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->''"Test Your Might."''
->''"Fatality."''
-->-- '''The announcer'''

->''"GET OVER HERE!"''
-->-- '''Scorpion'''

to:

->''"Test Your Might."''
->''"Fatality."''
-->-- '''The announcer'''

->''"GET OVER HERE!"''
-->-- '''Scorpion'''



->Attention:
->''The imperial court of immortals invites warriors of all styles to compete in a tournament of Mortal Kombat.''
->''The contest will be held on the island fortress of Shang Tsung located in the center of the Lost Sea.''
->''Grand prize: Your Continued Existence''
-->--The PC port's AttractMode story screen.

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!!See also:
* [[DevelopersForesight/MortalKombat the franchise's Developers' Foresight page]]
* [[ShoutOut/MortalKombat the franchise's Shout Out page]]
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** One funny thing is that one of the cleaned-up SNES Fatalites, which involved Sub-Zero breaking his opponent's body into pieces after freezing him, was pretty brutal anyway. It was turned into one of his Fatalities in the second game.

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** [[HilariousInHindsight One funny thing thing]] is that one of the cleaned-up SNES Fatalites, which involved Sub-Zero breaking his opponent's body into pieces after freezing him, was pretty brutal anyway. It was turned into one of his Fatalities in the second game.



** In a Mirror Match, both characters have the same palette, only one looks slightly darker than thr other. The only character who had a true palette swap was Sonya.

to:

** In a Mirror Match, both characters have the same palette, only one looks slightly darker than thr the other. The only character who had a true palette swap was Sonya.
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** In the SNES port of the first game, Nintendo edited out all the blood, replacing it with an unidentifiable opalescent fluid (that the manual called "sweat"); most of the [[FinishingMove Fatalities]] were also toned down to various degrees to fit Nintendo's censorship policies.[[note]]Raiden's lightning bolt disintegrated the opponent instead of making their head explode; Sub-Zero froze and shattered the opponent instead of ripping their head off; Kano had the same animation as his arcade counterpart, but just clawed his opponent's chest instead of pulling out the opponent's heart; while Johnny now just sloooowly kicked the opponent and made them fall down. Knocking someone into the pit had them clearly fall between the spikes instead of onto them.[[/note]] The Genesis port was similarly Bowdlerized[[note]]in fact, some of its Fatalities were ''even more'' watered-down than the SNES version: Sub-Zero just does a normal uppercut and Raiden's lightning bolt just knocks the opponent down[[/note]], but one could unlock the violence (and original Fatalities) with a special code. Sales of the SNES version tanked and the Genesis version was a success, so when the second game was ported, the blood and carnage was left intact.

to:

** In the SNES port of the first game, Nintendo edited out all the blood, replacing it with an unidentifiable opalescent fluid (that the manual called "sweat"); most of the [[FinishingMove Fatalities]] were also toned down to various degrees to fit Nintendo's censorship policies.[[note]]Raiden's lightning bolt disintegrated the opponent instead of making their head explode; Sub-Zero froze and shattered the opponent instead of ripping their head off; Kano had the same animation as his arcade counterpart, but just clawed his opponent's chest instead of pulling out the opponent's heart; while Johnny now just sloooowly kicked the opponent and made them fall down. Knocking someone into the pit had them clearly fall between the spikes instead of onto them.[[/note]] The Genesis port was similarly Bowdlerized[[note]]in fact, some of its Fatalities were ''even more'' watered-down than the SNES version: Sub-Zero just does a normal uppercut and Raiden's lightning bolt just knocks the opponent down[[/note]], but one could unlock the violence (and original Fatalities) with a special code. Sales of As a result, [[TheyChangedItNowItSucks the SNES version tanked was widely disliked by fans of the arcade version]] and the Genesis version was a success, so when the second game was ported, the blood and carnage was left intact.

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** The Pit stage fatality wasn't actually counted as a Fatality (unless you pulled it off using Liu Kang's fatality.) And for that matter, the stage fatality of this game not requiring a character-specific button combo to perform.

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** The Pit stage fatality wasn't actually counted as a Fatality (unless you pulled it off using Liu Kang's fatality.) And for that matter, the stage fatality of this game not requiring a character-specific button combo to perform.perform, you just need to end the fight with a regular uppercut.


