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''Sonic Jam'' is a CompilationRerelease of ''[[Franchise/SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog1 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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''Sonic Jam'' is a CompilationRerelease of ''[[Franchise/SonicTheHedgehog Sonic]]'' ''Franchise/SonicTheHedgehog'' games released for the ''UsefulNotes/SegaSaturn'' UsefulNotes/SegaSaturn in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog1 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/d44b78cb_bab4_4f50_b1d0_a60b6fce7679.png]]
[[caption-width-right:350:''"And Sonic continues to spin towards the future. Nothing will stop him!"'']]
[[caption-width-right:350:''"And Sonic continues to spin towards the future. Nothing will stop him!"'']]
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* IdleAnimation: Sonic has a large amount of animations in ''Sonic's World'' for such a small game. He has almost thirty. ''VideoGame/SonicAdventure'' reused [[DevelopmentGag a handful of the animations]].
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* IdleAnimation: Sonic has a large amount of animations in ''Sonic's World'' "Sonic's World" for such a small game. He has almost thirty. ''VideoGame/SonicAdventure'' reused [[DevelopmentGag a handful of the animations]].
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* NeverTrustATrailer: The InNameOnly UsefulNote/GamesCom version had its footage sped-up in commercials. The actual game is very slow.
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* NeverTrustATrailer: The InNameOnly UsefulNote/GamesCom UsefulNote/GameCom version had its footage sped-up in commercials. The actual game is very slow.
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* LeftHanging: The "Man of the Year" cartoon ended with a "To Be Continued...", and it has never recieved a follow up.
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* IdleAnimation: Sonic has a large amount of animations in ''Sonic's World'' for such a small game. He has almost thirty. ''VideoGame/SonicAdventure'' reused [[DevelopmentGag a handful of the animations]].
* LeftHanging: The "Man of the Year" cartoon ended with a"To Be Continued..."ToBeContinued...", and it has never recieved a follow up.
* LeftHanging: The "Man of the Year" cartoon ended with a
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* NeverTrustATrailer: The InNameOnly UsefulNote/GamesCom version had its footage sped-up in commercials. The actual game is very slow.
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->''"And SONIC continues to spin towards the future. Nothing will stop him!"''
[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/Sonic_Jam_world_4675.png]]
[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/Sonic_Jam_world_4675.png]]
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[[quoteright:320:http://static.
[[caption-width-right:350:''"And Sonic continues to spin towards the future. Nothing will stop him!"'']]
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* CompilationRerelease
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* CompilationRereleaseCompilationRerelease: Of previous Genesis games.
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''Sonic Jam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog1 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished.
Not to be confused with the Game.com ''Sonic Jam'' game.
The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished.
Not to be confused with the Game.com ''Sonic Jam'' game.
to:
''Sonic Jam'' is a CompilationRerelease of ''[[SonicTheHedgehog ''[[Franchise/SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog1 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the32 bit age 32-bit age, as ''Sonic X-treme'' was never finished.
Not to be confused with theGame.com UsefulNotes/GameCom ''Sonic Jam'' game.
game, which is simply a collection of levels loosely based on some from ''Sonic 2'', ''3'', and ''Sonic & Knuckles''.
The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the
Not to be confused with the
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Not only was it a Main redirect, but it was also Linking To An Article Within The Article.
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog1 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog [[VideoGame/SonicTheHedgehog1 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
to:
''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And & Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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* ConceptArtGallery: There's some artwork, advertisements and the [=FMVs=] for Sonic CD.
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* ConceptArtGallery: There's some artwork, advertisements advertisements, and the full-screen [=FMVs=] for Sonic CD.''VideoGame/SonicTheHedgehogCD''.
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* SequelHook: In ''Man Of The Year'', Dr. Eggman wreaks havoc in a city while wearing a [[PaperThinDisguise very unconvincing]] Sonic disguise. How will Sonic [[ClearMyName clear his name]] and defeat Eggman? Nobody knows, because the story wasn't ever finished.
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* SequelHook: In ''Man Of The of the Year'', Dr. Eggman wreaks havoc in a city while wearing a [[PaperThinDisguise very unconvincing]] Sonic disguise. How will Sonic [[ClearMyName clear his name]] and defeat Eggman? Nobody knows, because the story wasn't ever finished.
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Corrected the information - from further research, Sonic Jam is actually the remains of a Saturn port of Sonic Adventures
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The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished, and the finished parts of ''Sonic X-treme'' were used to create ''Sonic World'' level.
to:
The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished, and the finished parts of ''Sonic X-treme'' were used to create ''Sonic World'' level.
finished.
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The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished, and the finished parts of''Sonic X-treme'' were used to create ''Sonic World'' level.
to:
The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished, and the finished parts of''Sonic of ''Sonic X-treme'' were used to create ''Sonic World'' level.
