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In both ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'', Capcom inserted one of their characters ([[Franchise/StreetFighter Akuma]] in ''X-Men'', [[Franchise/{{Darkstalkers}} Anita]] in ''Marvel Super Heroes'') as {{Secret Character}}s. ''VideoGame/StreetFighterAlpha'' featured a hidden fight wherein Ryu and Ken faced off 2-on-1 with M. Bison. Sensing the potential for a moneymaker in those two disparate ideas, Capcom soon developed a full-fledged multimedia crossover with a tag team focus, and in 1996, it unleashed ''X-Men vs. Street Fighter''.

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In both ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'', Capcom inserted one of their characters ([[Franchise/StreetFighter Akuma]] in ''X-Men'', [[Franchise/{{Darkstalkers}} [[VideoGame/{{Darkstalkers}} Anita]] in ''Marvel Super Heroes'') as {{Secret Character}}s. ''VideoGame/StreetFighterAlpha'' featured a hidden fight wherein Ryu and Ken faced off 2-on-1 with M. Bison. Sensing the potential for a moneymaker in those two disparate ideas, Capcom soon developed a full-fledged multimedia crossover with a tag team focus, and in 1996, it unleashed ''X-Men vs. Street Fighter''.
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* PowerCreepPowerSeep: Invoked. Capcom intentionally altered the fighting styles of the ''Street Fighter'' side to put them on par with the ''X-Men'' cast, resulting in changes like Ryu's Shinku Hadoken becoming a literal Kamehameha-style laser beam.
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* MechanicallyUnusualFighter: Rogue has the unique ability to [[PowerCopying copy other fighters' special moves]] through her Power Drain attack and keep them for the rest of the match or until she gets K.O'd. As a bonus, she can also perform Akuma's Son Goku Satsu along with his mid-air Zankuu Hadouken.
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* AssistCharacter: [[BadassFingersnap With a snap of his fingers]], Sabretooth can call for Birdy ("Birdy!"), his partner at the time in the comics whose telepathy had a pacifying effect on him, to step into the fray ("Yes, Boss!") and light up Sabretooth's opponent with her [[{{BFS}} oversized firearm]]. He even has a Hyper variant where Birdy fires off a volley of rounds.

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* AssistCharacter: [[BadassFingersnap With a snap of his fingers]], Sabretooth can call for Birdy ("Birdy!"), his partner at the time in the comics whose telepathy had a pacifying effect on him, to step into the fray ("Yes, Boss!") and light up Sabretooth's opponent with her [[{{BFS}} [[{{BFG}} oversized firearm]]. He even has a Hyper variant where Birdy fires off a volley of rounds.
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The game had a non-existent story to back up the action; a player's chosen team would simply fight their way through various CPU-controlled teams before facing down a gigantic version of ''X-Men'' villain Apocalypse. (Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons, probably to experiment on them or force them to join him.) After defeating Apocalypse, the player fights against the tag partner using whatever character landed the final blow during the boss battle, and if the player wins, they see that character's ending.

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The game had a non-existent story to back up the action; a player's chosen team would simply fight their way through various CPU-controlled teams before facing down a gigantic version of ''X-Men'' villain Apocalypse.Comicbook/{{Apocalypse}}. (Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons, probably to experiment on them or force them to join him.) After defeating Apocalypse, the player fights against the tag partner using whatever character landed the final blow during the boss battle, and if the player wins, they see that character's ending.
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The game had a non-existent story to back up the action; a player's chosen team would simply fight their way through various CPU-controlled teams before facing down a gigantic version of ''X-Men'' villain Apocalypse. (Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons.) After defeating Apocalypse, you fight against your tag partner using whatever character landed the final blow during the boss battle, and if you win the fight, you see that character's ending.

to:

The game had a non-existent story to back up the action; a player's chosen team would simply fight their way through various CPU-controlled teams before facing down a gigantic version of ''X-Men'' villain Apocalypse. (Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons.reasons, probably to experiment on them or force them to join him.) After defeating Apocalypse, you fight the player fights against your the tag partner using whatever character landed the final blow during the boss battle, and if you win the fight, you player wins, they see that character's ending.



* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] explains that [[spoiler:several X-Men and street fighters were captured by Apocalypse, though the exact reasons aren't known. (One bets that he intended to use them in experiments or try recruiting them for his cause.) Storm herself is tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]

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* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] explains that [[spoiler:several several X-Men and street fighters were captured by Apocalypse, though the exact reasons aren't known. (One bets that he intended to use them in experiments or try recruiting them for his cause.) Storm herself is tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]
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* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] explains that [[spoiler:several X-Men and street fighters were captured by Apocalypse, though the exact reasons aren't known. (One bet he intended to use them in experiments or try recruiting them for his cause.) Storm herself is tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]

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* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] explains that [[spoiler:several X-Men and street fighters were captured by Apocalypse, though the exact reasons aren't known. (One bet bets that he intended to use them in experiments or try recruiting them for his cause.) Storm herself is tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]



* PeopleJars: In Apocalypse's stage, [[spoiler: several captured charas from both franchises are seen locked in pods.]]

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* PeopleJars: [[spoiler: In Apocalypse's stage, [[spoiler: several captured charas from both franchises are seen locked in pods.pods. The "roster" includes Psylocke, Blanka, Dan Hibiki, Forge...]]

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* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] reveals that [[spoiler:several X-Men and street fighters were captured by Apocalypse, though we don't know the exact reasons. (We can bet he intended to use them in experiments or try recruiting them for his cause.) We see Storm herself tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]

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* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] reveals explains that [[spoiler:several X-Men and street fighters were captured by Apocalypse, though we don't know the exact reasons. (We can reasons aren't known. (One bet he intended to use them in experiments or try recruiting them for his cause.) We see Storm herself is tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]


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* PeopleJars: In Apocalypse's stage, [[spoiler: several captured charas from both franchises are seen locked in pods.]]

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** The bios from the action figure line claim that Apocalypse opened a portal to the Street Fighter universe in hopes that the street fighters and the X-Men would destroy each other, allowing him to conquer both worlds without resistance.

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** The bios from the action figure line claim that Apocalypse opened a portal to the Street Fighter ''Street Fighter'' universe in hopes that the street fighters and the X-Men would destroy each other, allowing him to conquer both worlds without resistance.



* KamehameHadoken: The second part of the trope's name comes from the version of the Shinkuu Hadouken, which is the best known of many, MANY, '''MANY''' instances.

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* KamehameHadoken: The second part of the trope's name comes from the version of the Shinkuu Hadouken, Hadouken that made its debut in this game, which is the best known of many, MANY, '''MANY''' instances.



* {{Leitmotif}}: As stated below, none of the returning X-Men have their themes carried over from ''Children Of The Atom'' or in the case of Wolverine, Juggernaut and Magneto, ''Marvel Super Heroes''. By contrast, the Street Fighter representatives have their themes taken from ''Street Fighter II'' or in Charlie's case, the ''Alpha'' series. The only exception is Cammy, who has a brand-new theme to represent her Shadaloo-era portrayal and would follow her in ''Alpha''.

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* {{Leitmotif}}: As stated below, none of the returning X-Men have their themes carried over from ''Children Of The of the Atom'' or in the case of Wolverine, Juggernaut and Magneto, ''Marvel Super Heroes''. By contrast, the Street Fighter ''Street Fighter'' representatives have their themes taken from ''Street Fighter II'' or ''VideoGame/StreetFighterII'' or, in Charlie's case, the ''Alpha'' series. The only exception is Cammy, who has a brand-new theme to represent her Shadaloo-era portrayal and would follow her in ''Alpha''.



* RecurringRiff: While none of the assorted X-characters have their themes from that game carried over, the character select music is a remix of the one found in ''VideoGame/XMenChildrenOfTheAtom''. While the SF-characters would have remix of a previous theme in their home series.

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* RecurringRiff: While none of the assorted X-characters have their themes from that game carried over, the character select music is a remix of the one found in ''VideoGame/XMenChildrenOfTheAtom''. While the SF-characters would have remix of a previous theme in their home series.

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* ExcusePlot: Random... ahem... street fights due to the interdimensional rift. The instruction manual for the [=PS1=] version expands on this by stating that various mutants and street fighters have mysteriously disappeared, with rumors placing the blame on either Bison or Magneto, so many of the playable characters have teamed up to investigate, [[GoodVersusGood though not]] [[HeadbuttingHeroes without some]] [[EnemyMine teamwork issues]]. See BadassInDistress for the closest to a concrete excuse aside of that.

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* ExcusePlot: ExcusePlot:
**
Random... ahem... street fights due to the interdimensional rift. The instruction manual for the [=PS1=] version expands on this by stating that various mutants and street fighters have mysteriously disappeared, with rumors placing the blame on either Bison or Magneto, so many of the playable characters have teamed up to investigate, [[GoodVersusGood though not]] [[HeadbuttingHeroes without some]] [[EnemyMine teamwork issues]]. See BadassInDistress for the closest to a concrete excuse aside of that.that.
** The bios from the action figure line claim that Apocalypse opened a portal to the Street Fighter universe in hopes that the street fighters and the X-Men would destroy each other, allowing him to conquer both worlds without resistance.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/x_men_vs_sf.jpg]]

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The announcement quote "Hyper Combo FINISH!!!" does not come from here. It is played on the next installment for hidden characters, the final boss, and one certain HC, then is played for all HC's in the game after that.