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** In a Mirror Match, both characters have the same palette, only one looks slightly darker than thr other. The only character who had a true palette swap was Sonya.
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* BigNo: If a male character gets grabbed by Goro during his pound move, he'll say "OH NO!!"

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I think this is how you do lists on here right? If not, lemme know.


->''"Goro Lives"''
->''A 2000 year old half human, half dragon, Goro has remained undefeated for the last 500 years. He won the title of Grand Champion by defeating Kung Lao, a Shaolin fighting monk. It was during this period that the tournament fell into Shang Tsung's hands and was corrupted.''
-->-- The game's AttractMode story screen.

->Attention:
->''The imperial court of immortals invites warriors of all styles to compete in a tournament of Mortal Kombat.''
->''The contest will be held on the island fortress of Shang Tsung located in the center of the Lost Sea.''
->''Grand prize: Your Continued Existence''
-->--The PC port's AttractMode story screen.



* AllThereInTheManual: Most of the greater backstory of this game was either in strategy guides, the manuals or the comic book tie-in. To its credit, the PC version added an extra screen to its AttractMode that hinted at the tournament's greater purpose.



* EarlyInstallmentWeirdness: The only game in the series to have a score system.

to:

* EarlyInstallmentWeirdness: The EarlyInstallmentWeirdness:
** This was the
only game in the series to have a score system.system.
** "Fatality" wasn't written in the franchise-standard blood red letters but mere flashing green text.
** The roundhouse didnt send opponents [[PunchedAcrossTheRoom flying across the stage]].
** The Pit stage fatality wasn't actually counted as a Fatality (unless you pulled it off using Liu Kang's fatality.) And for that matter, the stage fatality of this game not requiring a character-specific button combo to perform.
** Far from the sagely mentor who would give it his all to protect Earthrealm, Raiden was a callous and arrogant punk of a god who was invited to the tournament by Shang Tsung and, in his ending, destroys Earthrealm by inviting other gods to participate since he's bored of mortal competition.
** The biography screens having animated images for all of the playable fighters.
** The "Test Your Might" minigame was part of the single player arcade game between matches, which would only happen again in ''Deadly Alliance''. Other games had it as a separate minigame. They would also happen every 6 matches in multiplayer, something no MK game other than ''Deadly Alliance'' has done since.
** Mirror Matches being mandatory parts of the arcade ladder, taking place after you beat every other opponent.
** Endurance Rounds being mandatory as well, there being three of them and the third match would always take place at Goro's Lair.
** Speaking of which, in the first game only, winning the third and final Endurance round would result in Goro dropping down from above, the game thus immediately transitioning into the Goro boss fight. This was hinted at during the Endurance round by the area shaking with massive footfalls and roars sounding from afar. Other games that had bosses instead went to the ladder screen to show you about to face the boss before loading the fight itself and had no such impending in-game warning that the sub-boss was approaching.
** For that matter even the arcade game itself had a case of this in its first versions. The first official release of the game lacked Reptile and two-player mirror matches.
** The game not describing its plot in as much detail as later games would. At most, it had the "Goro Lives" screen which described his victory over the Great Kung Lao. The PC version at least added an extra story screen taking the form of a tournament invitation which hinted that the tournament was for the fate of the Earth.
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* PragmaticAdaptation: The Gameboy and Game Gear versions of the game had to adapt the game for the use of two action buttons and the Start key for all of the characters' moves; also, one character was left out of each of the handheld versions.
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* ScoringPoints: The one and only game in the series to do so. While the point system itself died here, it's notable that many of the largest point bonuses are for details that would become series trademarks, such as performing a Fatality.
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* {{Mondegreen}}: Whatever Raiden is saying when he does his "Superman" move is anyone's guess.

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* {{Mondegreen}}: Whatever Raiden is saying when he does his "Superman" (torpedo) move is anyone's guess.
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* Mondegreen: Whatever Raiden is saying when he does his "Superman" move is anyone's guess.

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* Mondegreen: {{Mondegreen}}: Whatever Raiden is saying when he does his "Superman" move is anyone's guess.
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*Mondegreen: Whatever Raiden is saying when he does his "Superman" move is anyone's guess.

