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** In ''No Son of Mine'', Toni's mother paid several hitmen to kill her own son so he would die like a real man.

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** In ''No Son of Mine'', Toni's mother paid pays several hitmen to kill her own son so he would die like a real man.



** In ''The Shoreside Redemption'', The Sicilians attempt to assassinate Salvatore by destroying the police van that contains him to his court hearing.

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** In ''The Shoreside Redemption'', The the Sicilians attempt to assassinate Salvatore by destroying the police van that contains him to his court hearing.
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* AssassinationAttempt: Many missions in the game involve Toni protecting several people from assassinations attempted by many gangs, though Toni himself is also the target during a certain stage of the game.
** In ''No Son of Mine'', Toni's mother paid several hitmen to kill her own son so he would die like a real man.
** In ''Salvatore's Salvation'', The Sindaccos attempt to kill Salvatore by crushing the car with him trapped in its trunk at a crusher.
** In ''Love & Bullets'', the Forellis attempt to assassinate Donald Love to ensure that Miles O'Donovan win the mayoral election.
** In ''The Shoreside Redemption'', The Sicilians attempt to assassinate Salvatore by destroying the police van that contains him to his court hearing.
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* NotMyDriver: Toni pretends to be the chauffeur of a union boss to scare her into submission by driving her limousine erratically around the city so she would allow Salvatore to use the harbor for a drug deal.


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* PunkInTheTrunk: The Sindaccos attempt to kill Salvatore by driving a car into the crusher at Harwood with him being trapped inside its trunk. Fortunately, Toni manages to prevent them from reaching the crusher.
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* TheSecretOfLongPorkPies: After his death, Giovanni Casa is dismembered and sold at his own butcher's shop as sausage meat.
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Toni can take any vehicle inside the tunnel to escape during the mission.


* KarmaHoudini: Toni Cipriani, oh boy. [[spoiler:Near end of game Toni blows up Fort Staunton to help with Love's land-grab, leading to the deaths of countless innocents. Most of the blame was put on the Forrelis for storing illegal weapons underground.]]

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* KarmaHoudini: Toni Cipriani, oh boy. [[spoiler:Near end of game Toni blows up Fort Staunton to help with Love's land-grab, leading to the deaths of countless innocents. Most of the blame was put on the Forrelis Forellis for storing illegal weapons underground.]]



* OutrunTheFireball: After detonating the bombs underneath Fort Staunton, Toni's van speeds out of an exploding subway entrance.

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* OutrunTheFireball: After detonating the bombs underneath Fort Staunton, Toni's van vehicle speeds out of an exploding subway entrance.
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Up To Eleven is a defunct trope


* ChainsawGood: Taken even {{Up To Eleven}} when Toni gets ambushed by an army of chainsaw-wielding psychos sent in by [[spoiler:Vincenzo]], hence the ShoutOut mission name of [[ExactlyWhatItSaysOnTheTin "The Portland Chainsaw Masquerade"]].

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* ChainsawGood: Taken even {{Up To Eleven}} when Toni gets ambushed by an army of chainsaw-wielding psychos sent in by [[spoiler:Vincenzo]], hence the ShoutOut mission name of [[ExactlyWhatItSaysOnTheTin "The Portland Chainsaw Masquerade"]].
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The first of the two [[GaidenGame "Stories" games]] in the ''VideoGame/GrandTheftAuto'' series, which were both made for the UsefulNotes/PlayStationPortable and later ported to UsefulNotes/PlayStation2. The story takes place in 1998, a few years before the events of ''III'', and follows a younger, slimmer Toni Cipriani's rise to power in the Leone crime family. And it's not easy. Things get messy, with uncooperative mayors and families from the Old Country wanting in on the action.

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The first of the two [[GaidenGame "Stories" games]] in the ''VideoGame/GrandTheftAuto'' series, which were both made for the UsefulNotes/PlayStationPortable and later ported to UsefulNotes/PlayStation2. The story takes place in 1998, a few years before the events of ''III'', ''[[VideoGame/GrandTheftAutoIII III]]'', and follows a younger, slimmer Toni Cipriani's rise to power in the Leone crime family. And it's not easy. Things get messy, with uncooperative mayors and families from the Old Country wanting in on the action.
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* BloodierAndGorier: it's bloodier, gorier, and a lot more brutally violent than ''III''. Just see "Dead Meat" as for why.

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* BloodierAndGorier: it's It's bloodier, gorier, and a lot more brutally violent than ''III''. Just see "Dead Meat" as for why.
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A character's pronouned behavior is usually a sign of Flanderization and given it's a prequel they've likely hid it good or matured.


