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Bonus Boss is a disambiguation


* BonusBoss: Magmaru, Lady Kyori, and Lord Yamoto. They can only be fought by buying the expansion pack.
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Fixed a Grammatical Error.
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Fixed a Grammatical Error.


The first game, ''Sinjid: Battle Arena'', was released circa 2003. The point of the game is to defeat all the monsters you can. The higher difficulty you choose, the more monsters you get to fight. You can go to a shop to buy stat increases for your character, learn new skills from a man in a green cloak, and go to your old master get advice, change your weapons and armor, and use cheat codes. [[ExcusePlot There is little plot beyond battling monsters in a portal]].

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The first game, ''Sinjid: Battle Arena'', was released circa 2003. The point of the game is to defeat all the monsters you can. The higher difficulty you choose, the more monsters you get to fight. You can go to a shop to buy stat increases for your character, learn new skills from a man in a green cloak, and go to your old master to get advice, change your weapons and armor, and use cheat codes. [[ExcusePlot There is little plot beyond battling monsters in a portal]].
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Dewicked trope


* BladeOnAStick: Both Sinjid and his enemies can use spears and glaives.

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Disambiguated


* ShopFodder: Gold rings in ''Sinjid'' offer very negligible stat boosts, and are only there to be sold at a high price. Their FlavorText lampshades it.



* VendorTrash: Gold rings in ''Sinjid'' offer very negligible stat boosts, and are only there to be sold at a high price. Their FlavorText lampshades it.


** Scythes and sickles can be wielded by both Sinjid and his enemies in ''Sinjid''. They generally provide boosts to Intellect and Agility, making them efficient weapons for [[SquishyWizard Priests]] to use, and some come with DamageOverTime effects like [[StandardStatusEffects bleeding and poison]], which helps if you're playing as an [[FragileSpeedster Assassin]], who utilize HitAndRunTactics to their advantage.

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** Scythes and sickles can be wielded by both Sinjid and his enemies in ''Sinjid''. They generally provide boosts to Intellect and Agility, making them efficient weapons for [[SquishyWizard Priests]] to use, and some come with DamageOverTime effects like [[StandardStatusEffects [[StatusEffects bleeding and poison]], which helps if you're playing as an [[FragileSpeedster Assassin]], who utilize HitAndRunTactics to their advantage.
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A series of Flash games made by [=KrinLabs=] and published by Website/ArmorGames, the ''Sinjid'' series stars a {{Ninja}} named, you guessed it, Sinjid. Each game has its own standalone plot and are not related to each other.

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A series of Flash games made by [=KrinLabs=] and published by Website/ArmorGames, Armor Games, the ''Sinjid'' series stars a {{Ninja}} named, you guessed it, Sinjid. Each game has its own standalone plot and are not related to each other.
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* VendorTrash: Gold rings in ''Sinjid'' offer very negligible stat boosts, and are only there to be sold at a high price. Their FlavourText lampshades it.

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* VendorTrash: Gold rings in ''Sinjid'' offer very negligible stat boosts, and are only there to be sold at a high price. Their FlavourText FlavorText lampshades it.
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Unfortunate Names now must be pointed out In-Universe


The second game, ''Sinjid: Shadow of the Warrior'', was published circa 2004. An evil warlord named [[UnfortunateName Lord Baka]] has ordered an attack on Sinjid's village, and so Sinjid is taken in by a heroic ninja named Fujin and is taught the ways of the ninja by him so he can combat the warlord's Fallen Army. However, he had never killed another man in battle before, and so Fujin sends him to the Shadow Temple and orders him to kill all the warriors in the Human Portal so he can fulfill his task. Like the first game, it is turn-based, and it introduces new mechanics such as a class system, the ability to use items in battle, [[WizardNeedsFoodBadly a hunger system]], and a physical/special split.

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The second game, ''Sinjid: Shadow of the Warrior'', was published circa 2004. An evil warlord named [[UnfortunateName Lord Baka]] Baka has ordered an attack on Sinjid's village, and so Sinjid is taken in by a heroic ninja named Fujin and is taught the ways of the ninja by him so he can combat the warlord's Fallen Army. However, he had never killed another man in battle before, and so Fujin sends him to the Shadow Temple and orders him to kill all the warriors in the Human Portal so he can fulfill his task. Like the first game, it is turn-based, and it introduces new mechanics such as a class system, the ability to use items in battle, [[WizardNeedsFoodBadly a hunger system]], and a physical/special split.

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'''''This work contains examples of:'''''



!!This work contains examples of:



* WeakButSkilled: Hunters in ''Sinjid'' are this. Their base attacks are weak, they can't regain [[{{Mana}} Focus]] as well as the other classes, and if they run out of Focus during a fight, they're toast. On the other hand, they can be devastating if the right strategies and combos are used.

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* WeakButSkilled: Hunters in ''Sinjid'' are this. Their base attacks are weak, they can't regain [[{{Mana}} Focus]] as well as the other classes, and if they run out of Focus during a fight, they're toast. On the other hand, they can be devastating if the right strategies and combos are used.used.
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Added image.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sinjid_image.png]]

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* BrownNote: Lady Shiori's paralyzing stare, which does heavy damage and immobilizes Sinjid if he's looking in her direction. You must look away from her to avoid this effect.