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* {{Bowdlerise}}: In the SNES port of the first game, Nintendo edited out all the blood, replacing it with an unidentifiable opalescent fluid ([[strike:sawdust]] sweat); the [[FinishingMove Fatalities]] were also toned down considerably to fit Nintendo's censorship policies. The Genesis port was similarly Bowdlerized, but one could unlock the violence with a special code. Sales of the SNES version tanked and the Genesis version was a success, so when the second game was ported, the blood and carnage was left intact.
** One funny thing is that one of the cleaned-up Fatalites, which involved Sub-Zero breaking his opponent's body into pieces after freezing him, was pretty brutal anyway. It was turned into one of his Fatalities in the second game.

to:

* {{Bowdlerise}}: {{Bowdlerise}}:
**
In the SNES port of the first game, Nintendo edited out all the blood, replacing it with an unidentifiable opalescent fluid ([[strike:sawdust]] sweat); (that the manual called "sweat"); most of the [[FinishingMove Fatalities]] were also toned down considerably to various degrees to fit Nintendo's censorship policies. policies.[[note]]Raiden's lightning bolt disintegrated the opponent instead of making their head explode; Sub-Zero froze and shattered the opponent instead of ripping their head off; Kano had the same animation as his arcade counterpart, but just clawed his opponent's chest instead of pulling out the opponent's heart; while Johnny now just sloooowly kicked the opponent and made them fall down. Knocking someone into the pit had them clearly fall between the spikes instead of onto them.[[/note]] The Genesis port was similarly Bowdlerized, Bowdlerized[[note]]in fact, some of its Fatalities were ''even more'' watered-down than the SNES version: Sub-Zero just does a normal uppercut and Raiden's lightning bolt just knocks the opponent down[[/note]], but one could unlock the violence (and original Fatalities) with a special code. Sales of the SNES version tanked and the Genesis version was a success, so when the second game was ported, the blood and carnage was left intact.
** One funny thing is that one of the cleaned-up SNES Fatalites, which involved Sub-Zero breaking his opponent's body into pieces after freezing him, was pretty brutal anyway. It was turned into one of his Fatalities in the second game.


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** Also funny what Nintendo considered "non-violent", since Sonya and Scorpion's Fatalities were untouched, and Raiden and Sub-Zero's were still clearly fatal. Apparently, burning someone down to a skeleton, shattering them, or disintegrating them to dust is just fine.
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* BloodierAndGorier: Compared to the more family-friendly games that then dominated the market.

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* BloodierAndGorier: Compared to the more family-friendly games that then dominated the market. It's also the game that caused the ESRB to exist.
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* MirrorMatch: TropeNamer. Shang Tsung makes an evil clone of your character after you defeat the other fighters in one-on-one combat.

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* MirrorMatch: TropeNamer. Shang Tsung makes an evil clone of your character after you defeat the other fighters in one-on-one combat.kombat.



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* ImpaledWithExtremePrejudice: The Pit contains the first example of a stage fatality.

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* ImpaledWithExtremePrejudice: The Pit contains the first example of a stage fatality.[[note]]The game didn't count it as a fatality unless you performed it with Liu Kang (whose fatility finished with an uppercut that worked like a normal uppercut) - uppercutting someone into the pit only gave you a standard victory.[[/note]]
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No bolding for work titles. See format rules on How To Create A Works Page, 4th paragraph \"No bolding is used for work titles\" and FAQ: \"What emphasis do I use for the title?: Whatever you do, it does not belong in boldface-font.\"


'''''Mortal Kombat''''' is a FightingGame released in arcades in 1992; it was later ported to the Genesis and Super NES, amongst other gaming platforms.

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'''''Mortal Kombat''''' ''Mortal Kombat'' is a FightingGame released in arcades in 1992; it was later ported to the Genesis and Super NES, amongst other gaming platforms.
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* CompositeCharacter: Reptile, who combines Sub-Zero's and Scorpion's moveset into one character. His color scheme (green) was even based on the combination of blue and yellow. He would gain his own moveset and an actual backstory in ''MortalKombatII''.

to:

* CompositeCharacter: Reptile, who combines Sub-Zero's and Scorpion's moveset into one character. His color scheme (green) was even based on the combination of blue and yellow. He would gain his own moveset and an actual backstory in ''MortalKombatII''.''VideoGame/MortalKombatII''.

