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* AbsurdlySpaciousSewer: In Saejima's story chapters, he uses Kamurocho's sewers to avoid any police presence due to him being a wanted man. The trope applies especially if you undergo Master's training, which sees you unearthing two cavernous [=WW2=] air raid shelters underneath Kamurocho - and I mean ''cavernous''. There is no visible roof, with the walls just sloping away into the darkness.

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* AbsurdlySpaciousSewer: In Saejima's story chapters, he uses Kamurocho's sewers to avoid any police presence due to him being a wanted man. The trope applies especially if you undergo Master's training, which sees you unearthing two cavernous [=WW2=] air raid shelters underneath Kamurocho - and I mean ''cavernous''.Kamurocho. There is no visible roof, with the walls just sloping away into the darkness.
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* TheCityNarrows: This game introduces the Little Asia district of Kamurocho, familiar to ''VideoGame/Yakuza 0'' players. Tanimura, a polyglot, is able to freely explore the area, a warren of narrow alleys and apartment corridors run by Asian Gateway, a charity that provides homes for Asian immigrants and orphans.

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* TheCityNarrows: This game introduces the Little Asia district of Kamurocho, familiar to ''VideoGame/Yakuza 0'' ''VideoGame/Yakuza0'' players. Tanimura, a polyglot, is able to freely explore the area, a warren of narrow alleys and apartment corridors run by Asian Gateway, a charity that provides homes for Asian immigrants and orphans.

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Added example to Foreshadowing


** A very minor example: in his first scenes, Akiyama is shown being very friendly with Kamurocho's homeless people, buying them beers and chatting with them around a fire. In Part 4, he uses his connections with those people to find [[spoiler: Taiga Saejima]].



** When Akiyama returns to Sky Finance to find [[spoiler:Hana]] has been assaulted and the office ransacked, she flashes back to how she ended up that way. The flashback opens with Hana walking in on Kido awkwardly fumbling with a large, green book, which he replaces in the bookcase on the wall. While he nervously makes light conversation with her, the camera strangely focuses on the book. The foreshadows the reveal of the preceding few minutes in Part 4, wherein [[spoiler:he finds a button behind said green book, and on pressing it, accidentally stumbles on the hidden vault containing Akiyama's 100,000,000,000 yen. Panicking after seeing Hana in the street on her way back, he hurriedly shuts the vault door and replaces all the books dislodged when it opened - Hana comes in as he's putting the green book back]].



*** Despite being in a perfect position to blast Saejima dead from behind, Katsuragi makes an odd show of only winging him before diving in front of him.

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*** Despite being in a perfect position to blast Saejima dead from behind, Katsuragi makes an odd show of only winging him before diving in front of him.Ueno.

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* AbsurdlySpaciousSewer: In Saejima's story chapters, he uses Kamurocho's sewers to avoid any police presence due to him being a wanted man.

to:

* AbsurdlySpaciousSewer: In Saejima's story chapters, he uses Kamurocho's sewers to avoid any police presence due to him being a wanted man. The trope applies especially if you undergo Master's training, which sees you unearthing two cavernous [=WW2=] air raid shelters underneath Kamurocho - and I mean ''cavernous''. There is no visible roof, with the walls just sloping away into the darkness.



* AntiFrustrationFeatures: [[spoiler:Downplayed. When Hana initially leaves, any substories tied to her become unavailable for the rest of Akiyama's chapters. However, in the final chapter of the game in which every character becomes playable and all substories are supposed to be completable, if you haven'ts finished all of the "Hana substories", you can examine Akiyama's desk in order to "reminisce about Hana-chan" to "bring her back" and complete them as well as sing karaoke with her. Weirdly enough, you can't do this if you've already completed the substories in which she's relevant so you'll have to wait until after the FinalBoss if you want to sing any Karaoke with her then.]]

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* AntiFrustrationFeatures: [[spoiler:Downplayed. When Hana initially leaves, any substories tied to her become unavailable for the rest of Akiyama's chapters. However, in the final chapter of the game in which every character becomes playable and all substories are supposed to be completable, if you haven'ts haven't finished all of the "Hana substories", you can examine Akiyama's desk in order to "reminisce about Hana-chan" to "bring her back" and complete them as well as sing karaoke with her. Weirdly enough, you can't do this if you've already completed the substories in which she's relevant so you'll have to wait until after the FinalBoss if you want to sing any Karaoke with her then.]]



