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* MilitariesAreUseless: Armed soldiers are among the survivors you need to rescue, and in the face of the zombie apocalypse are just as useless as the trope implies.
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* ProHumanTranshuman: Despite transforming into giant hulking monsters via a potion, both Julie and Zeke are still able to [[SheepInWolfsClothing save any survivors they come across]].
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* HockeyMaskAndChainsaw: Par for the course, the chainsaw maniacs are a hybrid of Jason from ''Franchise/FridayThe13th'' and Leatherface from ''Franchise/TheTexasChainsawMassacre''.
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* HockeyMaskAndChainsaw: Par for the course, the chainsaw maniacs are a hybrid of Jason from ''Franchise/FridayThe13th'' and Leatherface from ''Franchise/TheTexasChainsawMassacre''.''Film/TheTexasChainsawMassacre''.
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* SquashedFlat: Happens to your character if you get too close to the Giant Baby.
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* AmericanKirbyIsHardcore: The American cover features realistic zombies as opposed to cartoonish drawings of the games' sprites on the European cover.
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** One of the bosses, Titantic Toddler, is, well, a gigantic baby, who can stomp you flat or shoot milk out of its bottle at you. It becomes a normal (and rescuable) baby upon defeat.
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** One of the bosses, Titantic Titanic Toddler, is, well, a gigantic baby, who can stomp you flat or shoot milk out of its bottle at you. It becomes a normal (and rescuable) baby upon defeat.
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* TheMall: Three levels take place at a shopping mall; "Level 3: Terror in Aisle Five", "Terrifying to the Bone! Level 13: Chopping Mall", and "Huge Discounts on: Level 25: Look Who's Shopping".
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A movie based loosely on the game is currently in production. [[http://www.slashfilm.com/horrorcomedy-zombies-ate-neighbors-development-based-90s-video-game/ Seriously.]]
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* ProducePelting: Some of your weapons are food, such as tomatoes, popsicles and soda cans.
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* VideoGameCrueltyPunishment: Victims disappear for good once they die, so letting the monsters kill them is not advised.
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** The game's password system is badly flawed to the point of being broken and useless. This is because you will always start off with only 150 water pistol ammo and 1 heath kit. So the farther you go by entering a password, the more severe and unpleasant your starting situation will be. And given the extreme difficulty of the final level, it's completely impossible to win without cheating since you simply won't have enough weapons, ammo, and items for the final boss.
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** The game's password system is badly flawed to the point of being broken and useless. This is because you will always start off with only 150 water pistol ammo and 1 heath health kit. So the farther you go by entering a password, the more severe and unpleasant your starting situation will be. And given the extreme difficulty of the final level, it's completely impossible to win without cheating since you simply won't have enough weapons, ammo, and items for the final boss.
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** It is also possible to get stuck by not having enough skeleton keys when the game requires them.
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* InfantImmortality: {{Averted}}, oddly enough. Not only are babies one of the kinds of victims, but you also fight a Giant Baby as a boss three times. Defeating the latter merely turns it back to normal, though.
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* CombatTentacles: One enemy type is just Purple Tentacle from DayOfTheTentacle.
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* CombatTentacles: One enemy type is just Purple Tentacle from DayOfTheTentacle.VideoGame/DayOfTheTentacle.
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* TheresNoBInMovie: Pretty much the premise of the game.
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* UnwinnableByMistake: Very rare, but it is possible to get yourself stuck by running out of ammo for all your guns and wasting all the keys and not having a bazooka or potion to blast the doors down.
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* UnwinnableByMistake: UnwinnableByMistake
** Very rare, but it is possible to get yourself stuck by running out of ammo for all your guns and wasting all the keys and not having a bazooka or potion to blast the doorsdown.down.
** The game's password system is badly flawed to the point of being broken and useless. This is because you will always start off with only 150 water pistol ammo and 1 heath kit. So the farther you go by entering a password, the more severe and unpleasant your starting situation will be. And given the extreme difficulty of the final level, it's completely impossible to win without cheating since you simply won't have enough weapons, ammo, and items for the final boss.
