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* AwesomeButImpractical: Some of the weapons are portable nuke launchers, and black hole generators, that can just as easily kill you as they do the enemy.
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** The Pantokrator alt-fires a ''gigantic'' shell that bounces around for 20 seconds, spewing shells in all directions while playing music.

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** The Pantokrator alt-fires a ''gigantic'' shell that bounces around for 20 seconds, spewing shells in all directions while playing music.1812 Overture.

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Sorted two tropes by alphabet.


* HiddenInPlainSight: There is an additional difficulty level below "Drunk Simulator", mentioned internally as "License to Kill" but appears as a blank in-game due to it apparently being represented by a picture rather than normal text.
* HulkingOut: Rather than create a berserk powerup, Russian Overkill gives you a portable Berseker pack as a melee weapon. Selecting it will transform your character into a [[VideoGame/LeftForDead Tank]] with a MegatonPunch, an [[RoarBeforeBeating intimidating roar]], [[ArsonMurderAndJaywalking and an included music player button]].
* GameBreaker[[invoked]]: The entire mod is one big "fuck-you" to the challenge of standard Doom gameplay.

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* HiddenInPlainSight: There is an additional difficulty level below "Drunk Simulator", mentioned internally as "License to Kill" but appears as a blank in-game due to it apparently being represented by a picture rather than normal text.
* HulkingOut: Rather than create a berserk powerup, Russian Overkill gives you a portable Berseker pack as a melee weapon. Selecting it will transform your character into a [[VideoGame/LeftForDead Tank]] with a MegatonPunch, an [[RoarBeforeBeating intimidating roar]], [[ArsonMurderAndJaywalking and an included music player button]].
* GameBreaker[[invoked]]:
GameBreaker: The entire mod is one big "fuck-you" to the challenge of standard Doom gameplay.


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* HiddenInPlainSight: There is an additional difficulty level below "Drunk Simulator", mentioned internally as "License to Kill" but appears as a blank in-game due to it apparently being represented by a picture rather than normal text.


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* HulkingOut: Rather than create a berserk powerup, Russian Overkill gives you a portable Berseker pack as a melee weapon. Selecting it will transform your character into a [[VideoGame/Left4Dead Tank]] with a MegatonPunch, an [[RoarBeforeBeating intimidating roar]], [[ArsonMurderAndJaywalking and an included music player button]].

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Mentioned the "hidden" difficulty, moved the Ramjet example under Recursive Ammo to Attack Done and added a new example regarding the Pantokrator to replace it.


!!Real SOVIET Tropes:

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!!Real SOVIET Tropes:
Soviet tropes!

* AttackDrone: The Ramjet can shoot ''itself'', becoming a [[PlayerGuidedMissile player-guided]] sniper rifle that you can use to scout the level and shoot at enemies off-screen.



* HiddenInPlainSight: There is an additional difficulty level below "Drunk Simulator", mentioned internally as "License to Kill" but appears as a blank in-game due to it apparently being represented by a picture rather than normal text.



* OneHitPointWonder: The HiddenInPlainSight "License to Kill" difficulty, which sets all monster health to ''0.00001x'' their standard amounts and increases damage taken by ''90,000x'', functionally making you this.



* RapidFireFisticuffs: One of Marty's melee combos unleashes the terrifying [[Manga/FistOfTheNorthStar Hokuto Hyakuretsu Ken]], rending his victims to mincemeat in a matter of seconds.

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* RapidFireFisticuffs: One of Marty's melee combos unleashes the terrifying [[Manga/FistOfTheNorthStar Hokuto Hyakuretsu Ken]], rending his victims to mincemeat in a matter of seconds. He also has a less extreme (and easier to execute) bicycle kick combo where he repeatedly kicks everything in front of him with both feet.



** And of course the Master Obliterator, which rapid-fires carpet-bombing jet planes from its many barrels.
** Rifles aren't immune to this either: the Ramjet sniper rifle can shoot ''itself'' in the manner of AttackDrone.

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** And of course the Master Obliterator, which The Obliterator rapid-fires carpet-bombing jet planes from its many barrels.
** Rifles aren't immune to this either: the Ramjet sniper rifle can shoot ''itself'' The Pantokrator alt-fires a ''gigantic'' shell that bounces around for 20 seconds, spewing shells in the manner of AttackDrone.all directions while playing music.
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Got rid of the space after reviewing the "rules" of generating a Russian Reversal.


[[caption-width-right:350:[[RussianReversal In Soviet Russia, gun fires YOU ]]''[[RussianReversal !!]]'']]