* ThereIsNoKillLikeOverkill:
--> '''''"HYPER COMBO FINISH!"'''''

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* ThereIsNoKillLikeOverkill:
--> '''''"HYPER COMBO FINISH!"'''''
ThereIsNoKillLikeOverkill: Some of the game's Hyper Combos will have an opponent take all the hits, even if KO'ed by the first hit.
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Cyclops' "Behold! Optic Blast" is on the next game, not this one.
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Cyclops' "Behold! Optic Blast" is on the next game, not this one.


--> '''''[[ComicBook/XMen BEHOLD!]] [[ComicBook/{{Cyclops}} OPTIC BLAST!]]'''''

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* RecurringRiff: While none of the assorted X-characters have their themes from that game carried over, the character select music is a remix of the one found in ''VideoGame/XMenChildrenOfTheAtom''.

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* RecurringRiff: While none of the assorted X-characters have their themes from that game carried over, the character select music is a remix of the one found in ''VideoGame/XMenChildrenOfTheAtom''. While the SF-characters would have remix of a previous theme in their home series.


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* UrExample: For TagTeam FightingGames.
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* NoExportForYou: The Saturn version, due to ExecutiveMeddling of the system.
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* NoExportForYou: The Saturn version, due to ExecutiveMeddling of the system.
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* {{Leitmotif}}: As stated below, none of the returning X-Men have their themes carried over from ''Children Of The Atom'' or in the case of Wolverine, Juggernaut and Magneto, ''Marvel Super Heroes''. By contrast, the Street Fighter representatives have their themes taken from ''Street Fighter II'' or in Charlie's case, the ''Alpha'' series. The only exception is Cammy, who has a brand-new theme to represent her Shadaloo-era portrayal and would follow her in ''Alpha''.

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''[=XvSF=]'' introduced the tag-team fighting dynamic that became the trademark for the VideoGame/CapcomVsWhatever series of games: players choose two fighters, then switch between them on the fly in the middle of battle. This removes the usual best-of-three-rounds structure started by ''Street Fighter'' in favor of a one-round fight, as the fight ends when one side loses both fighters. Each teammate has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a two-person Hyper Combo where both fighters on a team perform a Hyper Combo at the same time for massive damage...provided the team still has both fighters available, of course.

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''[=XvSF=]'' introduced the tag-team fighting dynamic that became the trademark for the VideoGame/CapcomVsWhatever series of games: players choose two fighters, then switch between them on the fly in the middle of battle. This removes the usual best-of-three-rounds structure started by ''Street Fighter'' in favor of a one-round fight, as the fight ends when one side loses both fighters. Each teammate has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a two-person Hyper Combo where both fighters on a team perform a Hyper Combo at the same time for massive damage... provided the team still has both fighters available, of course.



** [[spoiler:This is foreshadowing of him [[BrainwashedAndCrazy becoming Shadow]] in [[VideoGame/MarvelSuperHeroesVsStreetFighter later]] [[VideoGame/MarvelVsCapcomClashOfSuperHeroes games]].]]
*** [[spoiler: And then it's made officially canon in ''VideoGame/StreetFighterV'']].

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** [[spoiler:This is foreshadowing {{foreshadowing}} of him [[BrainwashedAndCrazy becoming Shadow]] in [[VideoGame/MarvelSuperHeroesVsStreetFighter later]] [[VideoGame/MarvelVsCapcomClashOfSuperHeroes games]].]]
*** [[spoiler: And then it's made officially canon
games]]. It also serves as the basis for Charlie's much darker characterization and enhanced abilities in ''VideoGame/StreetFighterV'']].''VideoGame/StreetFighterV'', though there it is the result of betrayal (as per his ''[[VideoGame/StreetFighterAlpha Alpha 2]]'' ending) and Charlie's subsequent revival at the hands of [[VideoGame/StreetFighterIII the Illuminati]].]]



* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] reveals that [[spoiler:several X-Men and street fighters were captured by Apocalypse, though we don't know the exact reasons. (We can bet he intended to use them in experiments or try recruiting them into his cause.) We see Storm herself tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]

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* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] reveals that [[spoiler:several X-Men and street fighters were captured by Apocalypse, though we don't know the exact reasons. (We can bet he intended to use them in experiments or try recruiting them into for his cause.) We see Storm herself tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]



* WorthyOpponent: What Wolverine considers [[spoiler: Ryu]] as.