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The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished, and the finished parts of''Sonic X-trem'' were used to create ''Sonic World'' level.
to:
The game also has a short 3D level called "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished, and the finished parts of''Sonic X-trem'' X-treme'' were used to create ''Sonic World'' level.
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The game also has a short 3D level called Sonic World, in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished.
to:
The game also has a short 3D level called Sonic World, "Sonic World", in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished.
finished, and the finished parts of''Sonic X-trem'' were used to create ''Sonic World'' level.
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* MusicalNod: ''Sonic Classic Collection'' on UsefulNotes/Nintendo3DS uses the music from Sonic World in its main menu, which is something only fairly longtime and committed fans might notice (since Sonic's presence during the 32-bit era was limited to this, the Saturn version of ''VideoGame/Sonic3DFlickiesIsland'', and ''VideoGame/SonicR'').
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
to:
''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''UsefulNotes/SegaSaturn'' in 1997. It includes ports of ports[[note]]Not emulations, actual ports; different sound effects and music looping confirm these are not the Genesis games running on Saturn hardware[[/note]] ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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None
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The game also has a short 3D level called Sonic World, in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals.
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The game also has a short 3D level called Sonic World, in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals. \n Needless to say, it was the closest Sonic got to being in 3D in the 32 bit age as ''Sonic X-treme'' was never finished.
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Doesn't qualify. It's not meant to lock content out of mockery, but to make the game easier for beginners. Also, Nights came out BEFORE Sonic Jam.
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* EasyModeMockery: Playing in easy mode will only let you play a single act of each stage.
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* TechDemoGame: Sonic World is basically an engine test for what was supposed to become ''VideoGame/SonicAdventure'', before Sonic Team decided to scrap it and modify the engine they used for ''NightsIntoDreams.''
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* EarlyBirdCameo: The "Man of the Year" cartoon, while still using Sonic's classic look, is set in a seaside city that bears more than a passing resemblence to [[SonicAdventure Station Square...]]
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* EarlyBirdCameo: The "Man of the Year" cartoon, while still using Sonic's classic look, is set in a seaside city that bears more than a passing resemblence resemblance to [[SonicAdventure [[VideoGame/SonicAdventure Station Square...]]
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* TechDemoGame: Sonic World is basically an engine test for what was supposed to become ''SonicAdventure'', before Sonic Team decided to scrap it and modify the engine they used for ''NightsIntoDreams.''
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* TechDemoGame: Sonic World is basically an engine test for what was supposed to become ''SonicAdventure'', ''VideoGame/SonicAdventure'', before Sonic Team decided to scrap it and modify the engine they used for ''NightsIntoDreams.''
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
to:
''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''SegaSaturn'' ''UsefulNotes/SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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None
Added DiffLines:
* EarlyBirdCameo: The "Man of the Year" cartoon, while still using Sonic's classic look, is set in a seaside city that bears more than a passing resemblence to [[SonicAdventure Station Square...]]
Added DiffLines:
* LeftHanging: The "Man of the Year" cartoon ended with a "To Be Continued...", and it has never recieved a follow up.
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None
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
to:
''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''BlueSphere'', ''VideoGame/BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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None
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* SequelHook: In ''Man Of The Year'', Dr. Eggman wreaks havoc in a city while wearing a [[PaperThinDisguise very unconvincing]] Sonic disguise. How will Sonic [[ClearMyName clear his name]] and defeat Eggman? Nobody knows.
to:
* SequelHook: In ''Man Of The Year'', Dr. Eggman wreaks havoc in a city while wearing a [[PaperThinDisguise very unconvincing]] Sonic disguise. How will Sonic [[ClearMyName clear his name]] and defeat Eggman? Nobody knows.knows, because the story wasn't ever finished.
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None
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* AllThereInTheManual: The strategy guide and in-game galleries had lots of interesting info about the games' stages and characters.
* CompilationRerelease
* ConceptArtGallery: There's some artwork, advertisements and the [=FMVs=] for Sonic CD.
* EasterEgg: By inserting the game's disc in a PC, four wallpapers can be found in the extras directory.
* EasyModeMockery: Playing in easy mode will only let you play a single act of each stage.
* GreenHillZone: Sonic World.
* NoEnding: After clearing all missions in Sonic World, all you get is a credits roll.
* SequelHook: In ''Man Of The Year'', Dr. Eggman wreaks havoc in a city while wearing a [[PaperThinDisguise very unconvincing]] Sonic disguise. How will Sonic [[ClearMyName clear his name]] and defeat Eggman? Nobody knows.
* TechDemoGame: Sonic World is basically an engine test for what was supposed to become ''SonicAdventure'', before Sonic Team decided to scrap it and modify the engine they used for ''NightsIntoDreams.''
