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* BonusBoss: The two people held in the Asylum. If you defeat every Red Shadeling, the last one will give you the password to unlock them.



* RocketTagGameplay: Tends to happen in the endgame. Since there is no defense stat, late game enemies and bosses will often do high damage with every attack, but you will be able to kill everything in 3 turns top. The exceptions are the [[BonusBoss Bonus Bosses]], who put more emphasis on reading their attack pattern and guarding.

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* RocketTagGameplay: Tends to happen in the endgame. Since there is no defense stat, late game enemies and bosses will often do high damage with every attack, but you will be able to kill everything in 3 turns top. The exceptions are the [[BonusBoss Bonus Bosses]], {{Optional Boss}}es, who put more emphasis on reading their attack pattern and guarding.
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Battles are fought side-view, using an active time system of sort. You can equip up to 5 actions, including guarding and using items, to use during battle. There are no [[ManaMeter MPs]]; instead, each turn you get an Energy Core, of which you can hold up to 4 at time. Generally, stronger skills require more EC, though a lot of them are also [[CastFromHitPoints Cast From Hit Points]]. Also, you don't [[LevelUp gain levels]], [[PointBuildSystem but use the "Force" obtained from defeating enemies to power up your three stats]]: Stamina (Health), PSY (Attack) and AGL (Speed).

to:

Battles are fought side-view, using an active time system of sort. You can equip up to 5 actions, including guarding and using items, to use during battle. There are no [[ManaMeter MPs]]; instead, There's a {{Mana}} system of sorts: each turn you get an Energy Core, of which you can hold up to 4 at time. Generally, stronger skills require more EC, though a lot of them are also [[CastFromHitPoints Cast From Hit Points]]. Also, you don't [[LevelUp [[CharacterLevel gain levels]], [[PointBuildSystem but use the "Force" obtained from defeating enemies to power up your three stats]]: Stamina (Health), PSY (Attack) and AGL (Speed).
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Up To Eleven is a defunct trope


* GlobalCurrency: Taken [[UpToEleven Up to eleven]] with Force: you can use it to increase your stats, buy items and... ''grow flowers''! Somewhat [[JustifiedTrope justified]] in that it's not really a currency, but a sort of energy released from monsters.

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* GlobalCurrency: Taken [[UpToEleven Up to eleven]] Exaggerated with Force: you can use it to increase your stats, buy items and... ''grow flowers''! Somewhat [[JustifiedTrope justified]] in that it's not really a currency, but a sort of energy released from monsters.

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splitting examples, removing sinkholes


* EarnYourBadEnding: Not exactly "hard" to get, but the [[DownerEnding saddest ending]] is the only one that requires you to do the opposite of what you're expected to do, namely [[spoiler: don't talk to Tiska and tell Order you intend to take punishment in his stead]]. Said choice ends with [[spoiler: Alice dying and restoring the normal flow of time]].



* GoldenEnding: It is the only one that involves a [[FinalBoss final boss fight]], but it's not exactly happy. [[spoiler: Sure, both Alice and Tiska are alive, but killing Order means the Land of Life and the Land of Time will soon cease to exist, along with every living being]].



** EarnYourBadEnding: Not exactly "hard" to get, but the [[DownerEnding saddest ending]] is the only one that requires you to do the opposite of what you're expected to do, namely [[spoiler: don't talk to Tiska and tell Order you intend to take punishment in his stead]]. Said choice ends with [[spoiler: Alice dying and restoring the normal flow of time]].
** EarnYourHappyEnding: The [[TrueEnding True Ending]], which is the only one that involves a [[FinalBoss final boss fight]]. It's... not exactly an [[BittersweetEnding "happy"]] [[DownerEnding ending though.]][[spoiler: Sure, both Alice and Tiska are alive, but killing Order means the Land of Life and the Land of Time will soon cease to exist, along with every living being]]. [[LampshadedTrope Lampshaded]] in the [[DevelopersRoom Developer's Room]]:
-->'''[[spoiler: Order]]''': ''Are you heroes or villains!?''