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* WorthyOpponent: What Wolverine considers [[spoiler: Ryu]] [[spoiler:Ryu]] as.
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*** [[spoiler: And then it's made officially canon in [[VideoGame/StreetFighterV]]]].

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*** [[spoiler: And then it's made officially canon in [[VideoGame/StreetFighterV]]]].''VideoGame/StreetFighterV'']].
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*** [[spoiler: And then it's made officially canon in [[VideoGame/StreetFighterV]].

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*** [[spoiler: And then it's made officially canon in [[VideoGame/StreetFighterV]].[[VideoGame/StreetFighterV]]]].
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*** [[spoiler: And then it's made officially canon in [[VideoGame/StreetFighterV]].



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In 1996, after some flirting with their characters as {{Secret Character}}s in both ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'', Capcom took the idea and ran with it, making a full-fledged crossover as '''X-Men vs. Franchise/StreetFighter'''.

The playable roster is composed of Cyclops, Wolverine, Storm, Juggernaut and Magneto from ''X-Men: Children of the Atom'', and Ryu, Ken, Chun-Li, Charlie, Dhalsim, Zangief, M. Bison and Akuma as they appeared in the ''VideoGame/StreetFighterAlpha'' titles. The game also marked the Capcom fighting game debuts of Gambit, Rogue and Sabretooth, as well as Shadaloo-era Cammy.

''[=XvSF=]'' introduced the tag team fighting dynamic which became the trademark for the VideoGame/CapcomVsWhatever series of games: players choose two fighters and switch between them on the fly in the middle of battle, eschewing the usual two-round structure started by ''Street Fighter'' in favor of a one-round fight (the fight ends when both fighters on one team are eliminated). Each character has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a deadly Tag Hyper Combo where both fighters perform a Hyper Combo at the same time for massive damage.

The story was all but nonexistent, with the chosen team fighting their way through various team-ups before facing down Apocalypse in a slight genre change. (Though Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons.) After defeating Apocalypse, you fight against your tag partner using whatever character landed the final blow during the boss battle. So much for teamwork...

Followed in 1997 with '''VideoGame/MarvelSuperHeroesVsStreetFighter'''.

to:

In 1996, after some flirting with their characters as {{Secret Character}}s in both ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'', Capcom took the idea inserted one of their characters ([[Franchise/StreetFighter Akuma]] in ''X-Men'', [[Franchise/{{Darkstalkers}} Anita]] in ''Marvel Super Heroes'') as {{Secret Character}}s. ''VideoGame/StreetFighterAlpha'' featured a hidden fight wherein Ryu and ran Ken faced off 2-on-1 with it, making M. Bison. Sensing the potential for a moneymaker in those two disparate ideas, Capcom soon developed a full-fledged multimedia crossover as '''X-Men with a tag team focus, and in 1996, it unleashed ''X-Men vs. Franchise/StreetFighter'''.

Street Fighter''.

The 17-character playable roster is composed of includes Cyclops, Wolverine, Storm, Juggernaut and Magneto from ''X-Men: Children ''Children of the Atom'', and Atom''; Ryu, Ken, Chun-Li, Charlie, Dhalsim, Zangief, M. Bison Bison, and (not-that-hidden character) Akuma as they appeared in the ''VideoGame/StreetFighterAlpha'' titles. The game also marked ''Street Fighter Alpha'' titles; and the Capcom fighting game debuts of Gambit, Rogue and Rogue, Sabretooth, as well as and Shadaloo-era Cammy.

''[=XvSF=]'' introduced the tag team tag-team fighting dynamic which that became the trademark for the VideoGame/CapcomVsWhatever series of games: players choose two fighters and fighters, then switch between them on the fly in the middle of battle, eschewing battle. This removes the usual two-round best-of-three-rounds structure started by ''Street Fighter'' in favor of a one-round fight (the fight, as the fight ends when one side loses both fighters on one team are eliminated). fighters. Each character teammate has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a deadly Tag two-person Hyper Combo where both fighters on a team perform a Hyper Combo at the same time for massive damage.

damage...provided the team still has both fighters available, of course.

The game had a non-existent story was all but nonexistent, with to back up the action; a player's chosen team fighting would simply fight their way through various team-ups CPU-controlled teams before facing down Apocalypse in a slight genre change. (Though Storm's gigantic version of ''X-Men'' villain Apocalypse. (Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons.) After defeating Apocalypse, you fight against your tag partner using whatever character landed the final blow during the boss battle. So much for teamwork...