** Several characters have personality changes, such as Maria for example.

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** Several characters have personality changes, such as Maria The introductionary video for example.''San Andreas'' features a shot of Luigi's Sex Club 7 in Liberty City showing that it's in business since 1992, however this game features Paulie's Revue Bar at the start. The usual club wasn't established until the Leone's took it over.
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* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this by having tons of BlackComedy and generally being far more DenserAndWackier (especially when compared to ''[[GrandTheftAutoViceCityStories Vice City Stories]]'').

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* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this by having tons of BlackComedy and generally being far more DenserAndWackier (especially when compared to ''[[GrandTheftAutoViceCityStories ''[[VideoGame/GrandTheftAutoViceCityStories Vice City Stories]]'').
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* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this by having tons of BlackComedy and generally being far more DenserAndWackier (especially when compared to ''[[GrandTheftAutoViceCityStories Vice City Stories'').

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* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this by having tons of BlackComedy and generally being far more DenserAndWackier (especially when compared to ''[[GrandTheftAutoViceCityStories Vice City Stories'').Stories]]'').
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* OneHitKill: The katana in this game will always behead an opponent it hits resulting in this.
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* BloodierAndGorier: it's bloodier, gorier, and a lot more brutally violent than GTA 3. Just see "Dead Meat" as for why.

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* BloodierAndGorier: it's bloodier, gorier, and a lot more brutally violent than GTA 3.''III''. Just see "Dead Meat" as for why.
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None


* BloodierAndGorier: it's bloodier, gorier, and a lot more brutally violent than GTA 3.

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* BloodierAndGorier: it's bloodier, gorier, and a lot more brutally violent than GTA 3. Just see "Dead Meat" as for why.



* CementShoes

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%% * CementShoes



* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this by having tons of BlackComedy and generally being far more DenserAndWackier.

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* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this by having tons of BlackComedy and generally being far more DenserAndWackier.DenserAndWackier (especially when compared to ''[[GrandTheftAutoViceCityStories Vice City Stories'').
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I don't know if it should go in Continuity Snarl or Series Continuity Error, but I noticed some issues with LCS' continuity with other games in the series.

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* SeriesContinuityError: Even though it's a prequel, there are several inconsistencies and continuity errors with this game's continuity and ''Grand Theft Auto III'', such as:
** Portland Island has a ferry connecting to Staunton Island. By the time ''III'' takes place, the ferry is gone.
** Several characters have personality changes, such as Maria for example.
** The Manana and Landstalker vehicles have unique designs that do not match up with ''[=GTA3=]''.
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Trivia


* DummiedOut: Helicopters are normally inaccessible to the player in this game, though [=NPCs=] use them in certain missions. In a couple of these missions, through certain exploits, you can steal one of these helicopters, which reveals that their controls have been fully implemented (as opposed to the helicopters from ''III'', which couldn't be controlled by the player through any means without modding). The lack of rooftops on several buildings and extremely low height ceiling,[[note]]made particularly obvious by flying to the mansion area of Shoreside Vale[[/note]] however, make it highly unlikely that player-controlled helicopters were intended to be in the game.
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* DenserAndWackier: And ''how''. Rockstar, what have you done with Donald Love? And who is this David Cross soundalike who eats human torsos on a silver platter?

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* DenserAndWackier: And ''how''. Rockstar, what have you done with Donald Love? And who is this David Cross Creator/DavidCross soundalike who eats human torsos on a silver platter?
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* TheDon: Salvatore Leone, once again, assumes this role.

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* TheDon: Salvatore Leone, once again, assumes this role. Besides him, there is also Paulie Sindacco and the unseen Franco Forelli.

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* BloodierAndGorier: it's bloodier, gorier, and a lot more brutally violent than GTA 3.



%%* BlackComedy: UpToEleven

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%%* * BigBad: Massimo Torini, the enforcer for the Sicilian Mafia who are manipulating the three families to destroy each other so they can take over Liberty City for themselves.
*
BlackComedy: UpToElevenAlmost every scene with Donald Love has this, veering into CrossesTheLineTwice territory.
--> ''Donald Love'': (while eating human flesh) “My god this is good. It tastes just like chicken but somehow more... sentient.”



* BloodierAndGorier: it's bloodier, gorier, and a lot more brutally violent than GTA 3.



* TheCartel: The Colombian Cartel makes an appearance here, doing business with the Leones.

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* TheCartel: The Colombian Cartel makes an appearance here, doing business with both the Leones.Leones and later Avery Carrington.



* {{Confessional}}: The Church missions.

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* {{Confessional}}: Toni visits one of these during The Church missions.missions. [[spoiler: The priest is actually a corrupt reporter who manipulates Toni into committing several atrocities that he can create news headlines for.]]



* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this out by being DenserAndWackier.

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* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this out by having tons of BlackComedy and generally being far more DenserAndWackier.



* DroppedABridgeOnHim: For someone who was such a major character in ''Vice City'' [[spoiler: Avery’s]] death is extremely abrupt. He doesn’t even have any dialogue when you confront and kill him.