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** EarnYourBadEnding: Not exactly "hard" to get, but the [[DownerEnding saddest ending]] is the only one that requires you to do the opposite of what you're expected to do, namely [[spoiler: don't talk to Tiska and tell Order you intend to take punishment in his stead]]. Said choice ends with [[spoiler: Alice dying and restoring the normal flow of time]].
** EarnYourHappyEnding:
The [[TrueEnding True Ending]], GoldenEnding, which is the only one that involves a [[FinalBoss final boss fight]]. It's... fight]], but it's... not exactly an [[BittersweetEnding "happy"]] [[DownerEnding ending though.]][[spoiler: a happy one.[[spoiler: Sure, both Alice and Tiska are alive, but killing Order means the Land of Life and the Land of Time will soon cease to exist, along with every living being]]. [[LampshadedTrope Lampshaded]] in the [[DevelopersRoom Developer's Room]]:
-->'''[[spoiler: --->'''[[spoiler: Order]]''': ''Are you heroes or villains!?''villains!?''
** The [[DownerEnding saddest ending]] has Alice [[spoiler:sacrificing herself to restore the normal flow of time]].
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misuse. there is no proof the character has lied on purpose & the effect is very rare, so usually you really do "just watch"


** BlatantLies: Sometimes (there's about a 2% chance), said action makes Alice ''[[EyeBeam shoot a laser beam from her eyes]]''.

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splitting examples


** BoringButPractical: The Self-Holocaust skill quickly evolve into this. It sacrifices a relatively high amount of LP to do massive damage to the enemy. It can pretty much one-hit kill any normal mob and defeat bosses in a couple of hit, and by the second half of the game you regenerates health so fast that you can use it every single fight.



* BossSubtitles: Enemies and bosses don't have proper names. Instead, they are introduced with a word or a small sentence, which often has to do with what they represent.



* BoringButPractical: The Self-Holocaust skill quickly evolve into this. It sacrifices a relatively high amount of LP to do massive damage to the enemy. It can pretty much one-hit kill any normal mob and defeat bosses in a couple of hit, and by the second half of the game you regenerates health so fast that you can use it every single fight.
* BossSubtitles: Enemies and bosses don't have proper names. Instead, they are introduced with a word or a small sentence, which often has to do with what they represent.



* ShoutOut: The final boss has an attack named [[Literature/DoAndroidsDreamOfElectricSheep "Dream of electric sheep"]]. The first bonus boss uses one named Dogra Magra, which appears to be [[GeniusBonus a reference to a Japanese novel written in 1935]].
** [[Franchise/KingdomHearts The half-eaten ice cream may also be a reference to another plot-important ice cream]].

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* ShoutOut: ShoutOut:
**
The final boss has an attack named [[Literature/DoAndroidsDreamOfElectricSheep "Dream of electric sheep"]]. sheep"]].
**
The first bonus boss uses one an attack named Dogra Magra, which appears to be [[GeniusBonus a reference to a Japanese novel written in 1935]].
1935]].
** [[Franchise/KingdomHearts The half-eaten ice cream may also be a reference to another plot-important ice cream]].

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* StandardStatusEffect: Weak (Poison), Blind, Dizzy (can't use skills) and Instant Death. Slow is aslo used by the first bonus boss.


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* StatusEffects: Weak (Poison), Blind, Dizzy (can't use skills) and Instant Death. Slow is aslo used by the first bonus boss.

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''lost fragment - Standstill Girl'' is a turn-based [[RolePlayingGame RPG]] created by Sky Scraper Project using RPG Maker 2000. It tells the story of a girl [[AmnesiacHero with no memories]] named [[AliceAllusion Alice]] who lives in the Land of Time, a place outside the normal space-time continuum, with a boy named Tiska, who serves the guardian of the Great Clock that administers time. Other than these two, the town is populated by friendly blob-like creatures called Shadelings.

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''lost fragment - Standstill Girl'' is a [[FreewareGames freeware]] turn-based [[RolePlayingGame RPG]] created by Sky Scraper Project using RPG Maker UsefulNotes/RPGMaker 2000. It tells the story of a girl [[AmnesiacHero with no memories]] named [[AliceAllusion Alice]] who lives in the Land of Time, a place outside the normal space-time continuum, with a boy named Tiska, who serves the guardian of the Great Clock that administers time. Other than these two, the town is populated by friendly blob-like creatures called Shadelings.



!''This game provides examples of:''


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!''This !!''This game provides examples of:''

of:''



* ActionGirl: Alice

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* ActionGirl: AliceAlice, who fights throughout the entire game on her own.