Followed in 1997
battle, and if you win the fight, you see that character's ending.

Capcom followed this game
with 1997's '''VideoGame/MarvelSuperHeroesVsStreetFighter'''.



!!The game shows examples of:

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!!The game shows examples of:
!! ''X-Men vs. Street Fighter'' contains the following tropes:



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* AssistCharacter: [[BadassFingersnap With a snap of his fingers]], Sabretooth can call for Birdy ("Birdy!"), his partner at the time in the comics whose telepathy had a pacifying effect on him, to step into the fray ("Yes, Boss!") and light up Sabretooth's opponent with her [[{{BFS}} oversized firearm]]. He even has a Hyper variant where Birdy fires off a volley of rounds.

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''XSF'' introduced the tag team fighting dynamic which became the trademark for the CapcomVsWhatever series of games: players choose two fighters and switch between them on the fly in the middle of battle, eschewing the usual two-round structure started by ''Street Fighter'' in favor of a one-round fight (the fight ends when both fighters on one team are eliminated). Each character has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a deadly Double Super Combo where both fighters perform a Super Combo at the same time for massive damage.

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''XSF'' ''[=XvSF=]'' introduced the tag team fighting dynamic which became the trademark for the CapcomVsWhatever VideoGame/CapcomVsWhatever series of games: players choose two fighters and switch between them on the fly in the middle of battle, eschewing the usual two-round structure started by ''Street Fighter'' in favor of a one-round fight (the fight ends when both fighters on one team are eliminated). Each character has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a deadly Double Super Tag Hyper Combo where both fighters perform a Super Hyper Combo at the same time for massive damage.



* AGodAmI: M. Bison and Magneto's endings in ''X-Men vs. Street Fighter'' also have this. In the latter's case, [[spoiler:[[QuirkyMinibossSquad Sagat, Vega, and Balrog]] join him, switching from Shadaloo to the Acolytes.]]
* AllJustADream: [[spoiler: Dhalsim's ending. He actually dreamed the whole thing while he was neck deep in meditation, and wakes up when Sari and Datta call out for him.]]

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* AGodAmI: M. Bison and Magneto's endings in ''X-Men vs. Street Fighter'' also have this. In the latter's case, [[spoiler:[[QuirkyMinibossSquad Sagat, Vega, and Balrog]] join him, switching from Shadaloo to the Acolytes.]]
* AllJustADream: [[spoiler: Dhalsim's [[spoiler:Dhalsim's ending. He actually dreamed the whole thing while he was neck deep in meditation, and wakes up when Sari and Datta call out for him.]]



** [[spoiler: This is foreshadowing of him [[BrainwashedAndCrazy becoming Shadow]] in later games.]]
* AnIcePerson: Storm in some of her attacks.

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** [[spoiler: This [[spoiler:This is foreshadowing of him [[BrainwashedAndCrazy becoming Shadow]] in later games.]]
* AnIcePerson: Storm in some of her attacks.
[[VideoGame/MarvelSuperHeroesVsStreetFighter later]] [[VideoGame/MarvelVsCapcomClashOfSuperHeroes games]].]]



* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] reveals that [[spoiler: several X-Men and street fighters were captured by Apocalypse, though we don't know the exact reasons. (We can bet he intended to use them in experiments or try recruiting them into his cause.) We see Storm herself tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]

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* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] reveals that [[spoiler: several [[spoiler:several X-Men and street fighters were captured by Apocalypse, though we don't know the exact reasons. (We can bet he intended to use them in experiments or try recruiting them into his cause.) We see Storm herself tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]



** Chun-Li's ''X-Men vs. Street Fighter'' ending has her being invited to join the X-Men. Ryu is also invited to join both the X-Men (in the aforementioned game) and the Avengers (in ''Marvel Super Heroes vs. Street Fighter''), but politely declines both offers.

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** Chun-Li's ''X-Men vs. Street Fighter'' ending has her being invited to join the X-Men. Ryu is also invited to join both the X-Men (in the aforementioned this game) and the Avengers (in ''Marvel Super Heroes vs. Street Fighter''), but politely declines both offers.



--> ''"Je suis le meilleur!"''
--> ''"La tournament est fini."''
* BlowYouAway: Storm uses wind attacks as a few of her specials, and combines it with AnIcePerson for one of her Supers.