* UpdatedRerelease: Contains the four main Genesis Sonic games with a few changes.
* CompilationRerelease
* ConceptArtGallery: There's some artwork, advertisements and the [=FMVs=] for Sonic CD.
* EasterEgg: By inserting the game's disc in a PC, four wallpapers can be found in the extras directory.
* EasyModeMockery: Playing in easy mode will only let you play a single act of each stage.
* GreenHillZone: Sonic World.
* NoEnding: After clearing all missions in Sonic World, all you get is a credits roll.
* SequelHook: In ''Man Of The Year'', Dr. Eggman wreaks havoc in a city while wearing a [[PaperThinDisguise very unconvincing]] Sonic disguise. How will Sonic [[ClearMyName clear his name]] and defeat Eggman? Nobody knows.
* TechDemoGame: Sonic World is basically an engine test for what was supposed to become ''SonicAdventure'', before Sonic Team decided to scrap it and modify the engine they used for ''NightsIntoDreams.''
* UpdatedRerelease: Contains the four main Genesis Sonic games with a few changes.
to:
* AllThereInTheManual: The strategy guide and in-game galleries had lots of interesting info about the games' stages and characters.
* NoEnding: After clearing all missions in Sonic World, all you get is a credits roll.
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None
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[SonicTheHedgehog2 ''[[VideoGame/SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
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* TechDemoGame: Sonic World is basically an engine test for what was supposed to become ''SonicAdventure'', before Sonic Team decided to scrap it and modify the engine they used for ''NightsIntoDreams.''
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Not to be confused with the Game.com ''Sonic Jam'' game.
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''"And SONIC continues to spin towards the future. Nothing will stop him!"''
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-->''"And SONIC continues to spin towards the future. Nothing will stop him!"''
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-->''"And SONIC continues to spin towards the future. Nothing will stop him!"''
[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/Sonic_Jam_world_4675.png]]
''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
The game also has a short 3D level called Sonic World, in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals.
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!!This game contains examples of:
* AllThereInTheManual: The strategy guide and in-game galleries had lots of interesting info about the games' stages and characters.
* CompilationRerelease
* ConceptArtGallery: There's some artwork, advertisements and the [=FMVs=] for Sonic CD.
* EasterEgg: By inserting the game's disc in a PC, four wallpapers can be found in the extras directory.
* EasyModeMockery: Playing in easy mode will only let you play a single act of each stage.
* GreenHillZone: Sonic World.
* NoEnding: After clearing all missions in Sonic World, all you get is a credits roll.
* SequelHook: In ''Man Of The Year'', Dr. Eggman wreaks havoc in a city while wearing a [[PaperThinDisguise very unconvincing]] Sonic disguise. How will Sonic [[ClearMyName clear his name]] and defeat Eggman? Nobody knows.
* UpdatedRerelease: Contains the four main Genesis Sonic games with a few changes.
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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/Sonic_Jam_world_4675.png]]
''SonicJam'' is a CompilationRerelease of ''[[SonicTheHedgehog Sonic]]'' games released for the ''SegaSaturn'' in 1997. It includes ports of ''Sonic [[VideoGame/SonicTheHedgehog 1]]'', ''[[SonicTheHedgehog2 2]]'', ''[[VideoGame/Sonic3AndKnuckles 3]]'', and ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'' as well as the '''Lock-On''' capabilities, meaning the full ''Sonic 3 & Knuckles'', ''BlueSphere'', and ''Knuckles in Sonic 2'' are also playable. Each game has some difficulty options which changes or removes some levels and there is also a option to enable Sonic's Spin Dash in the first game.
The game also has a short 3D level called Sonic World, in which Sonic could complete a few fetch quests, interact with some items and enter some rooms where the player could view things like videos, concept art and game manuals.
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!!This game contains examples of:
* AllThereInTheManual: The strategy guide and in-game galleries had lots of interesting info about the games' stages and characters.
* CompilationRerelease
* ConceptArtGallery: There's some artwork, advertisements and the [=FMVs=] for Sonic CD.
* EasterEgg: By inserting the game's disc in a PC, four wallpapers can be found in the extras directory.
* EasyModeMockery: Playing in easy mode will only let you play a single act of each stage.
* GreenHillZone: Sonic World.
* NoEnding: After clearing all missions in Sonic World, all you get is a credits roll.
* SequelHook: In ''Man Of The Year'', Dr. Eggman wreaks havoc in a city while wearing a [[PaperThinDisguise very unconvincing]] Sonic disguise. How will Sonic [[ClearMyName clear his name]] and defeat Eggman? Nobody knows.
* UpdatedRerelease: Contains the four main Genesis Sonic games with a few changes.
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