* BonusBoss: The two guys in the Asylum. If you defeat every Red Shadeling, the last one will give you the password to unlock them.

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* BonusBoss: The two guys people held in the Asylum. If you defeat every Red Shadeling, the last one will give you the password to unlock them.



* CastFromHitPoints: Most skills require a certain amount of Lp to perform.

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* CastFromHitPoints: Most skills require a certain amount of Lp [=LP=] to perform.



* HpToOne: The second optional boss has an attack that does this. However, you can actually guard against it, and it will only halve your current health.

to:

* HpToOne: The second optional boss has an attack that does this. However, you can actually guard against it, and then it will only halve your current health.



**EarnYourBadEnding: Not exactly "hard" to get, but the [[DownerEnding saddest ending]] is the only one that requires you to do the opposite of what you're expected to do, namely [[spoiler: don't talk to Tiska and tell Order you intend to take punishment in his stead]]. Said choice ends with [[spoiler: Alice dying and restoring the normal flow of time]].
**EarnYourHappyEnding: The [[TrueEnding True Ending]], which is the only one that involves a [[FinalBoss final boss fight]]. It's... not exactly an [[BittersweetEnding "happy"]] [[DownerEnding ending though.]][[spoiler: Sure, both Alice and Tiska are alive, but killing Order means the Land of Life and the Land of Time will soon cease to exist, along with every living being]]. [[LampshadedTrope Lampshaded]] in the [[DevelopersRoom Developer's Room]]:

to:

**EarnYourBadEnding: ** EarnYourBadEnding: Not exactly "hard" to get, but the [[DownerEnding saddest ending]] is the only one that requires you to do the opposite of what you're expected to do, namely [[spoiler: don't talk to Tiska and tell Order you intend to take punishment in his stead]]. Said choice ends with [[spoiler: Alice dying and restoring the normal flow of time]].
**EarnYourHappyEnding: ** EarnYourHappyEnding: The [[TrueEnding True Ending]], which is the only one that involves a [[FinalBoss final boss fight]]. It's... not exactly an [[BittersweetEnding "happy"]] [[DownerEnding ending though.]][[spoiler: Sure, both Alice and Tiska are alive, but killing Order means the Land of Life and the Land of Time will soon cease to exist, along with every living being]]. [[LampshadedTrope Lampshaded]] in the [[DevelopersRoom Developer's Room]]:



**The remaining one has [[spoiler: Tiska atoning for his sin and becoming a Shadeling. Alice then presumably takes his place as the warden of the Great Clock]].

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**The ** The remaining one has [[spoiler: Tiska atoning for his sin and becoming a Shadeling. Alice then presumably takes his place as the warden of the Great Clock]].



* RandomEncounter

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* RandomEncounterRandomEncounter: Every battle besides the boss and the miniboss ones occurs in this manner.



* TheVeryDefinitelyFinalDungeon: The Garden of Creation.

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* TheVeryDefinitelyFinalDungeon: The [[spoiler: Garden of Creation.Creation]].



* WhatCouldHaveBeen: The game was intended to have another ending split, but it proved difficult to implement, so it was scrapped.



* YouCantFightFate: The reason for the whole mess in the Land of Life. As Alice [[spoiler: died in the past, her being alive contrasts with God's intended harmony, creating a contradiction that influences the flowing of time]]. [[ItMakesSenseInContext It actually makes a bit more sense than it sounds]].

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* YouCantFightFate: The reason for the whole mess in the Land of Life. As Alice [[spoiler: died in the past, her being alive contrasts with God's intended harmony, creating a contradiction that influences the flowing of time]]. [[ItMakesSenseInContext It actually makes a bit more sense than it sounds]].sounds]].
----
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** [[KingdomHearts The half-eaten ice cream may also be a reference to another plot-important ice cream]].

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** [[KingdomHearts [[Franchise/KingdomHearts The half-eaten ice cream may also be a reference to another plot-important ice cream]].
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None


* SilentProtagonist: Similar to [[VideoGame/ChronoTrigger Chrono]] or the main character from the [[ShinMegamiTensei Megaten series]], Alice only talks through the player's answers. [[spoiler: She does speak during the [[GoodEnding good ending]], though.]]