** Paulie Sindacco, one of Toni's more prominent enemies, is definitely this trope.

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** Paulie Sindacco, one of Toni's more prominent enemies, is definitely this trope. You can even visit his tombstone after his death, which have the words “Viva Las Venturas, Baby” engraved on it.



* IntrepidReporter: Ned Burner the star reporter of Liberty Tree who impersonates a priest to trick Toni into causing chaos around the city that he can report on. He is later killed by Toni after witnessing the murder of Avery Carrington by him and Donald Love



* MobWar: The Leones vs. The World, basically. Every rival family in the city and even their Sicilian precursors are gunning for them.

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* MobWar: The Leones vs. The World, basically. Every rival family in A three way version between the city Leones, the Sindaccos and even the Forellis that is being manipulated by their Sicilian precursors are gunning for them.precursors. Several other gangs such as the Diablos, the Triads and the Yakuza eventually manage to get involved as well. Your goal is to help the Leones crush their enemies and reign triumph over the city, [[spoiler: which they eventually do by the end of the game.]]



* RewardedAsATraitorDeserves: [[spoiler:J.D.]]

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* RewardedAsATraitorDeserves: [[spoiler:J.D. is killed by Mickey under orders of Salvatore after being tricked into thinking he was to be made, as he was considered untrustworthy for turning on the Sindacco family for the Leone’s.]]



* SuperDrowningSkills: Back in Liberty and the water is still as good for you as a heart attack

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* SuperDrowningSkills: Back in Liberty and the water is still about as good for you as a heart attackattack.


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* VigilanteMan: Aside from the normal Police Vigilante missions there are also several “Avenging Angels” missions that you can start by wearing the Avenging Angels outfit and interacting with any member of the gang that wanders around the city.

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%%* BlackComedy: UpToEleven.

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%%* BlackComedy: UpToEleven.UpToEleven



* DarkerAndEdgier: Storyline wise compared to ''VideoGame/GrandTheftAutoSanAndreas'' anyway. Almost every character in the game, including Toni himself, is a completely unsympathetic JerkAss and sociopath and the city is an even bigger CrapsackWorld than it was in III. Though the game does balance this out by being DenserAndWackier.



* DrivenToSuicide: [[spoiler: Toshiko at the end of her final mission, after killing her husband for her.]]



%%* FatBastard: J.D O'Toole.

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%%* * FatBastard: J.D O'Toole.O'Toole, the perverted and creepy owner of the Sindacco-backed Paulie's Revue Bar, who is implied to have previously spent time in jail for statutory rape charges.


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* SuperDrowningSkills: Back in Liberty and the water is still as good for you as a heart attack
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* GlitchEntity: Helicopters ''can'' be flown in LCS, they just aren't lying around. Through exhaustive effort, you can hijack one in midair during the "False Idols" mission. It can even be crammed into a garage.



* TheMissingno: Helicopters ''can'' be flown in LCS, they just aren't lying around. Through exhaustive effort, you can hijack one in midair during the "False Idols" mission. It can even be crammed into a garage.

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** ArsonMurderAndJaywalking: Who ate all the pies? O'Donovan!



%%* TheComicallySerious: Toni.

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%%* * TheComicallySerious: Toni.Much of the humor in this game comes from Toni's understated reactions to the absurdity that goes on around him.

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* NoFairCheating: With this and ''Vice City Stories'', using any cheats will dock you 1,000 points on your criminal record.



* {{Prequel}}: To ''VideoGame/GrandTheftAutoIII''.

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* {{Prequel}}: To This takes place three years before ''VideoGame/GrandTheftAutoIII''.

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* AlwaysChaoticEvil: Much like the Columbian Cartel in ''III'', the rival mobs are always hostile and will shoot at you.



* BackForTheDead: [[spoiler:Avery Carrington]].

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* BackForTheDead: [[spoiler:Avery Carrington]].Carrington is killed in a late-game mission.]]



* BlackComedy: UpToEleven.

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* %%* BlackComedy: UpToEleven.



* BrooklynRage

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* BrooklynRageBrooklynRage: Much like its chronological successor, this game runs on it.



* TheComicallySerious: Toni.

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* %%* TheComicallySerious: Toni.



* CrapsackWorld: Liberty City. See below EvilVersusEvil.

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* CrapsackWorld: Liberty City.City is once again set with this in mind. See below EvilVersusEvil.



* TheDon: Salvatore Leone.

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* TheDon: Salvatore Leone.Leone, once again, assumes this role.



* FatBastard: J.D O'Toole.

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* %%* FatBastard: J.D O'Toole.



* LetNoCrisisGoToWaste: Ned Burner manipulates Toni into commiting several high-profile heists and murders all in the name of 'exclusive' reports.
* LighthousePoint: The final battle.

