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* BulletproofVest: Protects from knives and bullets and breaks sticks in the beat-em-up areas, gives temporary invincibility in the shooting stages.

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* SmartBomb: The star, found only in the shooting stages, clears all enemies when shot.

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* FakeDifficulty: Avoiding damage during the light gun boss fight directly before Gordon's manor is '''impossible'''. If you reach the machine gunman and his knife throwing partner without enough health to weather the former's assault, you're already dead.


* NGOSuperpower: Gordon is a local gangster yet has literally hundreds of goons in his employ, including not only the standard thugs with pistols, bats, and knives that you encounter in the beat-em-up sections, but also a squad of scuba commandos who ambush Billy in the swamps, platoons of paramilitary operatives with assault rifles and rocket launchers, a fleet of light attack helicopters, and dozens of jeeps and prop planes manned by the aforementioned paramilitaries that patrol the streets of Louisiana dropping bombs on Billy.



* NGOSuperpower: Gordon is a local gangster yet has literally hundreds of goons in his employ, including not only the standard thugs with pistols, bats, and knives that you encounter in the beat-em-up sections, but also a squad of scuba commandos who ambush Billy in the swamps, platoons of paramilitary operatives with assault rifles and rocket launchers, a fleet of light attack helicopters, and dozens of jeeps and prop planes manned by the aforementioned paramilitaries that patrol the streets of Louisiana dropping bombs on Billy.


* EvilLaugh: Every cutscene in between stages ends with a smug laugh from [[BigBad Gordon]].

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* EvilLaugh: Every cutscene in between stages ends with a smug laugh from [[BigBad Gordon]]. This actually has the side effect of removing a sprite where he looks none-too-pleased that he starts using after the end of Stage 6 (Bourbon Street).



* HitboxDissonance: To a ludicrous degree in the driving stages. The short version is that if if you're rounding a curve, trying to shoot at an enemy car is not going to get you anywhere.

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* HitboxDissonance: To a ludicrous degree in the driving stages. The short version is that if if you're rounding a curve, trying to shoot at an enemy car is not going to get you anywhere.anywhere, and you'll need to take shots that don't look like they should connect at all to actually get the job done.
* InfinityPlusOneSword: The whip. Longer range than the stick, doesn't need to be picked up after using it once like the knife, and ignores armor unlike the both of them. While it doesn't do as much damage as the stick, the simple fact is that range is king, and the further away you are from your enemies, the better.


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* PoisonMushroom: Of an unintentional sort. Just like its older brother [[VideoGame/CastlevaniaI Castlevania]], picking up a weapon when you already have one erases the one you were holding from existence. Annoying when you're losing a stick for a knife or vice-versa, devastating when you're losing a whip for either of the other two.


* GettingCrapPastTheRadar: Despite coming out during an era when Nintendo of America had strict censorship rules, the game managed to get away with a character screaming "OH GOD" during a cutscene (references to anything that could be seen as religious or blasphemous were generally a no-no in the pre-ESRB days, which is what lead to the famous "Oh my car!" line in the SNES version of ''VideoGame/FinalFight''). Also, Annabelle's outfit in the American versions allows for her to show off some noticeable cleavage in cutscenes (though it should be noted that Nintendo of America didn't censor Samus Aran's bikini in ''Franchise/{{Metroid}}'' either). Godfather Gordon is also occasionally [[GoodSmokingEvilSmoking seen smoking]].

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%% * GettingCrapPastTheRadar: Despite coming out during an era when Nintendo of America had strict censorship rules, the game managed GettingCrapPastThe Radar: Due to get away with a character screaming "OH GOD" during a cutscene (references to anything that could be seen as religious or blasphemous were generally a no-no overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the pre-ESRB days, which is what lead to future, please check the famous "Oh my car!" line in trope page to make sure your example fits the SNES version of ''VideoGame/FinalFight''). Also, Annabelle's outfit in the American versions allows for her to show off some noticeable cleavage in cutscenes (though it should be noted that Nintendo of America didn't censor Samus Aran's bikini in ''Franchise/{{Metroid}}'' either). Godfather Gordon is also occasionally [[GoodSmokingEvilSmoking seen smoking]].current definition.


* ComicBookAdaptation: Most notable for being Franchise/ArchieComics' first comic book based on a video game, predating their ''Sonic'' comics. It only lasted six issues though.

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* ComicBookAdaptation: Most notable for being Franchise/ArchieComics' Creator/ArchieComics' first comic book based on a video game, predating their ''Sonic'' comics. It only lasted six issues though.