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* SilentProtagonist: Similar to [[VideoGame/ChronoTrigger Chrono]] or the main character from the [[ShinMegamiTensei [[Franchise/ShinMegamiTensei Megaten series]], Alice only talks through the player's answers. [[spoiler: She does speak during the [[GoodEnding good ending]], though.]]
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* DownerEnding: [[spoiler: Arguably all three of them.]]
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* AppearanceIsInTheEyeOfTheBeholder: Order will take the form of the current POV character [[spoiler:except in the FinalBoss fight.]]

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* AmnesiacHero: Alice again.
**[[spoiler:[[DeathAmnesia Death Amnesia]]]].

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* AmnesiacHero: Alice again.
**[[spoiler:[[DeathAmnesia Death Amnesia]]]].
again. [[spoiler:This is combined with DeathAmnesia since humans revived in the Land of Time lose their memories.]]



* [[spoiler: [[BackFromTheDead Back From the Dead]]: Chronola/Alice died before the start of the game. Tiska resurrected her and took her under his care, causing the abnormality that kicks the game plot. Tiska himself is also implied to have been brought back by Gulinello in the distant past]].

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* [[spoiler: [[BackFromTheDead Back From AxCrazy: The Millionaire is described as an anomaly who desires the Dead]]: Chronola/Alice [[{{Yandere}} destruction and death of those he loves]].
* BackFromTheDead: [[spoiler:Chronola/Alice
died before the start of the game. Tiska resurrected her and took her under his care, causing the abnormality that kicks the game plot. Tiska himself is also implied to have been brought back by Gulinello in the distant past]].



* [[spoiler: [[BreakTheCutie Break The Cutie]] You ''will'' be sad for Alice once you learn her story...]]
** [[spoiler: [[KillTheCutie Kill the Cutie]]]]

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* [[spoiler: [[BreakTheCutie Break The Cutie]] BreakTheCutie: You ''will'' be sad for Alice once you learn her story...]]
** [[spoiler:
backstory, [[spoiler:which ends with her [[KillTheCutie Kill death via suicide]]. And she will be DeaderThanDead in the Cutie]]]]ending where she sacrifices herself.]]



* TheCameo: [[spoiler:According to a Shadeling in Alice's Backyard, the two bonus bosses are characters from the developer's other games.]]



* [[spoiler:[[DrivenToSuicide Driven to Suicide]]: Chronola.]]

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* [[spoiler:[[DrivenToSuicide Driven DrivenToSuicide: [[spoiler:Chronola throws herself down a pit and dies in order to Suicide]]: Chronola.escape the Millionaire's abuse.]]



* [[spoiler: [[MadeASlave Made a Slave]]: What happened to Chronola after her mother's death]].

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* [[spoiler: [[MadeASlave Made a Slave]]: What happened HateSink: Despite losing his wife, the Millionaire loses all sympathy [[spoiler:when it's revealed that he buys slave girls to Chronola after her mother's death]].act as ReplacementGoldfish, only to abuse them to death via his sadistic form of "love."]]



* KarmaHoudini: Unless you count [[spoiler:the destruction of the world in the true ending]] as a form of KarmaHoudiniWarranty, the Millionaire gets no comeuppance for his atrocities.



* MadeASlave: [[spoiler:What happened to Chronola after her mother's death]].



* TimeStandStill: What happens to the human world when the hands of the Clock disappear.

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* TimeStandStill: TimeStandsStill: What happens to the human world when the hands of the Clock disappear.



* [[VideoGameTutorial Tutorial]]: Taking it is optional but recommended, as the monsters in the first few areas would be quite hard otherwise.

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* [[VideoGameTutorial Tutorial]]: VideoGameTutorial: Taking it is optional but recommended, as the monsters in the first few areas would be quite hard otherwise.
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* BeamSpam: The Innocent Rain skills looks suspiciously similar to [[TheWorldEndsWithYou Joshua's holy beam]]. May also happen randomly when using the "Just Watch" command.

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* BeamSpam: The Innocent Rain skills looks suspiciously similar to [[TheWorldEndsWithYou [[VideoGame/TheWorldEndsWithYou Joshua's holy beam]]. May also happen randomly when using the "Just Watch" command.

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* MusicRoom: Can be unlocked with a password.