** Very rare, but it is possible to get yourself stuck by running out of ammo for all your guns and wasting all the keys and not having a bazooka or potion to blast the doors
** The game's password system is badly flawed to the point of being broken and useless. This is because you will always start off with only 150 water pistol ammo and 1 heath kit. So the farther you go by entering a password, the more severe and unpleasant your starting situation will be. And given the extreme difficulty of the final level, it's completely impossible to win without cheating since you simply won't have enough weapons, ammo, and items for the final boss.
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** One gun from ''Ghoul Patrol'' gives you homing energy or spirit bullets.
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** One gun from ''Ghoul Patrol'' gives you homing energy or spirit bullets.
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* AlienKudzu: The Red Weed from ''War of the Worlds'' is an enemy type. It's featured in the stage "Where the Red Fern Growls." They are absolutely powerless if you have a weed whacker.
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* AlienKudzu: The Red Weed A reddish/purplish fungus similar to the stuff from ''War of the Worlds'' is an enemy type. It's featured in a type of hazard - it's spread by large purple flowers who are stationary but shoot purple goop at the stage "Where player. The fungus can also spawn [[MushroomMan mushroom men]] who are actually ambulatory and will chase the Red Fern Growls." They are absolutely powerless if you have a weed whacker.player. All three of these threats fall pretty much instantly to the weedwhacker weapon.
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* AncientTomb: At least one level was a massive Egyptian pyramid full of mummies.
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* AncientTomb: At least one level was a A few levels are massive Egyptian pyramid pyramids full of mummies.mummies and traps.
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** Two words: Titanic Toddler.
** Giant snakes boss, Dr. Tongue's Giant spider form, and the level where giant ants are the normal enemies.
** Giant snakes boss, Dr. Tongue's Giant spider form, and the level where giant ants are the normal enemies.
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** Two words: Titanic Toddler.
One of the bosses, Titantic Toddler, is, well, a gigantic baby, who can stomp you flat or shoot milk out of its bottle at you. It becomes a normal (and rescuable) baby upon defeat.
**Giant snakes boss, There are also giant snake bosses, Dr. Tongue's Giant spider form, and the level where giant ants are the normal enemies. ant enemies.
**
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%%* AttackOfTheKillerWhatever
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%%* AttackOfTheKillerWhatever - Enemies include giant ants, walking mushrooms, and evil dolls.
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* BigBad: A mad scientist named Dr. Tounge is responsible for the whole madness.
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** The chainsaw-wielding enemy ''might'' count as this. He appears to be a normal human except for his super-durability, and tendency to show up alongside numerous clones of himself, but both of these things can be explained as existing for the sake of gameplay.
* BigBad: A mad scientist named Dr.Tounge Tongue is responsible for the whole madness.
* BigBad: A mad scientist named Dr.
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* BlobMonster: Recurring monsters. They’re weak against [[KillItWithIce popsicles]]. An obvious ShoutOut to ''Film/TheBlob1958''.
* BonusLevel: About six of them. Five of them are accessed by collecting a ? square in a level, while the last one requires all ten victims to be saved in Level 12.
* BossInMookClothing: The vampires and the Frankenstein's monsters, mostly due to their high health. The former can also teleport, while the latter fires numerous bouncing projectiles. The Lumberjacks could count as a WolfpackBoss version of this, as they have high health too.
* {{Bowdlerise}}: The game was released in Europe as simply ''Zombies''. Also, the chainsaw maniacs became lumberjacks with axes.
* BubbleGun: The Martians ray guys that trap the victim in a bubble.
* ChainsawGood: Level 4. The chainsaw maniacs/lumberjacks in general.
* ClownCarGrave: Some levels have open graves that spew zombies.
* CombatTentacles: Level 1-B [[spoiler: and the Credits Level]].
* BonusLevel: About six of them. Five of them are accessed by collecting a ? square in a level, while the last one requires all ten victims to be saved in Level 12.
* BossInMookClothing: The vampires and the Frankenstein's monsters, mostly due to their high health. The former can also teleport, while the latter fires numerous bouncing projectiles. The Lumberjacks could count as a WolfpackBoss version of this, as they have high health too.
* {{Bowdlerise}}: The game was released in Europe as simply ''Zombies''. Also, the chainsaw maniacs became lumberjacks with axes.
* BubbleGun: The Martians ray guys that trap the victim in a bubble.