* DeadlyGame: A Tanimura substory has him being approached by a man in the Dragon Palace Casino about a game with a 3,000,000 yen reward. He soon finds out the game is Russian Roulette. Some clues tip him off that the game is staged - his opponent's calmness when pulling the trigger on himself, the presence of bodyguards who risk being hit by stray shots - and works on that assumption, fearlessly pulling the trigger on himself three times. After he wins, his opponent fires into the air, revealing there was in fact a live bullet chambered.



* EarlyBirdCameo: A lot of characters who become very significant to the plot appear in Akiyama's section before their importance is really known, and who disappear from the story for significant chunks. Arai appears as a friend of Akiyama's, showing up to his fistfight with [[spoiler:Ihara]] in Club Elnard; he disappears after shooting [[spoiler:Ihara]] dead, and only reappears at the end of Part 3, Chapter 1, talking with [[spoiler:Shibata]]. Sigiuchi hounds Akiyama throughout his section, and is entirely absent from Saejima's story, before returning in Part 3 as a foil for [[spoiler:Tanimura]]. Katsuragi appears in a single cutscene, as Sigiuchi explains the situation in the Tojo Clan to Akiyama and the significance of [[spoiler:Ihara's]] murder, and once again in the flashback of the Ueno Seiwa hit, before disappearing for the rest of Saejima's section; he reappears in Part 3, Chapter 2, as [[spoiler:Tanimura]] tries to learn about the circumstances of his father's death from him. Hamazaki appears in Part 2, Chapter 1, befriending Saejima and helping him break out of Okinawa Penitentiary No. 2; he's [[spoiler:shot 3 times by Saito]], and disappears for the rest of Saejima's section and all of Tanimura's, the player presuming him dead. He reappears in Part 4, Chapter 1, washing up on [[spoiler:Morning Glory beach]] in time to get [[spoiler:Kiryu]] involved in the plot.



* LocalHangout: Typical of ''Series/Yakuza'', every character has one or two. Akiyama has his office, Sky Finance, as well as his hostess club, Elise; Saejima - at least, when he makes it to Kamurocho - will often come back to his hideout in the former office of Hatsushiba; Tanimura has Homeland, a chinese restaurant owned by his long-time friend, Zhao, and Kiryu as always comes back to New Serena, which now counts Date among its staff.



* PantyThief: The subject of Akiyama's first revelation is one, [[{{Acrofatic}} who jumps across buildings like a ninja]].
* PinataEnemy: The oddly dressed "Rich-Looking Guy" that rarely spawns in Kamurocho's street level. He has a chance to drop anything from high-level healing items to Gold and Platinum Plates that sell for 100,000,-150,000 Yen. He's also pathetically easy to beat even on the hardest difficulties and always fights aone.

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* PantyThief: The subject of Akiyama's first revelation is one, [[{{Acrofatic}} who jumps across buildings like a ninja]].
ninja]]. He's first seen hanging upside down from a bridge, cackling like a madman, before leaping and bounding to another building, slipping on a guardrail, and falling some 6 stories to the ground, a solitary bra gently floating down onto his face to cap it off.
* PenalColony: A large subject of the plot. 25 years after the Ueno Seiwa hit, Saejima is transferred from Tokyo Penitentiary to "Okinawa Penitentiary No. 2", which Hamazaki swiftly informs him is a black site, hidden from the public, where the police send yakuza to disappear. At the end of Tanimura's section, it's revealed that [[spoiler:Tokyo PD Deputy Commissioner Munakata]] blackmailed [[spoiler:Katsuragi]] to provide funds for the prison, with the intent of making the yakuza held prisoner commit crimes, which specific police officers could "solve" for brownie points and cash incentives.
* PinataEnemy: The oddly dressed "Rich-Looking Guy" that rarely spawns in Kamurocho's street level. He has a chance to drop anything from high-level healing items to Gold and Platinum Plates that sell for 100,000,-150,000 Yen. He's also pathetically easy to beat even on the hardest difficulties and always fights aone.alone.