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* SoundTest: Can be unlocked with a password.
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* SilentProtagonist: Similar to [[ChronoTrigger Chrono]] or the main character from the [[ShinMegamiTensei Megaten series]], Alice only talks through the player's answers. [[spoiler: She does speak during the [[GoodEnding good ending]], though.]]

to:

* SilentProtagonist: Similar to [[ChronoTrigger [[VideoGame/ChronoTrigger Chrono]] or the main character from the [[ShinMegamiTensei Megaten series]], Alice only talks through the player's answers. [[spoiler: She does speak during the [[GoodEnding good ending]], though.]]

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* IdentityAmnesia: A plot point. Not only Alice, but everyone living in the Land of Time has this, as giving away your past and future is the only way to get there to begin with.



* HpToOne: The second optional boss has an attack that does this. However, you can actually guard against it, and it will only halves your current health.

to:

* HpToOne: The second optional boss has an attack that does this. However, you can actually guard against it, and it will only halves halve your current health.



* IdentityAmnesia: A plot point. Not only Alice, but everyone living in the Land of Time has this, as giving away your past and future is the only way to get there to begin with.
* IronicEcho: [[spoiler: May the new love you find be genuine.]]



* TakingYouWithMe: One of the Red Shadeling will use a suicide attack when cornered. [[OneHitKO Surviving it is quite impossible]], so the only way to win the fight is to defeat it before it gets the chance to use said attack.

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* TakingYouWithMe: One of the Red Shadeling Shadelings will use a suicide attack when cornered. [[OneHitKO Surviving it is quite impossible]], so the only way to win the fight is you have to defeat it before it gets the chance to use said attack.attack, or block it with an equippable item or move.

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removed remaining YMMV entries, added a trope


* DudeLooksLikeALady: Yes, cat-eared Tiska is really a boy. [[LampshadedTrope Lampshaded]] if you read the journal in Alice's home.



* LawfulNeutral: [[spoiler: Order]].



* PamphletShelf: You can only read the books in the Info Hut, and they are ridiculously short. They're also missing words and letters...



* [[spoiler: [[ReplacementGoldfish Replacement Goldfish]]: Chronola (and at least two more girls before her) were this to the unnamed millionaire. [[DrivenToSuicide It doesn't end well]]]].

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* ReplacementGoldfish: [[spoiler: [[ReplacementGoldfish Replacement Goldfish]]: Chronola (and at least two more girls before her) were this to the unnamed millionaire. [[DrivenToSuicide It doesn't end well]]]].



* ViewerGenderConfusion: Yes, cat-eared Tiska is really a boy. [[LampshadedTrope Lampshaded]] if you read the journal in Alice's home.

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* BlueAndOrangeMorality: Human crimes such as theft and murder mean nothing to those living in the Land of Time. [[spoiler: Creating a contradiction or defying the will of Order for your own purpose]] is considered the greatest sin, and those guilty of it are punished by [[spoiler: losing their memories, body and identity]].



* ValuesDissonance: Human crimes such as theft and murder mean nothing to those living in the Land of Time. [[spoiler: Creating a contradiction or defying the will of Order for your own purpose]] is considered the greatest sin, and those guilty of it are punished by [[spoiler: losing their memories, body and identity]].
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* CompleteMonster: The millionaire. [[spoiler: Unable to forget his wife, he buys girls from the slave trade and tortures them as a sign of his twisted love. He ends up killing two and [[DrivenToSuicide driving the third one to throw herself in a ravine]]]].
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* ShoutOut: The final boss has an attack named [[DoAndroidsDreamOfElectricSheep "Dream of electric sheep"]]. The first bonus boss uses one named Dogra Magra, which appears to be [[GeniusBonus a reference to a Japanese novel written in 1935]].

to:

* ShoutOut: The final boss has an attack named [[DoAndroidsDreamOfElectricSheep [[Literature/DoAndroidsDreamOfElectricSheep "Dream of electric sheep"]]. The first bonus boss uses one named Dogra Magra, which appears to be [[GeniusBonus a reference to a Japanese novel written in 1935]].
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Creating new page

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[[quoteright:319:http://static.tvtropes.org/pmwiki/pub/images/2565oup_6991.jpg]]
[[caption-width-right:319:[[ExactlyWhatItSaysOnTheTin "The effect? I guess you just watch?"]]]]