* ChainsawGood: Level 4. The chainsaw maniacs/lumberjacks in general.
* ClownCarGrave: Some levels have open graves that spew zombies.
* CombatTentacles: Level 1-B [[spoiler: and the Credits Level]].
to:
* BlobMonster: Recurring monsters. They’re weak against [[KillItWithIce popsicles]].popsicles and fire extinguishers]]. An obvious ShoutOut to ''Film/TheBlob1958''.
* BonusLevel:About six Six of them. Five of them are accessed by collecting a ? square in a level, while the last one requires all ten victims to be saved in Level 12.
12. They're mechanically identical to every other level, but typically have unique and powerful weapons and items for the player to collect.
* BossInMookClothing: The vampires and the Frankenstein's monsters, mostly due to their high health. The former can also teleport, while the latter fires numerous bouncing projectiles. TheLumberjacks chainsaw maniacs could count as a WolfpackBoss version of this, as they have high health too.
* {{Bowdlerise}}: The game was released in Europe as simply ''Zombies''. Also, the chainsaw maniacs became lumberjacks withaxes.
axes, and any level title referencing chainsaws was changed to match.
* BubbleGun: The Martians wield rayguys guns that trap the victim in a bubble.
bubble but don't kill them. The player can collect these guns to do the same thing.
* ChainsawGood:Level 4. The chainsaw maniacs/lumberjacks in general.
maniacs, and any level that focuses on them - most of which feature this enemy type exclusively.
* ClownCarGrave:Some levels Most enemies spawn infinitely - which also includes zombies, who spawn by clawing out of the ground, and in a few levels, they have open graves that spew zombies.
spawn points in graveyards, leading to this trope.
* CombatTentacles:Level 1-B [[spoiler: and the Credits Level]].One enemy type is just Purple Tentacle from DayOfTheTentacle.
* BonusLevel:
* BossInMookClothing: The vampires and the Frankenstein's monsters, mostly due to their high health. The former can also teleport, while the latter fires numerous bouncing projectiles. The
* {{Bowdlerise}}: The game was released in Europe as simply ''Zombies''. Also, the chainsaw maniacs became lumberjacks with
* BubbleGun: The Martians wield ray
* ChainsawGood:
* ClownCarGrave:
* CombatTentacles:
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* CreepyDoll: The killer doll enemies; some marketing genius had the idea to give them [[AxCrazy axes]], too...
* CuttingTheKnot: Keys are limited and doors are aplenty, but if you got ammo left for your bazooka, you can blast down specific walls to bypass the doors and save your uses of keys.
* DarkerAndEdgier: The sequel took itself far more seriously and wasn't as arcade-fun as the first.
* DecoyDamsel: In some levels the tourist neighbors will turn into werewolves when approached. Generally, saving tourists before they turn into werewolves is a TimedMission.
* CuttingTheKnot: Keys are limited and doors are aplenty, but if you got ammo left for your bazooka, you can blast down specific walls to bypass the doors and save your uses of keys.
* DarkerAndEdgier: The sequel took itself far more seriously and wasn't as arcade-fun as the first.
* DecoyDamsel: In some levels the tourist neighbors will turn into werewolves when approached. Generally, saving tourists before they turn into werewolves is a TimedMission.
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* CreepyDoll: The killer doll enemies; some marketing genius had the idea to give them enemies, which inexplicably (remember that in-universe they are ''toys'') wield [[AxCrazy axes]], too...
axes]].
* CuttingTheKnot: Keys are limited and doors are aplenty, but if you got ammo left for your bazooka, you can blast down specific walls to bypass the doors and save your uses ofkeys.
keys. You can the same thing by using a monster potion and punching down the walls instead.
* DarkerAndEdgier: The sequel took itselffar somewhat more seriously seriously, at least in terms of visuals, which are surprisingly dark and wasn't as arcade-fun as creepy at times. The story is still pretty silly, and there are still humorous elements, like that one of the first.
victim types you can rescue is an old man perpetually being electrocuted by a storm cloud.
* DecoyDamsel: In some levels the tourist neighbors will turn into werewolveswhen approached. Generally, saving tourists before they turn into werewolves is after a TimedMission.certain amount of time.