* SecretTestOfCharacter: The late game substory, "Floriography," is one for the Florist's estranged son, Takashi, who wants to find his father, unaware that he's in front of him. His first task is to find a cheater in the Fukuma Casino which happens to be Tanimura. He offers a way to cheat in the games, though Takashi turns it down and offers to work for his money the hard way. The next is to break up a sleazy scout trying to recruit girls for his hostess club, and that scout happens to be Akiyama acting like a total pervert. After Takashi drives him out, the hostess is now the one trying to tempt him away from his girlfriend, which he quickly avoids. The third task is to break up a fight in the Champion District where Saejima is "robbing" a homeless victim. Takashi is about ready to fight him, but backs down...and then goes for it anyway, only to get knocked down. Saejima tells him that it's one thing to be brave, but getting killed is stupid.

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* SecretTestOfCharacter: SecretTestOfCharacter:
**
The late game substory, "Floriography," is one for the Florist's estranged son, Takashi, who wants to find his father, unaware that he's in front of him. His first task is to find a cheater in the Fukuma Casino which happens to be Tanimura. He offers a way to cheat in the games, though Takashi turns it down and offers to work for his money the hard way. The next is to break up a sleazy scout trying to recruit girls for his hostess club, and that scout happens to be Akiyama acting like a total pervert. After Takashi drives him out, the hostess is now the one trying to tempt him away from his girlfriend, which he quickly avoids. The third task is to break up a fight in the Champion District where Saejima is "robbing" a homeless victim. Takashi is about ready to fight him, but backs down...and then goes for it anyway, only to get knocked down. Saejima tells him that it's one thing to be brave, but getting killed is stupid.stupid.
** Part of the main plot in Saejima's section. After making it to Kamurocho, he wants to find his old boss, Sasai, to find out what happened to him after the hit. This naturally leads him to the Florist, who makes him a deal: win Coliseum deathmatch, and he'll help him find Sasai. Saejima obliges and fights the Coliseum champion, Ivar Ibrahimovich, with ease. After knocking him out, the crowd erupts and starts screaming for Saejima to finish his opponent off, as per the rules of the deathmatch: only one man walks out alive. Someone throws him a sword, and Saejima takes it up, prepares to slice, and then throws it to the ground, before chewing out the crowd for being the bloodthirsty savages they are; he openly weeps for the 18 men he [[spoiler:mistakenly thinks he]] killed in '85, and walks out of the arena, deciding his deal with the Florist isn't worth killing again. Outside, the Florist stops him and reveals that it was all a test of his character, that he would have called off the deal if Saejima had gone through with the murder.


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* TheCityNarrows: This game introduces the Little Asia district of Kamurocho, familiar to ''VideoGame/Yakuza 0'' players. Tanimura, a polyglot, is able to freely explore the area, a warren of narrow alleys and apartment corridors run by Asian Gateway, a charity that provides homes for Asian immigrants and orphans.
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* ComicallySmallBribe: Two carjackers in one of Tanimura's substories attempt to bribe him with what's left of a wallet they stole, but spent most of it on food resulting in there only being 420 yen left. Tanimura refuses.
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* PinataEnemy: The oddly dressed "Rich-Looking Guy" that rarely spawns in Kamurocho's street level. He has a chance to drop anything from high-level healing items to Gold and Platinum Plates that sell for 100,000,-150,000 Yen. He's also pathetically easy to beat even on the hardest difficulties and always fightd aone.

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* PinataEnemy: The oddly dressed "Rich-Looking Guy" that rarely spawns in Kamurocho's street level. He has a chance to drop anything from high-level healing items to Gold and Platinum Plates that sell for 100,000,-150,000 Yen. He's also pathetically easy to beat even on the hardest difficulties and always fightd fights aone.
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** Why is Daigo [[spoiler: throwing his lot in with Arai to steal Akiyama's money? It turns out that turning down the Okinawa land deal in ''3'', while very honorable, is biting the Tojo Clan in the ass. The clan turned down enough profits to keep them liquid for the better part of a decade, and Daigo is desperately in need of cash. In the same vein, being the largest yakuza outfit in Japan is all well and good, but 30000 subordinates that are left without wages or equipment will either revolt or seek greener pastures.]]