''lost fragment - Standstill Girl'' is a turn-based [[RolePlayingGame RPG]] created by Sky Scraper Project using RPG Maker 2000. It tells the story of a girl [[AmnesiacHero with no memories]] named [[AliceAllusion Alice]] who lives in the Land of Time, a place outside the normal space-time continuum, with a boy named Tiska, who serves the guardian of the Great Clock that administers time. Other than these two, the town is populated by friendly blob-like creatures called Shadelings.

One day, the hands of the Great Clock disappear, causing time to stop in the Land of Life (that is, the human world). In an effort to help her friend, Alice thus sets out to retrieve the hands, and as she recovers them she starts uncovering her past...

Battles are fought side-view, using an active time system of sort. You can equip up to 5 actions, including guarding and using items, to use during battle. There are no [[ManaMeter MPs]]; instead, each turn you get an Energy Core, of which you can hold up to 4 at time. Generally, stronger skills require more EC, though a lot of them are also [[CastFromHitPoints Cast From Hit Points]]. Also, you don't [[LevelUp gain levels]], [[PointBuildSystem but use the "Force" obtained from defeating enemies to power up your three stats]]: Stamina (Health), PSY (Attack) and AGL (Speed).

It has been translated and can be downloaded for free [[http://vgperson.com/games/standstillgirl.htm here]].
----
!''This game provides examples of:''