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[[caption-width-right:350:[[RussianReversal In Soviet Russia, gun fires YOU ]]''[[RussianReversal YOU]]''[[RussianReversal !!]]'']]
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Added an image which hopefully demonstrates what this mod is about.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/russianoverkill.png]]
[[caption-width-right:350:[[RussianReversal In Soviet Russia, gun fires YOU ]]''[[RussianReversal !!]]'']]
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* SuperMode: The Forksphere powerup allows your character to channel the power of the invincible god of pitchforks (probably Caleb from VideoGame/Blood) as you fly around the map and spear everything in sight.

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* SuperMode: The Forksphere powerup allows your character to channel the power of the invincible god of pitchforks (probably Caleb from VideoGame/Blood) VideoGame/{{Blood}}) as you fly around the map and spear everything in sight.
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* SuperMode: The Forksphere powerup allows your character to channel the power of the invincible god of pitchforks (probably Caleb from VideoGame/Blood) as you fly around the map and spear everything in sight.
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** Beef Supreme fires rockets that explode into explosions. [[spoiler:Hindenburg Two functions mostly the same, only scaled up to nuclear levels.]]
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* BeehiveBarrier: The Antonov's alternate fire summons an expanding plasma shield made of hexagons which not only deflects demon projectiles, but demons themselves as well.
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* DiscOneNuke: Taken about as literally as possible with the Gopnik, which not only shoots disk-shaped mines and has a nuke mode, but is a ROCKET LAUNCHER REPLACEMENT. The very same rocket launcher that can be acquired in Doom 2's Entryway.
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* PrecisionFStrike: The [[GatlingGood Gorynch]], essentially a 1200-RPM shotgun, is nicknamed "The Fucker", due to the fact that firing it will fuck up the skeleton of anybody who is not Russian... on both ends of the weapon.

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* PrecisionFStrike: The [[GatlingGood Gorynch]], essentially a 1200-RPM 2400-RPM shotgun, is nicknamed "The Fucker", due to the fact that firing it will fuck up the skeleton of anybody who is not Russian... on both ends of the weapon.
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** The three Weapon Amplifiers (Stalin, Lenin, and Trocky) transform their respective weapons' ([[YouNukeEm Deathhead]], [[KillSat Planet Cracker]], and [[UnrealisticBlackHole Borsch]]) alt-fires into a cluster variant. The individual components are reduced in no way compared to their normal counterparts; there's simply more of them.

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** The three Weapon Amplifiers (Stalin, Lenin, Trocky, and Trocky) Lenin) transform their respective weapons' ([[YouNukeEm Deathhead]], [[KillSat Planet Cracker]], and [[UnrealisticBlackHole Borsch]]) alt-fires into a cluster variant. The individual components are reduced in no way compared to their normal counterparts; there's simply more of them.
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* ClusterBomb: Because nothing says overkill like exploding explosions that explode into explosions! (Yes this is an actual thing in the game. Just look at Colonel Pillzkanone)
** The three Weapon Amplifiers (Stalin, Lenin, and Trocky) transform their respective weapons' ([[YouNukeEm Deathhead]], [[KillSat Planet Cracker]], and [[UnrealisticBlackHole Borsch]]) alt-fires into a cluster variant. The individual components are reduced in no way compared to their normal counterparts; there's simply more of them.
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* FriendlyFireproof: Certain weapons that utilize explosive munitions curiously won't damage you if fired too close. A prime example would be the [[VideoGame/TeamFortress2 Ullapool Caber]], which Russian engineering has improved to the point of negating literally every one of its downsides.
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* LargeHam: The ''arsenal itself''. What sets Russian Overkill apart from other overpowered weapons mods is the response that shooting ANY of the weapons have. The sounds are extremely loud, punchy, and ''wonderfully satisfying.''
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** It must be stressed that Alosha actually fires ''physical munitions'' when he does his handguns. They even eject casings!
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* FreezeFrameBonus: Hidden in the last frames of Chton's impact smoke is an [[FlamingSkull ominous skull coming out of the inferno.]]

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* FreezeFrameBonus: Hidden in the last frames of Chton's impact smoke is an [[FlamingSkull [[FlamingSkulls ominous skull coming out of the inferno.]]
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* AutobotsRockOut:
** The Portable Berserker Pack comes with its own theme music to accompany the sight of you punching demons into walls.
** One of the replacements for powerups is the Extremosphere. [[SuperMode Combining increased strength, speed, jump height, invulnerability, and weapon firing rate]], it's also accompanied by Music/ThreeInchesOfBlood overlaid with [[CarefulWithThatAxe incessant screaming]]. Welcome to Russian Overkill, folks!
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** The Hindenburg Two beacon is used as a targeter for a cannon that launches a zeppelin-sized bomb. 41460mm caliber, to be specific. [[FridgeLogic Imagine how big a cannon has to be to launch that thing...]]