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** Why is Daigo [[spoiler: throwing his lot in with Arai to steal Akiyama's money? It turns out that turning down the Okinawa land deal in ''3'', while very honorable, is biting the Tojo Clan in the ass. The clan turned down enough profits to keep them liquid in the black for the better part of a decade, and Daigo is desperately in need of cash. In the same vein, being the largest yakuza outfit in Japan is all well and good, but 30000 subordinates that are left without wages or equipment will either revolt or seek greener pastures.]]
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* ShopFodder: Throughout Kamurocho, the protagonists can find and pick up various types of garbage. Their use isn't readily apparent until Saejima's story, where he encounters a shopkeeper in Kamurocho's sewers calling himself the "Mean Green Machine". He doesn't deal in yen, instead giving Saejima [[GlobalCurrencyException "Ecopoints"]] to use on his exclusive wares, such as rare crafting materials and the unique Dragon Flak Vest.
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** Why is Daigo [[spoiler: throwing his lot in with Arai to steal Akiyama's money? It turns out that turning down the Okinawa land deal in ''3'', while very honorable, is biting the Tojo Clan in the ass. The clan turned down enough profits to keep them liquid for the better part of a decade, and Daigo is desperately in need of cash. In the same vein, being the largest yakuza outfit in Japan is all well and good, but 30000 subordinates that are left without wages or equipment will either revolt or seek greener pastures.]]
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* Shun Akiyama, an easygoing LoanShark infamous for giving out ridiculous amounts of money at a zero-percent interest rate, so long as a client can pass one of his [[SecretTestOfCharacter Secret Tests of Character]]. He is drawn into the story when a mysterious woman named Lily asks for a loan of 100 million yen and refuses to explain why while investigating a series of murders after his benefactor and business partner Hiroaki Arai murders an Ueno Seiwa Lieutenant and disappeared. His fighting style is comprised [[ExtremityExtremist almost entirely of kicks]] done in rapid succession.

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* Shun Akiyama, an easygoing LoanShark infamous for giving out ridiculous amounts of money at a zero-percent interest rate, so long as a client can pass one of his [[SecretTestOfCharacter Secret Tests of Character]]. He is drawn into the story when a mysterious woman named Lily asks for a loan of 100 million yen and refuses to explain why while investigating a series why. Meanwhile, Akiyama follows the trail of murders after his Hiroki Arai, a benefactor and business partner Hiroaki Arai murders friend of Akiyama's who murdered an Ueno Seiwa Lieutenant lieutenant and disappeared.has been missing ever since. His fighting style is comprised [[ExtremityExtremist almost entirely of kicks]] done in rapid succession.



* Masayoshi Tanimura, a young and corrupt cop who is infamously known as "The Parasite of Kamurocho". His goal is to investigate the death of his father, who was also a cop. His fighting style emphasises counterattacks and can chain combos into heat moves.

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* Masayoshi Tanimura, a young and corrupt cop who is infamously known as "The Parasite of Kamurocho". His goal is to investigate the death of his father, who was also a cop. cop, and ends up stumbling upon a plot that connects the Yakuza directly to the Tokyo Police Department. His fighting style emphasises emphasizes counterattacks and can chain combos into heat moves.
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* SuddenSequelDeathSyndrome: Goh Hamazaki, who was a major antagonist in ''VideoGame/Yakuza3'', helps Saejima escape from prison [[spoiler:and eventually dies from the efforts]].
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* FailedASpotCheck: Near the end of the game, Arai fails to notice [[spoiler:the complete lack of a bullet wound and splattered blood after shooting Munakata in the head in his office, while looking at him. Given that Arai had previously killed Ihara via a bullet to the head, it should have been very obvious that something was off - namely that Munakata had loaded the gun he had given to Arai with rubber bullets]].

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* FailedASpotCheck: Near the end of the game, Arai fails to notice [[spoiler:the complete lack of a bullet wound and splattered blood after shooting Munakata in the head chest in his office, while looking at him. Given that office. Had Arai had previously killed Ihara via a bullet to closely inspected the head, gunshot wound for any amount of time, it should would have been very obvious that something was off - namely that Munakata had loaded the gun he had given to Arai with rubber bullets]].
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Deleted Five Man Band example: Zero-context. Part of TRS Wick Cleaning - cannot expand due to unfamiliarity.


* FiveManBand:
** TheLeader: Kazuma Kiryu
** TheLancer: Masayoshi Tanimura
** TheSmartGuy: Shun Akiyama
** TheBigGuy: Taiga Saejima
** TheChick: Haruka Sawamura
** SixthRanger: Makoto Date. Goro Majima to a degree. [[spoiler: Goh Hamazaki]], although he plays a role primarily in Saejima and Kiryu's CharacterDevelopment.
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''Yakuza 4'', known in Japan as ''Ryū ga Gotoku 4: Successor of the Legend'' is the fourth main entry in Sega's ''VideoGame/{{Yakuza}}'' series, which was released in March 18, 2010 in Japan and March 15/18, 2011 for NA/Europe for the UsefulNotes/PlayStation3. A remastered port for the UsefulNotes/Playstation4 was released on January 17, 2019 in Japan, and in the rest of the world on October 29 that same year, with PC (via UsefulNotes/{{Steam}}) and Xbox One ports releasing on January 28, 2021.