* AbsurdlyHighLevelCap: With stats, as you don't have levels. They probably go up to 999 each. By the endgame, if you never run from battles, you should have about 200 LP and the other stats at about 130, and be able to beat the [[FinalBoss Final Boss]] with ease.
* ActionGirl: Alice
* AmbidextrousSprite: Surprisingly [[AvertedTrope averted]]. Alice's ribbon is always on the left side of her hair.
* AmnesiacHero: Alice again.
**[[spoiler:[[DeathAmnesia Death Amnesia]]]].
* TheAtoner: [[spoiler: Tiska. He saved Alice as a way to atone for being the reason Gulinello became a Shadeling]].
* AwesomeButImpractical: Most high level skills are all flashy and powerful, but require 3-4 EC to use, meaning you have to spend some turns every time you want to use one.
** BoringButPractical: The Self-Holocaust skill quickly evolve into this. It sacrifices a relatively high amount of LP to do massive damage to the enemy. It can pretty much one-hit kill any normal mob and defeat bosses in a couple of hit, and by the second half of the game you regenerates health so fast that you can use it every single fight.
* [[spoiler: [[BackFromTheDead Back From the Dead]]: Chronola/Alice died before the start of the game. Tiska resurrected her and took her under his care, causing the abnormality that kicks the game plot. Tiska himself is also implied to have been brought back by Gulinello in the distant past]].
* BattleThemeMusic: 5 of them. They're all quite cool. [[AvertedTrope Averted]] in [[TheVeryDefinitelyFinalDungeon the final dungeon]], as the music doesn't change in battle.
* BeamSpam: The Innocent Rain skills looks suspiciously similar to [[TheWorldEndsWithYou Joshua's holy beam]]. May also happen randomly when using the "Just Watch" command.
* BigDamnHeroes: [[spoiler: Alice during the [[TrueEnding True Ending]]. She ''[[DidYouJustPunchOutCthulhu punches God]]'' to defend her friend.]]
* BossSubtitles: Enemies and bosses don't have proper names. Instead, they are introduced with a word or a small sentence, which often has to do with what they represent.
* BonusBoss: The two guys in the Asylum. If you defeat every Red Shadeling, the last one will give you the password to unlock them.
* BreakingTheFourthWall: The characters do this in [[DevelopersRoom Alice's Backyard]].
* [[spoiler: [[BreakTheCutie Break The Cutie]] You ''will'' be sad for Alice once you learn her story...]]
** [[spoiler: [[KillTheCutie Kill the Cutie]]]]
* ButThouMust: When asked to give up going to look for the clock Hands, your possible answers are "Nope" and "Nope nope".
* TheCameo: The aforementioned bonus bosses are apparently characters from Sky Scraper Project's previous games. Unfortunately, [[NoExportForYou those don't seem to have been translated]].
* {{Cap}}: Damage cap at 999. Reaching it is surprisingly easy.
* CaptainObvious: A random shadeling explains the "Just Watch" action:
-->''The effect? ...I guess you just watch?''
** BlatantLies: Sometimes (there's about a 2% chance), said action makes Alice ''[[EyeBeam shoot a laser beam from her eyes]]''.
* CastFromHitPoints: Most skills require a certain amount of Lp to perform.
* CompleteMonster: The millionaire. [[spoiler: Unable to forget his wife, he buys girls from the slave trade and tortures them as a sign of his twisted love. He ends up killing two and [[DrivenToSuicide driving the third one to throw herself in a ravine]]]].
* ConvenientlyAnOrphan: [[spoiler: Chronola lost her mother when she was 6. [[DisappearedDad Nothing is known about her father]]]].
* CounterAttack: An accessory can give you this ability.
* CriticalHit: Another passive you can get with a specific accessory.
* DeathIsASlapOnTheWrist: Losing a battle only results in you returning to the Land of Time with all your items and progress. Nothing is lost besides a useless title only obtainable after finishing the game. Completely [[AvertedTrope averted]] story-wise.
* DevelopersRoom: Can be unlocked using a password. It gives some more details about the [[TrueEnding True Ending]] and some notes about the characters and the game development.
* TheDitz: Tiska shows some sign of this.
* [[spoiler:[[DrivenToSuicide Driven to Suicide]]: Chronola.]]
* ElegantGothicLolita: Alice wears a pretty frilly dress.
* EvolvingAttack: You get most skills by using the ones you have multiple times.
* FallenHero: The second optional boss seems to be this.
* FinalBossNewDimension: Happens with every area boss and obviously against the final boss itself.
* {{Foreshadowing}}: One of the book in the Info Hut gives a one-sentence hint to the nature of Alice's past.
* GlobalCurrency: Taken [[UpToEleven Up to eleven]] with Force: you can use it to increase your stats, buy items and... ''grow flowers''! Somewhat [[JustifiedTrope justified]] in that it's not really a currency, but a sort of energy released from monsters.
* GuestStarPartyMember: [[spoiler: Tiska joins you during the final boss battle. He'll cast the strongest healing spell in the game every few turns.]]
* IdentityAmnesia: A plot point. Not only Alice, but everyone living in the Land of Time has this, as giving away your past and future is the only way to get there to begin with.
* [[spoiler: [[MadeASlave Made a Slave]]: What happened to Chronola after her mother's death]].
* HeroicSacrifice: [[spoiler: Alice during one of the endings]].
* HpToOne: The second optional boss has an attack that does this. However, you can actually guard against it, and it will only halves your current health.
* HulkSpeak: Red Shadelings talk like this.
* LawfulNeutral: [[spoiler: Order]].
* LimitedMoveArsenal: You can only equip 5 commands at once. This includes skills, items, guarding and fleeing.
* LoadBearingBoss: [[spoiler: Again, Order. Killing her essentially means dooming the whole world]].