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The basic storyline of the game was similar to other fighting games at the time: Mortal Kombat is a Shaolin martial arts tournament which has been corrupted by its grandmaster. The competitors in this tournament -- ''[[BruceLeeClone Liu Kang]]'', a Shaolin monk; ''[[DeadpanSnarker Johnny Cage]]'', a Hollywood action film star; ''[[ActionGirl Sonya Blade]]'', a United States Special Forces agent; ''[[SmugSnake Kano]]'', a mercenary/killer-for-hire; ''[[TheMentor Raiden]]'', the God of Thunder; ''[[EnsembleDarkhorse Scorpion]]'', the reborn specter of a murdered ninja; and ''[[AnIcePerson Sub-Zero]]'', an assassin for the Lin Kuei ninja clan -- will fight each other for the right to face the grandmaster, EvilSorcerer ''[[BigBad Shang Tsung]]'', and his champion ''[[TheDragon Goro]]'' for the title of Mortal Kombat's [[DepartmentOfRedundancyDepartment champion]].

The full story wasn't finalized until [[RetCanon after the film adaptation was made]] -- which turned the game's basic plot into something more complex. The Mortal Kombat tournament is a balancing device put in place by the Elder Gods; it acts as an "arbitrator" of sorts, giving realms with interests in another realm a chance to compete for the right to invade. Under the rules set forth by the Elder Gods, one realm must win ten consecutive Mortal Kombat tournaments in order to have the opportunity to invade another. Shang Tsung competed in -- and won -- the Mortal Kombat tournament generations prior, but was later dethroned by the Great Kung Lao, a high-ranking Shaolin monk. At the following tournament, Shang Tsung had a plan: he entered a four-armed monster from Outworld named [[MultiArmedAndDangerous Goro]] into the tournament. Goro proceeded to kill the Great Kung Lao, which allowed Shang Tsung to take control of the tournament. All of this was done at the command of Outworld's emperor, [[TheManBehindTheMan Shao Kahn]], who has plans for conquering Earthrealm. At the time of the events of the game, Shang Tsung has been overseeing the tournament for five hundred years, and Goro has won eight more consecutive tournaments (bringing the total to nine). The Mortal Kombat tournament depicted in this game is the tenth tournament Outworld must win before Shao Kahn gains passage to Earthrealm, which makes it the deciding battle: Earthrealm must defeat Goro and Shang Tsung or face destruction via Outworld's invasion.

''Mortal Kombat'' is known for being one of the ''most famous'' games to use digitized actors (the ''first'' was ''VideoGame/PitFighter''). The game also stood out at the time of its release due to the (semi-)realistic depictions of blood and violence -- especially with its infamous [[FinishingMove Fatalities]]. This is the only game in the series to use a score system. It also featured an Easter Egg in the form of a "bonus" battle: by meeting certain requirements, a player could face [[SecretCharacter Reptile]], a PaletteSwap of Scorpion and Sub-Zero who has a mix of both ninjas' powers.

to:

The basic storyline of the game was similar to other fighting games at the time: Mortal Kombat is a Shaolin martial arts tournament which has been corrupted by its grandmaster. The competitors [[RunningGag kompetitors]] in this tournament -- ''[[BruceLeeClone tournament--''[[BruceLeeClone Liu Kang]]'', a Shaolin monk; ''[[DeadpanSnarker Johnny Cage]]'', a Hollywood action film star; ''[[ActionGirl Sonya Blade]]'', a United States Special Forces agent; ''[[SmugSnake Kano]]'', a mercenary/killer-for-hire; ''[[TheMentor Raiden]]'', the God of Thunder; ''[[EnsembleDarkhorse Scorpion]]'', the reborn specter spectre of a murdered ninja; and ''[[AnIcePerson Sub-Zero]]'', an assassin for the Lin Kuei ninja clan -- will clan--will fight each other for the right to face the grandmaster, EvilSorcerer ''[[BigBad Shang Tsung]]'', and his champion ''[[TheDragon Goro]]'' for the title of Mortal Kombat's [[DepartmentOfRedundancyDepartment champion]].