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** The Hindenburg Two beacon is used as a targeter for a cannon that launches a zeppelin-sized bomb. 41460mm caliber, to be specific. [[FridgeLogic Imagine how big a cannon has to be to launch that thing...]]]][[invoked]]

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* BatterUp: Just because baseball is the American pastime doesn't mean that Russians can't have a little fun with it. The Excalibat is an iron-studded, cursed baseball bat with the ability to fire off ghastly baseball projectiles.
* {{BFG}}: Can be said about ''every single gun'' that isn't a mere HandCannon.

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* BatterUp: Just because baseball is the American pastime doesn't mean that Russians can't have a little fun with it. The Excalibat is an iron-studded, [[EvilWeapon cursed baseball bat bat]] with the ability to fire off ghastly baseball projectiles.
* {{BFG}}: Can be said about ''every single gun'' that isn't a mere HandCannon.
** [[http://i.imgur.com/5civlA3.png Power Overwhelming]] is possibly the largest gun this mod has to offer. Just look at the size of that sprite!
** The Hindenburg Two beacon is used as a targeter for a cannon that launches a zeppelin-sized bomb. 41460mm caliber, to be specific. [[FridgeLogic Imagine how big a cannon has to be to launch that thing...]]



** One of the Gopnik's alternate fire modes launches fart bombs. The smell is apparently so offensive that all demons caught in the blast will attempt to end each others' suffering.
* FreezeFrameBonus: Hidden in the last frames of Chton's impact smoke is an [[FlamingSkull ominous skull coming out of the inferno.]]
** Speaking of hidden skulls, the Matryoshka's secondary fire shoots missiles that have skulls on their front (hidden due to the fact that this end is pointed ''away'' from you most of the time). Apparently they're [[DemBones Revenant]] skulls, judging by the sound they make when launched, and due to the fact that they're called [[MemeticMutation agitating]] missiles.



** A standard part of the Warpocalypse's attack set.



* PrecisionFStrike: The [[GatlingGood Gorynch]], essentially a 1200-RPM shotgun, is nicknamed "The Fucker", due to the fact that firing it will fuck up the skeleton of anybody who is not Russian... on both ends of the weapon.



* ReferenceOverdosed: The game gleefully rips sounds and sprites from many different other games.

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* ReferenceOverdosed: The game gleefully rips sounds and sprites from many different other games.games, and even channels inspiration from sources as obscure as ''Anime/SpaceBattleshipYamato''.



* StuffBlowingUp: Prepare to make everything explode. '''''EVERYTHING.'''''



* VodkaDrunkenski: Drink the water of life to grant your character various buffs.

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* UnrealisticBlackHole: The Borsch can launch three different varieties of black hole: one which travels along the ground and crushes everything it comes across, one which opens up into a colossal vortex that eventually explodes after vacuuming everything nearby, and an amplified version of the previous which functions much the same, except that the initial projectile explodes into ''six'' different cyclones. Since when have Russians cared about physics?
* VodkaDrunkenski: Drink the water of life to grant your character various buffs. Some weapons also were [[AllThereInTheManual apparently innovated under heavy influence]].
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* ThereIsNoKillLikeOverkill: This is half of this mod's entire spirit, the other half being [[MotherRussiaMakesYouStrong pure vodka]].
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* ExactlyWhatItSaysOnTheTin: '''[[GloriousMotherRussia Russian]]''' '''[[ThereIsNoKillLikeOverkill Overkill]]'''.
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* GoodOlFisticuffs: Yuri and Marty's melee, with Marty being more pronounced due to his melee being entirely focused on physically beating people with his body parts.

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* GoodOlFisticuffs: GoodOldFisticuffs: Yuri and Marty's melee, with Marty being more pronounced due to his melee being entirely focused on physically beating people with his body parts.

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* BatterUp: Just because baseball is the American pastime doesn't mean that Russians can't have a little fun with it. The Excalibat is an iron-studded, cursed baseball bat with the ability to fire off ghastly baseball projectiles.



* EpicFlail: One of the chainsaw replacements is the Porzygun. Aside from the standard fire, hitting a wall with it will spray off chunks of lethal concrete. The secondary fire allows you to telekinetically pull a far-away enemy to whack them in the face. And the third fire mode has you [[EverythingsBetterWithSpinning spin round and round without a care in the world.]]