* MagicAIsMagicA: Some enemies use the same skills the player possesses. They have to stock up EC and sacrifice LP to use them, just as you do.
* TheMaker: The unseen god who created the world and gave it its balance. It never appears phisically, but [[spoiler: you get to [[ReasoningWithGod talk to]] and eventually fight his emissary]].
* MeaningfulName: [[spoiler: Chronola]]. May also doubles as [[PunnyName Punny Name]], at least in the developer's intention: [[spoiler: he thinks she seems like a "wild black cat". In Japanese, her name is read as "kuronora", which can mean "black stray"]].
* MultipleEndings: 3 of them.
**EarnYourBadEnding: Not exactly "hard" to get, but the [[DownerEnding saddest ending]] is the only one that requires you to do the opposite of what you're expected to do, namely [[spoiler: don't talk to Tiska and tell Order you intend to take punishment in his stead]]. Said choice ends with [[spoiler: Alice dying and restoring the normal flow of time]].
**EarnYourHappyEnding: The [[TrueEnding True Ending]], which is the only one that involves a [[FinalBoss final boss fight]]. It's... not exactly an [[BittersweetEnding "happy"]] [[DownerEnding ending though.]][[spoiler: Sure, both Alice and Tiska are alive, but killing Order means the Land of Life and the Land of Time will soon cease to exist, along with every living being]]. [[LampshadedTrope Lampshaded]] in the [[DevelopersRoom Developer's Room]]:
-->'''[[spoiler: Order]]''': ''Are you heroes or villains!?''
**The remaining one has [[spoiler: Tiska atoning for his sin and becoming a Shadeling. Alice then presumably takes his place as the warden of the Great Clock]].
* MusicRoom: Can be unlocked with a password.
* PlotCoupon: The Clock Hands are basically this, as they even give [[StoryBreadcrumbs Story Breadcrumbs]] in the form of Memory fragments. To a lesser extent, the cogs you have to destroy in each area to advance.
* RandomEncounter
* RegeneratingHealth: You recover a good chunk of LP at the end of any battle and walking around also resotes some of it. The Cat-eared Cape accessory and Centifulword skill give [[GradualRegeneration a similar effect in battle]], and you can stack them to increase their power.
* [[spoiler: [[ReplacementGoldfish Replacement Goldfish]]: Chronola (and at least two more girls before her) were this to the unnamed millionaire. [[DrivenToSuicide It doesn't end well]]]].
* RocketTagGameplay: Tends to happen in the endgame. Since there is no defense stat, late game enemies and bosses will often do high damage with every attack, but you will be able to kill everything in 3 turns top. The exceptions are the [[BonusBoss Bonus Bosses]], who put more emphasis on reading their attack pattern and guarding.
* ShoutOut: The final boss has an attack named [[DoAndroidsDreamOfElectricSheep "Dream of electric sheep"]]. The first bonus boss uses one named Dogra Magra, which appears to be [[GeniusBonus a reference to a Japanese novel written in 1935]].
** [[KingdomHearts The half-eaten ice cream may also be a reference to another plot-important ice cream]].
* SilentProtagonist: Similar to [[ChronoTrigger Chrono]] or the main character from the [[ShinMegamiTensei Megaten series]], Alice only talks through the player's answers. [[spoiler: She does speak during the [[GoodEnding good ending]], though.]]
* SingleUseShield: The Element Wall skill, which nullifies the enemy's next attack.
* SoundOfNoDamage: The "miss" sound.
* StandardStatusEffect: Weak (Poison), Blind, Dizzy (can't use skills) and Instant Death. Slow is aslo used by the first bonus boss.
* StatOVision: You can always see the enemy's health bar and you get to see their skill list when they attack.
* TakingYouWithMe: One of the Red Shadeling will use a suicide attack when cornered. [[OneHitKO Surviving it is quite impossible]], so the only way to win the fight is to defeat it before it gets the chance to use said attack.
* TalkingIsAFreeAction: [[AvertedTrope Averted]]. Just watching wastes a turn. Its only purpose is probably to let you stock EC even if you unequipped the Guard command.
* TimeStandStill: What happens to the human world when the hands of the Clock disappear.
* TheVeryDefinitelyFinalDungeon: The Garden of Creation.
* ValuesDissonance: Human crimes such as theft and murder mean nothing to those living in the Land of Time. [[spoiler: Creating a contradiction or defying the will of Order for your own purpose]] is considered the greatest sin, and those guilty of it are punished by [[spoiler: losing their memories, body and identity]].
* [[VideoGameTutorial Tutorial]]: Taking it is optional but recommended, as the monsters in the first few areas would be quite hard otherwise.
* ViewerGenderConfusion: Yes, cat-eared Tiska is really a boy. [[LampshadedTrope Lampshaded]] if you read the journal in Alice's home.
* WasOnceAMan: [[spoiler: Gulinello. And most likely every single Shadeling.]]
* WelcomeToCorneria: With the exceptions of the Shadelings that gives you the tutorial, all other NPC never change their lines of dialogue.
* WhatCouldHaveBeen: The game was intended to have another ending split, but it proved difficult to implement, so it was scrapped.
* WhatTheHellHero: [[spoiler: Order]] reasonably tells you this in the [[DevelopersRoom Developer's Room]]. Thinking about it, [[spoiler: destroying the world along with yourselves isn't exactly the best outcome]] [[SarcasmMode right?]]
* YouCantFightFate: The reason for the whole mess in the Land of Life. As Alice [[spoiler: died in the past, her being alive contrasts with God's intended harmony, creating a contradiction that influences the flowing of time]]. [[ItMakesSenseInContext It actually makes a bit more sense than it sounds]].

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