* CuttingTheKnot: Keys are limited and doors are aplenty, but if you got ammo left for your bazooka, you can blast down specific walls to bypass the doors and save your uses of
* DarkerAndEdgier: The sequel took itself
* DecoyDamsel: In some levels the tourist neighbors will turn into werewolves
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* HockeyMaskAndChainsaw: Par for the course, Psychos are a hybrid of Jason from ''Franchise/FridayThe13th'' and Leatherface from ''Franchise/TheTexasChainsawMassacre''.
* ImprobableWeaponUser: Squirt guns, dinner plates, cans of soda, fire extinguishers, weedwhackers, tomatoes ... all of which are [[LethalJokeItem surprisingly effective, too]].
* InNameOnly: ''Ghoul Patrol'' was reworked into a sequel for ''Zombies'' to cash in on the game's popularity.
* ImprobableWeaponUser: Squirt guns, dinner plates, cans of soda, fire extinguishers, weedwhackers, tomatoes ... all of which are [[LethalJokeItem surprisingly effective, too]].
* InNameOnly: ''Ghoul Patrol'' was reworked into a sequel for ''Zombies'' to cash in on the game's popularity.
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* HockeyMaskAndChainsaw: Par for the course, Psychos the chainsaw maniacs are a hybrid of Jason from ''Franchise/FridayThe13th'' and Leatherface from ''Franchise/TheTexasChainsawMassacre''.
* ImprobableWeaponUser: Squirt guns, dinner plates, cans of soda, fire extinguishers, weedwhackers,tomatoes ... popsicles... all of which are [[LethalJokeItem surprisingly effective, too]].
* InNameOnly: ''Ghoul Patrol'' was reworked into a sequel for ''Zombies'' to cash in on the game's popularity.too]].
* ImprobableWeaponUser: Squirt guns, dinner plates, cans of soda, fire extinguishers, weedwhackers,
* InNameOnly: ''Ghoul Patrol'' was reworked into a sequel for ''Zombies'' to cash in on the game's popularity.
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* InvincibilityPowerUp: Drinking a "monster potion", regardless of the character you're playing, transforms you into a big purple beast that's [[NighInvulnerability impervious to damage]], and comes with a very powerful fist attack.
to:
* InvincibilityPowerUp: Drinking a "monster potion", regardless of the character you're playing, transforms you into a big purple beast that's [[NighInvulnerability impervious to damage]], and comes with a very powerful fist attack. There are also "Ghost kid potions" which turn the player into blue (presumably, ghostly) versions of themselves, who can neither attack nor be attacked.
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* LightningBruiser: Half the enemies in the game are lightning bruisers! Werewolves, spiders, evil dolls, the squidmen when they're under water, all the bosses, the vampires, even the damn MUMMIES are surprisingly fast and can make getting to certain victims nearly impossible.
* LogicalWeakness: You can count on common knowledge to figure out enemies' weaknesses. Use the crucifix against the vampires, for instance, and the weed whacker against the Red Weed.
* LogicalWeakness: You can count on common knowledge to figure out enemies' weaknesses. Use the crucifix against the vampires, for instance, and the weed whacker against the Red Weed.
to:
* LightningBruiser: Half the enemies in the game are lightning bruisers! Werewolves, spiders, evil dolls, the squidmen when they're under water, the chainsaw maniacs, all the bosses, the vampires, even the damn MUMMIES are surprisingly fast fast, durable, and can make getting to certain victims nearly impossible.
* LogicalWeakness: You can count on common knowledge to figure out enemies' weaknesses. Use the crucifix against the vampires, for instance,and the weed whacker against the Red Weed.red weed, the silverware against the werewolves, and the fire extinguisher against the fire babies.
* LogicalWeakness: You can count on common knowledge to figure out enemies' weaknesses. Use the crucifix against the vampires, for instance,
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* MundaneUtility: Bazookas are as good of a door-opener/wall-smasher as they are weapons!
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* MundaneUtility: Bazookas are as good of a door-opener/wall-smasher as they are weapons!weapons! Fire extinguishers can also...extinguish fires.
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** The Son of Doctor Tongue only appears in his eponymous BonusLevel.
* PinkGirlBlueBoy: Inverted with Zeke and Julie's squirt guns, although Zeke's gun is technically red.