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''Yakuza 4'', known released in Japan as ''Ryū 龍が如く4 伝説を継ぐもの (''Ryū ga Gotoku 4: Successor of Densetsu wo Tsugumono'', lit. ''Like a Dragon 4: Heir to the Legend'' Legend'') is the fourth main entry in Sega's ''VideoGame/{{Yakuza}}'' series, which was released in March 18, 2010 in Japan and March 15/18, 2011 for NA/Europe for the UsefulNotes/PlayStation3. A remastered port for the UsefulNotes/Playstation4 was released on January 17, 2019 in Japan, and in the rest of the world on October 29 that same year, with PC (via UsefulNotes/{{Steam}}) and Xbox One ports releasing on January 28, 2021.
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* SurprisinglyRealisticOutcome: [[spoiler:Munakata sees through the entire rubber bullets assassination stunt within moments when he realizes the perfect headshot wounds don't add up with an inexperienced and hotblooded gunman like Saejima shooting everyone liberally with what left superficial wounds, plus the illegal allocation of experimental police resources to pull it off. Katsuragi and Arai consequently end up blackmailed and forced into manipulative secrecy that drives the rest of the plotline because of their reckless grab for power being so blatantly obvious.]]

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* SurprisinglyRealisticOutcome: [[spoiler:Munakata sees through the entire rubber bullets assassination stunt within moments when he realizes the perfect headshot wounds don't add up with an inexperienced and hotblooded gunman like Saejima shooting everyone liberally with what left superficial wounds, plus the illegal allocation of experimental police resources to pull it off. Katsuragi and Arai Sugiuchi consequently end up blackmailed and forced into manipulative secrecy that drives the rest of the plotline because of their reckless grab for power being so blatantly obvious.]]
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* SurprisinglyRealisticOutcome: [[spoiler:Munakata sees through the entire rubber bullets assassination stunt within moments when he realizes the perfect headshot wounds don't add up with an inexperienced and hotblooded gunman like Saejima shooting everyone with superficial injuries, never mind the illegal allocation of experimental police resources to accomplish such a task. Katsuragi and Arai consequently end up blackmailed and forced into manipulative secrecy that drives the rest of the plotline because of their reckless grab for power being so blatantly obvious.]]

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* SurprisinglyRealisticOutcome: [[spoiler:Munakata sees through the entire rubber bullets assassination stunt within moments when he realizes the perfect headshot wounds don't add up with an inexperienced and hotblooded gunman like Saejima shooting everyone liberally with what left superficial injuries, never mind wounds, plus the illegal allocation of experimental police resources to accomplish such a task.pull it off. Katsuragi and Arai consequently end up blackmailed and forced into manipulative secrecy that drives the rest of the plotline because of their reckless grab for power being so blatantly obvious.]]
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* SurprisinglyRealisticOutcome: [[spoiler:Munakata sees through the entire rubber bullets assassination stunt within moments when he realizes the perfect headshot wounds don't add up with an inexperienced and hotblooded gunman like Saejima shooting everyone with superficial injuries, never mind the illegal allocation of experimental police resources to accomplish such a task. Katsuragi and Arai consequently end up blackmailed and forced into manipulative secrecy that drives the rest of the plotline because of their reckless grab for power being so blatantly obvious.]]

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** In "Kotaro Gets A Job," even if Kotaro is a former Reaper who can hold his own against yakuza, it's still frowned upon talking back to customers and getting into fights with them, getting him fired...again. Turns out his problem is even though the place was quite packed and the open seats were clearly marked "Reserved," it's his utter rudeness that got him into this mess.



* OffscreenVillainDarkMatter: Averted. The Tojo Clan's ridiculous size finally gets hit with shortage -- [[spoiler:Namely that a clan that gargantuan need a ''lot'' of money to keep running. Money Daigo has all but run out of, forcing him to throw in with Munakata's scheme.]]