This game is notorious for being ridiculously hard. Although it should be noted that while it may qualify as NintendoHard, it wasn't a whole lot worse than many of the other games made for the UsefulNotes/{{NES}}. The [[RedOniBlueOni Final Boss]] however, may well be one of the hardest of the era.... unless you're able to keep the whip from the previous level. Of note, this was a result of the American version being altered to be quite a bit more punishing towards the player. The Japanese version is somewhat more reasonable in its difficulty.

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This game is notorious for being ridiculously hard. Although it should be noted that while it may qualify as NintendoHard, it wasn't a whole lot worse than many of the other games made for the UsefulNotes/{{NES}}. The [[RedOniBlueOni Final Boss]] however, may well be one of the hardest of the era.... unless you're able to keep the whip from the previous level. Of note, this was a result of [[DifficultyByRegion the American version being altered to be quite a bit more punishing towards the player.player]]. The Japanese version is somewhat more reasonable in its difficulty.


This game is notorious for being ridiculously hard. Although it should be noted that while it may qualify as NintendoHard, it wasn't a whole lot worse than many of the other games made for the UsefulNotes/{{NES}}. The [[RedOniBlueOni Final Boss]] however, may well be one of the hardest of the era.... unless you're able to keep the whip from the previous level.

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This game is notorious for being ridiculously hard. Although it should be noted that while it may qualify as NintendoHard, it wasn't a whole lot worse than many of the other games made for the UsefulNotes/{{NES}}. The [[RedOniBlueOni Final Boss]] however, may well be one of the hardest of the era.... unless you're able to keep the whip from the previous level.
level. Of note, this was a result of the American version being altered to be quite a bit more punishing towards the player. The Japanese version is somewhat more reasonable in its difficulty.

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** Also Lightning Rod, one of the bosses in stage 7--He ''throws'' them.

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* IronicName: TheBigEasy is actually really difficult to traverse ([[DifficultyByRegion in the NES version]]).

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* ImprobableAimingSkills: In the driving stages, Billy can shoot down low-flying propeller planes by throwing hand grenades at them out of his car window.


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* OneManArmy: Billy. In the first light gun section alone he kills over 90 enemy troops in under 3 minutes.
* NGOSuperpower: Gordon is a local gangster yet has literally hundreds of goons in his employ, including not only the standard thugs with pistols, bats, and knives that you encounter in the beat-em-up sections, but also a squad of scuba commandos who ambush Billy in the swamps, platoons of paramilitary operatives with assault rifles and rocket launchers, a fleet of light attack helicopters, and dozens of jeeps and prop planes manned by the aforementioned paramilitaries that patrol the streets of Louisiana dropping bombs on Billy.


* OneHitPointWonder: Your jeep in the driving sections. If it slams into anything, be it a car, a rock, a sign post or a grenade, it'll explode and you'll lose a life.

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* OneHitPointWonder: Your jeep in the driving sections. If [[JustifiedTrope Because you're traveling at high speeds]], if it slams into anything, anything - be it a car, a rock, a sign post or a grenade, grenade - it'll explode and you'll lose a life.


This game is notorious for being ridiculously hard. Although it should be noted that while it may qualify as NintendoHard, it wasn't a whole lot worse than many of the other games made for the UsefulNotes/{{NES}}. The [[RedOniBlueOni Final Boss]] however, may well be one of the hardest of the era. [[spoiler:Unless you have a whip from the previous level.]]

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This game is notorious for being ridiculously hard. Although it should be noted that while it may qualify as NintendoHard, it wasn't a whole lot worse than many of the other games made for the UsefulNotes/{{NES}}. The [[RedOniBlueOni Final Boss]] however, may well be one of the hardest of the era. [[spoiler:Unless you have a era.... unless you're able to keep the whip from the previous level.]]


* DragonTheirFeet: Rocky and Rocko, Gordon's bodyguards, don't show up until ''after'' you've beaten him. Just what are you getting paid for, guys?
** [[DragonWithAnAgenda They were plotting to take over Godfather Gordon's crime syndicate,]] [[AllThereInTheManual and were using you to take him out]].

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* DragonTheirFeet: Rocky and Rocko, Gordon's bodyguards, don't show up until ''after'' you've beaten him. Just what are you getting paid for, guys?
**
[[JustifiedTrope Justified]], as [[DragonWithAnAgenda They they were plotting to take over Godfather Gordon's crime syndicate,]] syndicate]], [[AllThereInTheManual and were using you to take him out]].

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