* PinkGirlBlueBoy: Inverted with Zeke and Julie's squirt guns, although Zeke's gun is technically red.
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** The Son of Doctor Tongue only appears in his eponymous BonusLevel, and Purple Tentacle only appears in the first BonusLevel.
* PinkGirlBlueBoy: Inverted with Zeke and Julie's squirt guns, although Zeke's gun istechnically red.
* PinkGirlBlueBoy: Inverted with Zeke and Julie's squirt guns, although Zeke's gun is
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* SequentialBoss: The final battle with Dr. Tongue has him first transform into a spider, then a giant head.
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* SequentialBoss: The final battle with Dr. Tongue has him first transform into a spider, then a giant head.head, which itself has several forms.
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* TomboyishBaseballCap: Julie. She demoted in ''Ghoul Patrol'', though.
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* TomboyishBaseballCap: Julie. She demoted loses it in ''Ghoul Patrol'', though.
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* BigBad: A mad scientist named Dr. Tounge is responsible for the whole madness.
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* {{Bowdlerise}}: The game was released in Europe as simply ''Zombies''. Also, the chainsaw maniacs became lumberjacks with axes.
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* SkewedPriorities: When you save the grilling neighbor, you get 105 points: 5 for the neighbor and 100 for the burger he's cooking.
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* SkewedPriorities: When you save the grilling neighbor, you get 105 points: 5 for the neighbor and 100 for the burger food he's cooking.
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* SkewedPriorities: When you save the grilling neighbor, you get 105 points: 5 for the neighbor and 100 for the burger he's cooking.
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* KungFuProofMook: Evil Dolls are immune to the Bazooka, as they duck under the projectiles.
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** Toxic blobs die in a single hit if you can manage to land a Popsicle on them. Additionally, they're the only non-fire-based enemy that can be killed by the Fire Extinguisher.
** You can kill werewolves in a single attack by throwing [[SilverBullet Silverware]] at them.
** Pod Plants are, appropriately, easily disposed of with the Weedwhacker.
** Giant Ants die on contact with the Bubble Gun's projectiles, whereas every other monster is merely incapacitated temporarily.
** While the Bazooka works fine, throwing Plates at a Snakeoid takes it down just as well.
** You can kill werewolves in a single attack by throwing [[SilverBullet Silverware]] at them.
** Pod Plants are, appropriately, easily disposed of with the Weedwhacker.
** Giant Ants die on contact with the Bubble Gun's projectiles, whereas every other monster is merely incapacitated temporarily.
** While the Bazooka works fine, throwing Plates at a Snakeoid takes it down just as well.
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* BlackBlood: The red blood that oozes down the screen when you get a GameOver is recolored purple in the Super Nintendo release.
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* BlackBlood: The red blood that oozes down the screen when you get a GameOver your game is over by losing all your lives and by letting all neighbors die is recolored purple in the Super Nintendo release.
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* EveryTenThousandPoints: You get a bonus neighbor. If you don't have any dead neighbors, you get a extra life. If you have max lives (six), you get a "Perfect Player" bonus... which is [[BraggingRightsReward even more points]].
to:
* EveryTenThousandPoints: You get a bonus neighbor. If you don't have any dead neighbors, you get a an extra life. If you have max lives (six), you get a "Perfect Player" bonus... which is [[BraggingRightsReward even more points]].
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* NonstandardGameOver: If you let all of your neighbors die, the game immediately ends regardless of how many lives you have.
to:
* NonstandardGameOver: NonStandardGameOver: If you let all of your neighbors die, the game is immediately ends over regardless of how many lives you have.have remaining.
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Grammar, a few touch ups, and misc stuff.
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''Zombies Ate My Neighbors'' is your classic Zombie game created by Creator/LucasArts and published by Konami. Scores of B-movie monsters, from the eponymous [[FleshEatingZombie zombies]] to stock [[WolfMan werewolves]], [[{{Mummy}} mummies]], [[HockeyMaskAndChainsaw chainsaw maniacs]], and even weirder and more obscure beasties, have overrun suburbia, and two ordinary teens must race through maze-like levels to rescue all the neighbors before the monsters catch them. Huge levels, lots and lots of enemies, creative weapons, and tons of B-movie references abound. This game is basically a parody of ''Devil World/Dark Adventure'', a previous Konami arcade game, and in turn had a Spiritual Successor in the form of ''Ghoul Patrol'', which was significantly less popular. Also inspired a later game loosely on Myth/ClassicalMythology called ''VideoGame/HercsAdventures'' as well as the UsefulNotes/XBox360 game ''VideoGame/MonsterMadness''.