* RealityEnsues:
** In "Kotaro Gets A Job," even if Kotaro is a former Reaper who can hold his own against yakuza, it's still frowned upon talking back to customers and getting into fights with them, getting him fired...again. Turns out his problem is even though the place was quite packed and the open seats were clearly marked "Reserved," it's his utter rudeness that got him into this mess.
** The Tojo Clan's ridiculous size finally gets hit with this. [[spoiler:Namely that a clan that gargantuan need a ''lot'' of money to keep running. Money Daigo has all but run out of, forcing him to throw in with Munakata's scheme.]]
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* TheOner: Used in the cutscene in which Tanimura first walks through Little China, following behind him as he navigates its tight corridors.
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* AntiFrustrationFeatures: [[spoiler:Downplayed. When Hana initially leaves, any substories tied to her become unavailable for the rest of Akiyama's chapters. However, in the final chapter of the game in which every character becomes playable and all substories are supposed to be completable, if you don't finished have all of the "Hana substories", you can examine Akiyama's desk in order to "reminisce about Hana-chan" to "bring her back" and complete them as well as sing karaoke with her. Oddly enough, you can't do this if you've already completed the substories in which she's relevant.]]

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* AntiFrustrationFeatures: [[spoiler:Downplayed. When Hana initially leaves, any substories tied to her become unavailable for the rest of Akiyama's chapters. However, in the final chapter of the game in which every character becomes playable and all substories are supposed to be completable, if you don't haven'ts finished have all of the "Hana substories", you can examine Akiyama's desk in order to "reminisce about Hana-chan" to "bring her back" and complete them as well as sing karaoke with her. Oddly Weirdly enough, you can't do this if you've already completed the substories in which she's relevant.relevant so you'll have to wait until after the FinalBoss if you want to sing any Karaoke with her then.]]
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* AntiFrustrationFeatures: [[spoiler:Downplayed. When Hana initially leaves, any substories tied to her become unavailable for the rest of Akiyama's chapters. However, in the final chapter of the game in which every character becomes playable and all substories are supposed to be completable, if you don't finished have all of the "Hana substories", you can examine Akiyama's desk in order to "reminisce about Hana-chan" to "bring her back" and complete them as well as sing karaoke with her. Oddly enough, you can't do this if you've already completed the substories in which she's relevant.]]
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* FailedASpotCheck: Near the end of the game, Arai fails to notice [[spoiler:the complete lack of a bullet wound and splattered blood after shooting Munakata in the head in his office, while looking at him. Given that Arai had previously killed Ihara via a bullet to the head, it should have been very obvious that something was off - namely that Munakata had loaded the gun he had given to Arai with rubber bullets]].
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* FlashbackWithTheOtherDarrin: A flashback to events that occured in the first Yakuza game occurs early in Kiryu's portion of the game. The original release of ''4'' reused clips of the cinematics from the first game on PS2 complete including the lower quality models from that era. However, the Remastered version of ''4'' instead uses clips from the ''Kiwami'' remake of the first game.

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* FlashbackWithTheOtherDarrin: A flashback to events that occured in the first Yakuza game occurs early in Kiryu's portion of the game. The original release of ''4'' reused clips of the cinematics from the first game on PS2 [=PS2=] complete including the lower quality models from that era. However, the Remastered version of ''4'' instead uses clips from the ''Kiwami'' remake of the first game.
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* WhatAreRecords: Played for laughs at the end of Saejima's "Mother and Daughter" substory where he promises to buy Makiko's record, which gets her laughing. Justified due to him being out of the modern world for the last 25 years. After the substory, two NPCs can be heard in Theatre Square talking about her new album confused about why it's on both CD and vinyl.

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* WhatAreRecords: Played for laughs at the end of Saejima's "Mother and Daughter" substory where he promises to buy Makiko's record, which gets her laughing. Justified due to him being out of the modern world for the last 25 years. After the substory, two NPCs [=NPCs=] can be heard in Theatre Square talking about her new album confused about why it's on both CD and vinyl.
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* BossOnlyLevel: The finale consists only of all four protagonists fighting against their Final Bosses.


