], he quickly became ''very'' hated by the player-base to the point where many wish [[spoiler: there was a way to kill him beforehand.beforehand]].
Is there an issue? Send a MessageReason:
None


* TheScrappy: Nate, an agent working for A.R.C, is an interesting example. Players mostly regarded him with indifference when he was first introduced, but after [[gunning Ivy down right as she was about to peacefully save Vanessa]], he quickly became ''very'' hated by the player-base to the point where many wish there was a way to kill him beforehand.

to:

* TheScrappy: Nate, an agent working for A.R.C, is an interesting example. Players mostly regarded him with indifference when he was first introduced, but after [[gunning [[spoiler: gunning Ivy down right as she was about to peacefully save Vanessa]], he quickly became ''very'' hated by the player-base to the point where many wish there was a way to kill him beforehand.

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