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[[caption-width-right:350:[-TheHero, The {{Lilliputians}} and CaptainObvious-] ]]

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[[caption-width-right:350:[-TheHero, The {{Lilliputians}} and CaptainObvious-] the eponymous cap.-] ]]
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* AnonymousBenefactor: Its revealed in this game, the reason why Link always finds helpful items and Rupees under grass and rocks all over the world. The Forest Picori leave them, for humans they love, to find.

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* AnonymousBenefactor: Its revealed in this game, the reason why Link always finds helpful items and Rupees under grass and rocks all over the world. The Forest Picori leave them, for humans they love, love to find.
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* TakeYourTime: The TimedMission in the final dungeon hinges on three bell chimes [[spoiler: before Zelda is beyond saving]]. Only the first two chimes are scripted, and you can take all the time you like. Unfortunately, the third really is on a timer, which the game does not inform you of, so [[NonStandardGameOver take too long....]]
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* ForDoomTheBellTolls: Vaati's ceremony to absorb the Light Force [[spoiler: from Princess Zelda's petrified body]] ends with [[RuleOfThree three]] bell chimes. The first two happen at scripted rooms in the final dungeon, but the third is a TimedMission where if the player takes too long, the bell rings a final time and [[spoiler: Vaati absorbs all the Light Force from Zelda and becomes a god, with Zelda dying in the process]].


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* YouAreTooLate: In the NonStandardGameOver, Ezlo exclaims they're too late [[spoiler: to save Zelda, who is now lifeless stone after Vaati steals the Light Force from her.]]

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* ItsAWonderfulFailure: Occurs if you fail the TimedMission at the end of the game, [[spoiler: in which Vaati will drain all the Light Force from Zelda's petrified body, leaving her as lifeless stone and himself a god.]]



* TakenForGranite: Zelda from the first few minutes of the game onward, as well as many of Vaati's other victims later on.

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* TakenForGranite: Zelda from the first few minutes of the game onward, as well as many of Vaati's other victims later on. In the NonStandardGameOver, [[spoiler: Vaati drains the life from Zelda's petrified form, leaving her as lifeless stone permanently]].
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ending

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* WorldHealingWave: [[spoiler: In the ending, Hyrule Castle is utterly destroyed, smashing, and thus killing most of the people inside turned to statues. Elzo tells them not to mourn, and he and Zelda combine their powers to undo all of Vaati's deeds. They restore Hyrule to its former peace and purge the world of the monsters terrorizing it as well.]]
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* AnonymousBenefactor: Its revealed in this game, the reason why Link always finds helpful items and Rupees under grass and rocks all over the world. The Forest Picori leave them, for humans they love, to find.


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* ForHappiness: Its revealed the Picori/Minish [[HumansAreSpecial adore humans]] and delight in making them happy, for it gives them energy to help make their lives ''even more happier''. Many have moved from their native home-world to Hyrule to be closer to them, and those from the Minish Village also moved to Hyrule Town to help them in their daily-lives due to their love for humans.
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Vaati

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* FromNobodyToNightmare: Vaati.


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* ThisCannotBe: To Vaati's horror when you, in his eyes, a mere child, vanquish his second mighty form in the final battle.
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Trope get!

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* DarkReprise: A minor version of Zelda's theme plays in the aftermath of the battle with Vaati, emphasizing the extent of the destruction and the lives lost.
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* MiniDungeon: Royal Crypt. Upon completion, Link receives a gold Kinstone from King Gustaf to open the Source of the Flow, enter the Veil Falls and reach the Cloud Top to access the Palace of Winds.
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** ''HyruleHistoria'' finally explains this as Vaati no longer remembering being a Minish, and so used his new form to become a sorcerer.

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** ''HyruleHistoria'' ''Hyrule Historia'' finally explains this as Vaati no longer remembering being a Minish, and so used his new form to become a sorcerer.
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* MookBouncer: Both the Wallmaster and the Floormaster.
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* AdaptationExpansion: The Manga included a lot of things, but mostly explanations or the like. For instance: the sword tournement is changed to a simple fighting tournament, which explained how Vaati got through without implying that he cheated, we get a bit more on Zelda's relationship with Link, we see why Link wasn't in the tournament, and so on.
** AllInTheManual: [[spoiler: Of course, the hard-to-track extra chapter showed how horrible Elzo was as a teacher, what with sending Vaati out on quests to nonexistant locations so he wouldn't find his teacher at a party and doing things to distract him from the data on his games being saved over or lost.]]