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--> ''"Je suis le meilleur!"''
meilleur!"'' [[labelnote:Translation]]"I am the best!"[[/labelnote]]
--> ''"La tournament est fini."''
"'' [[labelnote:Translation]]"The tournament is over."[[/labelnote]]
* BlindIdiotTranslation: [[http://rq87.flyingomelette.com/RQ/Marvel/XSF/faq.html A number of the translations here are a bit spotty.]]
* BlowYouAway: Storm uses wind attacks as a few of her specials, and combines it with AnIcePerson for one of her Supers.Hypers.



--> '''''[[Comicbook/{{X-Men}} BEHOLD! OPTIC BLAST!]]'''''

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--> '''''[[Comicbook/{{X-Men}} BEHOLD! '''''[[ComicBook/XMen BEHOLD!]] [[ComicBook/{{Cyclops}} OPTIC BLAST!]]'''''



* CombinationAttack: Double Supers.

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* CombinationAttack: Double Supers.Hyper Combos, known in-game as a Variable Combination. In the original arcade release and Saturn port, these moves would also cause the player to [[SwitchOutMove tag out]] to their partner on standby.
* CounterAttack: Variable Counters. Like the Alpha Counters of ''Street Fighter Alpha'', they require the player to input a certain command while blocking at the cost of meter, though this will call in the second member of a team to jump in to deal the retaliatory blow. As with Variable Combinations, all versions sans the [=PS1=] port allow the player to swap places with their teammate in the process.



* DuelingPlayerCharacters: In the single-player story mode, after defeating Apocalypse, the player takes control of whichever character landed the final blow and must then fight his tag partner in a one-on-one match. This turn of events goes unexplained.
* EarlyBirdCameo: This game introduced Shadowloo-era Cammy before the ''VideoGame/StreetFighterAlpha'' series did.

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* DuelingPlayerCharacters: In the single-player story mode, after defeating Apocalypse, the player takes control of whichever character landed the final blow and [[LetsYouAndHimFight must then fight his tag partner in a one-on-one match.match]]. This turn of events goes unexplained.
** FightingYourFriend: In the event that the two characters have some kind of positive rapport with one another, as suggested by several of the endings.
* EarlyBirdCameo: This game introduced Shadowloo-era Shadaloo-era Cammy (aka Killer Bee) before the ''VideoGame/StreetFighterAlpha'' series did.



* EvilGrin: Though his sprites are lifted from the ''Alpha'' series, Bison's normals stance is changed for this series to always wear one of these.
* ExcusePlot: Random... ahem... street fights due to the interdimensional rift. See BadassInDistress for the closest to a concrete excuse aside of that.
* HuskyRusskie: Obviously, Zangief. [[spoiler: Taken UpToEleven in his ending, where [[BashBrothers he teams up]] with Piotr "Colossus" Rasputin to capture a recently escaped Arkady "Omega Red" Rossovich... meaning that we have '''three''' {{Husky Russkie}}s suddenly in the same place...]]

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* EvilGrin: Though his sprites are lifted from the ''Alpha'' series, Bison's normals stance is changed for this series to always wear one of these.
* ExcusePlot: Random... ahem... street fights due to the interdimensional rift. The instruction manual for the [=PS1=] version expands on this by stating that various mutants and street fighters have mysteriously disappeared, with rumors placing the blame on either Bison or Magneto, so many of the playable characters have teamed up to investigate, [[GoodVersusGood though not]] [[HeadbuttingHeroes without some]] [[EnemyMine teamwork issues]]. See BadassInDistress for the closest to a concrete excuse aside of that.
* AGodAmI: M. Bison and Magneto's endings in ''X-Men vs. Street Fighter'' also have this. In the latter's case, [[spoiler:[[QuirkyMinibossSquad Sagat, Vega, and Balrog]] join him, switching from Shadaloo to the Acolytes.]]
* HuskyRusskie: Obviously, Zangief. [[spoiler: Taken [[spoiler:Taken UpToEleven in his ending, where [[BashBrothers he teams up]] with Piotr "Colossus" Rasputin to capture a recently escaped Arkady "Omega Red" Rossovich... meaning that we have '''three''' {{Husky Russkie}}s suddenly in the same place...]]



** Similarly, in Gambit's ending [[spoiler: she tells him about her woes, but Gambit hugs her and says "You're perfect JustTheWayYouAre".]]

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** Similarly, in Gambit's ending [[spoiler: she [[spoiler:she tells him about her woes, but Gambit hugs her and says "You're perfect JustTheWayYouAre".]]JustTheWayYouAre."]]
* AnIcePerson: Storm in some of her attacks.



* KissOfDeath: One of Rogue's special attacks, it allows her to [[PowerCopying steal an opponent's special attack]].