The full story wasn't finalized until [[RetCanon after the film adaptation was made]] -- adaptation]], which turned the game's basic plot into something more complex. The Mortal Kombat tournament is a balancing device put in place by the Elder Gods; it acts as an "arbitrator" form of sorts, "arbitration" by giving realms with interests in another realm a the chance to compete for the right to invade. Under the rules set forth by the Elder Gods, one realm must win ten consecutive Mortal Kombat tournaments in order against another realm to have a chance at invading the opportunity to invade another. losing realm. Shang Tsung competed in -- and won -- the in--and won--a Mortal Kombat tournament against Earthrealm generations prior, but was later dethroned by the Great Kung Lao, a high-ranking Shaolin monk. At the following tournament, next Mortal Kombat, Shang Tsung had a plan: he entered a four-armed monster from Outworld named [[MultiArmedAndDangerous Goro]] into the tournament. Goro proceeded to kill the Great killed Kung Lao, which won the tournament, and allowed Shang Tsung to take control of the tournament. All of this was done it--all at the command behest of Outworld's emperor, [[TheManBehindTheMan Shao Kahn]], who has plans for conquering wants to conquer Earthrealm. At the time of the events of the game, this game's events, Shang Tsung has been overseeing overseen the tournament for five hundred years, and Goro has won eight more nine consecutive tournaments (bringing tournaments, and the total to nine). The Mortal Kombat tournament depicted in this game is the tenth last tournament Outworld must win before Shao Kahn gains passage to Earthrealm, which makes it the deciding battle: Earthrealm begin its invasion. Earthrealm's champions must defeat Goro and Shang Tsung or face destruction via Outworld's invasion.

to avoid annihilation.

''Mortal Kombat'' is known for being one of the ''most famous'' games to use digitized actors (the ''first'' was ''VideoGame/PitFighter''). The game also stood out at the time of its release due to the (semi-)realistic depictions of blood and violence -- especially violence--especially with its infamous [[FinishingMove Fatalities]]. This is the only game in the series to use a score system. It also featured an Easter Egg in the form of a "bonus" battle: by meeting certain requirements, a player could face [[SecretCharacter Reptile]], a PaletteSwap of Scorpion and Sub-Zero who has uses a mix of both ninjas' their powers.



!!This game provides examples of:

to:

!!This game provides examples of:
!! ''Mortal Kombat'' [[InsistentTerminology kontains]] the following tropes:



* {{Wuxia}}: Compared to the more FantasyKitchenSink elements of later games, this one most aesthetically resembles a Chinese martial arts movie. ''Film/EnterTheDragon'', to be exact. TheMovie runs with this, and is damn near a remake of said movie, albeit with magic and ninja included.

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* {{Wuxia}}: Compared to the more FantasyKitchenSink elements of later games, this one most aesthetically resembles a Chinese martial arts movie. ''Film/EnterTheDragon'', to be exact. TheMovie (TheMovie runs with this, that idea and is damn near a remake of said movie, remakes ''Dragon'', albeit with magic and ninja included.

''Mortal Kombat'' aesthetics.)

----
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*EarlyInstallmentWeirdness: The only game in the series to have a score system.
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* TitleScream: That theme song from the movie? [[http://www.youtube.com/watch?v=SDOAZ3KAdyU Sega CD owners]] [[AdaptationDisplacement got an early taste of it]].

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* TitleScream: That theme song from the movie? [[http://www.[[https://www.youtube.com/watch?v=SDOAZ3KAdyU com/watch?v=fvzXc3EgX8I Sega CD owners]] [[AdaptationDisplacement got an early taste of it]].
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->'''Test Your Might'''
->'''Fatality'''
-->--''The announcer''

->'''GET OVER HERE!'''
-->--''Scorpion''

to:

->'''Test ->''"Test Your Might'''
->'''Fatality'''
-->--''The announcer''

->'''GET
Might."''
->''"Fatality."''
-->-- '''The announcer'''

->''"GET
OVER HERE!'''
-->--''Scorpion''
HERE!"''
-->-- '''Scorpion'''