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* AdaptationExpansion: The Manga included a lot of things, but mostly explanations or the like. For instance: the sword tournement tournament is changed to a simple fighting tournament, which explained how Vaati got through without implying that he cheated, we get a bit more on Zelda's relationship with Link, we see why Link wasn't in the tournament, and so on.
** AllInTheManual: [[spoiler: Of course, the hard-to-track extra chapter showed how horrible Elzo was as a teacher, what with sending Vaati out on quests to nonexistant nonexistent locations so he wouldn't find his teacher at a party and doing things to distract him from the data on his games being saved over or lost.]]



* CallForward: A musical one. The [[http://youtu.be/sGZBmVe8foI Mini Boss-battle theme]] is actually a remix of the [[http://youtu.be/MaJBwbXVWUk Normal Battle-theme]] of the japanese Version of Videogame/ZeldaIITheAdventureOfLink.

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* CallForward: A musical one. The [[http://youtu.be/sGZBmVe8foI Mini Boss-battle theme]] is actually a remix of the [[http://youtu.be/MaJBwbXVWUk Normal Battle-theme]] of the japanese Japanese Version of Videogame/ZeldaIITheAdventureOfLink.
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* BigBad: Vaati,

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* BigBad: Vaati,Vaati.
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** This is [[UpToEleven in addition]] to the curse-breaking Spin Attack beam that you use when you unlock the Four Sword.
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* StopHelpingMe: Ezlo's tendency to remind you of absolutely ''everything'' including the fact that [[CaptainObvious closed doors are shut]].
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* GiantHandsOfDoom: Mazaal.

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* GiantHandsOfDoom: Mazaal. Also, the Floormasters and Wallmasters.
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* AnimalTalk: You can talk to animals while in Minish form, probably thanks to your [[TranslatorMicrobes Jabber Nut]].


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* CatsAreMean: Unlike the friendlier dogs and birds, cats will actively attack you while in Minish form.
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** ''HyruleHistoria'' finally explains this as Vaati no longer remembering being a Minish, and so used his new form to become a sorcerer.
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None

Added DiffLines:

* CallForward: A musical one. The [[http://youtu.be/sGZBmVe8foI Mini Boss-battle theme]] is actually a remix of the [[http://youtu.be/MaJBwbXVWUk Normal Battle-theme]] of the japanese Version of Videogame/ZeldaIITheAdventureOfLink.
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example

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** One that would pass over the heads of most child players: In Hyrule town there are two houses next to each-other. The house on the left belongs to a man named 'Romio' living with his dog, and the house on the right belongs to a woman named 'Julietta' who lives with her cat and her mother named 'Verona', This is an obvious Reference to Romeo and Juliet, whom both live in the Italian town of Verona. According to their collectible figurine, they are in love with each-other and will be married once they have their pets' approval.
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* NumeralogicalMotif: The number 4.

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* NumeralogicalMotif: NumerologicalMotif: The number 4.
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* NumeralogicalMotif: The number 4.
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** {{Averted}} in the original Japanese and the German and Italian versions, where they talk backwards instead. This reveals that most of the Minish's unreadable dialogue in the beginning of the game is actually... just telling you that [[CaptainObvious you are human]] and that they don't understand you.

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** {{Averted}} in the original Japanese and the German German, French and Italian versions, where they talk backwards instead. This reveals that most of the Minish's unreadable dialogue in the beginning of the game is actually... just telling you that [[CaptainObvious you are human]] and that they don't understand you.
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** {{Averted}} in the original Japanese and the German and Italian version, where they talk backwards instead. This reveals that most of the Minish's unreadable dialogue in the beginning of the game is actually... just telling you that [[CaptainObvious you are human]] and that they don't understand you.

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** {{Averted}} in the original Japanese and the German and Italian version, versions, where they talk backwards instead. This reveals that most of the Minish's unreadable dialogue in the beginning of the game is actually... just telling you that [[CaptainObvious you are human]] and that they don't understand you.
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None
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


** {{Averted}} in the original Japanese and the German version, where they talk backwards instead. This reveals that most of the Minish's unreadable dialogue in the beginning of the game is actually... just telling you that [[CaptainObvious you are human]] and that they don't understand you.

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** {{Averted}} in the original Japanese and the German and Italian version, where they talk backwards instead. This reveals that most of the Minish's unreadable dialogue in the beginning of the game is actually... just telling you that [[CaptainObvious you are human]] and that they don't understand you.
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Crosswicking

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* SolidClouds: In one of the later dungeons, there are clouds you can walk on. Also, there are such clouds you need to explore in order to get to the dungeon in the first place.

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