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* KissOfDeath: One of Rogue's special attacks, it allows her to [[PowerCopying steal an opponent's special attack]].attack]] (or in Akuma's case, the [[DangerousForbiddenTechnique Shun Goku Satsu]] itself).



* PsychoticSmirk: Though his sprites are lifted from the ''Alpha'' series, Bison's normal stance is changed for this series to always wear one of these.
* RecurringRiff: While none of the assorted X-characters have their themes from that game carried over, the character select music is a remix of the one found in ''VideoGame/XMenChildrenOfTheAtom''.



* ShowWithinAShow: [[spoiler: In Ken's ending, we have him and his son playing the game before having dinner.]]
* {{Shotoclone}}: Ryu, Ken, Cyclops and Akuma.

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* ShowWithinAShow: [[spoiler: In Ken's ending, we have him and his son playing the game before having dinner.]]
* {{Shotoclone}}: Ryu, Ken, Cyclops Cyclops, and Akuma.



* {{Stripperific}}: In the ladies' side, Cammy. In the men's side, Zangief and Dhalsim.

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* ShowWithinAShow: [[spoiler:In Ken's ending, we have him and his son playing the game before having dinner.]]
* {{Stripperific}}: In On the ladies' side, Cammy. In On the men's side, Zangief and Dhalsim.



* TagTeam: It's the first game in the series which incorporates that, predating a lot of future games.

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* TagTeam: It's the first game in the series which incorporates that, this feature, predating a lot of future games.



--> '''Sabretooth:''' This ain't no Franchise/{{street fight|er}}! You lose...

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--> '''Sabretooth:''' This ''"This ain't no Franchise/{{street fight|er}}! You lose..."''
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* AmericanAccents: Rogue's winquotes are written with Southern accents.

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* AmericanAccents: UsefulNotes/AmericanAccents: Rogue's winquotes are written with Southern accents.
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* KissOfDeath: One of Rogue's special attacks, it allows her to steal an opponent's special attack.

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* KissOfDeath: One of Rogue's special attacks, it allows her to [[PowerCopying steal an opponent's special attack.attack]].
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Added DiffLines:

* KissOfDeath: One of Rogue's special attacks, it allows her to steal an opponent's special attack.
Is there an issue? Send a MessageReason:
No spoiler tags above the line


The story was all but nonexistent, with the chosen team fighting their way through various team-ups before facing down Apocalypse in a slight genre change. [[spoiler: Though Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons.]] After defeating Apocalypse, you fight against your tag partner using whatever character landed the final blow during the boss battle. So much for teamwork...

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The story was all but nonexistent, with the chosen team fighting their way through various team-ups before facing down Apocalypse in a slight genre change. [[spoiler: Though (Though Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons.]] ) After defeating Apocalypse, you fight against your tag partner using whatever character landed the final blow during the boss battle. So much for teamwork...
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In 1996, after some flirting with their characters as {{Secret Character}}s in both ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'', Capcom took the idea and ran with it, making a full-fledged crossover as '''X-Men vs. Franchise/StreetFighter'''.

The playable roster is composed of Cyclops, Wolverine, Storm, Juggernaut and Magneto from ''X-Men: Children of the Atom'', and Ryu, Ken, Chun-Li, Charlie, Dhalsim, Zangief, M. Bison and Akuma as they appeared in the ''VideoGame/StreetFighterAlpha'' titles. The game also marked the Capcom fighting game debuts of Gambit, Rogue and Sabretooth, as well as Shadaloo-era Cammy.

''XSF'' introduced the tag team fighting dynamic which became the trademark for the CapcomVsWhatever series of games: players choose two fighters and switch between them on the fly in the middle of battle, eschewing the usual two-round structure started by ''Street Fighter'' in favor of a one-round fight (the fight ends when both fighters on one team are eliminated). Each character has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a deadly Double Super Combo where both fighters perform a Super Combo at the same time for massive damage.

The story was all but nonexistent, with the chosen team fighting their way through various team-ups before facing down Apocalypse in a slight genre change. [[spoiler: Though Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons.]] After defeating Apocalypse, you fight against your tag partner using whatever character landed the final blow during the boss battle. So much for teamwork...

Followed in 1997 with '''VideoGame/MarvelSuperHeroesVsStreetFighter'''.