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* PurposelyOverpowered: Kiryu, the legendary Dragon of Dojima is by far the strongest playable character in the game. Even at level 1, he already has about half of his skills unlocked and his skills is good against all sorts of combat scenario, be it a one on one battle or against crowds of thugs.
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* FlashbackWithTheOtherDarrin: A flashback to events that occured in the first Yakuza game occurs early in Kiryu's portion of the game. The original release of ''4'' reused clips of the cinematics from the first game on PS2 complete including the lower quality models from that era. However, the Remastered version of ''4'' instead uses clips from the ''Kiwami'' remake of the first game.
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* CentralTheme: How the past affects the present, a majority of the events that happened in Yakuza was due to actions done 15 years ago

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* CentralTheme: How the past affects the present, a majority of the events that happened in Yakuza was due to actions done 15 25 years ago



* FishOutOfTemporalWater: Saejima often comments on how different Kamurocho is, and doesn't know what newfangled technology like a "CD-Rawm" is, since he spent the last 25 years in prison.

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* FishOutOfTemporalWater: Saejima often comments on how different Kamurocho is, and doesn't know what newfangled technology like a "CD-Rawm" "seedy-Rawm" is, since he spent the last 25 years in prison.



* PooledFunds: Akiyama's substory, "The Fate of the 30 Million Yen" has him getting fleeced out of 30 million yen by a father who said his daughter was kidnapped. When he catches up to them, the man's wife is bathing in a hot tub full of money.

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* PooledFunds: Akiyama's substory, "The Fate of the 30 Million Yen" has him getting fleeced out of 30 million yen by a father who said his daughter was kidnapped. When he catches up to them, the man's wife is bathing in a hot tub full of money.money, with the father and daughter estatic to join her by the substory's end.



** Tanimura also learns during his section that [[spoiler:hiss father had investigated the hit Saejima had taken part in, but stumbled upon a conspiracy, and was murdered in order to keep a lid on said conspiracy by his father's partner, and his superior officer, Sugiuchi.]]

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** Tanimura also learns during his section that [[spoiler:hiss [[spoiler:his father had investigated the hit Saejima had taken part in, but stumbled upon a conspiracy, and was murdered in order to keep a lid on said conspiracy by his father's partner, and his superior officer, Sugiuchi.]]

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Hopefully I'm doing this bit right.


** The Ueno Seiwa hit had a noticeable [[BloodlessCarnage lack of blood]] on some of the injuries. [[spoiler:This is because all the Ueno Seiwa members had been shot with non-lethal rounds. The few cases where there is blood drawn are close range enough to still realistically draw blood from the injury.]]
** The game uses revolvers a ''lot'', being the standard weapon of Tanimura and being prominent in the Ueno Seiwa hit, and pointedly renders the bronze brass rounds in the chambers when the guns are armed. [[spoiler:But the non-lethal rounds in both Saejima's six revolvers on the hit as well as the revolver that Arai shoots Munakata with noticeably have a darker, non-reflective end, distinguishing to a player with a sharp eye which guns aren't killing anyone. The hit and scene pre-empting it also specifically avoid showing the chambered rounds except for a few key shots just to hide the abnormality so players don't notice it too soon.]]

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** The Ueno Seiwa hit had quite a surprising bit of foreshadowing towards [[spoiler:its true nature]].
*** The first and biggest clue that something is up is Katsuragi being noticeably alive and without permanent injury in the present day despite seemingly being killed or rendered comatose by Saejima in the flashback.
*** There's
a noticeable [[BloodlessCarnage lack of blood]] on some of the gunshot injuries. [[spoiler:This is because all the Ueno Seiwa members had been shot with non-lethal rounds. The few cases where there is blood drawn are close range enough to still realistically draw blood from the injury.injury, and the BloodFromTheMouth from one guy that Saejima punches out. The liquid flying about the place is otherwise a light orange, much like the broth from the noodle bowl Saejima kicks aside, compared to the dark red blood seen there as well.]]
*** Despite being in a perfect position to blast Saejima dead from behind, Katsuragi makes an odd show of only winging him before diving in front of him.
** The game uses revolvers a ''lot'', being the Tanimura's standard weapon issue sidearm (along with the rest of Tanimura the Tokyo PD) and being prominent in the Ueno Seiwa hit, and pointedly renders the bronze brass rounds in the chambers when the guns are armed. [[spoiler:But the non-lethal rounds in both Saejima's six revolvers on the hit as well as the revolver that Arai shoots Munakata with noticeably have a darker, non-reflective end, distinguishing to a player with a sharp eye which guns aren't killing anyone. The hit and scene pre-empting it also specifically avoid showing the chambered rounds except for a few key shots just to hide the abnormality so players don't notice it too soon.]]



* ManipulativeBastard: You will find a whole lot of them here. [[spoiler: Daigo Dojima, Kido, Munakata...]] It would be faster to name people who don't try to do that in this game.