to:
''Zombies Ate My Neighbors'' is your classic Zombie game created by Creator/LucasArts and published by Konami. Scores of B-movie monsters, from the eponymous [[FleshEatingZombie zombies]] to stock [[WolfMan werewolves]], [[{{Mummy}} mummies]], [[HockeyMaskAndChainsaw chainsaw maniacs]], and even weirder and more obscure beasties, have overrun suburbia, and two ordinary teens must race through maze-like levels to rescue all the neighbors before the monsters catch them. Huge levels, lots and lots of enemies, creative weapons, and tons of B-movie references abound. This game is basically a parody of ''Devil World/Dark Adventure'', a previous Konami arcade game, and in turn had a Spiritual Successor SpiritualSuccessor in the form of ''Ghoul Patrol'', which was significantly less popular. Also inspired a later game loosely on Myth/ClassicalMythology called ''VideoGame/HercsAdventures'' as well as the UsefulNotes/XBox360 game ''VideoGame/MonsterMadness''.
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** Each and every boss of ''Ghoul Patrol'' counts, from a monster Robocop thing to a giant, flying samurai, knight and pirate. They also animate in Mode 7 and look pretty cool when you destroy them.
to:
** Each and every boss of ''Ghoul Patrol'' counts, from a monster Robocop thing Franchise/{{RoboCop}}... [[BuffySpeak thing]], to a giant, flying samurai, knight and pirate. They also animate in Mode 7 and look pretty cool when you destroy them.
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* BlobMonster: Recurring monsters. They’re weak against [[KillItWithIce popstickels]]. An obvious ShoutOut to ''Film/TheBlob1958''.
* BonusLevel: About six of them. All but one are accessed by collecting a ? square in a level. There last one requires all ten victims to be saved in Level 12.
* BossInMookClothing: The vampires and the Frankenstein's monsters, mostly due to their high health. The former can also teleport, while the latter fires numerous bouncing projectiles. The Lumberjacks could count as a WolfpackBoss version of this, a they have high health too.
* BonusLevel: About six of them. All but one are accessed by collecting a ? square in a level. There last one requires all ten victims to be saved in Level 12.
* BossInMookClothing: The vampires and the Frankenstein's monsters, mostly due to their high health. The former can also teleport, while the latter fires numerous bouncing projectiles. The Lumberjacks could count as a WolfpackBoss version of this, a they have high health too.
to:
* BlobMonster: Recurring monsters. They’re weak against [[KillItWithIce popstickels]].popsicles]]. An obvious ShoutOut to ''Film/TheBlob1958''.
* BonusLevel: About six of them.All but one Five of them are accessed by collecting a ? square in a level. There level, while the last one requires all ten victims to be saved in Level 12.
* BossInMookClothing: The vampires and the Frankenstein's monsters, mostly due to their high health. The former can also teleport, while the latter fires numerous bouncing projectiles. The Lumberjacks could count as a WolfpackBoss version of this,a as they have high health too.
* BonusLevel: About six of them.
* BossInMookClothing: The vampires and the Frankenstein's monsters, mostly due to their high health. The former can also teleport, while the latter fires numerous bouncing projectiles. The Lumberjacks could count as a WolfpackBoss version of this,
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* CreepyDoll: The killer doll enemies; some marketing genius had the idea to give them {{ax|Crazy}}es, too...
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* CreepyDoll: The killer doll enemies; some marketing genius had the idea to give them {{ax|Crazy}}es, [[AxCrazy axes]], too...
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* EveryTenThousandPoints: You get a bonus neighbor. If you don't have any dead neighbors, you get a extra life. If you have max lives (six), you get a "Perfect Player" bonus. Which is [[BraggingRightsReward even more points]].
* EverythingsDeaderWithZombies: As a big B-movie loving video game, of course the zombies get the title.