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!!The game shows examples of:
* AGodAmI: M. Bison and Magneto's endings in ''X-Men vs. Street Fighter'' also have this. In the latter's case, [[spoiler:[[QuirkyMinibossSquad Sagat, Vega, and Balrog]] join him, switching from Shadaloo to the Acolytes.]]
* AllJustADream: [[spoiler: Dhalsim's ending. He actually dreamed the whole thing while he was neck deep in meditation, and wakes up when Sari and Datta call out for him.]]
* AmericanAccents: Rogue's winquotes are written with Southern accents.
* AndIMustScream: In Charlie's ending, [[spoiler:he's kidnapped by Shadaloo and [[FateWorseThanDeath gets attached to]] [[PlayingWithSyringes nasty experiments]]. Then we see Guile, who is searching for him.]]
** [[spoiler: This is foreshadowing of him [[BrainwashedAndCrazy becoming Shadow]] in later games.]]
* AnIcePerson: Storm in some of her attacks.
* AttractMode
* BadassInDistress: [[http://www.vgmuseum.com/end/arcade/b/xmvsfsto.htm Storm's ending]] reveals that [[spoiler: several X-Men and street fighters were captured by Apocalypse, though we don't know the exact reasons. (We can bet he intended to use them in experiments or try recruiting them into his cause.) We see Storm herself tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background.]]
* BadassNormal: Zangief.
** Chun-Li's ''X-Men vs. Street Fighter'' ending has her being invited to join the X-Men. Ryu is also invited to join both the X-Men (in the aforementioned game) and the Avengers (in ''Marvel Super Heroes vs. Street Fighter''), but politely declines both offers.
* BigBad: Apocalypse.
* BilingualBonus: Some of Gambit's winquotes are written in French:
--> ''"Je suis le meilleur!"''
--> ''"La tournament est fini."''
* BlowYouAway: Storm uses wind attacks as a few of her specials, and combines it with AnIcePerson for one of her Supers.
* CallingYourAttacks: You'd expect this with the FightingGame characters, naturally. But it even extends to the Marvel {{Superhero}}es, among others.
--> '''''[[Comicbook/{{X-Men}} BEHOLD! OPTIC BLAST!]]'''''
* TheCameo: Many characters from both universes make appearances in the endings and stages.
* CombinationAttack: Double Supers.
* DeepSouth: Rogue, sugah.
* DuelingPlayerCharacters: In the single-player story mode, after defeating Apocalypse, the player takes control of whichever character landed the final blow and must then fight his tag partner in a one-on-one match. This turn of events goes unexplained.
* EarlyBirdCameo: This game introduced Shadowloo-era Cammy before the ''VideoGame/StreetFighterAlpha'' series did.
* EverythingsBetterWithSpinning: Zangief.
* EvilGrin: Though his sprites are lifted from the ''Alpha'' series, Bison's normals stance is changed for this series to always wear one of these.
* ExcusePlot: Random... ahem... street fights due to the interdimensional rift. See BadassInDistress for the closest to a concrete excuse aside of that.
* HuskyRusskie: Obviously, Zangief. [[spoiler: Taken UpToEleven in his ending, where [[BashBrothers he teams up]] with Piotr "Colossus" Rasputin to capture a recently escaped Arkady "Omega Red" Rossovich... meaning that we have '''three''' {{Husky Russkie}}s suddenly in the same place...]]
* IJustWantToBeNormal: In Rogue's ending, [[spoiler:Bison promises her that he will make her human if she joins him, something she rejects. Then, Rogue has a talk with Chun-Li, where she asks how it feels being human. Chun-Li answers that she can throw fireballs, and asks what's normal about that.]]
** Similarly, in Gambit's ending [[spoiler: she tells him about her woes, but Gambit hugs her and says "You're perfect JustTheWayYouAre".]]
* KamehameHadoken: The second part of the trope's name comes from the version of the Shinkuu Hadouken, which is the best known of many, MANY, '''MANY''' instances.
* KickChick: Chun-Li and Cammy.
* PoweredArmor: Apocalypse.
* ShockAndAwe: Storm's primary form of offense. Many other characters have at least one shock/stun move.
* ShowWithinAShow: [[spoiler: In Ken's ending, we have him and his son playing the game before having dinner.]]
* {{Shotoclone}}: Ryu, Ken, Cyclops and Akuma.
* ShoutOut: Check [[ShoutOut/CapcomVsWhatever the page]].
* {{Stripperific}}: In the ladies' side, Cammy. In the men's side, Zangief and Dhalsim.
* SurprisinglyGoodEnglish: Cammy and all Marvel characters are voiced by native English speakers.
* TagTeam: It's the first game in the series which incorporates that, predating a lot of future games.
* TakeThat:
--> '''Sabretooth:''' This ain't no Franchise/{{street fight|er}}! You lose...
* ThereIsNoKillLikeOverkill:
--> '''''"HYPER COMBO FINISH!"'''''
* WorthyOpponent: What Wolverine considers [[spoiler: Ryu]] as.
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