* DeadlyGaze: Lady Shiori's paralyzing stare, which does heavy damage and immobilizes Sinjid if he's looking in her direction. You must look away from her to avoid this effect.



** The Viper Kusari and Obsidian Kunai are this for the Assassin class. They do excellent damage and provide great boosts to the holder's speed. Even better, they give the holder two skills that are quite beneficial for a class that relies on HitAndRunTactics: Precision, which increases your chances of landing critical hits, and Toxicity, which deals poison damage over time. You don't get them until really late in the game, though.
** [[spoiler: Kazuro's armor]] provides decent boosts to all stats, and can take this further with the Solidarity skill, which boosts all stats by 5% based on how high the wearer's Vitality is, easily turning them into a MasterOfAll. You can't get it until beating the FinalBoss, though.

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** The Viper Kusari and Obsidian Kunai are this for the Assassin [[FragileSpeedster Assassin]] class. They do excellent damage and provide great boosts to the holder's speed. Even better, they give the holder two skills that are quite beneficial for a class that relies on HitAndRunTactics: Precision, which increases your chances of landing critical hits, and Toxicity, which deals poison damage over time. You don't get them until really late in the game, though.
** [[spoiler: Kazuro's armor]] provides decent boosts to all stats, and can take this further with the Solidarity skill, which boosts all stats by 5% based on how high the wearer's Vitality is, easily turning them into a MasterOfAll. You can't get it until beating you beat the FinalBoss, though.
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None


A series of Flash games made by [=KrinLabs=] and published by Armor Games, the ''Sinjid'' series stars a {{Ninja}} named, you guessed it, Sinjid. Each game has its own standalone plot and are not related to each other.

to:

A series of Flash games made by [=KrinLabs=] and published by Armor Games, Website/ArmorGames, the ''Sinjid'' series stars a {{Ninja}} named, you guessed it, Sinjid. Each game has its own standalone plot and are not related to each other.
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* TwentyFourHourArmor: Warlord Izumi never takes his armor off because he's aware that the Imperial Army is hunting him down for his betrayal and will eventually find him, and wanted to be prepared at all costs.
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* GottaKillThemAll: The goal of ''Battle Arena'', the main campaign of ''Shadow of the Warrior'', and the first half of ''Sinjid'' is to respectively kill every single monster, human warrior, and warlord aligned with the Shogun.
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** While normally lacking in power, [[FragileSpeedster Shadow Ninjas]] in ''Sinjid: Shadow of the Warrior'' can become this through the use of Speed Strike, which does damage based on speed. The class tends to be DifficultButAwesome; it's as durable as wet tissue paper, but its high speed allows it to avoid most attacks, and the right moveset makes for one powerful character. Just be careful around the [[spoiler: Blood Spirit]], who is considered to be its AchillesHeel due to its powerful, unavoidable attacks and highly durable shield.

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** While normally lacking in power, [[FragileSpeedster Shadow Ninjas]] in ''Sinjid: Shadow of the Warrior'' can become this through the use of Speed Strike, which does damage based on speed. The class tends to be DifficultButAwesome; it's as durable as wet tissue paper, but its high speed allows it to avoid most attacks, and the right moveset makes for one powerful character. Just be careful around the [[spoiler: Blood Spirit]], who is considered to be its AchillesHeel due to its powerful, unavoidable attacks and highly durable shield.
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* DesperationAttack: Vengence Blade[[YouMakeMeSic (sic)]] in the first game and Avenger in the second game do more damage the lower the user's health is.

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* DesperationAttack: Vengence Blade[[YouMakeMeSic Blade[[RougeAnglesOfSatin (sic)]] in the first game and Avenger in the second game do more damage the lower the user's health is.



** Shadow Ninjas in Sinjid: Shadow of the Warrior and Assassins in Sinjid are the fastest of the available classes, but have low health. They double as [[GlassCannon Glass Cannons]]; Assassins can land critical hits better than any other class thanks to their high speed, and the Shadow Ninja packs a punch with Speed Strike, which does damage based on speed.
** Assailants are very fast, making them hard to hit with any class that's not a Shadow Ninja, but they have poor physical defense. They also count as [[GlassCannon Glass Cannons]] because their attacks do damage based on speed, which is their best stat.

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** Shadow Ninjas in Sinjid: Shadow ''Shadow of the Warrior Warrior'' and Assassins in Sinjid ''Sinjid'' are the fastest of the available classes, but have low health. They double as [[GlassCannon Glass Cannons]]; {{Glass Cannon}}s; Assassins can land critical hits better than any other class thanks to their high speed, and the Shadow Ninja packs a punch with Speed Strike, which does damage based on speed.
** Assailants are very fast, making them hard to hit with any class that's not a Shadow Ninja, but they have poor physical defense. They also count as [[GlassCannon Glass Cannons]] {{Glass Cannon}}s because their attacks do damage based on speed, which is their best stat.

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