* HulkingOut: Rather than create a berserk powerup, Russian Overkill gives you a portable Berseker pack as a melee weapon. Selecting it will transform your character into a [[VideoGame/LeftForDead Tank]] with a MegatonPunch, an [[RoarBeforeBeating intimidating roar]], [[ArsonMurderAndJaywalking and an included music player button]].



* GoodOlFisticuffs: Yuri and Marty's melee, with Marty being more pronounced due to his melee being entirely focused on physically beating people with his body parts.



* HindenburgIncendiaryPrinciple: Weaponized with the appropriately-named Hindenburg Two beacon. Hands down ''THE'' biggest and most powerful explosion Russian Overkill has to offer, and that's saying a lot.



* MacrossMissileMassacre: Not surprisingly, some weapons have the capability to launch rapid-fire explosive death. Deathhead is a standout example, with its primary fire being a shotgun blast of mini-nukes.
** Marty gets his hands on this the earliest, as his Silver Hornet revolver's alternate fire unleashes the entire cylinder as tiny missiles.
** The Shitstorm device will spray a veritable torrent of rockets once activated. Shurricane's tertiary fire functions in a similar way.



* RapidFireFisticuffs: One of Marty's melee combos unleashes the terrifying [[Manga/FistOfTheNorthStar Hokuto Hyakuretsu Ken]], rending his victims to mincemeat in a matter of seconds.



* RecursiveAmmo: This is the ideology behind [[MeaningfulName Matryoshka]], which shoots.... chainguns.
** And of course the Master Obliterator, which rapid-fires carpet-bombing ''jet planes'' from its many barrels.

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* RecursiveAmmo: RecursiveAmmo:
**
This is the ideology behind [[MeaningfulName Matryoshka]], a chaingun which shoots.... chainguns.
** And of course the Master Obliterator, which rapid-fires carpet-bombing ''jet planes'' jet planes from its many barrels.barrels.
** Rifles aren't immune to this either: the Ramjet sniper rifle can shoot ''itself'' in the manner of AttackDrone.


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* SpontaneousWeaponCreation: Alosha's "Screamin' Bernie" revolver can be tossed as a grenade a la [[VideoGame/Borderlands2 Tediore weaponry.]] This seems to be Alosha's signature ability, as elaborated in BottomlessMagazines and HandBlast above.
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* RecursiveAmmo: This is the ideology behind [[MeaningfulName Matryoshka]], which shoots.... chainguns.
** And of course the Master Obliterator, which rapid-fires carpet-bombing ''jet planes'' from its many barrels.

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->''TIME TO ROCK AND ROLL!''



* BottomlessMagazines: Alosha's third starting weapon is a regenerating satchel that can be tossed to give him some quick ammo. Combine this with the fact that weapons like the Union can use casings to generate health, and Alosha is fully self-sufficient.



* DistractedByTheSexy: Shurricane's secondary launches a slow-moving probe that, when it hits something, displays a holographic imp stripper. [[NotMakingThisUpDisclaimer We're serious]]. Nearby demons will turn on eachother when exposed to it, and if the infighting doesn't kill them off, then the flame sprinkler the probe emits will.

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* DistractedByTheSexy: Shurricane's secondary launches a slow-moving probe that, when it hits something, displays a holographic imp stripper. [[NotMakingThisUpDisclaimer We're serious]]. Nearby demons will turn on eachother each other when exposed to it, and if the infighting doesn't kill them off, then the flame sprinkler the probe emits will.


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* GameBreaker[[invoked]]: The entire mod is one big "fuck-you" to the challenge of standard Doom gameplay.
** Aside from the rather intensive arsenal and the removal of the maximum health and armor limit, you also have a jetpack, and several methods of RecoilBoost which the game encourages you to use, to subvert the usual flow of maps. [[spoiler:Taken UpToEleven with the Yamato's "Quantum Jump" feature, which '''''skips the level outright'''''.]]


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* RecoilBoost: The shotguns pack quite the punch, sending the firer flying back. Taken to its logical extreme with the Quadvolgue, whose four barrels provide recoil so strong it makes the [[VideoGame/TeamFortress2 Force-a-Nature]] cry: it's telling when its tertiary fire is an option to ''suppress'' this feature. [[spoiler:And this is without the quad-wield alternative fire.]]


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* RocketJump: Explosions galore, capable of sending you into the sky as easily as they can pound you into the ground. [[spoiler:This is the mechanism that powers the level-skipping Quantum Jump.]]
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* Fartillery: Yuri's melee alt-fire has him charge up a mechanically-boosted fart that will suffocate nearby demons, as well as propel him into the air.