* EverythingsDeaderWithZombies: As a big B-movie loving video game, of course the zombies get the title.
to:
* EveryTenThousandPoints: You get a bonus neighbor. If you don't have any dead neighbors, you get a extra life. If you have max lives (six), you get a "Perfect Player" bonus. Which bonus... which is [[BraggingRightsReward even more points]].
* EverythingsDeaderWithZombies: As a big B-movie loving video game,of course the zombies naturally get the title.
* EverythingsDeaderWithZombies: As a big B-movie loving video game,
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* InfantImmortality: {{Averted|Trope}}, oddly enough. Not only are babies one of the kinds of Victims, but you also fight a Giant Baby as a boss three times. Defeating the latter merely turns it back to normal, though.
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* InfantImmortality: {{Averted|Trope}}, {{Averted}}, oddly enough. Not only are babies one of the kinds of Victims, victims, but you also fight a Giant Baby as a boss three times. Defeating the latter merely turns it back to normal, though.
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* InvincibilityPowerUp: Drinking a "monster potion", regardless of the character you're playing, transforms you into a big purple beast [[NighInvulnerability impervious to damage]] and comes with a very powerful fist attack.
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* InvincibilityPowerUp: Drinking a "monster potion", regardless of the character you're playing, transforms you into a big purple beast that's [[NighInvulnerability impervious to damage]] damage]], and comes with a very powerful fist attack.
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* MundaneUtility: Bazookas are as good as door-openers/wall-smasher as they are weapons!
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* MundaneUtility: Bazookas are as good as door-openers/wall-smasher of a door-opener/wall-smasher as they are weapons!
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** The game has [[LightningBruiser Fast, Tough and mean enemies,]] [[RespawningEnemies Many of which respawn infinitely.]] Add a few [[ScrappyMechanic Scrappy Mechanics,]] and a [[ContinuingIsPainful password system that resets your item and weapons,]] you have a game that is well-deserving of the title.
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** The game has [[LightningBruiser Fast, Tough fast, tough and mean enemies,]] [[RespawningEnemies Many many of which respawn infinitely.]] Add a few [[ScrappyMechanic Scrappy Mechanics,]] and a [[ContinuingIsPainful password system that resets your item and weapons,]] you have a game that is well-deserving of and the title.zombies probably ''will'' eat your Neighbors.
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* PoisonMushroom: One of the mystery potion's side effects is to turn you into Mr. Hyde, who will actively hunt down and kill neighbors. Or your partner in a 2 player mode.
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* PoisonMushroom: One of the mystery potion's side effects is to turn you into the uncontrollable Mr. Hyde, who will actively hunt down and kill neighbors. Or neighbors, and even your partner if you're in a 2 player mode.
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* {{Ungrateful B|astard}}itch / NoHeroDiscount / NoSympathy: No matter how often you rescue them from mortal danger, the teachers will ''always'' give you an "F"! [[ArsonMurderAndJaywalking And teachers are only worth 10 points when rescued.]]
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* {{Ungrateful B|astard}}itch [[UngratefulBastard Ungrateful Bitch]] / NoHeroDiscount / NoSympathy: No matter how often you rescue them from mortal danger, the teachers will ''always'' give you an "F"! "F" grade! [[ArsonMurderAndJaywalking And teachers are they're only worth 10 points when rescued.rescued, too.]]
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''Zombies Ate My Neighbors'' is your classic Zombie game created by Creator/LucasArts and published by Konami. Scores of B-movie monsters, from the eponymous [[FleshEatingZombie zombies]] to stock [[WolfMan werewolves]], [[{{Mummy}} mummies]], [[HockeyMaskAndChainsaw chainsaw maniacs]], and even weirder and more obscure beasties, have overrun suburbia, and two ordinary teens must race through maze-like levels to rescue all the neighbors before the monsters catch them. Huge levels, lots and lots of enemies, creative weapons, and tons of B-movie references abound. This game is basically a parody of ''Devil World/Dark Adventure'', a previous Konami arcade game, and in turn had a Spiritual Successor in the form of ''Ghoul Patrol'', which was significantly less popular. Also inspired a later game loosely on Myth/ClassicalMythology called ''VideoGame/HercsAdventures'' as well as the XBox 360 game ''VideoGame/MonsterMadness''.