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* LetNoCrisisGoToWaste: Ned Burner manipulates Toni into commiting committing several high-profile heists and murders all in the name of 'exclusive' reports.
* LighthousePoint: The final battle.battle takes place here. There's also a hidden package set on the island where the lighthouse is.



* RecycledInSpace: The mission "Karmageddon" (the one given by [[spoiler:Ned Burner]], not the side-mission you can do after that) is similar with ''Vice City'''s "Messing with the Man", except WITH A FIRETRUCK! Yeah, your main objective is to cause mayhem around the city and fulfill the "rating" meter by committing as many crimes as possible while behind the wheel of a firetruck, drivign crazy enough to complete the mission. Both are also done for petty reasons: while "Messing with the Man" is done ForTheEvulz, "Karmageddon" is done for GoingForTheBigScoop.

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* RecycledInSpace: The mission "Karmageddon" (the one given by [[spoiler:Ned Burner]], not the side-mission you can do after that) is similar with ''Vice City'''s "Messing with the Man", except WITH A FIRETRUCK! Yeah, your main objective is to cause mayhem around the city and fulfill the "rating" meter by committing as many crimes as possible while behind the wheel of a firetruck, drivign driving crazy enough to complete the mission. Both are also done for petty reasons: while "Messing with the Man" is done ForTheEvulz, "Karmageddon" is done for GoingForTheBigScoop.



* VillainProtagonist: Toni and Salvatore.

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* VillainProtagonist: Toni and Salvatore.Salvatore serves as this role.
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* DummiedOut: Helicopters are normally inaccessible to the player in this game, though [=NPCs=] use them in certain missions. In a couple of these missions, through certain exploits, you can steal one of these helicopters, which reveals that their controls have been fully implemented (as opposed to the helicopters from ''III'', which couldn't be controlled by the player through any means without modding). The lack of rooftops on several buildings and extremely low height ceiling,[[note]]made particularly obvious by flying to the mansion area of Shoreside Vale[[/note]] however, indicate that if player-controlled helicopters were ever considered, they were cut fairly early in development.

to:

* DummiedOut: Helicopters are normally inaccessible to the player in this game, though [=NPCs=] use them in certain missions. In a couple of these missions, through certain exploits, you can steal one of these helicopters, which reveals that their controls have been fully implemented (as opposed to the helicopters from ''III'', which couldn't be controlled by the player through any means without modding). The lack of rooftops on several buildings and extremely low height ceiling,[[note]]made particularly obvious by flying to the mansion area of Shoreside Vale[[/note]] however, indicate make it highly unlikely that if player-controlled helicopters were ever considered, they were cut fairly early intended to be in development.the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DummiedOut: Helicopters are normally inaccessible to the player in this game, though [=NPCs=] use them in certain missions. In a couple of these missions, through certain exploits, you can steal one of these helicopters, which reveals that their controls have been fully implemented (as opposed to the helicopters from ''III'', which couldn't be controlled by the player through any means without modding). The lack of rooftops on several buildings and extremely low height ceiling,[[note]]made particularly obvious by flying to the mansion area of Shoreside Vale[[/note]] however, indicate that if player-controlled helicopters were ever considered, they were cut fairly early in development.
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* ContrastSequelMainCharacter: Both Toni Cipriani and [[TheMafia the Leone Crime Family]]. Their main role in ''VideoGame/GrandTheftAutoLibertyCityStories'' is a huge contrast to the [[EvenEvilHasStandards Grove Street Families]] from ''VideoGame/GrandTheftAutoSanAndreas''. Unlike them, they have no problem with things such as drug trafficking, torture and supporting {{sociopath}}s like [[CorruptCorporateExecutive Donald Love]].

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* ContrastSequelMainCharacter: ContrastingSequelMainCharacter: Both Toni Cipriani and [[TheMafia the Leone Crime Family]]. Their main role in ''VideoGame/GrandTheftAutoLibertyCityStories'' is a huge contrast to the [[EvenEvilHasStandards Grove Street Families]] from ''VideoGame/GrandTheftAutoSanAndreas''. Unlike them, they have no problem with things such as drug trafficking, torture and supporting {{sociopath}}s like [[CorruptCorporateExecutive Donald Love]].
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** The mobile version uses textures from ''VideoGame/GrandTheftAutoIV'' and as a result adds more, such as the new Liberty City Police Department logo.
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* ElvisImpersonator: Toni himself, when wearing the "King" outfit that you win by completing the final mission. Although he doesn't imitate ElvisPresley as much as just dress like him.

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* ElvisImpersonator: Toni himself, when wearing the "King" outfit that you win by completing the final mission. Although he doesn't imitate ElvisPresley Music/ElvisPresley as much as just dress like him.

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