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* Fartillery: {{Fartillery}}: Yuri's melee alt-fire has him charge up a mechanically-boosted fart that will suffocate nearby demons, as well as propel him into the air.
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* Fartillery: Yuri's melee alt-fire has him charge up a mechanically-boosted fart that will suffocate nearby demons, as well as propel him into the air.


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* HandBlast: Alosha's "melee" has him mime various gun-firing motions. [[ThisBananaIsArmed This kills people.]]
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''Russian Overkill'' is an absurdly over-the-top gameplay mod for VideoGame/{{Doom}} created by [=ZForum=] user [=PillowBlaster=]. It replaces the standard weapon spawns with an impressive variety of different, extremely powerful weapons which will tear through any monsters you face. In addition, you can also play as three different characters, each with their own nuances and unique mechanics. Needless to say, there is a ''lot'' of content in this mod.

Russian Overkill can be downloaded [[https://forum.zdoom.org/viewtopic.php?f=43&t=29915 here.]]

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!!Real SOVIET Tropes:

* {{BFG}}: Can be said about ''every single gun'' that isn't a mere HandCannon.
* CatharsisFactor[[invoked]]: Russian Overkill is ''not'' a mod one plays for the challenge. It's a mod solely designed for the most over-the-top violence one can have. There's even a special gameplay mode that replaces ''all'' weapon drops with the game's six different {{BFG}}s, as well as upgrading most health kits to Supreme Healths.
* DistractedByTheSexy: Shurricane's secondary launches a slow-moving probe that, when it hits something, displays a holographic imp stripper. [[NotMakingThisUpDisclaimer We're serious]]. Nearby demons will turn on eachother when exposed to it, and if the infighting doesn't kill them off, then the flame sprinkler the probe emits will.
* GatlingGood: The slot 4 weapons are all different varieties of chaingun, the only exceptions being the Union and the Antonov.
* '''GloriousMotherRussia''': The single greatest example since [[VideoGame/CommandAndConquerRedAlert2 Red Alert 2.]]
* HealingShiv: Following from above, the Union and Antonov can expend bullet casings to heal the player in various ways.
* KillSat: Not content with just one, ''Russian Overkill'' provides many different varieties, from the Chton's meteor beacon, to the more conventional Planet Cracker.
* MotherRussiaMakesYouStrong: Needs no explanation; this trope is apparent in every second of gameplay.
* NamesToRunAwayFromReallyFast: We have the Deathhead, the Planet Cracker, the Master Obliterator, and the Insta-Funeral, among other equally ridiculous names. The player probably should follow that trope's advice: using these weapons can and '''will''' kill you as well as everything you're aiming at.
--> '''Deathhead''': [[VideoGame/Starcraft2 "I could aim, but with this thing... I don't have to."]]
* PlasmaCannon: Comes in many different flavors of energy, from Enpro-Ion to Vearetelium.
* ReferenceOverdosed: The game gleefully rips sounds and sprites from many different other games.
* RevolversAreJustBetter: The three comrades' starting pistols are all some form of revolver.
* {{Roboteching}}: Power Overwhelming's quatenary fire toggles Homing Boolets mode, Matryoshka's secondary fire shoots seeking missiles, and the Shuricane's primary will home in on the closest enemy, tracking the player's crosshair if they cannot find one.
** [[spoiler:So does Yamato's primary fire!]]
* SerialEscalation: The game goes from powerful pistols that can one-shot light demons, to rapid-fire tank cannons, to ''energy weapons that can level entire cities.''
* ShotgunsAreJustBetter: What's better than just a regular-old shotgun? How about one that fires the contents of ten rounds of buckshot at once? What's better than that? A chain-fed double-barrelled auto-shotty. What's better than a double-barrelled shotgun? One with four barrels. And what's better than that? '''FOUR OF THEM.'''
* TankGoodness: The Pushka (Russian for [[ExactlyWhatItSaysOnTheTin cannon]]) is a man-portable tank gun. If that's not enough Tank Goodness for you, an item allows you to summon the [[VideoGame/CommandAndConquerRedAlert2 Warpocalypse Tank]] to level the battlefield with overwhelming firepower.
* VodkaDrunkenski: Drink the water of life to grant your character various buffs.
* WaveMotionGun: For giant FrickinLaserBeams that wipe out all life within line of sight, look no further than the Planet Cracker.
* YouNukeEm: The Gopnik's nuclear explosion mode, the Deathhead weapon, and the Quick-Nuke consumable. Because let's face it, this game wouldn't be complete without a nuclear option.

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