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''Zombies Ate My Neighbors'' is your classic Zombie game created by Creator/LucasArts and published by Konami. Scores of B-movie monsters, from the eponymous [[FleshEatingZombie zombies]] to stock [[WolfMan werewolves]], [[{{Mummy}} mummies]], [[HockeyMaskAndChainsaw chainsaw maniacs]], and even weirder and more obscure beasties, have overrun suburbia, and two ordinary teens must race through maze-like levels to rescue all the neighbors before the monsters catch them. Huge levels, lots and lots of enemies, creative weapons, and tons of B-movie references abound. This game is basically a parody of ''Devil World/Dark Adventure'', a previous Konami arcade game, and in turn had a Spiritual Successor in the form of ''Ghoul Patrol'', which was significantly less popular. Also inspired a later game loosely on Myth/ClassicalMythology called ''VideoGame/HercsAdventures'' as well as the XBox 360 UsefulNotes/XBox360 game ''VideoGame/MonsterMadness''.
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* NonstandardGameOver: If you let all of your neighbors die, the game immediately ends regardless of how many lives you have
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* NonstandardGameOver: If you let all of your neighbors die, the game immediately ends regardless of how many lives you havehave.
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* NonstandardGameOver: Don't let all of your neighbors die!
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* NonstandardGameOver: Don't If you let all of your neighbors die!die, the game immediately ends regardless of how many lives you have
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wrong wick
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* WeaksauceWeakness: Many of the monsters have a particular weapon type that is exceptionally lethal to them, allowing you to OneShot some enemies with the appropriate item. For example, Tomatoes are extremely toxic to Martians.
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* WeaksauceWeakness: Many of the monsters have a particular weapon type that is exceptionally lethal to them, allowing you to OneShot OneHitKill some enemies with the appropriate item. For example, Tomatoes are extremely toxic to Martians.
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* AlienKudzu: The Red Weed from ''War of the Worlds'' is an enemy type. It's featured in the stage "Where the Red Fern Growls." They are absolutely powerless if you have a weed whacker.
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* LogicalWeakness: You can count on common knowledge to figure out enemies' weaknesses. Use the crucifix against the vampires, for instance, and the weed whacker against the Red Weed.
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** The best weapon in the game, the Flamethrower, is a GuideDangIt in itself since it's in a very obscure place and can be LostForever if you bypass it. (And it's only in the SNES version).
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** The best weapon in the game, the Flamethrower, is a GuideDangIt in itself since it's in a very obscure place and can be LostForever is {{permanently missable|Content}} if you bypass it. (And And it's only in the SNES version).version.
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* LostForever:
** The Flamethrower is easy to miss on the one level it appears on, it's also only in the SNES version.
** The Son of Doctor Tongue only appears in his eponymous BonusLevel.
** The Flamethrower is easy to miss on the one level it appears on, it's also only in the SNES version.
** The Son of Doctor Tongue only appears in his eponymous BonusLevel.
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* NintendoHard: The game has [[LightningBruiser Fast, Tough and mean enemies,]] [[RespawningEnemies Many of which respawn infinitely.]] Add a few [[ScrappyMechanic Scrappy Mechanics,]] and a [[ContinuingIsPainful password system that resets your item and weapons,]] you have a game that is well-deserving of the title.
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* NintendoHard: NintendoHard:
** The game has [[LightningBruiser Fast, Tough and mean enemies,]] [[RespawningEnemies Many of which respawn infinitely.]] Add a few [[ScrappyMechanic Scrappy Mechanics,]] and a [[ContinuingIsPainful password system that resets your item and weapons,]] you have a game that is well-deserving of the title.
** The game has [[LightningBruiser Fast, Tough and mean enemies,]] [[RespawningEnemies Many of which respawn infinitely.]] Add a few [[ScrappyMechanic Scrappy Mechanics,]] and a [[ContinuingIsPainful password system that resets your item and weapons,]] you have a game that is well-deserving of the title.
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* PermanentlyMissableContent:
** The Flamethrower is easy to miss on the one level it appears on, and it's only in the SNES version.
** The Son of Doctor Tongue only appears in his eponymous BonusLevel.
** The Flamethrower is easy to miss on the one level it appears on, and it's only in the SNES version.
** The Son of Doctor Tongue only appears in his eponymous BonusLevel.