* WholePlotReference: The story features a shaolin monk competing alongside a colorful cast of other fighters in a martial arts tournament held by the BigBad, who is responsible for the death of the monk's sibling. Point for point, the basic story is modeled after Film/EnterTheDragon.
* {{Wuxia}}: Compared to the more FantasyKitchenSink elements of later games, this one most aesthetically resembles a Chinese martial arts movie. EnterTheDragon, to be exact. TheMovie runs with this, and is damn near a remake of said movie, albeit with magic and ninja included.

to:

* WholePlotReference: The story features a shaolin monk competing alongside a colorful cast of other fighters in a martial arts tournament held by the BigBad, who is responsible for the death of the monk's sibling. Point for point, the basic story is modeled after Film/EnterTheDragon.
''Film/EnterTheDragon''.
* {{Wuxia}}: Compared to the more FantasyKitchenSink elements of later games, this one most aesthetically resembles a Chinese martial arts movie. EnterTheDragon, ''Film/EnterTheDragon'', to be exact. TheMovie runs with this, and is damn near a remake of said movie, albeit with magic and ninja included.
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Moved Trivia to Trivia tab


* ActingForTwo: Dan Pesina as Johnny Cage and the ninjas and Ho Sung Pak as Liu Kang and the elderly Shang Tsung (before they rejuvenated the character in ''[=MK2=]'').
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''Mortal Kombat'' is known for being one of the ''most famous'' games to use digitized actors (the ''first'' was ''VideoGame/{{Pit-Fighter}}''). The game also stood out at the time of its release due to the (semi-)realistic depictions of blood and violence -- especially with its infamous [[FinishingMove Fatalities]]. This is the only game in the series to use a score system. It also featured an Easter Egg in the form of a "bonus" battle: by meeting certain requirements, a player could face [[SecretCharacter Reptile]], a PaletteSwap of Scorpion and Sub-Zero who has a mix of both ninjas' powers.

to:

''Mortal Kombat'' is known for being one of the ''most famous'' games to use digitized actors (the ''first'' was ''VideoGame/{{Pit-Fighter}}'').''VideoGame/PitFighter''). The game also stood out at the time of its release due to the (semi-)realistic depictions of blood and violence -- especially with its infamous [[FinishingMove Fatalities]]. This is the only game in the series to use a score system. It also featured an Easter Egg in the form of a "bonus" battle: by meeting certain requirements, a player could face [[SecretCharacter Reptile]], a PaletteSwap of Scorpion and Sub-Zero who has a mix of both ninjas' powers.
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** The entire tournament's purpose was also retconned (due to the movie's RetCanon influence). Originally the tournament was being helmed by a corrupt grandmaster (Shang Tsung) and Liu Kang was competing in order to restore the tournament's honor. However after the movie the tournament's purpose became a tool of the Elder Gods to maintain order between the realms, turning the specific Mortal Kombat tournament of this game into a battle between Earthrealm and Outworld. Because of this change, this game's roster is missing any Outworld participants (with the possible exceptions of Reptile and Goro, neither of which were of Outworld until Outworld was established as an element in ''II'') and only has Earthrealm warriors competing against each other, which doesn't fit with the setting. This is rectified in ''VideoGame/MortalKombat9'', where Earthrealm directly competes with Outworld's warriors during the tournament.
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* CompositeCharacter: Reptile, who combines Sub-Zero's and Scorpion's moveset into one character. His color scheme (green) was even based on the combination of blue and yellow. He would gain his own moveset and an actual backstory in ''MortalKombatII''.
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*** Even funnier was that Sub-Zero's Spine Rip Fatality would not be seen again till Mortal Kombat 4.
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* WholePlotReference: The story features a shaolin monk competing alongside a colorful cast of other fighters in a martial arts tournament held by the BigBad, who is responsible for the death of the monk's sibling. Point for point, the basic story is modeled after Film/EnterTheDragon.
Is there an issue? Send a MessageReason:
None


