Follow TV Tropes

Following

History YMMV / BlasterMasterZeroII

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShockingMoments: Let's be real, when [[spoiler:arriving on Planade-G, you probably weren't expecting ''the planet itself to form giant blood-red eyes.'']]
Is there an issue? Send a MessageReason:
Per TRS.


* WhatDoYouMeanItWasntMadeOnDrugs: Planet Stranga is well deserving of its name. It has giant plantlife that walks on actual legs, the flowers on the planet seem to corrupt and change the mutants there in various comical and strange ways, and the only two sentient inhabits on the planet are a valley girl-esque plant woman and her Support Droid who seems to think he's some sort of butler. A conversation with Kanna and Kenwood (the inhabitants in question) appears to justify this by saying some of the bizarre plants are their handiwork, only to subvert it with them explaining that the ''weirder'' plants (like the walking flowers) are totally natural.

Added: 731

Removed: 731

Is there an issue? Send a MessageReason:
Alphabetization


* ThatOneBoss:
** EIR will end you if you don't make good use of Burn Spark or don't learn how to dodge its speedy tackles. EIR also has a bad habit of unleashing slow projectiles that have a long-lasting explosion effect and attacking while they are on screen limiting your mobility. [[spoiler:Now imagine Kanna actually taking the fight seriously… better yet, play ''Blaster Master Zero III'' and find out the hard way.]]
** The first duel against Leibniz is the first real test of your mastery over the Top-down battles. Leibniz is very nimble, hits like a truck, and has only very brief windows of vulnerability with even briefer windows for Blast Counters. You're ''not'' getting past Leibniz simply by shooting him recklessly.



* ThatOneBoss:
** EIR will end you if you don't make good use of Burn Spark or don't learn how to dodge its speedy tackles. EIR also has a bad habit of unleashing slow projectiles that have a long-lasting explosion effect and attacking while they are on screen limiting your mobility. [[spoiler:Now imagine Kanna actually taking the fight seriously… better yet, play ''Blaster Master Zero III'' and find out the hard way.]]
** The first duel against Leibniz is the first real test of your mastery over the Top-down battles. Leibniz is very nimble, hits like a truck, and has only very brief windows of vulnerability with even briefer windows for Blast Counters. You're ''not'' getting past Leibniz simply by shooting him recklessly.
Is there an issue? Send a MessageReason:
trope rename


* BestKnownForTheFanservice: A more minor example, but it isn't too hard to find people who know the game ''only'' for [[GagBoobs Kanna]] and [[BreastExpansion Eve's new design.]]

to:

* BestKnownForTheFanservice: A more minor example, but it isn't too hard to find people who know the game ''only'' for [[GagBoobs Kanna]] Kanna and [[BreastExpansion Eve's new design.]]
Is there an issue? Send a MessageReason:
Requires Word Of God confirmation


* AuthorsSavingThrow: Version 1.2 nerfed Planetoid C-2, widely considered ThatOneLevel due to frustrating level design and relying on a game control that [[GuideDangIt the game doesn't actually mention.]]
Is there an issue? Send a MessageReason:
Not sure what game it's talking about, but it certainly isn't Blaster Master Zero


* DifficultySpike: After the Harvest Festival, the more complex cases such as gambling rings, drug usage and secret societies start popping up. When you get to the [[spoiler: steam tunnels]] case, it happens again, forcing you to deal with the constant barrage of cases while also working on the hardest case in the game save for potentially the {{Final Boss}}, with your game ending immediately if you fail to solve it in time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultySpike: After the Harvest Festival, the more complex cases such as gambling rings, drug usage and secret societies start popping up. When you get to the [[spoiler: steam tunnels]] case, it happens again, forcing you to deal with the constant barrage of cases while also working on the hardest case in the game save for potentially the {{Final Boss}}, with your game ending immediately if you fail to solve it in time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GrowingTheBeard: ''Zero'' did a fantastic job of recapturing the feel of the original NES game, but still had a few issues. This game expanded upon the gameplay formula and lore a great deal, feeling like a true modern successor to the original game while still forging its own identity.
Tabs MOD

Added: 86

Is there an issue? Send a MessageReason:
moving from trivia

Added DiffLines:

* FanNickname: The Empress's D-Attacker is commonly called "Dragon Wagon" by the fans.
Is there an issue? Send a MessageReason:
Moved Hilarious In Hindsight entry to main Blaster Master page, as it is in hindsight of Blaster Master rather than Zero II


* HilariousInHindsight: Jason spending the entire game trying to stop an infection spreading through his dearest companion caused by the previous game's boss? Are we sure we're talking about ''Zero II'', or Sunsoft's AprilFoolsDay prank ''[[http://web.archive.org/web/20160726042149/http://www.sunsoftgames.com/news/2010-04-01_20BlasterMasterDF.html Blaster Master: Destination Fred]]''? Thankfully, this Jason doesn't have to go through a FantasticVoyage to cure Eve.
Is there an issue? Send a MessageReason:
None


** [[spoiler:The bad ending, which is also a barrage of [[PlayerPunch Player Punches]] one after the other. The aftermath of the battle against Planade-G separates Eve from Jason and all she can do is remember her journey with him while wistfully wishing to understand the bonds between the other MA Pilots and their Support Droids. Even more depressingly is the fact that Eve [[DyingAlone dies alone]] and full of regrets calling out for Jason. And the cherry on top of this crap-sundae? Jason also dies since he fails to defeat the Mutant Cocoon on his own. '''AND''' Earth also comes under attack from the Mutants ''again'' while Leibniz simply cackles remarking how Jason has lost everything, just like him.]]

to:

** [[spoiler:The The bad ending, which is also a barrage of [[PlayerPunch Player Punches]] one after the other. The [[spoiler:The aftermath of the battle against Planade-G separates Eve from Jason and all she can do is remember her journey with him while wistfully wishing to understand the bonds between the other MA Pilots and their Support Droids. Even more depressingly is the fact that Eve [[DyingAlone dies alone]] and full of regrets calling out for Jason. And the cherry on top of this crap-sundae? Jason also dies since he fails to defeat the Mutant Cocoon on his own. '''AND''' Earth also comes under attack from the Mutants ''again'' while Leibniz simply cackles remarking how Jason has lost everything, just like him.]]
Is there an issue? Send a MessageReason:
One quickly patched bug does not a Porting Disaster make.


* PortingDisaster: The Steam version was almost perfect save for one fatal flaw: it would often crash at the ''very last cutscene'' leading to the TrueFinalBoss until it was patched a few days later, but by then this issue left a very bitter taste to people since it would happen at the end of the game during a very hyped cutscene no less.

Top