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* ManipulativeBastard: You will find a whole lot of them here. here, [[spoiler: such as Daigo Dojima, Kido, Munakata...]] Munakata and Katsuragi (Even if the game makes it clear he's not a very good one.)]] It would be faster to name people who don't try to do that in this game.



* SmugSnake: While setting himself up as a master manipulator and conspirator, Katsuragi ends up proving himself as only this, as his plans fail to account for things such as Yasuko's love for her brother, trying to get an amateur police report past Munakata, Sugiuchi growing tired of the whole thing and Kiryu getting involved in the first place. He acts very cocksure when he has Daigo in the palm of his hand but when he's deprived of his money, his power and his victory, and when Yasuko has him dead to rights, he's left a horrified mess.



* WalkingArmory: Taiga Saejima made his debut by using more guns than anyone else in the entire series: six at once! Two in either hand, two in his pockets, one in his belt, and one in his teeth. 36 bullets to wipe out an entire branch of an enemy clan. In Japan, where guns are rare to begin with, this is ''ludicrous.'' The game also has an achievement for Saejima finding and carrying five guns at once in his inventory.
** This was an InvokedTrope, and patently ''looks'' ridiculous (even though he [[spoiler: apparently]] completed the mission well enough), because Majima was supposed to turn up and use half of the guns. The reason why they packed more guns than either could wield simultaneously is that reloading would lose critical seconds, especially since the hit was to be carried out in a small area, and Majima and Saejima would be ''heavily'' outnumbered. [[spoiler: Also, the guns came from the police, who are bound to have plenty]].

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* WalkingArmory: Taiga Saejima made his debut by using more guns than anyone else in the entire series: six at once! Two in either hand, two in his pockets, one in his belt, and one in his teeth. 36 bullets to wipe out an entire branch of an enemy clan. In Japan, where guns are rare to begin with, this is ''ludicrous.'' The game also has an achievement for Saejima finding and carrying five guns at once in his inventory.
** This was an InvokedTrope, and patently ''looks'' ridiculous (even
It's quite a sight, though he [[spoiler: apparently]] completed the mission well enough), because justified as Majima was supposed to turn show up and use half of them, the guns. The reason why they packed more guns than either could wield simultaneously is that were stolen from the police and the amount of guns was because reloading would lose critical seconds, especially since have wasted too much time and gotten them killed, given the cramped quarters the hit was to be carried out in a small area, and Majima and Saejima would be ''heavily'' outnumbered. [[spoiler: Also, the guns came from the police, who are bound to have plenty]].took place in.

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* PoorCommunicationKills: [[spoiler:Kiryu's DualBoss against [[DuelingProtagonists Akiyama and Tanimura]]]]. All three of them manage to say ''the exact wrong things'' and start fighting, despite being on the same side. Because of their fight, [[spoiler: Yasuko goes up to the Florist's mansion on her own and gets kidnapped by Katsuragi.]]



** The Tojo Clan's ridiculous size finally gets hit with this. [[spoiler:Namely that a clan that gargantuan need a ''lot'' of money to keep running. Money Daigo has all but run out of, forcing him to throw in with Munukata's scheme.]]

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** The Tojo Clan's ridiculous size finally gets hit with this. [[spoiler:Namely that a clan that gargantuan need a ''lot'' of money to keep running. Money Daigo has all but run out of, forcing him to throw in with Munukata's Munakata's scheme.]]
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* {{Kappa}}: One substory revolves around Saejima trying to find a supposed kappa, which turns out to be just a guy in a kappa custome. [[spoiler:[[RealAfterAll It ends with an actual kappa peeking out of a manhole]]. You can see its model in full in the Ultimate Challenge "Sprint Match 3" where you have to outrun a horde of kappas trying to tackle you in the streets of Kamurocho. Suffice it to say, ItMakesJustAsMenseSenseInContext.]]

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* {{Kappa}}: One substory revolves around Saejima trying to find a supposed kappa, which turns out to be just a guy in a kappa custome. [[spoiler:[[RealAfterAll It ends with an actual kappa peeking out of a manhole]]. You can see its model in full in the Ultimate Challenge "Sprint Match 3" where you have to outrun a horde of kappas trying to tackle you in the streets of Kamurocho. Suffice it to say, ItMakesJustAsMenseSenseInContext.it MakesJustAsMuchSenseInContext.]]

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