''Mortal Kombat'' is known for being one of the ''most famous'' games to use digitized actors (the ''first'' was ''VideoGame/{{Pit-Fighter}}''). The game also stood out at the time of its release due to the (semi-)realistic depictions of blood and violence -- especially with its infamous [[FinishingMove Fatalities]]. This is the only game in the series to used a score system. It also featured an Easter Egg in the form of a "bonus" battle: by meeting certain requirements, a player could face [[SecretCharacter Reptile]], a PaletteSwap of Scorpion and Sub-Zero who has a mix of both ninjas' powers.

to:

''Mortal Kombat'' is known for being one of the ''most famous'' games to use digitized actors (the ''first'' was ''VideoGame/{{Pit-Fighter}}''). The game also stood out at the time of its release due to the (semi-)realistic depictions of blood and violence -- especially with its infamous [[FinishingMove Fatalities]]. This is the only game in the series to used use a score system. It also featured an Easter Egg in the form of a "bonus" battle: by meeting certain requirements, a player could face [[SecretCharacter Reptile]], a PaletteSwap of Scorpion and Sub-Zero who has a mix of both ninjas' powers.
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Added DiffLines:

[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/logo-mortalkombat_3226.jpg]]
->'''Test Your Might'''
->'''Fatality'''
-->--''The announcer''

->'''GET OVER HERE!'''
-->--''Scorpion''

'''''Mortal Kombat''''' is a FightingGame released in arcades in 1992; it was later ported to the Genesis and Super NES, amongst other gaming platforms.

The basic storyline of the game was similar to other fighting games at the time: Mortal Kombat is a Shaolin martial arts tournament which has been corrupted by its grandmaster. The competitors in this tournament -- ''[[BruceLeeClone Liu Kang]]'', a Shaolin monk; ''[[DeadpanSnarker Johnny Cage]]'', a Hollywood action film star; ''[[ActionGirl Sonya Blade]]'', a United States Special Forces agent; ''[[SmugSnake Kano]]'', a mercenary/killer-for-hire; ''[[TheMentor Raiden]]'', the God of Thunder; ''[[EnsembleDarkhorse Scorpion]]'', the reborn specter of a murdered ninja; and ''[[AnIcePerson Sub-Zero]]'', an assassin for the Lin Kuei ninja clan -- will fight each other for the right to face the grandmaster, EvilSorcerer ''[[BigBad Shang Tsung]]'', and his champion ''[[TheDragon Goro]]'' for the title of Mortal Kombat's [[DepartmentOfRedundancyDepartment champion]].

The full story wasn't finalized until [[RetCanon after the film adaptation was made]] -- which turned the game's basic plot into something more complex. The Mortal Kombat tournament is a balancing device put in place by the Elder Gods; it acts as an "arbitrator" of sorts, giving realms with interests in another realm a chance to compete for the right to invade. Under the rules set forth by the Elder Gods, one realm must win ten consecutive Mortal Kombat tournaments in order to have the opportunity to invade another. Shang Tsung competed in -- and won -- the Mortal Kombat tournament generations prior, but was later dethroned by the Great Kung Lao, a high-ranking Shaolin monk. At the following tournament, Shang Tsung had a plan: he entered a four-armed monster from Outworld named [[MultiArmedAndDangerous Goro]] into the tournament. Goro proceeded to kill the Great Kung Lao, which allowed Shang Tsung to take control of the tournament. All of this was done at the command of Outworld's emperor, [[TheManBehindTheMan Shao Kahn]], who has plans for conquering Earthrealm. At the time of the events of the game, Shang Tsung has been overseeing the tournament for five hundred years, and Goro has won eight more consecutive tournaments (bringing the total to nine). The Mortal Kombat tournament depicted in this game is the tenth tournament Outworld must win before Shao Kahn gains passage to Earthrealm, which makes it the deciding battle: Earthrealm must defeat Goro and Shang Tsung or face destruction via Outworld's invasion.

''Mortal Kombat'' is known for being one of the ''most famous'' games to use digitized actors (the ''first'' was ''VideoGame/{{Pit-Fighter}}''). The game also stood out at the time of its release due to the (semi-)realistic depictions of blood and violence -- especially with its infamous [[FinishingMove Fatalities]]. This is the only game in the series to used a score system. It also featured an Easter Egg in the form of a "bonus" battle: by meeting certain requirements, a player could face [[SecretCharacter Reptile]], a PaletteSwap of Scorpion and Sub-Zero who has a mix of both ninjas' powers.

Followed by '''VideoGame/MortalKombat2'''.

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!!This game provides examples of:
* ActingForTwo: Dan Pesina as Johnny Cage and the ninjas and Ho Sung Pak as Liu Kang and the elderly Shang Tsung (before they rejuvenated the character in ''[=MK2=]'').
* AdjustableCensorship: The Genesis version has a button code that undoes the censorship.
* BloodierAndGorier: Compared to the more family-friendly games that then dominated the market.
* {{Bowdlerise}}: In the SNES port of the first game, Nintendo edited out all the blood, replacing it with an unidentifiable opalescent fluid ([[strike:sawdust]] sweat); the [[FinishingMove Fatalities]] were also toned down considerably to fit Nintendo's censorship policies. The Genesis port was similarly Bowdlerized, but one could unlock the violence with a special code. Sales of the SNES version tanked and the Genesis version was a success, so when the second game was ported, the blood and carnage was left intact.
** One funny thing is that one of the cleaned-up Fatalites, which involved Sub-Zero breaking his opponent's body into pieces after freezing him, was pretty brutal anyway. It was turned into one of his Fatalities in the second game.
** The Action Replay Mark II game enhancer, which among other things allowed gamers to bypass Nintendo's security measures and play import games, got fans very very excited because with a complex code it allowed blood back in the game. All it did was turn the sweat red, rather than the more unrealistic buckets of blood the original had.
* CreatorCameo: The heads of the main people behind the game were impaled on the bottem of the Pit.
** Probe Software, the porting team behind the Genesis ''MK'', included their president, Fergus [=McGovern=], in the game. As a floating head that counts as a moon-obscuring shadow for fighting Reptile, of all things. He also appeared in the sequel as a "Fergality" performable by Raiden.
* DarkerAndEdgier: Compared to other fighting games at the time.
* DeathByCameo: The creators appear as decapitated heads in the Pit Arena.
* DynamicDifficulty: The AI more or less adapted to player style. If you didn't use special moves, the computer used them sparingly until later stages. This meant that theoretically, new players were not as hampered by a lack of understanding. Later games scrapped this and went on to innovate the PerfectPlayAI style.
* FollowTheLeader: Any fighting game with either a focus on {{gor|n}}e or digitized graphics that came out in the wake of ''Mortal Kombat'' was generally considered a knockoff.
* TheForeignSubtitle: The Japanese versions of the console ports featured the subtitle ''Shinken Kourin Densetsu'' (The Legendary Descent of the Divine Fist).
* ImpaledWithExtremePrejudice: The Pit contains the first example of a stage fatality.
* MiniGame: "Test Your Might," where you try breaking wood, stone, or steel. If you play long enough in two-players, you can aim to break Ruby or Diamond.
* MirrorMatch: TropeNamer. Shang Tsung makes an evil clone of your character after you defeat the other fighters in one-on-one combat.
* {{Retcon}}: Once the story was fleshed out more in the movie, Raiden was made much more noble. In the game he joined the tournament for fun and his ending depicts him dominating it, growing bored and inviting other gods to join in. This results in the complete destruction of the Earth. Have a nice day.
* SpoilerOpening: The opening video for the Sega CD version shows the characters fighting Shang Tsung and his death animation.
* TheComputerIsACheatingBastard: The AI sometimes uses a standing block to resist a sweep kick. Human players can't do this.
* TitleScream: That theme song from the movie? [[http://www.youtube.com/watch?v=SDOAZ3KAdyU Sega CD owners]] [[AdaptationDisplacement got an early taste of it]].
* TournamentArc: This is the only time the actual "Mortal Kombat" tournament is relevant to the plot (as the second one in the sequel is [[NotJustATournament merely a ruse]]), though it is revisited in the [[VideoGame/MortalKombat9 ninth installment]].
* {{Wuxia}}: Compared to the more FantasyKitchenSink elements of later games, this one most aesthetically resembles a Chinese martial arts movie. EnterTheDragon, to be exact. TheMovie runs with this, and is damn near a remake of said movie, albeit with magic and ninja included.

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